Acechador olvidado
Forgotten Stalker
Spectre | Y |
---|---|
Area | Mina Mawdun, El refugio del zigurat, Mina Mawdun |
Tags | demon, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Packs |
Vida
110%
Armadura
+20%
Evasión
+65%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
110%
Model Size
110%
Type
FallenGodsStalker
Metadata
FallenGodsStalkerFoundry_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
9,588
Armadura
4,652
Evasión
828
Energy Shield
0
Damage
273
Daño de hechizos
273
Precisión
1,164
Attack Time
1.5
Experiencia
38,103
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 218–327
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGenericMonsterTaunt
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
GAFallenStalkerFlicker
Triggerable, Attack
Base Damage: 218–327
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 140%
Attack Time: 1.5 seg
Tiempo de recarga: 5 seg
Inflige un 40% más de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
EASFallenStalkerShadowClone
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/FallenGods/FallenGodsStalkerFoundry_"] = { name = "Forgotten Stalker", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "GAFallenStalkerFlicker", "EASFallenStalkerShadowClone", "EASGenericMonsterTaunt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFallenStalkerFlicker"] = { name = "GAFallenStalkerFlicker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenStalkerShadowClone"] = { name = "EASFallenStalkerShadowClone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGenericMonsterTaunt"] = { name = "EASGenericMonsterTaunt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }