Macaco Escorpião
Scorpion Monkey
Spectre | Y |
---|---|
Area | As Criptas Venenosas, Cavernas Uivantes, Ribeirão, Colapso, Coberto, O Refúgio Zigurate |
Tags | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Packs |
Vida
80%
Evasão
+60%
Resistência




Damage
80%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
3 ~ 11
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
80%
Model Size
100%
Type
SpiderMonkey
Metadata
SpiderMonkey
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
5,210
2,023
1,061
Damage
170
Dano Mágico
170
Precisão
2,214
Tempo de Ataque
1.245
Experiência
17,206
Minion Life
5,026
Minion Damage
663
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 136–204
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASSpiderMonkeyEmerge1
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge2
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge3
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge4
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge5
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2680 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderMonkey/SpiderMonkey"] = { name = "Scorpion Monkey", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.245, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "EASSpiderMonkeyEmerge1", "EASSpiderMonkeyEmerge2", "EASSpiderMonkeyEmerge3", "EASSpiderMonkeyEmerge4", "EASSpiderMonkeyEmerge5", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge1"] = { name = "EASSpiderMonkeyEmerge1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge2"] = { name = "EASSpiderMonkeyEmerge2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge3"] = { name = "EASSpiderMonkeyEmerge3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge4"] = { name = "EASSpiderMonkeyEmerge4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge5"] = { name = "EASSpiderMonkeyEmerge5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Macaco-escorpião
Scorpion Monkey
Spectre | N |
---|---|
Area | Ilha Whakapanu |
Tags | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Packs |
Vida
80%
Evasão
+60%
Resistência




Damage
80%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
3 ~ 11
Tempo de Ataque
1.245 Second
Damage Spread
±20%
Experiência
80%
Model Size
100%
Type
SpiderMonkey
Metadata
SpiderMonkeyTropical
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
46
Vida
1,574
624
662
Damage
90
Dano Mágico
90
Precisão
1,072
Tempo de Ataque
1.245
Experiência
5,173
Minion Life
2,545
Minion Damage
234
Minion Armour
624
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 72–108
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.245 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASSpiderMonkeyEmerge1
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge2
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge3
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge4
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
EASSpiderMonkeyEmerge5
Velocidade de Conjuração reduzida em 20%
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2680 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderMonkey/SpiderMonkeyTropical"] = { name = "Scorpion Monkey", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.245, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "EASSpiderMonkeyEmerge1", "EASSpiderMonkeyEmerge2", "EASSpiderMonkeyEmerge3", "EASSpiderMonkeyEmerge4", "EASSpiderMonkeyEmerge5", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge1"] = { name = "EASSpiderMonkeyEmerge1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge2"] = { name = "EASSpiderMonkeyEmerge2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge3"] = { name = "EASSpiderMonkeyEmerge3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge4"] = { name = "EASSpiderMonkeyEmerge4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSpiderMonkeyEmerge5"] = { name = "EASSpiderMonkeyEmerge5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.