迅敏者.多蘭
人形monster dropped item rarity +% [1500]
Doran, the Deft
| Spectre | |
|---|---|
| Tags | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
生命
200%
Energy Shield From Life
45%
閃避
+30%
抗性
傷害
175%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 12
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
ExileMonk2
Metadata
ExileMonk2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,514
2,413
920
7,431
傷害
408
法術傷害
408
命中
2,502
攻擊時間
1.005
經驗值
71,585
召喚物生命
13,860
Minion Energy Shield
6,237
召喚物傷害
1,695
召喚物護甲
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
CometRogueExileMonk2
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可秘能爆發, Unleashable, 範圍法術, Invokable
彗星
暴擊率: 13%
施放時間: 1 秒
總施放時間+1秒
達到最大能量時觸發
衝擊範圍為2.8公尺
base skill show average damage instead of dps [1]
comet fall time ms [1550]
generic ongoing trigger 1 maximum energy per Xms total cast time [35]
is area damage [1]
range backflip conditional distance [30]
MetaCastOnDodgeRogueExileMonk2
LingeringIllusionRogueExileMonk2
消耗保留, OngoingSkill, Persistent, 增益, GeneratesCharges, 持續時間, GeneratesRemnants
殘留幻象
啟動時,每當你閃避翻滾,會創造出一個自己的幻影分身,持續一小段時間。該分身可由敵人造成傷害,並在遭敵人摧毀時給你一個暴擊球。
base deal no damage [1]
skill desired amount override [1]
LingeringIllusionSpawnRogueExileMonk2
OngoingSkill, 增益, 持續時間, AttackInPlace, GeneratesRemnants, GeneratesCharges
幻影擁有你最大生命的1%
痕跡持續5秒
幻影持續時間為3秒
base deal no damage [1]
hide minion frame [1]
triggered by lingering illusion [1]
FrostBombExileMonk2
法術, 範圍, 持續時間, 冰冷, 傷害, 法術可重複, 圖騰技能, 陷阱技能, 地雷技能, 可觸發, 可秘能爆發, 範圍法術, 冷卻, Orb, Invokable, UsableWhileMoving, GeneratesInfusion, GeneratesRemnants, DetonatesAfterTime, Limit
寒霜爆
暴擊率: 13%
施放時間: 2 秒
引爆時間為3秒
被輔助的技能具有30%更少引爆時間
被輔助的技能有30%更少技能持續時間
達到最大能量時觸發
脈衝和爆炸範圍為1.7公尺
曝曬持續時間為5秒
無法對等級20以上的敵人施加曝曬
base skill show average damage instead of dps [1]
can perform skill while moving [1]
cannot cancel skill before contact point [1]
generic ongoing trigger 1 maximum energy per Xms total cast time [35]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill cold exposure magnitude [20]
spell maximum action distance +% [400]
ShatteringPalmRogueExileMonk2
攻擊, 近戰, 範圍, 冰冷, 近戰單一目標
粉碎之掌
Base Damage: 326—490
暴擊率: 5%
攻擊傷害: 35%
攻擊時間: 1.005 秒
造成65%更少攻擊傷害
不能被閃避
對3.8公尺範圍內的敵人附加碎片
base melee dash range [65]
base skill show average damage instead of dps [1]
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
shattering palm debuff damage threshold [30]
ShatteringPalmExplosionRogueExileMonk2
攻擊, 範圍, 可觸發, 冰冷, 被觸發, InbuiltTrigger, AttackInPlace
冷凍爆炸
Base Damage: 326—490
暴擊率: 5%
攻擊傷害: 120%
攻擊時間: 1.005 秒
造成20%更多攻擊傷害
爆炸範圍為1.6公尺
attack is not melee override [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
is area damage [1]
triggerable in any set [1]
triggered by freezing word bomb [1]
TemporalChainsRogueExileMonk2
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可秘能爆發, 附加詛咒, Unleashable, 範圍法術, UsableWhileMoving
時空鎖鏈
施放時間: 0.7 秒
被輔助技能增加50%範圍效果
被輔助的技能有40%更多範圍效果
詛咒區域爆發前延遲增加30%
1.5秒延遲後施加詛咒
詛咒無法套用至等級高於20的敵人
消耗一顆暴擊球時更多持續時間@80%
詛咒範圍為2.1公尺
詛咒持續時間為7.4秒
詛咒使目標身上其他效果減緩25%失效
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
DodgeRollRogueExileGeneric
AttackInPlace, UsableWhileShapeshifted, HasNoCost
閃避翻滾距離+4.6公尺
造成10%更少攻擊傷害
此技能的施放速度不能被修正
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
active skill override turn duration ms [200]
base deal no damage [1]
base skill enabled while mounted [1]
disable quadruped head control [1]
dodge roll additional pathfinder pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable with talisman [1]
WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"
PlayerClass
{
class = "Monk"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/DexInt/ExileMonk2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Doran, the Deft",
life = 2,
energyShield = 0.45,
damage = 1.75,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeQuarterstaffRogueExile",
"TemporalChainsRogueExileMonk2",
"DodgeRollRogueExileGeneric",
"FrostBombExileMonk2",
"CometRogueExileMonk2",
"MetaCastOnDodgeRogueExileMonk2",
"LingeringIllusionRogueExileMonk2",
"LingeringIllusionSpawnRogueExileMonk2",
"ShatteringPalmRogueExileMonk2",
"ShatteringPalmExplosionRogueExileMonk2",
"WalkEmergeRogueExile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeQuarterstaffRogueExile"] = {
name = "Quarterstaff Strike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Strike] with your Quarterstaff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"is_area_damage",
"precise_cursor_targeting_uses_contact_point_height_offset",
},
levels = {
[1] = {10, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TemporalChainsRogueExileMonk2"] = {
name = "Temporal Chains",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
},
statDescriptionScope = "temporal_chains",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"base_skill_debuff_action_speed_+%_final_to_inflict",
"base_temporal_chains_other_buff_time_passed_+%_to_apply",
"skill_curses_cannot_apply_to_targets_above_level",
"curse_delay_duration_ms",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"base_curse_delay_+%",
"curse_area_of_effect_+%",
"support_area_of_effect_+%_final",
"support_consume_power_charge_to_gain_curse_duration_+%_final",
"maximum_curse_zones_allowed",
"base_deal_no_damage",
"can_perform_skill_while_moving",
"curse_apply_as_curse_zone",
},
levels = {
[1] = {7400, 21, -28, -25, 20, 1500, -70, 160, 50, 30, 50, 40, 80, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
name = "DodgeRollRogueExileGeneric",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.AttackInPlace] = true,
[SkillType.UsableWhileShapeshifted] = true,
[SkillType.HasNoCost] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_allowed_queue_time_override_ms",
"dodge_roll_base_travel_distance",
"dodge_roll_additional_pathfinder_pushiness_modifier",
"dodge_roll_stun_threshold_+%_final",
"active_skill_override_turn_duration_ms",
"base_deal_no_damage",
"skill_cannot_be_knocked_back",
"spell_cast_time_cannot_be_modified",
"action_attack_or_cast_time_uses_animation_length",
"dynamic_target_updating_prioritises_movement_vector",
"skill_is_not_considered_a_skill",
"base_skill_enabled_while_mounted",
"usable_with_talisman",
"disable_quadruped_head_control",
},
levels = {
[1] = {100, 46, 5, 100, 200, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FrostBombExileMonk2"] = {
name = "Frost Bomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Create a pulsing [Orb] of frost. Each pulse inflicts [ElementalDamage|Elemental] [Exposure|Exposure] on nearby enemies. When the [Orb]'s duration ends, it [DetonationTime|Detonates], dealing [Cold|Cold] damage to surrounding enemies and leaving behind a [Cold] [ElementalInfusion|Infusion].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Multicastable] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.Orb] = true,
[SkillType.Invokable] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.GeneratesInfusion] = true,
[SkillType.GeneratesRemnants] = true,
[SkillType.DetonatesAfterTime] = true,
[SkillType.Limit] = true,
},
statDescriptionScope = "frost_bomb",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"frost_bomb_exposure_does_not_apply_to_enemies_of_level_higher_than_X",
"active_skill_base_area_of_effect_radius",
"base_skill_detonation_time",
"base_secondary_skill_effect_duration",
"skill_cold_exposure_magnitude",
"spell_maximum_action_distance_+%",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"generic_ongoing_trigger_1_maximum_energy_per_Xms_total_cast_time",
"support_reduced_duration_skill_effect_duration_+%_final",
"support_fast_forward_detonation_time_+%_final",
"is_area_damage",
"base_skill_show_average_damage_instead_of_dps",
"cannot_cancel_skill_before_contact_point",
"can_perform_skill_while_moving",
"triggered_by_generic_ongoing_trigger",
"generic_ongoing_trigger_triggers_at_maximum_energy",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 20, 17, 3000, 5000, 20, 400, -70, 160, 50, 35, -30, -30, critChance = 13, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CometRogueExileMonk2"] = {
name = "Comet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Invokable] = true,
},
statDescriptionScope = "comet",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"range_backflip_conditional_distance",
"total_cast_time_+_ms",
"comet_fall_time_ms",
"active_skill_base_area_of_effect_radius",
"generic_ongoing_trigger_1_maximum_energy_per_Xms_total_cast_time",
"is_area_damage",
"base_skill_show_average_damage_instead_of_dps",
"triggered_by_generic_ongoing_trigger",
"generic_ongoing_trigger_triggers_at_maximum_energy",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 1000, 1550, 28, 35, critChance = 13, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MetaCastOnDodgeRogueExileMonk2"] = {
name = "Cast on Dodge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "While active, gains [Energy|Energy] when you dodge roll and triggers socketed spells on reaching maximum [Energy|Energy].",
skillTypes = {
[SkillType.HasReservation] = true,
[SkillType.OngoingSkill] = true,
[SkillType.Meta] = true,
[SkillType.Persistent] = true,
[SkillType.Buff] = true,
[SkillType.CanHaveMultipleOngoingSkillInstances] = true,
[SkillType.GeneratesEnergy] = true,
[SkillType.Triggers] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"energy_generated_+%",
"cast_on_dodge_roll_gain_X_centienergy_per_unit_travelled_while_dodge_rolling",
"skill_desired_amount_override",
"generic_ongoing_trigger_triggers_at_maximum_energy",
"generic_ongoing_trigger_maximum_energy_is_total_of_socketed_skills",
"base_deal_no_damage",
},
levels = {
[1] = {0, 2000, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LingeringIllusionRogueExileMonk2"] = {
name = "Lingering Illusion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a [Remnant] that grants you a [Charges|Power Charge] on pickup.",
skillTypes = {
[SkillType.HasReservation] = true,
[SkillType.OngoingSkill] = true,
[SkillType.Persistent] = true,
[SkillType.Buff] = true,
[SkillType.GeneratesCharges] = true,
[SkillType.Duration] = true,
[SkillType.GeneratesRemnants] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_desired_amount_override",
"base_deal_no_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LingeringIllusionSpawnRogueExileMonk2"] = {
name = "LingeringIllusionSpawnRogueExileMonk2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.OngoingSkill] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.AttackInPlace] = true,
[SkillType.GeneratesRemnants] = true,
[SkillType.GeneratesCharges] = true,
},
statDescriptionScope = "create_illusion",
castTime = 1,
baseFlags = {
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_%_to_create_additional_remnant",
"base_skill_effect_duration",
"lingering_illusion_clone_base_maximum_life_%_of_owner_maximum_life",
"base_remnant_duration_ms",
"triggered_by_lingering_illusion",
"hide_minion_frame",
"quality_display_lingering_illusion_is_gem",
"base_deal_no_damage",
},
levels = {
[1] = {0, 3000, 1, 5000, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShatteringPalmRogueExileMonk2"] = {
name = "Shattering Palm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Dash to an enemy and [Strike] them with an [Attack|Attack] that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals [Attack] damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.Cold] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "shattering_palm",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"shattering_palm_debuff_damage_threshold",
"melee_conditional_step_distance",
"base_melee_dash_range",
"active_skill_base_area_of_effect_radius",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"global_always_hit",
"is_area_damage",
"base_skill_show_average_damage_instead_of_dps",
"precise_cursor_targeting_uses_contact_point_height_offset",
},
levels = {
[1] = {30, 10, 65, 38, 60, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShatteringPalmExplosionRogueExileMonk2"] = {
name = "Freezing Explosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Triggered] = true,
[SkillType.InbuiltTrigger] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "triggered_freezing_word_explosion",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"attack_is_not_melee_override",
"triggered_by_freezing_word_bomb",
"display_statset_hide_usage_stats",
"triggerable_in_any_set",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {16, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
name = "WalkEmergeRogueExile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.272,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [1500]
| Family | MonsterDroppedItemRarity |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 90 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 50 |
| Stats.base_block_angle_degrees | 210 |
| Stats.action_attack_or_cast_time_uses_animation_length | 0 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 1 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.maximum_righteous_charges | 5 |
| Stats.maximum_blood_scythe_charges | 5 |
| Stats.base_number_of_traps_allowed | 15 |
| Stats.base_number_of_remote_mines_allowed | 15 |
| Stats.max_charged_attack_stacks | 6 |
| Stats.max_talisman_degen_stacks | 20 |
| Stats.max_frost_nova_stacks | 20 |
| Stats.max_rampage_stacks | 1000 |
| Stats.damage_+%_per_10_rampage_stacks | 2 |
| Stats.movement_velocity_+%_per_10_rampage_stacks | 1 |
| Stats.minions_have_labyrinth_trap_degen_effect_+% | -90 |
| Stats.minions_are_immune_to_labyrinth_degen_effect | 0 |
| Stats.minion_damage_taken_+%_from_spike_traps_final | -90 |
| Stats.minion_damage_taken_+%_from_arrow_traps_final | 0 |
| Stats.minion_damage_taken_+%_from_guillotine_traps_final | -90 |
| Stats.traps_explode_on_timeout | 1 |
| Stats.maximum_rage | 30 |
| Stats.max_delve_degen_stacks | 5000 |
| Stats.melee_variation | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.enable_movement_skill_animation_skipping | 1 |
| Stats.additional_insanity_effects_while_delirious | 1 |
| Stats.max_steel_ammo | 12 |
| Stats.chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
| Stats.stun_threshold_+%_per_brutal_charge | 10 |
| Stats.elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
| Stats.mines_invulnerable_for_duration_ms | 2000 |
| Stats.traps_invulnerable_for_duration_ms | 2000 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.base_presence_radius | 40 |
| Stats.mtx_max_killstreak_stacks | 1000 |
| Stats.mtx_max_killcounter_stacks | 30000 |
| Stats.melee_strike_bonus_attack_distance | 2 |
| Stats.accuracy_rating_+%_final_at_max_distance_scaled | -90 |
| Stats.base_weapon_swap_duration_ms | 250 |
| Stats.quadruped_head_turn_duration_ms | 100 |
| Stats.has_quadruped_head_control | 0 |
| Stats.base_pay_cost_over_start_of_skill_animation | 1 |
| Stats.base_knockback_speed_+% | -30 |
| Stats.base_maximum_number_of_stored_corpses | 10 |
| Stats.global_resummon_time_ms | 7500 |
| Stats.disable_minion_formation | 1 |
| Stats.crossbow_ammo_switch_time_ms | 300 |
| Stats.rage_loss_delay_ms | 2000 |
| Stats.object_inherent_armour_break_amount_+%_final_against_normal_monsters | 200 |
| Stats.object_inherent_armour_break_amount_+%_final_against_magic_monsters | 100 |
| Stats.object_inherent_evasion_break_amount_+%_final_against_normal_monsters | 200 |
| Stats.object_inherent_evasion_break_amount_+%_final_against_magic_monsters | 100 |
| Stats.fixed_frost_wall_limit | 60 |
| Stats.player_allow_dodge_roll_cancel | 1 |
| Stats.maximum_cold_infusion_stacks | 6 |
| Stats.maximum_fire_infusion_stacks | 6 |
| Stats.maximum_lightning_infusion_stacks | 6 |
| Stats.minimum_number_of_projectiles_to_fire_is_1 | 1 |
| Stats.base_infusion_duration_ms | 15000 |
| Stats.base_spirit | 10000 |
| Stats.active_skill_base_reload_time_override | 200 |
| Stats.additional_life_scaling_index | 10 |
| Stats.heat_base_delay_before_decay_ms | 3000 |
| Stats.heat_base_decay_rate_ms | 500 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.secondary_object_size | 4 |
| Positioned.object_targeting_size | 3 |
| Positioned.base_pushiness | 30 |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Interaction, InteractionChannelled, WashedUp, Dance, AreaTransitionAnimation, SinPickup, BloodVortexGetUp, EpilogueKnockdown, AncestralTrialDestroyTotem, RevivePlayer, BasicTownPortal, BindSpectre, MountMinion, Ascend, FakeDeath, Revive, Emerge |
| Actor.slow_animations_go_to_idle | false |
| Actor.actor_size | Medium |
| Actor.leveled_starting_effects | DoLiterallyNothing |
| Actor.blend_once_animations_by_default | true |
| Actor.simulation_height | 24 |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_state_lock_on_0 | { SetUsesDirectionalRunAnimations( false ); } |
| StateMachine.on_state_lock_on_1 | { SetUsesDirectionalRunAnimations( true ); } |
| Animated.turn_duration | 0.2 |
| Animated.always_interpolate_bearing | true |
| MinimapIcon.icon | RogueExile |
| Functions.update_and_face_target = | |
| Functions.local turn_amount | CalculateOrientation( arg1 ); |
| Functions.If( arg3, (){ TurnToOverTime( turn_amount, arg2, false ); } ); | |
| Functions.If( arg4, (){ SetTarget( arg1, true ); } ); | |
| Functions.If( arg5, (){ SetTargetLocation( arg1 ); } ); | |
| PlayerClass.class | Monk |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













