Gancho restringido
Demonio
no movement speed [1]
drop no equipment [1]
Fettered Hook
SpectreY
Tagsdemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
Packs
  • Gancho restringido, Gancho restringido
  • Vida
    100%
    Evasión
    +50%
    Resistencia
    -30 30 0 0
    Damage
    100%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    2 ~ 15
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    SanctifiedFloppy
    Metadata
    SanctifiedFloppy
    Nivel
    68
    Vida
    7,757
    Damage
    233
    Daño de hechizos
    233
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 233
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1533
    }
    
    Animated
    {
    	on_event_knockdown =
    	"
    		IfInStance( default, (){ ChangeStance( stance3 );  }, (){} );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/sanctified/SanctifiedSnake/floppy_ground.ao', root_jntBnd );"
    }
    
    Animated
    {
    	on_event_knockdown =
    	"
    		 RemoveAttachedObjectFromBones( root_jntBnd ); 
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Sanctified/Floppy/SanctifiedFloppy"] = {
        name = "Fettered Hook",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    IdStanceSalmon
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    drop no equipment [1]
    IdCleansedMonsterNoEquipmentDrops
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • drop no equipment Min: 1 Max: 1 Global
  • Gancho restringido
    Demonio
    no movement speed [1]
    drop no equipment [1]
    Fettered Hook
    SpectreY
    Tagsdemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement
    Packs
  • Gancho restringido, Gancho restringido
  • Vida
    100%
    Evasión
    +50%
    Resistencia
    -30 30 0 0
    Damage
    100%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    3 ~ 25
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    150%
    Type
    SanctifiedFloppy
    Metadata
    SanctifiedFloppyBig
    Nivel
    68
    Vida
    7,757
    Damage
    233
    Daño de hechizos
    233
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 233
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1533
    }
    
    Animated
    {
    	on_event_knockdown =
    	"
    		IfInStance( default, (){ ChangeStance( stance3 );  }, (){} );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/sanctified/SanctifiedSnake/floppy_ground.ao', root_jntBnd );"
    }
    
    Animated
    {
    	on_event_knockdown =
    	"
    		 RemoveAttachedObjectFromBones( root_jntBnd ); 
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Sanctified/Floppy/SanctifiedFloppyBig"] = {
        name = "Fettered Hook",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 25,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    IdStanceSalmon
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    drop no equipment [1]
    IdCleansedMonsterNoEquipmentDrops
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • drop no equipment Min: 1 Max: 1 Global
  • Gancho restringido
    Demonio
    no movement speed [1]
    drop no equipment [1]
    Fettered Hook
    SpectreY
    Tagsdemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
    Vida
    100%
    Evasión
    +50%
    Resistencia
    -30 30 0 0
    Damage
    100%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    2 ~ 15
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    SanctifiedFloppy
    Metadata
    SanctifiedFloppyMinion
    Nivel
    68
    Vida
    7,757
    Damage
    233
    Daño de hechizos
    233
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 233
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1533
    }
    
    DiesAfterTime
    {
    	time_until_death = 20.0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/sanctified/SanctifiedSnake/floppy_ground.ao', root_jntBnd );"
    }
    
    Animated
    {
    	on_event_knockdown =
    	"
    		 RemoveAttachedObjectFromBones( root_jntBnd ); 
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Sanctified/Floppy/SanctifiedFloppyMinion"] = {
        name = "Fettered Hook",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    IdStanceSalmon
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    drop no equipment [1]
    IdCleansedMonsterNoEquipmentDrops
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • drop no equipment Min: 1 Max: 1 Global
  • Edit

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