赤炎利劍.魯兹安
等級: (1—20)
需求: 等級 (1—90)
召喚魯兹安,一名聽從你的號令的無敵火之巨靈召喚物。魯兹安會在你使用傷害型技能時現身並以巨劍打擊敵人,並且在你對他下號令時施放破壞性的火焰法術
赤炎利劍.魯兹安
近期每使用一種傷害技能會使魯兹安造成10%更多傷害
當你使用傷害技能時以魯茲安的狂熱攻擊
擁有4秒的冷卻時間,並對打擊
的敵人施加曝曬
命令
消耗: (2—29) 魔力
可以在技能面板管理技能。
Ruzhan, the Blazing Sword
Level Effect /40
Implicit
近期每使用一種傷害技能會使魯兹安造成10%更多傷害
當你使用傷害技能時以魯茲安的狂熱攻擊,\n擁有4秒的冷卻時間,並對打擊\n的敵人施加曝曬
等級需要等級Base DamageMinion Level
10100%, 100%, 100%2
23100%, 100%, 100%4
36100%, 100%, 100%6
410100%, 100%, 100%8
514100%, 100%, 100%10
618100%, 100%, 100%12
722100%, 100%, 100%14
826100%, 100%, 100%16
931100%, 100%, 100%18
1036100%, 100%, 100%20
1141100%, 100%, 100%22
1246100%, 100%, 100%24
1352100%, 100%, 100%26
1458100%, 100%, 100%28
1564100%, 100%, 100%30
1666100%, 100%, 100%32
1772100%, 100%, 100%34
1878100%, 100%, 100%36
1984100%, 100%, 100%38
2090100%, 100%, 100%40
21100%, 100%, 100%42
22100%, 100%, 100%44
23100%, 100%, 100%46
24100%, 100%, 100%48
25100%, 100%, 100%50
26100%, 100%, 100%52
27100%, 100%, 100%54
28100%, 100%, 100%56
29100%, 100%, 100%58
30100%, 100%, 100%60
31100%, 100%, 100%62
32100%, 100%, 100%64
33100%, 100%, 100%66
34100%, 100%, 100%68
35100%, 100%, 100%70
36100%, 100%, 100%72
37100%, 100%, 100%74
38100%, 100%, 100%76
39100%, 100%, 100%78
40100%, 100%, 100%80
屬性 /7

赤炎利劍.魯兹安

名稱顯示物品素質
關鍵字曝曬, 近期
BaseType 赤炎利劍.魯兹安
Class 技能寶石
TargetTypes任何, ,
Type召喚物, 創造召喚物, 火焰, Persistent, 消耗保留, MinionsAreUndamagable, CommandableMinion, ReserveInAllSets
ItemTypeMetadata/Items/Gem/SkillGemAscendancySummonFireDjinn
ActiveSkillsCodesummon_fire_djinn
赤炎利劍.魯兹安
等級: (1—20)
需求: 等級 (1—90)
召喚魯兹安,一名聽從你的號令的無敵火之巨靈召喚物。魯兹安會在你使用傷害型技能時現身並以巨劍打擊敵人,並且在你對他下號令時施放破壞性的火焰法術
赤炎利劍.魯兹安
近期每使用一種傷害技能會使魯兹安造成10%更多傷害
當你使用傷害技能時以魯茲安的狂熱攻擊
擁有4秒的冷卻時間,並對打擊
的敵人施加曝曬
active skill tracks number of damaging skills recently for minions [1]
display statset no hit damage [1]
hide minion frame [1]
is resummoning minion [1]
skill desired amount override [1]
命令
消耗: (2—29) 魔力
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
可以在技能面板管理技能。
Ruzhan, the Blazing Sword
Supported By /13
  • Active Type: 召喚物, 創造召喚物, 火焰, Persistent, 消耗保留, MinionsAreUndamagable, CommandableMinion, ReserveInAllSets
  • 布魯特斯的腦
    輔助創造召喚物的技能,使這些召喚物無法造成或受到傷害。無法輔助創造出無法被傷害的召喚物的技能。
    火焰專精
    輔助火焰技能,使其獲得 1 額外等級。不能輔助沒有等級的技能。
    召喚物專精
    輔助召喚物技能,使其獲得 1 額外等級。不能輔助沒有等級的技能。
    獻祭羔羊 I
    輔助能製造召喚物的技能,讓能夠以召喚物為目標的技能優先以被輔助的技能所產生的召喚物為目標。
    獻祭羔羊 II
    輔助能製造召喚物的技能,讓能夠以召喚物為目標的技能優先以被輔助的技能所產生的召喚物為目標,並使其必定視為可引爆。
    出價 I
    輔助召喚物技能。被輔助的召喚物造成更多傷害,且號令技能的冷卻時間恢復率增加。
    出價 II
    輔助召喚物技能。被輔助的召喚物造成更多傷害,且號令技能的冷卻時間恢復率增加。
    出價 III
    輔助召喚物技能。被輔助的召喚物號令技能的冷卻時間恢復率大幅增加。
    誡命
    輔助帶有號令技能的召喚物。被輔助的召喚物使用的號令技能有大幅提高的冷卻恢復速度,但非號令技能不會造成傷害。
    召集
    輔助會召喚召喚物的技能。你召喚越多不同種類的復甦召喚物,被輔助的召喚物便會造成更多傷害。
    巨大召喚物
    輔助會召喚持續召喚物的技能。被輔助的召喚物更加龐大、具有更多生命,且會造成更多傷害,但消耗的精魂大幅增加。
    柯戈的繩索
    輔助可命令的召喚物,使你與被輔助的召喚物在你號令他們時獲得不潔之力
    阿姆那姆的稅賦
    輔助持續召喚物技能。使被輔助的召喚物為你而死時,有機率獲得一條深淵怪物詞綴。
    赤炎利劍.魯兹安
    人形
    Ruzhan, the Blazing Sword
    SpectreY
    Tags元素, 火焰, humanoid, medium_movement, Unarmed_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    傷害
    140%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 6
    攻擊時間
