Spectre | Y |
---|---|
Area | 모둔 채석장, 모둔 광산, 갈라이 문, 지구라트 피난처 |
Tags | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Packs |
생명력
100%
저항




Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
DrudgeBedrockBlaster
Metadata
DrudgeBedrockBlaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
6,513
2,023
663
Damage
212
주문 피해
212
정확도
2,214
공격 속도
1.5
경험치
21,507
Minion Life
6,282
Minion Damage
829
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 170–255
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWDrudgeExplosiveGrenade
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 170–255
치명타 명중 확률: 5%
공격 속도: 1.5 초
투사체 1개 추가 발사
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1121]
projectile ballistic angle from reference event [1]
projectile speed variation +% [30]
projectile spread radius [18]
projectile uses contact position [1]
spell maximum action distance +% [-30]
MPWDrudgeExplosiveGrenadeLong
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 170–255
치명타 명중 확률: 5%
공격 속도: 1.5 초
투사체 1개 추가 발사
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1121]
projectile ballistic angle from reference event [1]
projectile speed variation +% [30]
projectile spread radius [18]
projectile uses contact position [1]
spell maximum action distance +% [-30]
TriggerIgniteOilGroundDrudge
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3750 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "explode;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_explode_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/forsakenMiner/epk/explosive_timer.epk' );" } Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrudgeMiners/DrudgeMiner01_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/DrudgeMiners/DrudgeMiner01_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrudgeMiners/DrudgeBedrockBlaster"] = { name = "Forsaken Miner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPWDrudgeExplosiveGrenade", "MPWDrudgeExplosiveGrenadeLong", "GSDrudgeGrenadeExplode", "GSDrudgeMinerExplode", "TriggerIgniteOilGroundDrudge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWDrudgeExplosiveGrenade"] = { name = "MPWDrudgeExplosiveGrenade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "ballistic_projectiles_always_bounce", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1121, -30, 18, 1, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWDrudgeExplosiveGrenadeLong"] = { name = "MPWDrudgeExplosiveGrenadeLong", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "ballistic_projectiles_always_bounce", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1121, -30, 18, 1, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDrudgeGrenadeExplode"] = { name = "GSDrudgeGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDrudgeMinerExplode"] = { name = "GSDrudgeMinerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerIgniteOilGroundDrudge"] = { name = "TriggerIgniteOilGroundDrudge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [590]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
버림받은 광부


stance movement speed +% final [590]
Forsaken Miner
Spectre | N |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Packs |
생명력
100%
저항




Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
DrudgeBedrockBlaster
Metadata
DrudgeBedrockBlasterStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
233
주문 피해
233
정확도
2,464
공격 속도
1.5
경험치
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 186–280
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWDrudgeExplosiveGrenade
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 186–280
치명타 명중 확률: 5%
공격 속도: 1.5 초
투사체 1개 추가 발사
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1121]
projectile ballistic angle from reference event [1]
projectile speed variation +% [30]
projectile spread radius [18]
projectile uses contact position [1]
spell maximum action distance +% [-30]
MPWDrudgeExplosiveGrenadeLong
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 186–280
치명타 명중 확률: 5%
공격 속도: 1.5 초
투사체 1개 추가 발사
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1121]
projectile ballistic angle from reference event [1]
projectile speed variation +% [30]
projectile spread radius [18]
projectile uses contact position [1]
spell maximum action distance +% [-30]
TriggerIgniteOilGroundDrudge
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3750 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "explode;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_explode_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/forsakenMiner/epk/explosive_timer.epk' );" } Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrudgeMiners/DrudgeMiner01_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/DrudgeMiners/DrudgeMiner01_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrudgeMiners/DrudgeBedrockBlasterStrongbox"] = { name = "Forsaken Miner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPWDrudgeExplosiveGrenade", "MPWDrudgeExplosiveGrenadeLong", "GSDrudgeGrenadeExplode", "GSDrudgeMinerExplode", "TriggerIgniteOilGroundDrudge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWDrudgeExplosiveGrenade"] = { name = "MPWDrudgeExplosiveGrenade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "ballistic_projectiles_always_bounce", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1121, -30, 18, 1, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWDrudgeExplosiveGrenadeLong"] = { name = "MPWDrudgeExplosiveGrenadeLong", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "ballistic_projectiles_always_bounce", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1121, -30, 18, 1, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDrudgeGrenadeExplode"] = { name = "GSDrudgeGrenadeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDrudgeMinerExplode"] = { name = "GSDrudgeMinerExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerIgniteOilGroundDrudge"] = { name = "TriggerIgniteOilGroundDrudge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [590]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
버림받은 광부


stance movement speed +% final [590]
Forsaken Miner
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
생명력
100%
저항




Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
DrudgeBedrockBlaster
Metadata
DrudgeBedrockBlasterMinecart_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
233
주문 피해
233
정확도
2,464
공격 속도
1.5
경험치
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASDrudgeMinerCartJump
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3750 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "MoveForced" } StateMachine { define_shared_state = "explode;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_explode_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/forsakenMiner/epk/explosive_timer.epk' );" } Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrudgeMiners/DrudgeMiner01_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/DrudgeMiners/DrudgeMiner01_Aggro.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/forsakenMiner/ao/explosion.ao" preload_animated_object = "Metadata/Monsters/DrudgeMiners/MineCart/BrokenMineCart01_01.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrudgeMiners/DrudgeBedrockBlasterMinecart_"] = { name = "Forsaken Miner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GSDrudgeMinerExplodeCart", "GADrudgeMinerCartDamage", "EASDrudgeMinerCartJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSDrudgeMinerExplodeCart"] = { name = "GSDrudgeMinerExplodeCart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADrudgeMinerCartDamage"] = { name = "GADrudgeMinerCartDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDrudgeMinerCartJump"] = { name = "EASDrudgeMinerCartJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [590]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | 모둔 채석장, 모둔 광산, 갈라이 문, 갱도, 지구라트 피난처 |
Tags | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Packs |
생명력
100%
저항




Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 10
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
DrudgePickaxeMiner
Metadata
DrudgePickaxeMiner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
6,513
2,023
663
Damage
212
주문 피해
212
정확도
2,214
공격 속도
1.5
경험치
21,507
Minion Life
6,282
Minion Damage
829
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 170–255
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MASExtraAttackDistance6
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 170–255
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2400 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrudgeMiners/DrudgeMiner03_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/DrudgeMiners/DrudgeMiner03_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrudgeMiners/DrudgePickaxeMiner"] = { name = "Forsaken Miner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MASExtraAttackDistance6", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance6"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
버림받은 광부


Forsaken Miner
Spectre | N |
---|---|
Tags | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Packs |
생명력
100%
저항




Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 10
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
DrudgePickaxeMiner
Metadata
DrudgePickaxeMinerStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
233
주문 피해
233
정확도
2,464
공격 속도
1.5
경험치
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 186–280
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MASExtraAttackDistance6
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 186–280
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2400 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrudgeMiners/DrudgeMiner03_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/DrudgeMiners/DrudgeMiner03_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrudgeMiners/DrudgePickaxeMinerStrongbox"] = { name = "Forsaken Miner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MASExtraAttackDistance6", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance6"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | 모둔 채석장, 모둔 광산, 갈라이 문, 갱도, 지구라트 피난처 |
Tags | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Packs |
생명력
100%
저항




Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
DrudgeMinerHammer
Metadata
DrudgeMinerHammer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
6,513
2,023
663
Damage
212
주문 피해
212
정확도
2,214
공격 속도
1.5
경험치
21,507
Minion Life
6,282
Minion Damage
829
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 170–255
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2400 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrudgeMiners/DrudgeMiner02_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/DrudgeMiners/DrudgeMiner02_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrudgeMiners/DrudgeMinerHammer"] = { name = "Forsaken Miner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
버림받은 광부


Forsaken Miner
Spectre | N |
---|---|
Tags | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Packs |
생명력
100%
저항




Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
DrudgeMinerHammer
Metadata
DrudgeMinerHammerStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
233
주문 피해
233
정확도
2,464
공격 속도
1.5
경험치
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 186–280
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2400 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrudgeMiners/DrudgeMiner02_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/DrudgeMiners/DrudgeMiner02_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrudgeMiners/DrudgeMinerHammerStrongbox"] = { name = "Forsaken Miner", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.