[DNT] Summon Fire Djinn
Nivel: (1–20)
Requiere: Nivel (1–90)
[DNT] Fill me in
[DNT] Summon Fire Djinn
[DNT] Command Fire Djinn 1
Costo: (8–83) de maná
Las habilidades se administran en el panel de habilidades.
Level Effect /40
NivelRequiereNivelBase DamageMinion Level
100100%, 100%, 100%2
230100%, 100%, 100%4
360100%, 100%, 100%6
4100100%, 100%, 100%8
5140100%, 100%, 100%10
6180100%, 100%, 100%12
7220100%, 100%, 100%14
8260100%, 100%, 100%16
9310100%, 100%, 100%18
10360100%, 100%, 100%20
11410100%, 100%, 100%22
12460100%, 100%, 100%24
13520100%, 100%, 100%26
14580100%, 100%, 100%28
15640100%, 100%, 100%30
16660100%, 100%, 100%32
17720100%, 100%, 100%34
18780100%, 100%, 100%36
19840100%, 100%, 100%38
20900100%, 100%, 100%40
210100%, 100%, 100%42
220100%, 100%, 100%44
230100%, 100%, 100%46
240100%, 100%, 100%48
250100%, 100%, 100%50
260100%, 100%, 100%52
270100%, 100%, 100%54
280100%, 100%, 100%56
290100%, 100%, 100%58
300100%, 100%, 100%60
310100%, 100%, 100%62
320100%, 100%, 100%64
330100%, 100%, 100%66
340100%, 100%, 100%68
350100%, 100%, 100%70
360100%, 100%, 100%72
370100%, 100%, 100%74
380100%, 100%, 100%76
390100%, 100%, 100%78
400100%, 100%, 100%80
Attribute /6

[DNT] Summon Fire Djinn

NombreMostrar descripciones completas
BaseType [DNT] Summon Fire Djinn
Class Gemas de habilidad
TargetTypesAny
TypeMinion, CreatesMinion, Fire, Persistent, HasReservation, MinionsAreUndamagable, NoAttackInPlace
ItemTypeMetadata/Items/Gem/SkillGemAscendancySummonFireDjinn
ActiveSkillsCodesummon_fire_djinn
[DNT] Summon Fire Djinn
Nivel: (1–20)
Requiere: Nivel (1–90)
[DNT] Fill me in
[DNT] Summon Fire Djinn
is resummoning minion [1]
skill desired initial amount [1]
[DNT] Command Fire Djinn 1
Costo: (8–83) de maná
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
Las habilidades se administran en el panel de habilidades.
Supported By /13
  • Active Type: Minion, CreatesMinion, Fire, Persistent, HasReservation, MinionsAreUndamagable, CommandableMinion, ReserveInAllSets
  • Metadata/Items/Currency/RandomFossilOutcome1
    Asiste habilidades que crean esbirros para que esos esbirros no puedan infligir ni recibir daño. No puede asistir habilidades que crean esbirros que no pueden recibir daño.
    Ráfaga
    Asiste habilidades de fuego para otorgarles un nivel adicional. No asiste habilidades que no tienen niveles.
    Forúnculo sangriento
    Asiste habilidades de esbirros para otorgarles un nivel adicional. No asiste habilidades que no tienen niveles.
    Obstinado
    Asiste habilidades que crean esbirros para que tus habilidades que toman como objetivo a los esbirros prioricen a los esbirros de la habilidad asistida.
    Obstinado
    Asiste habilidades que crean esbirros para que tus habilidades que toman como objetivo a los esbirros prioricen a los esbirros de la habilidad asistida y también hagan que siempre se consideren detonables.
    Lealtad
    Asiste habilidades de esbirros. Los esbirros asistidos infligen más daño y tienen la velocidad de recuperación del enfriamiento aumentada con las habilidades de órdenes.
