[DNT] Summon Fire Djinn
[DNT] Summon Fire Djinn
[DNT] Command Fire Djinn 1
Costo: (8–83) de maná
Las habilidades se administran en el panel de habilidades.
Level Effect /40
| Nivel | RequiereNivel | Base Damage | Minion Level | |
|---|---|---|---|---|
| 1 | 0 | 0 | 100%, 100%, 100% | 2 |
| 2 | 3 | 0 | 100%, 100%, 100% | 4 |
| 3 | 6 | 0 | 100%, 100%, 100% | 6 |
| 4 | 10 | 0 | 100%, 100%, 100% | 8 |
| 5 | 14 | 0 | 100%, 100%, 100% | 10 |
| 6 | 18 | 0 | 100%, 100%, 100% | 12 |
| 7 | 22 | 0 | 100%, 100%, 100% | 14 |
| 8 | 26 | 0 | 100%, 100%, 100% | 16 |
| 9 | 31 | 0 | 100%, 100%, 100% | 18 |
| 10 | 36 | 0 | 100%, 100%, 100% | 20 |
| 11 | 41 | 0 | 100%, 100%, 100% | 22 |
| 12 | 46 | 0 | 100%, 100%, 100% | 24 |
| 13 | 52 | 0 | 100%, 100%, 100% | 26 |
| 14 | 58 | 0 | 100%, 100%, 100% | 28 |
| 15 | 64 | 0 | 100%, 100%, 100% | 30 |
| 16 | 66 | 0 | 100%, 100%, 100% | 32 |
| 17 | 72 | 0 | 100%, 100%, 100% | 34 |
| 18 | 78 | 0 | 100%, 100%, 100% | 36 |
| 19 | 84 | 0 | 100%, 100%, 100% | 38 |
| 20 | 90 | 0 | 100%, 100%, 100% | 40 |
| 21 | 0 | 100%, 100%, 100% | 42 | |
| 22 | 0 | 100%, 100%, 100% | 44 | |
| 23 | 0 | 100%, 100%, 100% | 46 | |
| 24 | 0 | 100%, 100%, 100% | 48 | |
| 25 | 0 | 100%, 100%, 100% | 50 | |
| 26 | 0 | 100%, 100%, 100% | 52 | |
| 27 | 0 | 100%, 100%, 100% | 54 | |
| 28 | 0 | 100%, 100%, 100% | 56 | |
| 29 | 0 | 100%, 100%, 100% | 58 | |
| 30 | 0 | 100%, 100%, 100% | 60 | |
| 31 | 0 | 100%, 100%, 100% | 62 | |
| 32 | 0 | 100%, 100%, 100% | 64 | |
| 33 | 0 | 100%, 100%, 100% | 66 | |
| 34 | 0 | 100%, 100%, 100% | 68 | |
| 35 | 0 | 100%, 100%, 100% | 70 | |
| 36 | 0 | 100%, 100%, 100% | 72 | |
| 37 | 0 | 100%, 100%, 100% | 74 | |
| 38 | 0 | 100%, 100%, 100% | 76 | |
| 39 | 0 | 100%, 100%, 100% | 78 | |
| 40 | 0 | 100%, 100%, 100% | 80 |
Attribute /6
[DNT] Summon Fire Djinn
| Nombre | Mostrar descripciones completas |
|---|---|
| BaseType | [DNT] Summon Fire Djinn |
| Class | Gemas de habilidad |
| TargetTypes | Any |
| Type | Minion, CreatesMinion, Fire, Persistent, HasReservation, MinionsAreUndamagable, NoAttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemAscendancySummonFireDjinn |
| ActiveSkillsCode | summon_fire_djinn |
[DNT] Summon Fire Djinn
[DNT] Summon Fire Djinn
is resummoning minion [1]
skill desired initial amount [1]
[DNT] Command Fire Djinn 1
Costo: (8–83) de maná
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
Las habilidades se administran en el panel de habilidades.
Supported By /13
Forúnculo sangriento
Asiste habilidades de esbirros para otorgarles un nivel adicional. No asiste habilidades que no tienen niveles.
Lealtad
Asiste habilidades de esbirros. Los esbirros asistidos infligen más daño y tienen la velocidad de recuperación del enfriamiento aumentada con las habilidades de órdenes.
