Level Effect /40
| เลเวล | ต้องการเลเวล | Base Damage | Minion Level | |
|---|---|---|---|---|
| 1 | 0 | 0 | 100%, 100%, 100% | 2 |
| 2 | 3 | 0 | 100%, 100%, 100% | 4 |
| 3 | 6 | 0 | 100%, 100%, 100% | 6 |
| 4 | 10 | 0 | 100%, 100%, 100% | 8 |
| 5 | 14 | 0 | 100%, 100%, 100% | 10 |
| 6 | 18 | 0 | 100%, 100%, 100% | 12 |
| 7 | 22 | 0 | 100%, 100%, 100% | 14 |
| 8 | 26 | 0 | 100%, 100%, 100% | 16 |
| 9 | 31 | 0 | 100%, 100%, 100% | 18 |
| 10 | 36 | 0 | 100%, 100%, 100% | 20 |
| 11 | 41 | 0 | 100%, 100%, 100% | 22 |
| 12 | 46 | 0 | 100%, 100%, 100% | 24 |
| 13 | 52 | 0 | 100%, 100%, 100% | 26 |
| 14 | 58 | 0 | 100%, 100%, 100% | 28 |
| 15 | 64 | 0 | 100%, 100%, 100% | 30 |
| 16 | 66 | 0 | 100%, 100%, 100% | 32 |
| 17 | 72 | 0 | 100%, 100%, 100% | 34 |
| 18 | 78 | 0 | 100%, 100%, 100% | 36 |
| 19 | 84 | 0 | 100%, 100%, 100% | 38 |
| 20 | 90 | 0 | 100%, 100%, 100% | 40 |
| 21 | 0 | 100%, 100%, 100% | 42 | |
| 22 | 0 | 100%, 100%, 100% | 44 | |
| 23 | 0 | 100%, 100%, 100% | 46 | |
| 24 | 0 | 100%, 100%, 100% | 48 | |
| 25 | 0 | 100%, 100%, 100% | 50 | |
| 26 | 0 | 100%, 100%, 100% | 52 | |
| 27 | 0 | 100%, 100%, 100% | 54 | |
| 28 | 0 | 100%, 100%, 100% | 56 | |
| 29 | 0 | 100%, 100%, 100% | 58 | |
| 30 | 0 | 100%, 100%, 100% | 60 | |
| 31 | 0 | 100%, 100%, 100% | 62 | |
| 32 | 0 | 100%, 100%, 100% | 64 | |
| 33 | 0 | 100%, 100%, 100% | 66 | |
| 34 | 0 | 100%, 100%, 100% | 68 | |
| 35 | 0 | 100%, 100%, 100% | 70 | |
| 36 | 0 | 100%, 100%, 100% | 72 | |
| 37 | 0 | 100%, 100%, 100% | 74 | |
| 38 | 0 | 100%, 100%, 100% | 76 | |
| 39 | 0 | 100%, 100%, 100% | 78 | |
| 40 | 0 | 100%, 100%, 100% | 80 |
Attribute /6
[DNT] Summon Fire Djinn
| ชื่อ | แสดงคำบรรยายแบบละเอียด |
|---|---|
| BaseType | [DNT] Summon Fire Djinn |
| Class | หินสกิล |
| TargetTypes | Any |
| Type | Minion, CreatesMinion, Fire, Persistent, HasReservation, MinionsAreUndamagable, NoAttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemAscendancySummonFireDjinn |
| ActiveSkillsCode | summon_fire_djinn |
[DNT] Summon Fire Djinn
[DNT] Summon Fire Djinn
is resummoning minion [1]
skill desired initial amount [1]
[DNT] Command Fire Djinn 1
ค่าใช้งาน: มานา (8–83)
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
จัดการสกิลต่างๆ ได้ภายใน หน้าต่างสกิล
Supported By /13
ใช้เสริมสกิลไฟ เพื่อให้สกิลนี้มีเลเวลเพิ่มเติม 1 เลเวล
ไม่สามารถเสริม สกิลที่ไม่มีเลเวล ได้
Loyalty
ใช้เสริมสกิลมิเนียน เพื่อให้มิเนียนที่เสริมสร้างความเสียหายเพิ่มขึ้น อีก และทำให้สกิลสั่งการของมิเนียนนี้มีความเร็วในการฟื้นฟูคูลดาวน์เพิ่มขึ้น
Romira's Requital
ใช้เสริมสกิลมิเนียน เพื่อให้มิเนียนที่เสริมสร้างความเสียหายเพิ่มขึ้น อีก และทำให้สกิลสั่งการของมิเนียนนี้มีความเร็วในการฟื้นฟูคูลดาวน์เพิ่มขึ้น
Romira's Requital
ใช้เสริมสกิลมิเนียน เพื่อให้สกิลสั่งการของมิเนียนที่เสริมมีความเร็วในการฟื้นฟูคูลดาวน์เพิ่มขึ้นเป็นอย่างยิ่ง
Living Lightning
ใช้เสริมสกิลที่อัญเชิญมิเนียนยั่งยืน เพื่อให้มิเนียนที่ถูกเสริมมีขนาดใหญ่ขึ้น
มีพลังชีวิตเพิ่มขึ้น อีก และสร้างความเสียหายเพิ่มขึ้น อีก แต่มีค่าใช้งานพลังวิญญาณเพิ่มขึ้น อีก เป็นอย่างยิ่ง
[DNT] Fire Djinn
มนุษย์| Spectre | Y |
|---|---|
| Tags | ธาตุ, ไฟ, humanoid, medium_movement, Unarmed_onhit_audio |
พลังชีวิต
100%
ค่าต้านทาน
Damage
140%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
6 ~ 6
0 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
FireDjinn
Metadata
FireDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,757
2,413
Damage
326
ความเสียหายเวท
326
ความแม่นยำ
2,464
0
ค่าประสบการณ์
28,634
Minion Life
6,930
Minion Damage
1,356
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LivingBombFireDjinn
Area, Spell, Duration, Fire, NoAttackInPlace
[DNT] Living Bomb Two
โอกาสปะทะคริติคอล: 5%
[DNT] Boom
active skill base area of effect radius [20]
base skill effect duration [2000]
is area damage [1]
is commandable skill [1]
living bomb base number of bombs allowed [10]
FireRuneFireDjinn
Area, Hazard, Cooldown, Duration, Spell, Damage, Fire, Projectile, SingleMainProjectile, CannotChain, CannotTerrainChain, NoAttackInPlace
[DNT] Fiery Runes
คูลดาวน์: 10 {วิ}
[DNT] Burn
เจาะทะลุ ทุกเป้าหมาย
[DNT] Runes are created within 5 metres of Djinn
[DNT] Create 7 Runes
base is projectile [1]
is commandable skill [1]
projectiles fire at ground [1]
MeteorFireDjinn
Area, Spell, Damage, Fire, Cooldown, Cascadable, NoAttackInPlace
[DNT] Meteoric Landing
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 15 {วิ}
[DNT] Whoosh
[DNT] Impact Radius is 3 metres
is area damage [1]
is commandable skill [1]
MassFusilladeFireDjinn
Area, Projectile, Spell, Fire, Damage, Cooldown, NoAttackInPlace
[DNT] Unravelled Flame
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 15 {วิ}
[DNT] Your Djinn slashes flaming embers into existence, then fires them rapidly where you commanded.