    Compensación de Romira
    Asiste habilidades de esbirros. Los esbirros asistidos infligen más daño y tienen la velocidad de recuperación del enfriamiento aumentada con las habilidades de órdenes.
    Disparos cargados II
    Asiste habilidades de esbirros. Los esbirros asistidos tienen la velocidad de recuperación del enfriamiento significativamente aumentada con las habilidades de órdenes.
    Obscenidad I
    Asiste esbirros que tienen habilidades de órdenes. Los esbirros asistidos tienen la velocidad de recuperación del enfriamiento enormemente aumentada para las habilidades de órdenes que usan, pero no infligen daño con habilidades que no sean de órdenes.
    Corazón de hielo
    Asiste habilidades que invocan esbirros. Los esbirros asistidos infligen más daño cuantos más tipos diferentes de esbirros que reviven hayas invocado.
    Metadata/Items/Currency/RandomFossilOutcome1
    Asiste habilidades que invocan esbirros persistentes. Los esbirros asistidos son más grandes, tienen más vida e infligen más daño, pero cuestan bastante más espíritu.
    Control de Kurgal
    Asiste esbirros que pueden recibir órdenes para que tú y el esbirro asistido obtengan poder profano cuando se lo ordenas.
    Diezmo de Amanamu
    Asiste habilidades de esbirros persistentes para otorgarles una probabilidad cuando los esbirros asistidos mueren para que ganes un modificador de monstruo abisal.
    [DNT] Fire Djinn
    Humanoide
    SpectreY
    TagsElemental, Fuego, humanoid, medium_movement, Unarmed_onhit_audio
    Vida
    100%
    Resistencia
    0 0 0 0
    Damage
    140%
    Precisión
    100%
    Attack Distance
    6 ~ 6
    Tiempo de ataque
    0 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    100%
    Type
    FireDjinn
    Metadata
    FireDjinn
    IsSummoned
    Y
    Nivel
    68
    Vida
    7,757
    Damage
    326
    Daño de hechizos
    326
    Precisión
    2,464
    Tiempo de ataque
    0
    Experiencia
    28,634
    Minion Life
    6,930
    Minion Damage
    1,356
    Minion Armour
    2,413
    LivingBombFireDjinn
    Area, Spell, Duration, Fire, NoAttackInPlace
    [DNT] Living Bomb Two
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 0.6 seg
    [DNT] Boom
    Inflige de 166.9 a 250.4 de daño de fuego
    active skill base area of effect radius [20]
    base skill effect duration [2000]
    is area damage [1]
    is commandable skill [1]
    living bomb base number of bombs allowed [10]
    FireRuneFireDjinn
    Area, Hazard, Cooldown, Duration, Spell, Damage, Fire, Projectile, SingleMainProjectile, CannotChain, CannotTerrainChain, NoAttackInPlace
    [DNT] Fiery Runes
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 10 seg
    [DNT] Burn
    Inflige de 14.56 a 21.84 de daño de fuego
    Perfora a todos los objetivos
    [DNT] Runes are created within 5 metres of Djinn
    [DNT] Create 7 Runes
    base is projectile [1]
    is commandable skill [1]
    projectiles fire at ground [1]
    MeteorFireDjinn
    Area, Spell, Damage, Fire, Cooldown, Cascadable, NoAttackInPlace
    [DNT] Meteoric Landing
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 2.3 seg
    Tiempo de recarga: 15 seg
    [DNT] Whoosh
    Inflige de 14.56 a 21.84 de daño de fuego
    [DNT] Impact Radius is 3 metres
    is area damage [1]
    is commandable skill [1]
    MassFusilladeFireDjinn
    Area, Projectile, Spell, Fire, Damage, Cooldown, NoAttackInPlace
    [DNT] Unravelled Flame
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 2.3 seg
    Tiempo de recarga: 15 seg
    [DNT] Your Djinn slashes flaming embers into existence, then fires them rapidly where you commanded.