Compensación de Romira
Asiste habilidades de esbirros. Los esbirros asistidos infligen más daño y tienen la velocidad de recuperación del enfriamiento aumentada con las habilidades de órdenes.
Disparos cargados II
Asiste habilidades de esbirros. Los esbirros asistidos tienen la velocidad de recuperación del enfriamiento significativamente aumentada con las habilidades de órdenes.
Metadata/Items/Currency/RandomFossilOutcome1
Asiste habilidades que invocan esbirros persistentes. Los esbirros asistidos son más grandes, tienen más vida e infligen más daño, pero cuestan bastante más espíritu.
Control de Kurgal
Asiste esbirros que pueden recibir órdenes para que tú y el esbirro asistido obtengan poder profano cuando se lo ordenas.
Diezmo de Amanamu
Asiste habilidades de esbirros persistentes para otorgarles una probabilidad cuando los esbirros asistidos mueren para que ganes un modificador de monstruo abisal.
[DNT] Fire Djinn
Humanoide| Spectre | Y |
|---|---|
| Tags | Elemental, Fuego, humanoid, medium_movement, Unarmed_onhit_audio |
Vida
100%
Resistencia
Damage
140%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
0 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
FireDjinn
Metadata
FireDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
326
Daño de hechizos
326
Precisión
2,464
Tiempo de ataque
0
Experiencia
28,634
Minion Life
6,930
Minion Damage
1,356
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LivingBombFireDjinn
Area, Spell, Duration, Fire, NoAttackInPlace
[DNT] Living Bomb Two
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 0.6 seg
[DNT] Boom
active skill base area of effect radius [20]
base skill effect duration [2000]
is area damage [1]
is commandable skill [1]
living bomb base number of bombs allowed [10]
FireRuneFireDjinn
Area, Hazard, Cooldown, Duration, Spell, Damage, Fire, Projectile, SingleMainProjectile, CannotChain, CannotTerrainChain, NoAttackInPlace
[DNT] Fiery Runes
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
[DNT] Burn
Perfora a todos los objetivos
[DNT] Runes are created within 5 metres of Djinn
[DNT] Create 7 Runes
base is projectile [1]
is commandable skill [1]
projectiles fire at ground [1]
MeteorFireDjinn
Area, Spell, Damage, Fire, Cooldown, Cascadable, NoAttackInPlace
[DNT] Meteoric Landing
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 2.3 seg
Tiempo de recarga: 15 seg
[DNT] Whoosh
[DNT] Impact Radius is 3 metres
is area damage [1]
is commandable skill [1]
MassFusilladeFireDjinn
Area, Projectile, Spell, Fire, Damage, Cooldown, NoAttackInPlace
[DNT] Unravelled Flame
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 2.3 seg
Tiempo de recarga: 15 seg
[DNT] Your Djinn slashes flaming embers into existence, then fires them rapidly where you commanded.
[DNT] Creates 20 flaming embers
base is projectile [1]
is commandable skill [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
FlameSliceFireDjinn
Melee, Attack, Area, Fire, Cooldown, NoAttackInPlace
Hendidura calcinadora
Base Damage: 261–392
Probabilidad de impacto crítico: 5%
Tiempo de recarga: 4 seg
Hiendes con un mandoble llameante para infligir daño físico y de fuego con una probabilidad de aplicar calcinación.
