Tavakai, el Jefe de guerra
Tavakai, the Chieftain
Spectre | N |
---|---|
Area | El corazón de la tribu, Karui Boss Showcase |
Tags | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Vida
338%
+75%
Resistencia




Damage
285%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
3 ~ 23
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
300%
Model Size
115%
Type
KaruiCaptainBoss
Metadata
KaruiCaptainBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
53
Vida
10,485
1,708
499
Damage
409
Daño de hechizos
409
Precisión
1,416
Tiempo de ataque
1.5
Experiencia
30,900
Minion Life
14,007
Minion Damage
1,239
Minion Armour
3,172
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MAASKaruiCaptainBossUnhingedCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 42.5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MAASKaruiCaptainBoss360Cleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 170%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 13.5 seg
Inflige un 70% más de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTKaruiCaptainBossLeapSlam
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill does not pathfind [1]
skill maximum travel distance [35]
spell maximum action distance +% [0]
walk emerge extra distance [-12]
KaruiCaptainBossHookToss
Spell, Damage, Area, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 25.15 seg
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
skill cannot be knocked back [1]
EAAKaruiCaptainBossJadeStomp
Tiempo de recarga: 17.5 seg
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAKaruiCaptainBossRollingSlamCombo
Tiempo de recarga: 14.25 seg
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GTKaruiCaptainBossJadeSunder
Triggerable
Tiempo de recarga: 31.25 seg
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAKaruiCaptainBossSpiritChieftainSlam
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 275%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 21.25 seg
Inflige un 175% más de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [65]
KaruiCaptainBossPhase1ToPhase2KnockdownHit
action attack or cast time uses animation length [1]
KaruiCaptainBossPhase1ToPhase2KnockdownDoT
action attack or cast time uses animation length [1]
KaruiCaptainBossPhase1ToPhase2
action attack or cast time uses animation length [1]
action do not face target [1]
base skill effect duration [1333]
GAKaruiCaptainBossBasicMeleeSlam
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GAKaruiCaptainBossUnhingedSlam1
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAKaruiCaptainBossUnhingedSlam2
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
MPAKaruiCaptainBossUnhingedBoulderToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1160]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GPAKaruiCaptainBossUnhingedBoulderToss
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 170%
Tiempo de ataque: 1.5 seg
Inflige un 70% más de daño de ataques
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAKaruiCaptainBossUnhingedBoulderTossImpact
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GAKaruiCaptainBossUnhingedCrystalExplosion
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GPAKaruiCaptainBossUnhingedCrystalShards
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
base is projectile [1]
projectile ballistic angle override [-10]
projectile ballistic angle override variance [30]
projectile ballistic gravity override [2500]
GAKaruiCaptainBossLeapSlamImpact
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [10]
GAKaruiCaptainBossLeapSlamImpact2
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAKaruiCaptainBossLeapSlamEQExplosion
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 150%
Tiempo de ataque: 1.5 seg
Inflige un 50% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAKaruiCaptainBossHookTossHitSlam
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAKaruiCaptainBossHookTossHitCleave
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 110%
Tiempo de ataque: 1.5 seg
Inflige un 10% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
EAAKaruiCaptainBossHookTossMiss
action attack or cast time uses animation length [1]
GAKaruiCaptainBossJadeStomp
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 120%
Tiempo de ataque: 1.5 seg
Inflige un 20% más de daño de ataques
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
MPAKaruiCaptainBossJadeStomp
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1159]
projectile ballistic angle from target distance [1]
GAKaruiCaptainBossRollingSlamSlam
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 120%
Tiempo de ataque: 1.5 seg
Inflige un 20% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GSKaruiCaptainBossJadeSunderWave
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Daño de ataque: 225%
Tiempo de ataque: 1.5 seg
Inflige un 125% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBossJadeSunderSpike
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GAKaruiCaptainBossJadeSunderMinionSpike
Triggerable, Attack
Base Damage: 327–491