    0 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    FireDjinn
    Metadata
    FireDjinn
    IsSummoned
    Y
    等級
    68
    生命
    7,757
    傷害
    326
    法術傷害
    326
    命中
    2,502
    攻擊時間
    0
    經驗值
    28,634
    召喚物生命
    6,930
    召喚物傷害
    1,356
    召喚物護甲
    2,413
    LivingBombFireDjinn
    範圍, 法術, 火焰, DetonatesAfterTime, Limit
    魯兹安的印記
    暴擊率: 7%
    施放時間: 0.6 秒
    號令魯兹安在一名敵人身上放置一道火焰烙印。在短暫延遲或是被引爆時,印記會爆炸並對爆炸中的敵人造成傷害。
    造成 17662648 火焰傷害
    引爆時間3
    燃燒的敵人造成 50% 更多擊中傷害
    爆炸範圍為 2 公尺
    最大3枚啟動中的烙印
    base skill show average damage instead of dps [1]
    is area damage [1]
    is commandable skill [1]
    skill does not pathfind [1]
    FireRuneFireDjinn
    範圍, Hazard, 冷卻, 持續時間, 法術, 傷害, 火焰, 投射物, SingleMainProjectile, CannotChain, CannotTerrainChain, Limit
    魯兹安的陷阱
    暴擊率: 7%
    施放時間: 1 秒
    冷卻時間: 8 秒
    號令魯兹安拋擲他的巨劍,在著地點的地面釋放危險的符文。如果敵人步入其中,符文將會噴發成火焰龍捲風。
    造成 8191229 火焰傷害
    穿透所有目標
    在半徑5公尺內創造符文
    最多21枚符文
    創造8枚符文
    base is projectile [1]
    base skill show average damage instead of dps [1]
    djinn fire rune minimum target distance [20]
    is commandable skill [1]
    projectiles fire at ground [1]
    skill does not pathfind [1]
    MeteorFireDjinn
    範圍, 法術, 傷害, 火焰, 冷卻, 可秘能爆發, Detonator
    魯兹安的清算
    暴擊率: 7%
    施放時間: 2.3 秒
    冷卻時間: 12 秒
    號令魯兹安傳送至目標位置。抵達時,巨靈將會對周遭敵人造成傷害,並將他的劍重擊至地面以創造岩漿浪潮。
    造成 22883432 火焰傷害
    傷害半徑為1.5公尺
    base skill show average damage instead of dps [1]
    is area damage [1]
    is commandable skill [1]
    skill does not pathfind [1]
    MassFusilladeFireDjinn
    範圍, 投射物, 法術, 火焰, 傷害, 冷卻
    魯兹安的怒火
    暴擊率: 7%
    施放時間: 2.3 秒
    冷卻時間: 7 秒
    號令魯茲安召喚兩束燃燒的餘燼並向前發射。餘燼撞擊地面後會爆炸。
    造成 617.6926.4 火焰傷害
    禁錮敵人的傷害增加 60%
    [DNT] Creates 20 flaming embers
    base is projectile [1]
    base skill show average damage instead of dps [1]
    is commandable skill [1]
    maintain projectile direction when using contact position [1]
    projectile uses contact position [1]
    skill does not pathfind [1]
    FlameSliceFireDjinn
    近戰, 攻擊, 範圍, 火焰, 冷卻, 近戰單一目標
    魯兹安的狂熱
    Base Damage: 261—392
    暴擊率: 5%
    攻擊傷害: 450%
    冷卻時間: 4 秒
    當你使用傷害性技能時,魯茲安會現身並狂熱的打擊你目標周圍的敵人,並施加曝曬
    造成 350% 更多攻擊傷害
    60% 的物理傷害轉換火焰傷害
    擊中時造成曝曬
    action attack or cast time uses animation length [1]
    attack maximum action distance + [20]
    base skill show average damage instead of dps [1]
    is area damage [1]
    skill does not pathfind [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PlayerSummonedDjinnBase"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerSummonedDjinnBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethTimeDjinn/FireDjinn"] = {
        name = "Ruzhan, the Blazing Sword",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "LivingBombFireDjinn",
            "FireRuneFireDjinn",
            "MeteorFireDjinn",
            "MassFusilladeFireDjinn",
            "FlameSliceFireDjinn",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LivingBombFireDjinn"] = {