50% de probabilidad de calcinar a los enemigos
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethTimeDjinn/FireDjinn"] = {
name = "[DNT] Fire Djinn",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.4,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"LivingBombFireDjinn",
"FireRuneFireDjinn",
"MeteorFireDjinn",
"MassFusilladeFireDjinn",
"FlameSliceFireDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LivingBombFireDjinn"] = {
name = "[DNT] Living Bomb Two",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Boom",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Fire] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.6,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"living_bomb_base_number_of_bombs_allowed",
"is_area_damage",
"is_commandable_skill",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireRuneFireDjinn"] = {
name = "[DNT] Fiery Runes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Burn",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Hazard] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.SingleMainProjectile] = true,
[SkillType.CannotChain] = true,
[SkillType.CannotTerrainChain] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "djinn_fire_rune",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"fire_djinn_number_of_flame_runes_placed",
"is_commandable_skill",
"base_is_projectile",
"projectiles_fire_at_ground",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeteorFireDjinn"] = {
name = "[DNT] Meteoric Landing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Whoosh",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Cooldown] = true,
[SkillType.Cascadable] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "djinn_meteor",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"is_commandable_skill",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassFusilladeFireDjinn"] = {
name = "[DNT] Unravelled Flame",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Your Djinn slashes flaming embers into existence, then fires them rapidly where you commanded.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Fire] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "djinn_mass_fusillade",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles",
"is_commandable_skill",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlameSliceFireDjinn"] = {
name = "Scorching Cleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Cleave with a flaming greatsword, dealing [Physical] and [Fire] Damage with a chance to inflict Scorch.",
skillTypes = {
[SkillType.Melee] = true,
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Cooldown] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "djinn_fire_slice",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"chance_to_scorch_%",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 50, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {60, 50, 20, baseMultiplier = 1.1, levelRequirement = 3, statInterpolation = {}, cost = { }, },
[3] = {60, 50, 20, baseMultiplier = 1.21, levelRequirement = 5, statInterpolation = {}, cost = { }, },
[4] = {60, 50, 20, baseMultiplier = 1.32, levelRequirement = 7, statInterpolation = {}, cost = { }, },
[5] = {60, 50, 20, baseMultiplier = 1.42, levelRequirement = 9, statInterpolation = {}, cost = { }, },
[6] = {60, 50, 20, baseMultiplier = 1.53, levelRequirement = 11, statInterpolation = {}, cost = { }, },
[7] = {60, 50, 20, baseMultiplier = 1.64, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[8] = {60, 50, 20, baseMultiplier = 1.74, levelRequirement = 15, statInterpolation = {}, cost = { }, },
[9] = {60, 50, 20, baseMultiplier = 1.82, levelRequirement = 17, statInterpolation = {}, cost = { }, },
[10] = {60, 50, 20, baseMultiplier = 1.91, levelRequirement = 19, statInterpolation = {}, cost = { }, },
[11] = {60, 50, 20, baseMultiplier = 2.01, levelRequirement = 21, statInterpolation = {}, cost = { }, },
[12] = {60, 50, 20, baseMultiplier = 2.11, levelRequirement = 23, statInterpolation = {}, cost = { }, },
[13] = {60, 50, 20, baseMultiplier = 2.22, levelRequirement = 25, statInterpolation = {}, cost = { }, },
[14] = {60, 50, 20, baseMultiplier = 2.33, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[15] = {60, 50, 20, baseMultiplier = 2.44, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[16] = {60, 50, 20, baseMultiplier = 2.57, levelRequirement = 31, statInterpolation = {}, cost = { }, },
