来自 /1
Level Effect /40
| 等级 | 需求等级 | Base Damage | Minion Level |
|---|---|---|---|
| 1 | 0 | 100%, 100%, 100%, 100% | 2 |
| 2 | 3 | 100%, 100%, 100%, 100% | 4 |
| 3 | 6 | 100%, 100%, 100%, 100% | 6 |
| 4 | 10 | 100%, 100%, 100%, 100% | 8 |
| 5 | 14 | 100%, 100%, 100%, 100% | 10 |
| 6 | 18 | 100%, 100%, 100%, 100% | 12 |
| 7 | 22 | 100%, 100%, 100%, 100% | 14 |
| 8 | 26 | 100%, 100%, 100%, 100% | 16 |
| 9 | 31 | 100%, 100%, 100%, 100% | 18 |
| 10 | 36 | 100%, 100%, 100%, 100% | 20 |
| 11 | 41 | 100%, 100%, 100%, 100% | 22 |
| 12 | 46 | 100%, 100%, 100%, 100% | 24 |
| 13 | 52 | 100%, 100%, 100%, 100% | 26 |
| 14 | 58 | 100%, 100%, 100%, 100% | 28 |
| 15 | 64 | 100%, 100%, 100%, 100% | 30 |
| 16 | 66 | 100%, 100%, 100%, 100% | 32 |
| 17 | 72 | 100%, 100%, 100%, 100% | 34 |
| 18 | 78 | 100%, 100%, 100%, 100% | 36 |
| 19 | 84 | 100%, 100%, 100%, 100% | 38 |
| 20 | 90 | 100%, 100%, 100%, 100% | 40 |
| 21 | 100%, 100%, 100%, 100% | 42 | |
| 22 | 100%, 100%, 100%, 100% | 44 | |
| 23 | 100%, 100%, 100%, 100% | 46 | |
| 24 | 100%, 100%, 100%, 100% | 48 | |
| 25 | 100%, 100%, 100%, 100% | 50 | |
| 26 | 100%, 100%, 100%, 100% | 52 | |
| 27 | 100%, 100%, 100%, 100% | 54 | |
| 28 | 100%, 100%, 100%, 100% | 56 | |
| 29 | 100%, 100%, 100%, 100% | 58 | |
| 30 | 100%, 100%, 100%, 100% | 60 | |
| 31 | 100%, 100%, 100%, 100% | 62 | |
| 32 | 100%, 100%, 100%, 100% | 64 | |
| 33 | 100%, 100%, 100%, 100% | 66 | |
| 34 | 100%, 100%, 100%, 100% | 68 | |
| 35 | 100%, 100%, 100%, 100% | 70 | |
| 36 | 100%, 100%, 100%, 100% | 72 | |
| 37 | 100%, 100%, 100%, 100% | 74 | |
| 38 | 100%, 100%, 100%, 100% | 76 | |
| 39 | 100%, 100%, 100%, 100% | 78 | |
| 40 | 100%, 100%, 100%, 100% | 80 |
Attribute /8
鲁詹,炽焰之剑
鲁詹,炽焰之剑
等级: (1—20)
需求: 等级 (1—90)
鲁詹,炽焰之剑
你最近使用的每个伤害技能使鲁赞造成的额外伤害总增 10%
active skill tracks number of damaging skills recently for minions [1]
display statset no hit damage [1]
hide minion frame [1]
is resummoning minion [1]
minion is not interupted when replaced [1]
skill desired amount override [1]
消耗: (2—29) 点魔力
命令
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
可在技能面板中管理技能。
Ruzhan, the Blazing Sword
Supported By /13
鲁詹,炽焰之剑
人形
Ruzhan, the Blazing Sword
| Spectre | Y |
|---|---|
| Tags | 元素, 火焰, humanoid, medium_movement, Unarmed_onhit_audio |
生命
100%
抗性
伤害
140%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
0 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
FireDjinn
Metadata
FireDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LivingBombFireDjinn
FireRuneFireDjinn
范围, Hazard, 冷却, 持续时间, 法术, 伤害, 火焰, 投射物, SingleMainProjectile, CannotChain, CannotTerrainChain, Limit
鲁詹之陷阱
暴击率: 7%
施放间隔: 1 秒
冷却时间: 8 秒
穿透所有目标
在 5 米范围内生成符文
符文上限 21 个
生成 8 个符文
base is projectile [1]
base skill show average damage instead of dps [1]
djinn fire rune minimum target distance [20]
is commandable skill [1]
projectiles fire at ground [1]
skill does not pathfind [1]
MassFusilladeFireDjinn
范围, 投射物, 法术, 火焰, 伤害, 冷却
鲁詹之怒火
暴击率: 7%
施放间隔: 2.3 秒
冷却时间: 7 秒
对不可移动的敌人伤害总增 60%
[DNT] Creates 20 flaming embers
base is projectile [1]
base skill show average damage instead of dps [1]
is commandable skill [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill does not pathfind [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethTimeDjinn/FireDjinn"] = {
name = "Ruzhan, the Blazing Sword",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.4,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"LivingBombFireDjinn",
"FireRuneFireDjinn",
"MeteorFireDjinn",
"MassFusilladeFireDjinn",
"FlameSliceFireDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LivingBombFireDjinn"] = {
