巧みなドラン
ヒューマノイド
monster dropped item rarity +% [1500]
Doran, the Deft
SpectreN
Tags2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
ライフ
100%
Energy Shield From Life
45%
回避力
+30%
耐性
0 0 0 0
Damage
175%
命中力
100%
Attack Distance
4 ~ 12
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
ExileMonk2
Metadata
ExileMonk2
レベル
68
ライフ
4,266
Damage
408
スペルダメージ
408
命中力
2,464
アタックタイム
1.005
経験値
71,585
Minion Life
3,812
Minion Energy Shield
3,119
Minion Damage
1,695
Minion Armour
2,413
MeleeQuarterstaffRogueExile
Attack, MeleeSingleTarget, Melee, Area, QuarterstaffSkill
クォータースタッフストライク
Base Damage: 326–490
アタックダメージ: 115%
アタックタイム: 1.005 秒
クォータースタッフでストライクを与える。
アタックダメージが15%上昇する
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
CometRogueExileMonk2
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Unleashable, AreaSpell, Invokable, NoAttackInPlace
コメット
キャストタイム: 1 秒
上空から巨大な氷の塊を呼び寄せ、対象地点に大ダメージを与える。プレイヤーの近くを対象とした場合は、キャスト時にプレイヤーがジャンプして後ろに下がる。もし可能ならば、ファイヤーインフュージョン消費し、氷と炎の破滅的爆発を引き起こす。
707.9から1062冷気ダメージを与える
合計キャストタイム +1
最大エネルギーに到達すると全てのソケットされたスペルをトリガーし全てのエネルギーを失う
エネルギーが最大値に到達した時にトリガーされる
衝撃の半径は2.8m
base skill show average damage instead of dps [1]
comet explosion delay ms [1470]
generic ongoing trigger 1 maximum energy per Xms total cast time [35]
is area damage [1]
range backflip conditional distance [30]
MetaCastOnDodgeRogueExileMonk2
HasReservation, OngoingSkill, Meta, Persistent, Buff, CanHaveMultipleOngoingSkillInstances, GeneratesEnergy, Triggers, NoAttackInPlace
ドッジ時キャスト
アクティブ中、ドッジロールを行った時にエネルギーを獲得し、エネルギーが最大になった時にソケットされたスペルをトリガーする。
ドッジロール中に1m移動するごとに20エネルギーを獲得する
最大エネルギーに到達すると全てのソケットされたスペルをトリガーし全てのエネルギーを失う
base deal no damage [1]
generic ongoing trigger maximum energy is total of socketed skills [1]
skill desired amount override [1]
LingeringIllusionRogueExileMonk2
HasReservation, OngoingSkill, Persistent, Buff, GeneratesCharges, Duration, NoAttackInPlace
リンガーリングイリュージョン
ドッジロールするたびに、プレイヤー自身の幻影のコピーを短時間の生成する。コピーは敵からダメージを受けることができ、破壊されるとプレイヤーにパワーチャージを付与する。
base deal no damage [1]
skill desired amount override [1]
LingeringIllusionSpawnRogueExileMonk2
OngoingSkill, Buff, GeneratesCharges, Duration
幻影はプレイヤーの最大ライフの15%を持つ
base deal no damage [1]
base skill effect duration [1200]
hide minion frame [1]
triggered by lingering illusion [1]
FrostBombExileMonk2
Spell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb, Invokable, UsableWhileMoving, NoAttackInPlace, GeneratesInfusion, GeneratesRemnants, DetonatesAfterTime, Limit
フロストボム
キャストタイム: 2 秒
パルスを放つ霜のオーブを生成する。それぞれのパルスは近くの敵に元素曝露も付与する。オーブの持続時間が終わると、オーブは爆発し、周囲の敵に冷気ダメージを与え、コールドインフュージョンを残す。
394.1から591.2冷気ダメージを与える
サポートされたスキルは起爆時間30%低下する
サポートされたスキルのスキル持続時間が30%低下する
最大エネルギーに到達すると全てのソケットされたスペルをトリガーし全てのエネルギーを失う
エネルギーが最大値に到達した時にトリガーされる
パルスと爆発の半径は1.7m
曝露の持続時間は5
レベルが20より高い敵に曝露を付与できない
base skill show average damage instead of dps [1]
can perform skill while moving [1]
cannot cancel skill before contact point [1]
generic ongoing trigger 1 maximum energy per Xms total cast time [35]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill cold exposure magnitude [20]
spell maximum action distance +% [400]
ShatteringPalmRogueExileMonk2
Attack, Melee, Area, Cold, MeleeSingleTarget, NoAttackInPlace, QuarterstaffSkill
シャッタリングパーム
Base Damage: 326–490
アタックダメージ: 35%
アタックタイム: 1.005 秒
敵に向けて突進してアタックストライクを行い、冷気の波動を出現させ、近くの敵を氷のシャードで覆う。その敵に十分なダメージを与えると、シャードが粉砕され、アタックダメージを与える氷の爆発を起こす。
アタックダメージが65%低下する
物理ダメージの60%を冷気ダメージに変換する
回避されない
3.8m以内の敵にシャードを付着させる
base melee dash range [65]
base skill show average damage instead of dps [1]
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
shattering palm debuff damage threshold [30]
ShatteringPalmExplosionRogueExileMonk2
Attack, Area, Triggerable, Cold, QuarterstaffSkill, Triggered
フリージングエクスプロージョン
Base Damage: 326–490
アタックダメージ: 120%
アタックタイム: 1.005 秒
アタックダメージが20%上昇する
物理ダメージの100%を冷気ダメージに変換する
爆発の半径は1.6m
attack is not melee override [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
is area damage [1]
triggerable in any set [1]
triggered by freezing word bomb [1]