        name = "Ruzhan's Brand",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Command] Ruzhan to place a fiery brand on an enemy. After a delay or when [Detonator|Detonated], the brand explodes, dealing [Spell] damage to enemies caught in the blast.",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.Fire] = true,
            [SkillType.DetonatesAfterTime] = true,
            [SkillType.Limit] = true,
        },
        statDescriptionScope = "djinn_living_bomb",
        castTime = 0.6,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_area_of_effect_radius",
            "base_skill_detonation_time",
            "living_bomb_base_number_of_bombs_allowed",
            "active_skill_damage_+%_final_vs_burning_enemies",
            "is_area_damage",
            "is_commandable_skill",
            "skill_does_not_pathfind",
            "base_skill_show_average_damage_instead_of_dps",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 3000, 3, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireRuneFireDjinn"] = {
        name = "Ruzhan's Trap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Command] Ruzhan to hurl his greatsword, spreading hazardous runes on the ground where it lands. If an enemy steps on a rune, it erupts in a fiery tornado that deals [Spell] damage.",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Hazard] = true,
            [SkillType.Cooldown] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.SingleMainProjectile] = true,
            [SkillType.CannotChain] = true,
            [SkillType.CannotTerrainChain] = true,
            [SkillType.Limit] = true,
        },
        statDescriptionScope = "djinn_fire_rune/statset_0",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_area_of_effect_radius",
            "fire_djinn_number_of_flame_runes_placed",
            "fire_djinn_maximum_flame_runes_allowed",
            "djinn_fire_rune_minimum_target_distance",
            "is_commandable_skill",
            "base_is_projectile",
            "projectiles_fire_at_ground",
            "always_pierce",
            "skill_does_not_pathfind",
            "base_skill_show_average_damage_instead_of_dps",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, 8, 21, 20, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeteorFireDjinn"] = {
        name = "Ruzhan's Reckoning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Command] Ruzhan to teleport to the target location. Upon arrival, the Djinn deals [Spell] damage to enemies around him then slams his blazing sword into the ground, creating a wave of lava that also deals [Spell] damage.",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Cooldown] = true,
            [SkillType.Cascadable] = true,
            [SkillType.Detonator] = true,
        },
        statDescriptionScope = "djinn_meteor/statset_0",
        castTime = 2.3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_area_of_effect_radius",
            "is_commandable_skill",
            "is_area_damage",
            "skill_does_not_pathfind",
            "base_skill_show_average_damage_instead_of_dps",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassFusilladeFireDjinn"] = {