name = "Ruzhan's Brand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Ruzhan to place a fiery brand on an enemy. After a delay or when [Detonator|Detonated], the brand explodes, dealing [Spell] damage to enemies caught in the blast.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Fire] = true,
[SkillType.DetonatesAfterTime] = true,
[SkillType.Limit] = true,
},
statDescriptionScope = "djinn_living_bomb",
castTime = 0.6,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"base_skill_detonation_time",
"living_bomb_base_number_of_bombs_allowed",
"active_skill_damage_+%_final_vs_burning_enemies",
"is_area_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 3000, 3, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireRuneFireDjinn"] = {
name = "Ruzhan's Trap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Ruzhan to hurl his greatsword, spreading hazardous runes on the ground where it lands. If an enemy steps on a rune, it erupts in a fiery tornado that deals [Spell] damage.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Hazard] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.SingleMainProjectile] = true,
[SkillType.CannotChain] = true,
[SkillType.CannotTerrainChain] = true,
[SkillType.Limit] = true,
},
statDescriptionScope = "djinn_fire_rune/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"fire_djinn_number_of_flame_runes_placed",
"fire_djinn_maximum_flame_runes_allowed",
"djinn_fire_rune_minimum_target_distance",
"is_commandable_skill",
"base_is_projectile",
"projectiles_fire_at_ground",
"always_pierce",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 8, 21, 20, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeteorFireDjinn"] = {
name = "Ruzhan's Reckoning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Ruzhan to teleport to the target location. Upon arrival, the Djinn deals [Spell] damage to enemies around him then slams his blazing sword into the ground, creating a wave of lava that also deals [Spell] damage.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Cooldown] = true,
[SkillType.Cascadable] = true,
[SkillType.Detonator] = true,
},
statDescriptionScope = "djinn_meteor/statset_0",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"is_commandable_skill",
"is_area_damage",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassFusilladeFireDjinn"] = {
name = "Ruzhan's Fury",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Ruzhan to conjure two volleys of flaming embers and fire them forward. The embers explode on impact, dealing [Spell] damage.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Fire] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "djinn_mass_fusillade",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles",
"active_skill_damage_+%_final_vs_immobilised_enemies",
"is_commandable_skill",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
"quality_display_active_skill_damage_+%_final_vs_immobilised_enemies_is_gem",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlameSliceFireDjinn"] = {
name = "Ruzhan's Zealotry",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "When you use a damaging Skill, Ruzhan emerges to [Strike] enemies near your target with zealous fervour, inflicting [Exposure].",
skillTypes = {
[SkillType.Melee] = true,
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Cooldown] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"inflict_exposure_on_hit_%_chance",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {60, 100, 20, baseMultiplier = 4.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
鲁詹,炽焰之剑 Text Audio /38
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.