Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Adelina, Guardiã da Pérola
CategoryBeastsFera
IconEnemyEvasion IconEnemyResistanceColdStrong
Adelina, Guardian of the Pearl
Spectre
Spectre OverrideMetadata/Monsters/BrineMaiden/BrineMaiden
AreaCavernas Cantoras
Tagsallows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Vida
125%
Energy Shield From Life
10%
Evasão
+25%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceColdStrong90% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
125%
Precisão
100%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
125%
Model Size
100%
Type
BrineMaiden
Metadata
BrineMaidenClamEncounter
Reserva
59
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reserva
33.3%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Nível
47
Vida
2,626
Damage
146
Dano Mágico
146
Precisão
1,066
Tempo de Ataque
1.5
Experiência
8,636
Minion Life
4,134
Minion Energy Shield
413
Minion Damage
387
Minion Armour
666
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 117—175
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GTBrineMaidenScreech
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 3.5 s
Tempo de Recarga: 5 s
spell maximum action distance +% [-60]
GSBrineMaidenScreech
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 0.15 s
Causa de 23.2 a 34.8 de dano de frio
20% de chance de os ataques congelarem
is area damage [1]
BrineMaidenIceBarage
Tempo de Recarga: 6 s
Causa de 18.36 a 27.55 de dano de frio
10% de chance de os ataques congelarem
base is projectile [1]
eyrie barrage fire forward [1]
eyrie barrage offset override [20]
spell maximum action distance +% [-50]
MPSBrineMaidenIceProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa de 116 a 174 de dano de frio
ㅤ+50% de acúmulo de congelamento
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1059]
projectile spread radius [3]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
MaceNotable2
GSSirenArenaEmergeStalagmiteBreakInwardEG
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{	
	basic_action = "Emerge"
}

Transitionable
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BrineMaiden/BrineMaidenClamEncounter"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Adelina, Guardian of the Pearl",
    life = 1.25,
    energyShield = 0.1,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSBrineMaidenIceProjectile",
        "GSBrineMaidenScreech",
        "GSSirenArenaEmergeStalagmiteBreakInwardEG",
        "GTBrineMaidenScreech",
        "BrineMaidenIceBarage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSBrineMaidenIceProjectile"] = {
    name = "MPSBrineMaidenIceProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 1059, 3, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBrineMaidenScreech"] = {
    name = "GSBrineMaidenScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 0.15,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_chance_to_freeze_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBrineMaidenScreech"] = {
    name = "GTBrineMaidenScreech",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrineMaidenIceBarage"] = {
    name = "BrineMaidenIceBarage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.57,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "eyrie_barrage_offset_override",
        "base_chance_to_freeze_%",
        "base_is_projectile",
        "eyrie_barrage_fire_forward",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 20, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
NameTBD
FamilyMonsterModIcePrison
DomainsMonster (3)
GenerationTypeÚnicos (3)
Req. level16 (Effective: 12)
Spawn Tagsmagic: 0 default: 1
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