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiChieftain/KaruiCaptainBoss"] = { name = "Tavakai, the Chieftain", life = 3.38, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 23, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedBoss", "MAASKaruiCaptainBoss360Cleave", "MAASKaruiCaptainBossUnhingedCombo", "GPAKaruiCaptainBossUnhingedCrystalShards", "GPAKaruiCaptainBossUnhingedBoulderToss", "MPAKaruiCaptainBossJadeStomp", "MPAKaruiCaptainBossUnhingedBoulderToss", "GAKaruiCaptainBossHookTossHitSlam", "GAKaruiCaptainBossJadeStomp", "GAKaruiCaptainBossJadeSunderMinionSpike", "GAKaruiCaptainBossJadeSunderSpike", "GAKaruiCaptainBossLeapSlamEQExplosion", "GAKaruiCaptainBossLeapSlamImpact", "GAKaruiCaptainBossRollingSlamSlam", "GAKaruiCaptainBossSpiritChieftainSlam", "GAKaruiCaptainBossBasicMeleeSlam", "GAKaruiCaptainBossHookTossHitCleave", "GAKaruiCaptainBossLeapSlamImpact2", "GAKaruiCaptainBossUnhingedSlam1", "GAKaruiCaptainBossUnhingedSlam2", "GAKaruiCaptainBossUnhingedBoulderTossImpact", "GAKaruiCaptainBossUnhingedCrystalExplosion", "GSKaruiCaptainBossJadeSunderWave", "KaruiCaptainBossHookToss", "EAAKaruiCaptainBossHookTossMiss", "EAAKaruiCaptainBossJadeStomp", "EAAKaruiCaptainBossRollingSlamCombo", "KaruiCaptainBossPhase1ToPhase2KnockdownHit", "KaruiCaptainBossPhase1ToPhase2KnockdownDoT", "GTKaruiCaptainBossJadeSunder", "DTTKaruiCaptainBossLeapSlam", "KaruiCaptainBossPhase1ToPhase2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASKaruiCaptainBoss360Cleave"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {20, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASKaruiCaptainBossUnhingedCombo"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAKaruiCaptainBossUnhingedCrystalShards"] = { name = "GPAKaruiCaptainBossUnhingedCrystalShards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_ballistic_gravity_override", "projectile_ballistic_angle_override", "projectile_ballistic_angle_override_variance", "base_is_projectile", }, levels = { [1] = {2500, -10, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAKaruiCaptainBossUnhingedBoulderToss"] = { name = "GPAKaruiCaptainBossUnhingedBoulderToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {baseMultiplier = 1.7, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAKaruiCaptainBossJadeStomp"] = { name = "MPAKaruiCaptainBossJadeStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1159, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAKaruiCaptainBossUnhingedBoulderToss"] = { name = "MPAKaruiCaptainBossUnhingedBoulderToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1160, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossHookTossHitSlam"] = { name = "GAKaruiCaptainBossHookTossHitSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossJadeStomp"] = { name = "GAKaruiCaptainBossJadeStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossJadeSunderMinionSpike"] = { name = "GAKaruiCaptainBossJadeSunderMinionSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossJadeSunderSpike"] = { name = "GAKaruiCaptainBossJadeSunderSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossLeapSlamEQExplosion"] = { name = "GAKaruiCaptainBossLeapSlamEQExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossLeapSlamImpact"] = { name = "GAKaruiCaptainBossLeapSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossRollingSlamSlam"] = { name = "GAKaruiCaptainBossRollingSlamSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossSpiritChieftainSlam"] = { name = "GAKaruiCaptainBossSpiritChieftainSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {25, 65, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossBasicMeleeSlam"] = { name = "GAKaruiCaptainBossBasicMeleeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossHookTossHitCleave"] = { name = "GAKaruiCaptainBossHookTossHitCleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "maim_on_hit_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossLeapSlamImpact2"] = { name = "GAKaruiCaptainBossLeapSlamImpact2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossUnhingedSlam1"] = { name = "GAKaruiCaptainBossUnhingedSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossUnhingedSlam2"] = { name = "GAKaruiCaptainBossUnhingedSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossUnhingedBoulderTossImpact"] = { name = "GAKaruiCaptainBossUnhingedBoulderTossImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBossUnhingedCrystalExplosion"] = { name = "GAKaruiCaptainBossUnhingedCrystalExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKaruiCaptainBossJadeSunderWave"] = { name = "GSKaruiCaptainBossJadeSunderWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaruiCaptainBossHookToss"] = { name = "KaruiCaptainBossHookToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_knocked_back", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKaruiCaptainBossHookTossMiss"] = { name = "EAAKaruiCaptainBossHookTossMiss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKaruiCaptainBossJadeStomp"] = { name = "EAAKaruiCaptainBossJadeStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKaruiCaptainBossRollingSlamCombo"] = { name = "EAAKaruiCaptainBossRollingSlamCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaruiCaptainBossPhase1ToPhase2KnockdownHit"] = { name = "KaruiCaptainBossPhase1ToPhase2KnockdownHit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaruiCaptainBossPhase1ToPhase2KnockdownDoT"] = { name = "KaruiCaptainBossPhase1ToPhase2KnockdownDoT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKaruiCaptainBossJadeSunder"] = { name = "GTKaruiCaptainBossJadeSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKaruiCaptainBossLeapSlam"] = { name = "DTTKaruiCaptainBossLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {-12, 20, 35, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaruiCaptainBossPhase1ToPhase2"] = { name = "KaruiCaptainBossPhase1ToPhase2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1333, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.