[DNT] Creates 20 flaming embers
base is projectile [1]
is commandable skill [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
FlameSliceFireDjinn
Melee, Attack, Area, Fire, Cooldown, NoAttackInPlace
ปาดแผดเผา
Base Damage: 261–392
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 4 {วิ}
มีโอกาสสร้างสถานะ แผดเผา ต่อศัตรู 50%
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethTimeDjinn/FireDjinn"] = {
name = "[DNT] Fire Djinn",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.4,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"LivingBombFireDjinn",
"FireRuneFireDjinn",
"MeteorFireDjinn",
"MassFusilladeFireDjinn",
"FlameSliceFireDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LivingBombFireDjinn"] = {
name = "[DNT] Living Bomb Two",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Boom",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Fire] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.6,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"living_bomb_base_number_of_bombs_allowed",
"is_area_damage",
"is_commandable_skill",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireRuneFireDjinn"] = {
name = "[DNT] Fiery Runes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Burn",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Hazard] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.SingleMainProjectile] = true,
[SkillType.CannotChain] = true,
[SkillType.CannotTerrainChain] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "djinn_fire_rune",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"fire_djinn_number_of_flame_runes_placed",
"is_commandable_skill",
"base_is_projectile",
"projectiles_fire_at_ground",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeteorFireDjinn"] = {
name = "[DNT] Meteoric Landing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Whoosh",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Cooldown] = true,
[SkillType.Cascadable] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "djinn_meteor",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"is_commandable_skill",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassFusilladeFireDjinn"] = {
name = "[DNT] Unravelled Flame",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Your Djinn slashes flaming embers into existence, then fires them rapidly where you commanded.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Fire] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "djinn_mass_fusillade",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles",
"is_commandable_skill",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlameSliceFireDjinn"] = {
name = "Scorching Cleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Cleave with a flaming greatsword, dealing [Physical] and [Fire] Damage with a chance to inflict Scorch.",
skillTypes = {
[SkillType.Melee] = true,
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Cooldown] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "djinn_fire_slice",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"chance_to_scorch_%",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 50, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {60, 50, 20, baseMultiplier = 1.1, levelRequirement = 3, statInterpolation = {}, cost = { }, },
[3] = {60, 50, 20, baseMultiplier = 1.21, levelRequirement = 5, statInterpolation = {}, cost = { }, },
[4] = {60, 50, 20, baseMultiplier = 1.32, levelRequirement = 7, statInterpolation = {}, cost = { }, },
[5] = {60, 50, 20, baseMultiplier = 1.42, levelRequirement = 9, statInterpolation = {}, cost = { }, },
[6] = {60, 50, 20, baseMultiplier = 1.53, levelRequirement = 11, statInterpolation = {}, cost = { }, },
[7] = {60, 50, 20, baseMultiplier = 1.64, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[8] = {60, 50, 20, baseMultiplier = 1.74, levelRequirement = 15, statInterpolation = {}, cost = { }, },
[9] = {60, 50, 20, baseMultiplier = 1.82, levelRequirement = 17, statInterpolation = {}, cost = { }, },
[10] = {60, 50, 20, baseMultiplier = 1.91, levelRequirement = 19, statInterpolation = {}, cost = { }, },
[11] = {60, 50, 20, baseMultiplier = 2.01, levelRequirement = 21, statInterpolation = {}, cost = { }, },
[12] = {60, 50, 20, baseMultiplier = 2.11, levelRequirement = 23, statInterpolation = {}, cost = { }, },
[13] = {60, 50, 20, baseMultiplier = 2.22, levelRequirement = 25, statInterpolation = {}, cost = { }, },