        name = "Ruzhan's Fury",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Command] Ruzhan to conjure two volleys of flaming embers and fire them forward. The embers explode on impact, dealing [Spell] damage.",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Fire] = true,
            [SkillType.Damage] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "djinn_mass_fusillade",
        castTime = 2.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_number_of_projectiles",
            "active_skill_damage_+%_final_vs_immobilised_enemies",
            "is_commandable_skill",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_does_not_pathfind",
            "base_skill_show_average_damage_instead_of_dps",
            "quality_display_active_skill_damage_+%_final_vs_immobilised_enemies_is_gem",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlameSliceFireDjinn"] = {
        name = "Ruzhan's Zealotry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "When you use a damaging Skill, Ruzhan emerges to [Strike] enemies near your target with zealous fervour, inflicting [Exposure].",
        skillTypes = {
            [SkillType.Melee] = true,
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Cooldown] = true,
            [SkillType.MeleeSingleTarget] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "inflict_exposure_on_hit_%_chance",
            "attack_maximum_action_distance_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
            "base_skill_show_average_damage_instead_of_dps",
        },
        levels = {
            [1] = {60, 100, 20, baseMultiplier = 4.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    熾熱之劍.魯兹安 Text Audio /38
    名稱
    毀滅符文!
    DjinnFire_FireRunes_Random
    毀滅符文!
    DjinnFire_FireRunes_2
    毀滅符文!
    DjinnFire_FireRunes_3
    燒盡大地!
    DjinnFire_FireRunes_4
    燒盡大地!
    DjinnFire_FireRunes_5
    燒盡大地!
    DjinnFire_FireRunes_6
    符印燃燒!
    DjinnFire_FireRunes_7
    符印燃燒!
    DjinnFire_FireRunes_8
    符印燃燒!
    DjinnFire_FireRunes_9
    化為灰燼!
    DjinnFire_Meteoric_Random
    化為灰燼!
    DjinnFire_Meteoric_2
    化為灰燼!
    DjinnFire_Meteoric_3
    萬物皆焚!
    DjinnFire_Meteoric_4
    萬物皆焚!
    DjinnFire_Meteoric_5
    萬物皆焚!
    DjinnFire_Meteoric_6
    燃燒之星殞落!
    DjinnFire_Meteoric_7
    燃燒之星殞落!
    DjinnFire_Meteoric_8
    燃燒之星殞落!
    DjinnFire_Meteoric_9
    無束之火!
    DjinnFire_Unravelled_Random
    無束之火!
    DjinnFire_Unravelled_2
    無束之火!
    DjinnFire_Unravelled_3
    火焰的贈禮!
    DjinnFire_Unravelled_4
    火焰的贈禮!
    DjinnFire_Unravelled_5
    火焰的贈禮!
    DjinnFire_Unravelled_6
    火焰盤繞……
    DjinnFire_Unravelled_7
    火焰盤繞……
    DjinnFire_Unravelled_8
    火焰盤繞……
    DjinnFire_Unravelled_9
    遵命!
    DjinnFire_Command_Random
    遵命!
    DjinnFire_Command_2
    遵命!
    DjinnFire_Command_3
    必將燃燒!
    DjinnFire_Command_4
    必將燃燒!
    DjinnFire_Command_5
    如此,便完成了!
    DjinnFire_Command_6
    如此,便完成了!
    DjinnFire_Command_7
    我帶來毀滅!
    DjinnFire_Command_8
    我帶來毀滅!
    DjinnFire_Command_9
    火焰已點燃!
    DjinnFire_Command_10
    火焰已點燃!
    DjinnFire_Command_11
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.