[17] = {60, 50, 20, baseMultiplier = 2.69, levelRequirement = 33, statInterpolation = {}, cost = { }, },
[18] = {60, 50, 20, baseMultiplier = 2.83, levelRequirement = 35, statInterpolation = {}, cost = { }, },
[19] = {60, 50, 20, baseMultiplier = 2.97, levelRequirement = 37, statInterpolation = {}, cost = { }, },
[20] = {60, 50, 20, baseMultiplier = 3.12, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[21] = {60, 50, 20, baseMultiplier = 3.27, levelRequirement = 41, statInterpolation = {}, cost = { }, },
[22] = {60, 50, 20, baseMultiplier = 3.44, levelRequirement = 43, statInterpolation = {}, cost = { }, },
[23] = {60, 50, 20, baseMultiplier = 3.61, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[24] = {60, 50, 20, baseMultiplier = 3.79, levelRequirement = 47, statInterpolation = {}, cost = { }, },
[25] = {60, 50, 20, baseMultiplier = 3.98, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[26] = {60, 50, 20, baseMultiplier = 4.18, levelRequirement = 51, statInterpolation = {}, cost = { }, },
[27] = {60, 50, 20, baseMultiplier = 4.39, levelRequirement = 53, statInterpolation = {}, cost = { }, },
[28] = {60, 50, 20, baseMultiplier = 4.61, levelRequirement = 55, statInterpolation = {}, cost = { }, },
[29] = {60, 50, 20, baseMultiplier = 4.84, levelRequirement = 57, statInterpolation = {}, cost = { }, },
[30] = {60, 50, 20, baseMultiplier = 5.08, levelRequirement = 59, statInterpolation = {}, cost = { }, },
[31] = {60, 50, 20, baseMultiplier = 5.33, levelRequirement = 61, statInterpolation = {}, cost = { }, },
[32] = {60, 50, 20, baseMultiplier = 5.6, levelRequirement = 63, statInterpolation = {}, cost = { }, },
[33] = {60, 50, 20, baseMultiplier = 5.88, levelRequirement = 65, statInterpolation = {}, cost = { }, },
[34] = {60, 50, 20, baseMultiplier = 6.18, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[35] = {60, 50, 20, baseMultiplier = 6.48, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[36] = {60, 50, 20, baseMultiplier = 6.81, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[37] = {60, 50, 20, baseMultiplier = 7.15, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[38] = {60, 50, 20, baseMultiplier = 7.51, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[39] = {60, 50, 20, baseMultiplier = 7.88, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[40] = {60, 50, 20, baseMultiplier = 8.28, levelRequirement = 79, statInterpolation = {}, cost = { }, },
},
}
Ruzhan, la Espada ardiente Text Audio /38
| Nombre |
|---|
| ¡Runas de ruina! — DjinnFire_FireRunes_Random |
| ¡Runas de ruina! — DjinnFire_FireRunes_2 |
| ¡Runas de ruina! — DjinnFire_FireRunes_3 |
| ¡Calcina la tierra! — DjinnFire_FireRunes_4 |
| ¡Calcina la tierra! — DjinnFire_FireRunes_5 |
| ¡Calcina la tierra! — DjinnFire_FireRunes_6 |
| ¡El símbolo quema! — DjinnFire_FireRunes_7 |
| ¡El símbolo quema! — DjinnFire_FireRunes_8 |
| ¡El símbolo quema! — DjinnFire_FireRunes_9 |
| ¡Regresa a las cenizas! — DjinnFire_Meteoric_Random |
| ¡Regresa a las cenizas! — DjinnFire_Meteoric_2 |
| ¡Regresa a las cenizas! — DjinnFire_Meteoric_3 |
| ¡Todo arderá! — DjinnFire_Meteoric_4 |
| ¡Todo arderá! — DjinnFire_Meteoric_5 |
| ¡Todo arderá! — DjinnFire_Meteoric_6 |
| ¡Cae una estrella de fuego! — DjinnFire_Meteoric_7 |
| ¡Cae una estrella de fuego! — DjinnFire_Meteoric_8 |
| ¡Cae una estrella de fuego! — DjinnFire_Meteoric_9 |
| ¡Fuego desatado! — DjinnFire_Unravelled_Random |
| ¡Fuego desatado! — DjinnFire_Unravelled_2 |
| ¡Fuego desatado! — DjinnFire_Unravelled_3 |
| ¡Un regalo de llamas! — DjinnFire_Unravelled_4 |
| ¡Un regalo de llamas! — DjinnFire_Unravelled_5 |
| ¡Un regalo de llamas! — DjinnFire_Unravelled_6 |
| Las llamas danzan... — DjinnFire_Unravelled_7 |
| Las llamas danzan... — DjinnFire_Unravelled_8 |
| Las llamas danzan... — DjinnFire_Unravelled_9 |
| ¡A tus órdenes! — DjinnFire_Command_Random |
| ¡A tus órdenes! — DjinnFire_Command_2 |
| ¡A tus órdenes! — DjinnFire_Command_3 |
| ¡Y así, arderá! — DjinnFire_Command_4 |
| ¡Y así, arderá! — DjinnFire_Command_5 |
| ¡Y así, se ha acabado! — DjinnFire_Command_6 |
| ¡Y así, se ha acabado! — DjinnFire_Command_7 |
| ¡Soy un portador de ruina! — DjinnFire_Command_8 |
| ¡Soy un portador de ruina! — DjinnFire_Command_9 |
| ¡La llama está encendida! — DjinnFire_Command_10 |
| ¡La llama está encendida! — DjinnFire_Command_11 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.