TemporalChainsRogueExileMonk2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
テンポラルチェーン
キャストタイム: 0.7 秒
範囲内にいる全ての敵に呪いをかけるとともに、敵を減速させ、その敵に付与したその他のエフェクトの消失速度を遅くする。
サポートされたスキルの効果範囲が50%増加する
サポートされたスキルは呪い領域を生成する
サポートされたスキルによる呪い領域の上にいる敵はその中にいる間呪いを受ける
呪い領域の最大数 2
サポートされたスキルの効果範囲が40%上昇する
呪い領域が噴出するまでの遅延が30%増加する
呪い1.5秒の遅延の後に適用される
呪いはレベル20以上の敵に付与できない
パワーチャージ消費時の持続時間上昇@80%
呪いの半径は2.1m
呪いは対象を28%減速させる
呪いの持続時間は7.4
呪いは対象の他の効果の消失を25%遅くする
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
DodgeRollRogueExileGeneric
UsableWhileShapeshifted
ドッジロールの距離 +4.6m
アタックダメージが10%低下する
このスペルのキャストスピードは変更できない
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]
WalkEmergeRogueExile
walk emerge distance [300]

Object Type

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

PlayerClass
{
	class = "Monk"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RogueExiles/RogueExileBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Audio */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	combat_dialogue =
	"
		Roll( 1, 2,
		{
			PlayTextAudio( RogueExile_Doran_CombatGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );
		} );
	"

	// this will have a chance to fire instead of the class specific lines when combat first starts
	player_engaged_random = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	dodge_dialogue = { Roll( 1, 1, (){ PlayTextAudio( RogueExile_Doran_CombatDodge_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' ); } ); }
	taken_big_hit = { PlayTextAudio( RogueExile_Doran_GetHitHeavy_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' ); }
}

Brackets
{
	player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Doran_EngageWarrior, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Doran_EngageRanger, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Doran_EngageMerc, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"

	player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Doran_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerMerc, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
	player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RogueExiles/DexInt/ExileMonk2"] = {
    name = "Doran, the Deft",
    life = 1,
    energyShield = 0.45,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.75,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeQuarterstaffRogueExile",
        "TemporalChainsRogueExileMonk2",
        "DodgeRollRogueExileGeneric",
        "FrostBombExileMonk2",
        "CometRogueExileMonk2",
        "MetaCastOnDodgeRogueExileMonk2",
        "LingeringIllusionRogueExileMonk2",
        "LingeringIllusionSpawnRogueExileMonk2",
        "ShatteringPalmRogueExileMonk2",
        "ShatteringPalmExplosionRogueExileMonk2",
        "WalkEmergeRogueExile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeQuarterstaffRogueExile"] = {
    name = "Quarterstaff Strike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Strike] with your Quarterstaff.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.Area] = true,
        [SkillType.QuarterstaffSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_conditional_step_distance",
        "is_area_damage",
        "precise_cursor_targeting_uses_contact_point_height_offset",
    },
    levels = {
        [1] = {10, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemporalChainsRogueExileMonk2"] = {
    name = "Temporal Chains",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "temporal_chains",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "base_skill_debuff_action_speed_+%_final_to_inflict",
        "base_temporal_chains_other_buff_time_passed_+%_to_apply",
        "skill_curses_cannot_apply_to_targets_above_level",
        "curse_delay_duration_ms",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "base_curse_delay_+%",
        "curse_area_of_effect_+%",
        "support_area_of_effect_+%_final",
        "support_consume_power_charge_to_gain_curse_duration_+%_final",
        "maximum_curse_zones_allowed",
