Sábio Imundo
Foul Sage
| Spectre | |
|---|---|
| Area | Ápice da Imundície, O Refúgio Zigurate |
| Tags | 1HSword_onhit_audio, Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vida
150%
Energy Shield From Life
20%
Resistência
Damage
128%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
4 ~ 9
Tempo de Ataque
1.425 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
CenobiteHighborn
Metadata
CenobiteHighborn
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
9,833
2,023
663
1,967
Damage
272
Dano Mágico
272
Precisão
2,228
Tempo de Ataque
1.425
Experiência
32,261
Minion Life
9,423
Minion Energy Shield
1,885
Minion Damage
1,061
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 217—326
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.425 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MDHighbornSpore
Multicastable, Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 2.1 s
Tempo de Recarga: 1 s
action attack or cast time uses animation length [1]
WalkEmergeCenobiteSwarm
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 2300
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Cenobite/CenobiteHighborn/CenobiteHighborn"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Foul Sage",
life = 1.5,
energyShield = 0.2,
damage = 1.28,
damageSpread = 0.2,
attackTime = 1.425,
attackRange = 9,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeed",
"MDHighbornSpore",
"WalkEmergeCenobiteSwarm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDHighbornSpore"] = {
name = "MDHighbornSpore",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeCenobiteSwarm"] = {
name = "WalkEmergeCenobiteSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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