來自 /1
Level Effect /40
| 等級 | 需要等級 | Base Damage | Minion Level |
|---|---|---|---|
| 1 | 1 | 100%, 100%, 100%, 100% | 2 |
| 2 | 1 | 100%, 100%, 100%, 100% | 4 |
| 3 | 1 | 100%, 100%, 100%, 100% | 6 |
| 4 | 1 | 100%, 100%, 100%, 100% | 8 |
| 5 | 1 | 100%, 100%, 100%, 100% | 10 |
| 6 | 1 | 100%, 100%, 100%, 100% | 12 |
| 7 | 1 | 100%, 100%, 100%, 100% | 14 |
| 8 | 1 | 100%, 100%, 100%, 100% | 16 |
| 9 | 1 | 100%, 100%, 100%, 100% | 18 |
| 10 | 1 | 100%, 100%, 100%, 100% | 20 |
| 11 | 1 | 100%, 100%, 100%, 100% | 22 |
| 12 | 1 | 100%, 100%, 100%, 100% | 24 |
| 13 | 1 | 100%, 100%, 100%, 100% | 26 |
| 14 | 1 | 100%, 100%, 100%, 100% | 28 |
| 15 | 1 | 100%, 100%, 100%, 100% | 30 |
| 16 | 1 | 100%, 100%, 100%, 100% | 32 |
| 17 | 1 | 100%, 100%, 100%, 100% | 34 |
| 18 | 1 | 100%, 100%, 100%, 100% | 36 |
| 19 | 1 | 100%, 100%, 100%, 100% | 38 |
| 20 | 1 | 100%, 100%, 100%, 100% | 40 |
| 21 | 1 | 100%, 100%, 100%, 100% | 42 |
| 22 | 1 | 100%, 100%, 100%, 100% | 44 |
| 23 | 1 | 100%, 100%, 100%, 100% | 46 |
| 24 | 1 | 100%, 100%, 100%, 100% | 48 |
| 25 | 1 | 100%, 100%, 100%, 100% | 50 |
| 26 | 1 | 100%, 100%, 100%, 100% | 52 |
| 27 | 1 | 100%, 100%, 100%, 100% | 54 |
| 28 | 1 | 100%, 100%, 100%, 100% | 56 |
| 29 | 1 | 100%, 100%, 100%, 100% | 58 |
| 30 | 1 | 100%, 100%, 100%, 100% | 60 |
| 31 | 1 | 100%, 100%, 100%, 100% | 62 |
| 32 | 1 | 100%, 100%, 100%, 100% | 64 |
| 33 | 1 | 100%, 100%, 100%, 100% | 66 |
| 34 | 1 | 100%, 100%, 100%, 100% | 68 |
| 35 | 1 | 100%, 100%, 100%, 100% | 70 |
| 36 | 1 | 100%, 100%, 100%, 100% | 72 |
| 37 | 1 | 100%, 100%, 100%, 100% | 74 |
| 38 | 1 | 100%, 100%, 100%, 100% | 76 |
| 39 | 1 | 100%, 100%, 100%, 100% | 78 |
| 40 | 1 | 100%, 100%, 100%, 100% | 80 |
屬性 /8
赤炎利劍.魯兹安
赤炎利劍.魯兹安
等級: (1—20)
需求: 等級 (1—90)
赤炎利劍.魯兹安
你近期每使用一種傷害技能會使魯兹安造成10%更多傷害
active skill tracks number of damaging skills recently for minions [1]
display statset no hit damage [1]
hide minion frame [1]
is resummoning minion [1]
minion is not interupted when replaced [1]
skill desired amount override [1]
命令
消耗: (2—29) 魔力
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
可以在技能面板管理技能。
Ruzhan, the Blazing Sword
Supported By /298
縮短持續時間 I
輔助任何具持續時間的技能,縮短其持續時間。
縮短持續時間 II
輔助任何具持續時間的技能,縮短其持續時間。
延長持續時間 I
輔助任何具持續時間的技能,延長其持續時間。
延長持續時間 II
輔助任何具持續時間的技能,延長其持續時間。
烏特雷的出走
輔助可升級的技能,若被輔助的技能沒有搭配其他輔助寶石,則賦予其許多額外等級。無法輔助無等級的技能。
烏特雷的徵兆
輔助可升級的技能,若被輔助的技能恰好搭配一顆其他輔助寶石,則賦予其許多額外等級。無法輔助無等級的技能。
烏特雷的占卜術
輔助可升級的技能,若被輔助的技能恰好搭配兩顆其他輔助寶石,則賦予其許多額外等級。無法輔助無等級的技能。
氣勢
輔助任何由你自己使用的傷害技能,若在使用技能時移動足夠的距離,則技能會造成更多傷害。傳送不會被計入移動的距離。
伊歐涅的雷霆
[DNT] Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
增幅光環 I
輔助任何有範圍效果的技能,使其範圍擴大。
增幅光環 II
輔助任何有範圍效果的技能,使其範圍擴大。
集中光環
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
赤炎利劍.魯兹安
人形
Ruzhan, the Blazing Sword
| Spectre | Y |
|---|---|
| Tags | 元素, 火焰, humanoid, medium_movement, Unarmed_onhit_audio |
生命
100%
抗性
傷害
140%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
0 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
FireDjinn
Metadata
FireDjinn
IsSummoned
Y
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LivingBombFireDjinn
FireRuneFireDjinn
範圍, Hazard, 冷卻, 持續時間, 法術, 傷害, 火焰, 投射物, SingleMainProjectile, CannotChain, CannotTerrainChain, Limit
魯兹安的陷阱
暴擊率: 7%
施放時間: 1 秒
冷卻時間: 8 秒
穿透所有目標
在半徑5公尺內創造符文
最多21枚符文
創造8枚符文
base is projectile [1]
base skill show average damage instead of dps [1]
djinn fire rune minimum target distance [20]
is commandable skill [1]
projectiles fire at ground [1]
skill does not pathfind [1]
MassFusilladeFireDjinn
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethTimeDjinn/FireDjinn"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ruzhan, the Blazing Sword",
life = 1,
damage = 1.4,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"LivingBombFireDjinn",
"FireRuneFireDjinn",
"MeteorFireDjinn",
"MassFusilladeFireDjinn",
"FlameSliceFireDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LivingBombFireDjinn"] = {
name = "Ruzhan's Brand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Ruzhan to place a fiery brand on an enemy. After a delay or when [Detonator|Detonated], the brand explodes, dealing [Spell] damage to enemies caught in the blast.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Fire] = true,
[SkillType.DetonatesAfterTime] = true,
[SkillType.Limit] = true,
},
statDescriptionScope = "djinn_living_bomb",
castTime = 0.6,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"base_skill_detonation_time",
"living_bomb_base_number_of_bombs_allowed",
"active_skill_damage_+%_final_vs_burning_enemies",
"is_area_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 3000, 3, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireRuneFireDjinn"] = {
name = "Ruzhan's Trap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Ruzhan to hurl his greatsword, spreading hazardous runes on the ground where it lands. If an enemy steps on a rune, it erupts in a fiery tornado that deals [Spell] damage.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Hazard] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.SingleMainProjectile] = true,
[SkillType.CannotChain] = true,
[SkillType.CannotTerrainChain] = true,
[SkillType.Limit] = true,
},
statDescriptionScope = "djinn_fire_rune/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"fire_djinn_number_of_flame_runes_placed",
"fire_djinn_maximum_flame_runes_allowed",
"djinn_fire_rune_minimum_target_distance",
"is_commandable_skill",
"base_is_projectile",
"projectiles_fire_at_ground",
"always_pierce",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 8, 21, 20, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeteorFireDjinn"] = {
name = "Ruzhan's Reckoning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Ruzhan to teleport to the target location. Upon arrival, the Djinn deals [Spell] damage to enemies around him then slams his blazing sword into the ground, creating a wave of lava that also deals [Spell] damage.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Cooldown] = true,
[SkillType.Cascadable] = true,
[SkillType.Detonator] = true,
},
statDescriptionScope = "djinn_meteor/statset_0",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"is_commandable_skill",
"is_area_damage",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassFusilladeFireDjinn"] = {
name = "Ruzhan's Fury",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Ruzhan to conjure two volleys of flaming embers and fire them forward. The embers explode on impact, dealing [Spell] damage.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Fire] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "djinn_mass_fusillade",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles",
"active_skill_damage_+%_final_vs_immobilised_enemies",
"is_commandable_skill",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
"quality_display_active_skill_damage_+%_final_vs_immobilised_enemies_is_gem",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlameSliceFireDjinn"] = {
name = "Ruzhan's Zealotry",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "When you use a damaging Skill, Ruzhan emerges to [Strike] enemies near your target with zealous fervour, inflicting [Exposure].",
skillTypes = {
[SkillType.Melee] = true,
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Cooldown] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"inflict_exposure_on_hit_%_chance",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {60, 100, 20, baseMultiplier = 4.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
熾熱之劍.魯兹安 Text Audio /38
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.