덜컹대는 교수대
언데드
undead description [1]
Rattling Gibbet
SpectreN
Area버려진 감옥, 울븐홀드, 요새, 지구라트 피난처
Tags1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • 버려진 감옥, 울븐홀드: 덜컹대는 교수대
  • 지구라트 피난처: 덜컹대는 교수대, 가련한 전율가, 가련한 전율가
  • 지구라트 피난처: 덜컹대는 교수대, 일어난 전율가, 일어난 전율가, 일어난 전율가
  • 생명력
    200%
    저항
    0 30 30 0
    Damage
    230%
    정확도
    100%
    Attack Distance
    6 ~ 16
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    100%
    Type
    CageSkeleton
    Metadata
    CageSkeleton_
    레벨
    65
    생명력
    13,026
    Damage
    488
    주문 피해
    488
    정확도
    2,214
    공격 속도
    1.5
    경험치
    43,014
    Minion Life
    12,564
    Minion Damage
    1,907
    Minion Armour
    6,271
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 391–586
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "hide_skeles;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_hide_skeles_1 =
    	"
    		HideMeshSegmentsBySubstring( skeleton );
    		HideMeshSegmentsBySubstring( wrist );
    		HideMeshSegmentsBySubstring( mesh0fixed );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CageSkeleton/CageSkeleton_"] = {
        name = "Rattling Gibbet",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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