    Inflige de 14.56 a 21.84 de daño de fuego
    [DNT] Creates 20 flaming embers
    base is projectile [1]
    is commandable skill [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    FlameSliceFireDjinn
    Melee, Attack, Area, Fire, Cooldown, NoAttackInPlace
    Hendidura calcinadora
    Base Damage: 261–392
    Probabilidad de impacto crítico: 5%
    Tiempo de recarga: 4 seg
    Hiendes con un mandoble llameante para infligir daño físico y de fuego con una probabilidad de aplicar calcinación.
    Convierte el 60% del daño físico en daño de fuego
    50% de probabilidad de calcinar a los enemigos
    action attack or cast time uses animation length [1]
    attack maximum action distance + [20]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PlayerSummonedDjinnBase"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerSummonedDjinnBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethTimeDjinn/FireDjinn"] = {
        name = "[DNT] Fire Djinn",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "LivingBombFireDjinn",
            "FireRuneFireDjinn",
            "MeteorFireDjinn",
            "MassFusilladeFireDjinn",
            "FlameSliceFireDjinn",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LivingBombFireDjinn"] = {
        name = "[DNT] Living Bomb Two",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[DNT] Boom",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Fire] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "living_bomb_base_number_of_bombs_allowed",
            "is_area_damage",
            "is_commandable_skill",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
            [38] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
            [39] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
            [40] = {0.80000001192093, 1.2000000476837, 20, 2000, 10, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireRuneFireDjinn"] = {
        name = "[DNT] Fiery Runes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[DNT] Burn",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Hazard] = true,
            [SkillType.Cooldown] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.SingleMainProjectile] = true,
            [SkillType.CannotChain] = true,
            [SkillType.CannotTerrainChain] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "djinn_fire_rune",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_area_of_effect_radius",
            "fire_djinn_number_of_flame_runes_placed",
            "is_commandable_skill",
            "base_is_projectile",
            "projectiles_fire_at_ground",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 5, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 7, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 17, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 21, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 33, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 37, statInterpolation = {3, 3},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 41, statInterpolation = {3, 3},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 43, statInterpolation = {3, 3},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 47, statInterpolation = {3, 3},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 49, statInterpolation = {3, 3},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 51, statInterpolation = {3, 3},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 63, statInterpolation = {3, 3},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 65, statInterpolation = {3, 3},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
            [38] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
            [39] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
            [40] = {0.80000001192093, 1.2000000476837, 50, 7, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeteorFireDjinn"] = {
        name = "[DNT] Meteoric Landing",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[DNT] Whoosh",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Cooldown] = true,
            [SkillType.Cascadable] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "djinn_meteor",
        castTime = 2.3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_area_of_effect_radius",
            "is_commandable_skill",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
            [38] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
            [39] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
            [40] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassFusilladeFireDjinn"] = {
        name = "[DNT] Unravelled Flame",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[DNT] Your Djinn slashes flaming embers into existence, then fires them rapidly where you commanded.",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Fire] = true,
            [SkillType.Damage] = true,
            [SkillType.Cooldown] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "djinn_mass_fusillade",
        castTime = 2.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_number_of_projectiles",
            "is_commandable_skill",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
            [38] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
            [39] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
            [40] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlameSliceFireDjinn"] = {
        name = "Scorching Cleave",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Cleave with a flaming greatsword, dealing [Physical] and [Fire] Damage with a chance to inflict Scorch.",
        skillTypes = {
            [SkillType.Melee] = true,
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Cooldown] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "djinn_fire_slice",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "chance_to_scorch_%",
            "attack_maximum_action_distance_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, 50, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {60, 50, 20, baseMultiplier = 1.1, levelRequirement = 3, statInterpolation = {},  cost = { }, },
            [3] = {60, 50, 20, baseMultiplier = 1.21, levelRequirement = 5, statInterpolation = {},  cost = { }, },
            [4] = {60, 50, 20, baseMultiplier = 1.32, levelRequirement = 7, statInterpolation = {},  cost = { }, },
            [5] = {60, 50, 20, baseMultiplier = 1.42, levelRequirement = 9, statInterpolation = {},  cost = { }, },
            [6] = {60, 50, 20, baseMultiplier = 1.53, levelRequirement = 11, statInterpolation = {},  cost = { }, },
            [7] = {60, 50, 20, baseMultiplier = 1.64, levelRequirement = 13, statInterpolation = {},  cost = { }, },
            [8] = {60, 50, 20, baseMultiplier = 1.74, levelRequirement = 15, statInterpolation = {},  cost = { }, },
            [9] = {60, 50, 20, baseMultiplier = 1.82, levelRequirement = 17, statInterpolation = {},  cost = { }, },
            [10] = {60, 50, 20, baseMultiplier = 1.91, levelRequirement = 19, statInterpolation = {},  cost = { }, },
            [11] = {60, 50, 20, baseMultiplier = 2.01, levelRequirement = 21, statInterpolation = {},  cost = { }, },
            [12] = {60, 50, 20, baseMultiplier = 2.11, levelRequirement = 23, statInterpolation = {},  cost = { }, },
            [13] = {60, 50, 20, baseMultiplier = 2.22, levelRequirement = 25, statInterpolation = {},  cost = { }, },
            [14] = {60, 50, 20, baseMultiplier = 2.33, levelRequirement = 27, statInterpolation = {},  cost = { }, },
            [15] = {60, 50, 20, baseMultiplier = 2.44, levelRequirement = 29, statInterpolation = {},  cost = { }, },
            [16] = {60, 50, 20, baseMultiplier = 2.57, levelRequirement = 31, statInterpolation = {},  cost = { }, },
            [17] = {60, 50, 20, baseMultiplier = 2.69, levelRequirement = 33, statInterpolation = {},  cost = { }, },
            [18] = {60, 50, 20, baseMultiplier = 2.83, levelRequirement = 35, statInterpolation = {},  cost = { }, },
            [19] = {60, 50, 20, baseMultiplier = 2.97, levelRequirement = 37, statInterpolation = {},  cost = { }, },
            [20] = {60, 50, 20, baseMultiplier = 3.12, levelRequirement = 39, statInterpolation = {},  cost = { }, },
            [21] = {60, 50, 20, baseMultiplier = 3.27, levelRequirement = 41, statInterpolation = {},  cost = { }, },
            [22] = {60, 50, 20, baseMultiplier = 3.44, levelRequirement = 43, statInterpolation = {},  cost = { }, },
            [23] = {60, 50, 20, baseMultiplier = 3.61, levelRequirement = 45, statInterpolation = {},  cost = { }, },
            [24] = {60, 50, 20, baseMultiplier = 3.79, levelRequirement = 47, statInterpolation = {},  cost = { }, },
            [25] = {60, 50, 20, baseMultiplier = 3.98, levelRequirement = 49, statInterpolation = {},  cost = { }, },
            [26] = {60, 50, 20, baseMultiplier = 4.18, levelRequirement = 51, statInterpolation = {},  cost = { }, },
            [27] = {60, 50, 20, baseMultiplier = 4.39, levelRequirement = 53, statInterpolation = {},  cost = { }, },
            [28] = {60, 50, 20, baseMultiplier = 4.61, levelRequirement = 55, statInterpolation = {},  cost = { }, },
            [29] = {60, 50, 20, baseMultiplier = 4.84, levelRequirement = 57, statInterpolation = {},  cost = { }, },
            [30] = {60, 50, 20, baseMultiplier = 5.08, levelRequirement = 59, statInterpolation = {},  cost = { }, },
            [31] = {60, 50, 20, baseMultiplier = 5.33, levelRequirement = 61, statInterpolation = {},  cost = { }, },
            [32] = {60, 50, 20, baseMultiplier = 5.6, levelRequirement = 63, statInterpolation = {},  cost = { }, },
            [33] = {60, 50, 20, baseMultiplier = 5.88, levelRequirement = 65, statInterpolation = {},  cost = { }, },
            [34] = {60, 50, 20, baseMultiplier = 6.18, levelRequirement = 67, statInterpolation = {},  cost = { }, },
            [35] = {60, 50, 20, baseMultiplier = 6.48, levelRequirement = 69, statInterpolation = {},  cost = { }, },
            [36] = {60, 50, 20, baseMultiplier = 6.81, levelRequirement = 71, statInterpolation = {},  cost = { }, },
            [37] = {60, 50, 20, baseMultiplier = 7.15, levelRequirement = 73, statInterpolation = {},  cost = { }, },
            [38] = {60, 50, 20, baseMultiplier = 7.51, levelRequirement = 75, statInterpolation = {},  cost = { }, },
            [39] = {60, 50, 20, baseMultiplier = 7.88, levelRequirement = 77, statInterpolation = {},  cost = { }, },
            [40] = {60, 50, 20, baseMultiplier = 8.28, levelRequirement = 79, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ruzhan, la Espada ardiente Text Audio /38
    Nombre
    ¡Runas de ruina!