[14] = {60, 50, 20, baseMultiplier = 2.33, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[15] = {60, 50, 20, baseMultiplier = 2.44, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[16] = {60, 50, 20, baseMultiplier = 2.57, levelRequirement = 31, statInterpolation = {}, cost = { }, },
[17] = {60, 50, 20, baseMultiplier = 2.69, levelRequirement = 33, statInterpolation = {}, cost = { }, },
[18] = {60, 50, 20, baseMultiplier = 2.83, levelRequirement = 35, statInterpolation = {}, cost = { }, },
[19] = {60, 50, 20, baseMultiplier = 2.97, levelRequirement = 37, statInterpolation = {}, cost = { }, },
[20] = {60, 50, 20, baseMultiplier = 3.12, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[21] = {60, 50, 20, baseMultiplier = 3.27, levelRequirement = 41, statInterpolation = {}, cost = { }, },
[22] = {60, 50, 20, baseMultiplier = 3.44, levelRequirement = 43, statInterpolation = {}, cost = { }, },
[23] = {60, 50, 20, baseMultiplier = 3.61, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[24] = {60, 50, 20, baseMultiplier = 3.79, levelRequirement = 47, statInterpolation = {}, cost = { }, },
[25] = {60, 50, 20, baseMultiplier = 3.98, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[26] = {60, 50, 20, baseMultiplier = 4.18, levelRequirement = 51, statInterpolation = {}, cost = { }, },
[27] = {60, 50, 20, baseMultiplier = 4.39, levelRequirement = 53, statInterpolation = {}, cost = { }, },
[28] = {60, 50, 20, baseMultiplier = 4.61, levelRequirement = 55, statInterpolation = {}, cost = { }, },
[29] = {60, 50, 20, baseMultiplier = 4.84, levelRequirement = 57, statInterpolation = {}, cost = { }, },
[30] = {60, 50, 20, baseMultiplier = 5.08, levelRequirement = 59, statInterpolation = {}, cost = { }, },
[31] = {60, 50, 20, baseMultiplier = 5.33, levelRequirement = 61, statInterpolation = {}, cost = { }, },
[32] = {60, 50, 20, baseMultiplier = 5.6, levelRequirement = 63, statInterpolation = {}, cost = { }, },
[33] = {60, 50, 20, baseMultiplier = 5.88, levelRequirement = 65, statInterpolation = {}, cost = { }, },
[34] = {60, 50, 20, baseMultiplier = 6.18, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[35] = {60, 50, 20, baseMultiplier = 6.48, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[36] = {60, 50, 20, baseMultiplier = 6.81, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[37] = {60, 50, 20, baseMultiplier = 7.15, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[38] = {60, 50, 20, baseMultiplier = 7.51, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[39] = {60, 50, 20, baseMultiplier = 7.88, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[40] = {60, 50, 20, baseMultiplier = 8.28, levelRequirement = 79, statInterpolation = {}, cost = { }, },
},
}
รูซาน ดาบโชติช่วง Text Audio /38
| ชื่อ |
|---|
| อักขระหายนะ! — DjinnFire_FireRunes_Random |
| อักขระหายนะ! — DjinnFire_FireRunes_2 |
| อักขระหายนะ! — DjinnFire_FireRunes_3 |
| เผาปฐพี! — DjinnFire_FireRunes_4 |
| เผาปฐพี! — DjinnFire_FireRunes_5 |
| เผาปฐพี! — DjinnFire_FireRunes_6 |
| เครื่องหมายแผดเผา! — DjinnFire_FireRunes_7 |
| เครื่องหมายแผดเผา! — DjinnFire_FireRunes_8 |
| เครื่องหมายแผดเผา! — DjinnFire_FireRunes_9 |
| คืนสู่เถ้าถ่าน! — DjinnFire_Meteoric_Random |
| คืนสู่เถ้าถ่าน! — DjinnFire_Meteoric_2 |
| คืนสู่เถ้าถ่าน! — DjinnFire_Meteoric_3 |
| ทุกสิ่งต้องมอดไหม้! — DjinnFire_Meteoric_4 |
| ทุกสิ่งต้องมอดไหม้! — DjinnFire_Meteoric_5 |
| ทุกสิ่งต้องมอดไหม้! — DjinnFire_Meteoric_6 |
| ดวงดาวเพลิงร่วงหล่น! — DjinnFire_Meteoric_7 |
| ดวงดาวเพลิงร่วงหล่น! — DjinnFire_Meteoric_8 |
| ดวงดาวเพลิงร่วงหล่น! — DjinnFire_Meteoric_9 |
| ไฟไร้พันธะ! — DjinnFire_Unravelled_Random |
| ไฟไร้พันธะ! — DjinnFire_Unravelled_2 |
| ไฟไร้พันธะ! — DjinnFire_Unravelled_3 |
| ของขวัญแห่งเพลิง! — DjinnFire_Unravelled_4 |
| ของขวัญแห่งเพลิง! — DjinnFire_Unravelled_5 |
| ของขวัญแห่งเพลิง! — DjinnFire_Unravelled_6 |
| เพลิงขดงอ... — DjinnFire_Unravelled_7 |
| เพลิงขดงอ... — DjinnFire_Unravelled_8 |
| เพลิงขดงอ... — DjinnFire_Unravelled_9 |
| ดังที่ท่านบัญชา! — DjinnFire_Command_Random |
| ดังที่ท่านบัญชา! — DjinnFire_Command_2 |
| ดังที่ท่านบัญชา! — DjinnFire_Command_3 |
| มันจักมอดไหม้! — DjinnFire_Command_4 |
| มันจักมอดไหม้! — DjinnFire_Command_5 |
| มันจึงเป็นไปเช่นนี้! — DjinnFire_Command_6 |
| มันจึงเป็นไปเช่นนี้! — DjinnFire_Command_7 |
| ข้านำพาหายนะ! — DjinnFire_Command_8 |
| ข้านำพาหายนะ! — DjinnFire_Command_9 |
| เพลิงสว่างแล้ว! — DjinnFire_Command_10 |
| เพลิงสว่างแล้ว! — DjinnFire_Command_11 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.