피의 열병에 걸린 술숨결
Spectre | N |
---|---|
Area | 응가카누, 부족의 심장부, 비취 군도, 지구라트 피난처 |
Tags | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Packs |
생명력
160%
+60%
저항




Damage
160%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
160%
Model Size
100%
Type
BloodFeverDrunk
Metadata
BloodFeverDrunk
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
10,421
3,237
663
Damage
340
주문 피해
340
정확도
2,214
공격 속도
1.5
경험치
34,411
Minion Life
10,051
Minion Damage
1,326
Minion Armour
5,664
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 272–408
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GCEBloodFeverDrunkStuned
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 266.7의 기본 물리 피해를 줌
active skill area of effect radius +% final [-30]
base skill effect duration [6000]
ground blood art variation [1007]
GCEBloodFeverDrunkDeath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 266.7의 기본 물리 피해를 줌
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground blood art variation [1008]
EDSBloodFeverDrunkFlySpray
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-70]
EDSBloodFeverDrunkSelfVomit
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
GSBloodFeverDrunkVomit
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/BloodFeverKarui/BloodFeverBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { base_heavy_stun_duration_ms = 730 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/BloodFeverKarui/BloodFeverBase" BaseEvents { on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/BloodFever/epk/bloodfever_rot.epk');" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/BloodFeverKarui/BloodFeverDrunk/BloodFeverDrunkAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodFeverKarui/BloodFeverDrunk"] = { name = "Blood-fevered Brew-breather", life = 1.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GCEBloodFeverDrunkStuned", "GCEBloodFeverDrunkDeath", "GSBloodFeverDrunkVomit", "EDSBloodFeverDrunkFlySpray", "EDSBloodFeverDrunkSelfVomit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GCEBloodFeverDrunkStuned"] = { name = "GCEBloodFeverDrunkStuned", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_blood_art_variation", }, levels = { [1] = {1, -30, 6000, 1007, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GCEBloodFeverDrunkDeath"] = { name = "GCEBloodFeverDrunkDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_blood_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBloodFeverDrunkVomit"] = { name = "GSBloodFeverDrunkVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSBloodFeverDrunkFlySpray"] = { name = "EDSBloodFeverDrunkFlySpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSBloodFeverDrunkSelfVomit"] = { name = "EDSBloodFeverDrunkSelfVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
is spectre with death action [1]
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.