        "base_deal_no_damage",
        "can_perform_skill_while_moving",
        "curse_apply_as_curse_zone",
    },
    levels = {
        [1] = {7400, 21, -28, -25, 20, 1500, -70, 160, 50, 30, 50, 40, 80, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DodgeRollRogueExileGeneric"] = {
    name = "DodgeRollRogueExileGeneric",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.UsableWhileShapeshifted] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_allowed_queue_time_override_ms",
        "dodge_roll_base_travel_distance",
        "dodge_roll_additional_pushiness_modifier",
        "dodge_roll_stun_threshold_+%_final",
        "base_deal_no_damage",
        "skill_cannot_be_knocked_back",
        "spell_cast_time_cannot_be_modified",
        "action_attack_or_cast_time_uses_animation_length",
        "usable_while_shapeshifted_town_or_hideout_only",
        "dynamic_target_updating_prioritises_movement_vector",
        "skill_is_not_considered_a_skill",
        "base_skill_enabled_while_mounted",
    },
    levels = {
        [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FrostBombExileMonk2"] = {
    name = "Frost Bomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Create a pulsing [Orb] of frost. Each pulse inflicts [ElementalDamage|Elemental] [Exposure|Exposure] on nearby enemies. When the [Orb]'s duration ends, it [DetonationTime|Detonates], dealing [Cold|Cold] damage to surrounding enemies and leaving behind a [Cold] [ElementalInfusion|Infusion].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Cold] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Orb] = true,
        [SkillType.Invokable] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
        [SkillType.GeneratesInfusion] = true,
        [SkillType.GeneratesRemnants] = true,
        [SkillType.DetonatesAfterTime] = true,
        [SkillType.Limit] = true,
    },
    statDescriptionScope = "frost_bomb",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_area_of_effect_radius",
        "frost_bomb_exposure_does_not_apply_to_enemies_of_level_higher_than_X",
        "active_skill_base_area_of_effect_radius",
        "base_skill_detonation_time",
        "base_secondary_skill_effect_duration",
        "skill_cold_exposure_magnitude",
        "spell_maximum_action_distance_+%",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "movement_speed_while_performing_action_locked_duration_%",
        "generic_ongoing_trigger_1_maximum_energy_per_Xms_total_cast_time",
        "support_reduced_duration_skill_effect_duration_+%_final",
        "support_fast_forward_detonation_time_+%_final",
        "is_area_damage",
        "base_skill_show_average_damage_instead_of_dps",
        "cannot_cancel_skill_before_contact_point",
        "can_perform_skill_while_moving",
        "triggered_by_generic_ongoing_trigger",
        "generic_ongoing_trigger_triggers_at_maximum_energy",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 20, 17, 3000, 5000, 20, 400, -70, 160, 50, 35, -30, -30, critChance = 13, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CometRogueExileMonk2"] = {
    name = "Comet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Invokable] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "comet",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "range_backflip_conditional_distance",
        "total_cast_time_+_ms",
        "comet_explosion_delay_ms",
        "active_skill_base_area_of_effect_radius",
        "generic_ongoing_trigger_1_maximum_energy_per_Xms_total_cast_time",
        "is_area_damage",
        "base_skill_show_average_damage_instead_of_dps",
        "triggered_by_generic_ongoing_trigger",
        "generic_ongoing_trigger_triggers_at_maximum_energy",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 1000, 1470, 28, 35, critChance = 13, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MetaCastOnDodgeRogueExileMonk2"] = {
