Spectre | Y |
---|---|
Area | 독액 지하실, 지구라트 피난처, 독액 지하실 |
Tags | beast, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Packs |
생명력
80%
회피
+60%
Ailment Threshold
%
저항
0
0
0
0
Damage
80%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
3 ~ 11
Attack Time
1.245 Second
Damage Spread
±20%
경험치
80%
Model Size
100%
Type
SpiderMonkey
Metadata
SpiderMonkey
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
70
생명력
6,973
방어도
3,877
회피
502
에너지 보호막
0
Damage
198
주문 피해
198
정확도
0
Attack Time
1.245
경험치
27,711
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 159–238
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.245 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASSpiderMonkeyEmerge1
시전 속도 20% 감소
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge2
시전 속도 20% 감소
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge3
시전 속도 20% 감소
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge4
시전 속도 20% 감소
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge5
시전 속도 20% 감소
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2680 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderMonkey/SpiderMonkey"] = { name = "Scorpion Monkey", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.245, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "EASSpiderMonkeyEmerge1", "EASSpiderMonkeyEmerge2", "EASSpiderMonkeyEmerge3", "EASSpiderMonkeyEmerge4", "EASSpiderMonkeyEmerge5", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge1"] = { name = "EASSpiderMonkeyEmerge1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge2"] = { name = "EASSpiderMonkeyEmerge2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge3"] = { name = "EASSpiderMonkeyEmerge3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge4"] = { name = "EASSpiderMonkeyEmerge4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge5"] = { name = "EASSpiderMonkeyEmerge5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }