迅敏者.多蘭
人形monster dropped item rarity +% [1500]
Doran, the Deft
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
生命
100%
Energy Shield From Life
45%
閃避
+30%
抗性
傷害
175%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 12
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
ExileMonk2
Metadata
ExileMonk2
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
2,413
920
3,491
傷害
408
法術傷害
408
命中
2,502
攻擊時間
1.005
經驗值
71,585
召喚物生命
6,930
Minion Energy Shield
3,119
召喚物傷害
1,695
召喚物護甲
2,413
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
CometRogueExileMonk2
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可秘能爆發, Unleashable, 範圍法術, Invokable
彗星
暴擊率: 13%
施放時間: 1 秒
總施放時間 +1 秒
達到最大能量時觸發
衝擊範圍為 2.8 公尺
base skill show average damage instead of dps [1]
comet explosion delay ms [1470]
generic ongoing trigger 1 maximum energy per Xms total cast time [35]
is area damage [1]
range backflip conditional distance [30]
MetaCastOnDodgeRogueExileMonk2
LingeringIllusionRogueExileMonk2
消耗保留, OngoingSkill, Persistent, 增益, GeneratesCharges, 持續時間, GeneratesRemnants
殘留幻象
啟動時,每當你閃避翻滾,會創造出一個自己的幻影分身,持續一小段時間。該分身可由敵人造成傷害,並在遭敵人摧毀時給你一個暴擊球。
base deal no damage [1]
skill desired amount override [1]
LingeringIllusionSpawnRogueExileMonk2
OngoingSkill, 增益, 持續時間, AttackInPlace, GeneratesRemnants, GeneratesCharges
幻影擁有你最大生命的 1%
痕跡持續 5 秒
幻影持續時間為 3 秒
base deal no damage [1]
hide minion frame [1]
triggered by lingering illusion [1]
FrostBombExileMonk2
法術, 範圍, 持續時間, 冰冷, 傷害, 法術可重複, 圖騰技能, 陷阱技能, 地雷技能, 可觸發, 可秘能爆發, 範圍法術, 冷卻, Orb, Invokable, UsableWhileMoving, GeneratesInfusion, GeneratesRemnants, DetonatesAfterTime, Limit
寒霜爆
暴擊率: 13%
施放時間: 2 秒
引爆時間為 3 秒
被輔助的技能具有 30% 更少引爆時間
被輔助的技能有 30% 更少技能持續時間
達到最大能量時觸發
脈衝和爆炸範圍為 1.7 公尺
曝曬持續時間為 5 秒
無法對等級20以上的敵人施加曝曬
base skill show average damage instead of dps [1]
can perform skill while moving [1]
cannot cancel skill before contact point [1]
generic ongoing trigger 1 maximum energy per Xms total cast time [35]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill cold exposure magnitude [20]
spell maximum action distance +% [400]
ShatteringPalmRogueExileMonk2
攻擊, 近戰, 範圍, 冰冷, 近戰單一目標, QuarterstaffSkill
粉碎之掌
Base Damage: 326—490
暴擊率: 5%
攻擊傷害: 35%
攻擊時間: 1.005 秒
造成 65% 更少攻擊傷害
不能被閃避
對 3.8 公尺範圍內的敵人附加碎片
base melee dash range [65]
base skill show average damage instead of dps [1]
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
shattering palm debuff damage threshold [30]
ShatteringPalmExplosionRogueExileMonk2
攻擊, 範圍, 可觸發, 冰冷, QuarterstaffSkill, 被觸發, InbuiltTrigger, AttackInPlace
冷凍爆炸
Base Damage: 326—490
暴擊率: 5%
攻擊傷害: 120%
攻擊時間: 1.005 秒
造成 20% 更多攻擊傷害
爆炸範圍為 1.6 公尺
attack is not melee override [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
is area damage [1]
triggerable in any set [1]
triggered by freezing word bomb [1]
TemporalChainsRogueExileMonk2
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可秘能爆發, 附加詛咒, Unleashable, 範圍法術, UsableWhileMoving
時空鎖鏈
施放時間: 0.7 秒
被輔助技能增加 50% 效果範圍
詛咒地面區域上限為 2
被輔助的技能有 40% 更多效果範圍
詛咒區域爆發前延遲增加 30%
1.5 秒延遲後施加詛咒
詛咒無法套用至等級高於 20 的敵人
消耗一個暴擊球時更多持續時間@80%
詛咒範圍為 2.1 公尺
詛咒持續時間為 7.4 秒
詛咒使目標身上其他效果減緩 25% 失效
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
DodgeRollRogueExileGeneric
AttackInPlace, UsableWhileShapeshifted
閃避翻滾距離 +4.6 公尺
造成 10% 更少攻擊傷害
此技能的施放速度不能被修正
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
active skill override turn duration ms [200]
base deal no damage [1]
base skill enabled while mounted [1]
disable quadruped head control [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable with talisman [1]
WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"
PlayerClass
{
class = "Monk"
}Object Type Codes
version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Audio */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
combat_dialogue =
"
Roll( 1, 2,
{
PlayTextAudio( RogueExile_Doran_CombatGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );
} );
"
// this will have a chance to fire instead of the class specific lines when combat first starts
player_engaged_random = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
dodge_dialogue = { Roll( 1, 1, (){ PlayTextAudio( RogueExile_Doran_CombatDodge_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' ); } ); }
taken_big_hit = { PlayTextAudio( RogueExile_Doran_GetHitHeavy_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' ); }
}
Brackets
{
player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Doran_EngageWarrior, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Doran_EngageRanger, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Doran_EngageMerc, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Doran_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerMerc, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/DexInt/ExileMonk2"] = {
name = "Doran, the Deft",
life = 1,
energyShield = 0.45,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.75,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeQuarterstaffRogueExile",
"TemporalChainsRogueExileMonk2",
"DodgeRollRogueExileGeneric",
"FrostBombExileMonk2",
"CometRogueExileMonk2",
"MetaCastOnDodgeRogueExileMonk2",
"LingeringIllusionRogueExileMonk2",
"LingeringIllusionSpawnRogueExileMonk2",
"ShatteringPalmRogueExileMonk2",
"ShatteringPalmExplosionRogueExileMonk2",
"WalkEmergeRogueExile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeQuarterstaffRogueExile"] = {
name = "Quarterstaff Strike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Strike] with your Quarterstaff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.QuarterstaffSkill] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"is_area_damage",
"precise_cursor_targeting_uses_contact_point_height_offset",
},
levels = {
[1] = {10, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TemporalChainsRogueExileMonk2"] = {
name = "Temporal Chains",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
},
statDescriptionScope = "temporal_chains",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"base_skill_debuff_action_speed_+%_final_to_inflict",
"base_temporal_chains_other_buff_time_passed_+%_to_apply",
"skill_curses_cannot_apply_to_targets_above_level",
"curse_delay_duration_ms",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"base_curse_delay_+%",
"curse_area_of_effect_+%",
"support_area_of_effect_+%_final",
"support_consume_power_charge_to_gain_curse_duration_+%_final",
"maximum_curse_zones_allowed",
"base_deal_no_damage",
"can_perform_skill_while_moving",
"curse_apply_as_curse_zone",
},
levels = {
[1] = {7400, 21, -28, -25, 20, 1500, -70, 160, 50, 30, 50, 40, 80, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
name = "DodgeRollRogueExileGeneric",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.AttackInPlace] = true,
[SkillType.UsableWhileShapeshifted] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_allowed_queue_time_override_ms",
"dodge_roll_base_travel_distance",
"dodge_roll_additional_pushiness_modifier",
"dodge_roll_stun_threshold_+%_final",
"active_skill_override_turn_duration_ms",
"base_deal_no_damage",
"skill_cannot_be_knocked_back",
"spell_cast_time_cannot_be_modified",
"action_attack_or_cast_time_uses_animation_length",
"dynamic_target_updating_prioritises_movement_vector",
"skill_is_not_considered_a_skill",
"base_skill_enabled_while_mounted",
"usable_with_talisman",
"disable_quadruped_head_control",
},
levels = {
[1] = {100, 46, 5, 100, 200, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FrostBombExileMonk2"] = {
name = "Frost Bomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Create a pulsing [Orb] of frost. Each pulse inflicts [ElementalDamage|Elemental] [Exposure|Exposure] on nearby enemies. When the [Orb]'s duration ends, it [DetonationTime|Detonates], dealing [Cold|Cold] damage to surrounding enemies and leaving behind a [Cold] [ElementalInfusion|Infusion].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Multicastable] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.Orb] = true,
[SkillType.Invokable] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.GeneratesInfusion] = true,
[SkillType.GeneratesRemnants] = true,
[SkillType.DetonatesAfterTime] = true,
[SkillType.Limit] = true,
},
statDescriptionScope = "frost_bomb",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"frost_bomb_exposure_does_not_apply_to_enemies_of_level_higher_than_X",
"active_skill_base_area_of_effect_radius",
"base_skill_detonation_time",
"base_secondary_skill_effect_duration",
"skill_cold_exposure_magnitude",
"spell_maximum_action_distance_+%",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"movement_speed_while_performing_action_locked_duration_%",
"generic_ongoing_trigger_1_maximum_energy_per_Xms_total_cast_time",
"support_reduced_duration_skill_effect_duration_+%_final",
"support_fast_forward_detonation_time_+%_final",
"is_area_damage",
"base_skill_show_average_damage_instead_of_dps",
"cannot_cancel_skill_before_contact_point",
"can_perform_skill_while_moving",
"triggered_by_generic_ongoing_trigger",
"generic_ongoing_trigger_triggers_at_maximum_energy",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 20, 17, 3000, 5000, 20, 400, -70, 160, 50, 35, -30, -30, critChance = 13, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CometRogueExileMonk2"] = {
name = "Comet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Invokable] = true,
},
statDescriptionScope = "comet",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"range_backflip_conditional_distance",
"total_cast_time_+_ms",
"comet_explosion_delay_ms",
"active_skill_base_area_of_effect_radius",
"generic_ongoing_trigger_1_maximum_energy_per_Xms_total_cast_time",
"is_area_damage",
"base_skill_show_average_damage_instead_of_dps",
"triggered_by_generic_ongoing_trigger",
"generic_ongoing_trigger_triggers_at_maximum_energy",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 1000, 1470, 28, 35, critChance = 13, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MetaCastOnDodgeRogueExileMonk2"] = {
name = "Cast on Dodge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "While active, gains [Energy|Energy] when you dodge roll and triggers socketed spells on reaching maximum [Energy|Energy].",
skillTypes = {
[SkillType.HasReservation] = true,
[SkillType.OngoingSkill] = true,
[SkillType.Meta] = true,
[SkillType.Persistent] = true,
[SkillType.Buff] = true,
[SkillType.CanHaveMultipleOngoingSkillInstances] = true,
[SkillType.GeneratesEnergy] = true,
[SkillType.Triggers] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"energy_generated_+%",
"cast_on_dodge_roll_gain_X_centienergy_per_unit_travelled_while_dodge_rolling",
"skill_desired_amount_override",
"generic_ongoing_trigger_triggers_at_maximum_energy",
"generic_ongoing_trigger_maximum_energy_is_total_of_socketed_skills",
"base_deal_no_damage",
},
levels = {
[1] = {0, 2000, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LingeringIllusionRogueExileMonk2"] = {
name = "Lingering Illusion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a [Remnant] that grants you a [Charges|Power Charge] on pickup.",
skillTypes = {
[SkillType.HasReservation] = true,
[SkillType.OngoingSkill] = true,
[SkillType.Persistent] = true,
[SkillType.Buff] = true,
[SkillType.GeneratesCharges] = true,
[SkillType.Duration] = true,
[SkillType.GeneratesRemnants] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_desired_amount_override",
"base_deal_no_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LingeringIllusionSpawnRogueExileMonk2"] = {
name = "LingeringIllusionSpawnRogueExileMonk2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.OngoingSkill] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.AttackInPlace] = true,
[SkillType.GeneratesRemnants] = true,
[SkillType.GeneratesCharges] = true,
},
statDescriptionScope = "create_illusion",
castTime = 1,
baseFlags = {
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_%_to_create_additional_remnant",
"base_skill_effect_duration",
"lingering_illusion_clone_base_maximum_life_%_of_owner_maximum_life",
"base_remnant_duration_ms",
"triggered_by_lingering_illusion",
"hide_minion_frame",
"quality_display_lingering_illusion_is_gem",
"base_deal_no_damage",
},
levels = {
[1] = {0, 3000, 1, 5000, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShatteringPalmRogueExileMonk2"] = {
name = "Shattering Palm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Dash to an enemy and [Strike] them with an [Attack|Attack] that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals [Attack] damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.Cold] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.QuarterstaffSkill] = true,
},
statDescriptionScope = "shattering_palm",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"shattering_palm_debuff_damage_threshold",
"melee_conditional_step_distance",
"base_melee_dash_range",
"active_skill_base_area_of_effect_radius",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"global_always_hit",
"is_area_damage",
"base_skill_show_average_damage_instead_of_dps",
"precise_cursor_targeting_uses_contact_point_height_offset",
},
levels = {
[1] = {30, 10, 65, 38, 60, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShatteringPalmExplosionRogueExileMonk2"] = {
name = "Freezing Explosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.QuarterstaffSkill] = true,
[SkillType.Triggered] = true,
[SkillType.InbuiltTrigger] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "triggered_freezing_word_explosion",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"attack_is_not_melee_override",
"triggered_by_freezing_word_bomb",
"display_statset_hide_usage_stats",
"triggerable_in_any_set",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {16, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
name = "WalkEmergeRogueExile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.272,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [1500]
| Family | MonsterDroppedItemRarity |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 90 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 50 |
| Stats.base_block_angle_degrees | 210 |
| Stats.action_attack_or_cast_time_uses_animation_length | 0 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 1 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.maximum_righteous_charges | 5 |
| Stats.maximum_blood_scythe_charges | 5 |
| Stats.base_number_of_traps_allowed | 15 |
| Stats.base_number_of_remote_mines_allowed | 15 |
| Stats.max_charged_attack_stacks | 6 |
| Stats.max_talisman_degen_stacks | 20 |
| Stats.max_frost_nova_stacks | 20 |
| Stats.max_rampage_stacks | 1000 |
| Stats.damage_+%_per_10_rampage_stacks | 2 |
| Stats.movement_velocity_+%_per_10_rampage_stacks | 1 |
| Stats.minions_have_labyrinth_trap_degen_effect_+% | -90 |
| Stats.minions_are_immune_to_labyrinth_degen_effect | 0 |
| Stats.minion_damage_taken_+%_from_spike_traps_final | -90 |
| Stats.minion_damage_taken_+%_from_arrow_traps_final | 0 |
| Stats.minion_damage_taken_+%_from_guillotine_traps_final | -90 |
| Stats.traps_explode_on_timeout | 1 |
| Stats.maximum_rage | 30 |
| Stats.max_delve_degen_stacks | 5000 |
| Stats.melee_variation | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.enable_movement_skill_animation_skipping | 1 |
| Stats.additional_insanity_effects_while_delirious | 1 |
| Stats.max_steel_ammo | 12 |
| Stats.chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
| Stats.stun_threshold_+%_per_brutal_charge | 10 |
| Stats.elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
| Stats.mines_invulnerable_for_duration_ms | 2000 |
| Stats.traps_invulnerable_for_duration_ms | 2000 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.base_presence_radius | 40 |
| Stats.mtx_max_killstreak_stacks | 1000 |
| Stats.mtx_max_killcounter_stacks | 30000 |
| Stats.melee_strike_bonus_attack_distance | 2 |
| Stats.accuracy_rating_+%_final_at_max_distance_scaled | -90 |
| Stats.base_weapon_swap_duration_ms | 250 |
| Stats.quadruped_head_turn_duration_ms | 100 |
| Stats.has_quadruped_head_control | 0 |
| Stats.base_pay_cost_over_start_of_skill_animation | 1 |
| Stats.base_knockback_speed_+% | -30 |
| Stats.base_maximum_number_of_stored_corpses | 10 |
| Stats.global_resummon_time_ms | 7500 |
| Stats.disable_minion_formation | 1 |
| Stats.crossbow_ammo_switch_time_ms | 300 |
| Stats.rage_loss_delay_ms | 2000 |
| Stats.object_inherent_armour_break_amount_+%_final_against_normal_monsters | 200 |
| Stats.object_inherent_armour_break_amount_+%_final_against_magic_monsters | 100 |
| Stats.object_inherent_evasion_break_amount_+%_final_against_normal_monsters | 200 |
| Stats.object_inherent_evasion_break_amount_+%_final_against_magic_monsters | 100 |
| Stats.fixed_frost_wall_limit | 60 |
| Stats.player_allow_dodge_roll_cancel | 1 |
| Stats.maximum_cold_infusion_stacks | 6 |
| Stats.maximum_fire_infusion_stacks | 6 |
| Stats.maximum_lightning_infusion_stacks | 6 |
| Stats.minimum_number_of_projectiles_to_fire_is_1 | 1 |
| Stats.base_infusion_duration_ms | 15000 |
| Stats.base_spirit | 10000 |
| Stats.active_skill_base_reload_time_override | 200 |
| Stats.additional_life_scaling_index | 10 |
| Stats.heat_base_delay_before_decay_ms | 3000 |
| Stats.heat_base_decay_rate_ms | 500 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.secondary_object_size | 4 |
| Positioned.object_targeting_size | 3 |
| Positioned.base_pushiness | 30 |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Interaction, InteractionChannelled, WashedUp, Dance, AreaTransitionAnimation, SinPickup, BloodVortexGetUp, EpilogueKnockdown, AncestralTrialDestroyTotem, RevivePlayer, BasicTownPortal, BindSpectre, MountMinion, Ascend, FakeDeath, Revive, Emerge |
| Actor.slow_animations_go_to_idle | false |
| Actor.actor_size | Medium |
| Actor.leveled_starting_effects | DoLiterallyNothing |
| Actor.blend_once_animations_by_default | true |
| Actor.simulation_height | 24 |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_state_lock_on_0 | { SetUsesDirectionalRunAnimations( false ); } |
| StateMachine.on_state_lock_on_1 | { SetUsesDirectionalRunAnimations( true ); } |
| Animated.turn_duration | 0.2 |
| Animated.always_interpolate_bearing | true |
| MinimapIcon.icon | RogueExile |
| Functions.update_and_face_target = | |
| Functions.local turn_amount | CalculateOrientation( arg1 ); |
| Functions.If( arg3, (){ TurnToOverTime( turn_amount, arg2, false ); } ); | |
| Functions.If( arg4, (){ SetTarget( arg1, true ); } ); | |
| Functions.If( arg5, (){ SetTargetLocation( arg1 ); } ); | |
| PlayerClass.class | Monk |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.