    DjinnFire_FireRunes_Random
    ¡Runas de ruina!
    DjinnFire_FireRunes_2
    ¡Runas de ruina!
    DjinnFire_FireRunes_3
    ¡Calcina la tierra!
    DjinnFire_FireRunes_4
    ¡Calcina la tierra!
    DjinnFire_FireRunes_5
    ¡Calcina la tierra!
    DjinnFire_FireRunes_6
    ¡El símbolo quema!
    DjinnFire_FireRunes_7
    ¡El símbolo quema!
    DjinnFire_FireRunes_8
    ¡El símbolo quema!
    DjinnFire_FireRunes_9
    ¡Regresa a las cenizas!
    DjinnFire_Meteoric_Random
    ¡Regresa a las cenizas!
    DjinnFire_Meteoric_2
    ¡Regresa a las cenizas!
    DjinnFire_Meteoric_3
    ¡Todo arderá!
    DjinnFire_Meteoric_4
    ¡Todo arderá!
    DjinnFire_Meteoric_5
    ¡Todo arderá!
    DjinnFire_Meteoric_6
    ¡Cae una estrella de fuego!
    DjinnFire_Meteoric_7
    ¡Cae una estrella de fuego!
    DjinnFire_Meteoric_8
    ¡Cae una estrella de fuego!
    DjinnFire_Meteoric_9
    ¡Fuego desatado!
    DjinnFire_Unravelled_Random
    ¡Fuego desatado!
    DjinnFire_Unravelled_2
    ¡Fuego desatado!
    DjinnFire_Unravelled_3
    ¡Un regalo de llamas!
    DjinnFire_Unravelled_4
    ¡Un regalo de llamas!
    DjinnFire_Unravelled_5
    ¡Un regalo de llamas!
    DjinnFire_Unravelled_6
    Las llamas danzan...
    DjinnFire_Unravelled_7
    Las llamas danzan...
    DjinnFire_Unravelled_8
    Las llamas danzan...
    DjinnFire_Unravelled_9
    ¡A tus órdenes!
    DjinnFire_Command_Random
    ¡A tus órdenes!
    DjinnFire_Command_2
    ¡A tus órdenes!
    DjinnFire_Command_3
    ¡Y así, arderá!
    DjinnFire_Command_4
    ¡Y así, arderá!
    DjinnFire_Command_5
    ¡Y así, se ha acabado!
    DjinnFire_Command_6
    ¡Y así, se ha acabado!
    DjinnFire_Command_7
    ¡Soy un portador de ruina!
    DjinnFire_Command_8
    ¡Soy un portador de ruina!
    DjinnFire_Command_9
    ¡La llama está encendida!
    DjinnFire_Command_10
    ¡La llama está encendida!
    DjinnFire_Command_11
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.