    name = "Cast on Dodge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While active, gains [Energy|Energy] when you dodge roll and triggers socketed spells on reaching maximum [Energy|Energy].",
    skillTypes = {
        [SkillType.HasReservation] = true,
        [SkillType.OngoingSkill] = true,
        [SkillType.Meta] = true,
        [SkillType.Persistent] = true,
        [SkillType.Buff] = true,
        [SkillType.CanHaveMultipleOngoingSkillInstances] = true,
        [SkillType.GeneratesEnergy] = true,
        [SkillType.Triggers] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "energy_generated_+%",
        "cast_on_dodge_roll_gain_X_centienergy_per_unit_travelled_while_dodge_rolling",
        "skill_desired_amount_override",
        "generic_ongoing_trigger_triggers_at_maximum_energy",
        "generic_ongoing_trigger_maximum_energy_is_total_of_socketed_skills",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 2000, 1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LingeringIllusionRogueExileMonk2"] = {
    name = "Lingering Illusion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a [Charges|Power Charge].",
    skillTypes = {
        [SkillType.HasReservation] = true,
        [SkillType.OngoingSkill] = true,
        [SkillType.Persistent] = true,
        [SkillType.Buff] = true,
        [SkillType.GeneratesCharges] = true,
        [SkillType.Duration] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_desired_amount_override",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LingeringIllusionSpawnRogueExileMonk2"] = {
    name = "LingeringIllusionSpawnRogueExileMonk2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.OngoingSkill] = true,
        [SkillType.Buff] = true,
        [SkillType.GeneratesCharges] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "create_illusion",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "chance_to_gain_1_more_charge_%",
        "base_skill_effect_duration",
        "lingering_illusion_clone_base_maximum_life_%_of_owner_maximum_life",
        "triggered_by_lingering_illusion",
        "hide_minion_frame",
        "quality_display_lingering_illusion_is_gem",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 1200, 15, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShatteringPalmRogueExileMonk2"] = {
    name = "Shattering Palm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dash to an enemy and [Strike] them with an [Attack|Attack] that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals [Attack] damage.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Area] = true,
        [SkillType.Cold] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.NoAttackInPlace] = true,
        [SkillType.QuarterstaffSkill] = true,
    },
    statDescriptionScope = "shattering_palm",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "shattering_palm_debuff_damage_threshold",
        "melee_conditional_step_distance",
        "base_melee_dash_range",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "global_always_hit",
        "is_area_damage",
        "base_skill_show_average_damage_instead_of_dps",
        "precise_cursor_targeting_uses_contact_point_height_offset",
    },
    levels = {
        [1] = {30, 10, 65, 38, 60, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShatteringPalmExplosionRogueExileMonk2"] = {
    name = "Freezing Explosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.QuarterstaffSkill] = true,
        [SkillType.Triggered] = true,
    },
    statDescriptionScope = "triggered_freezing_word_explosion",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "attack_is_not_melee_override",
        "triggered_by_freezing_word_bomb",
        "display_statset_hide_usage_stats",
        "triggerable_in_any_set",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {16, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeRogueExile"] = {
    name = "WalkEmergeRogueExile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.272,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1500]
FamilyMonsterDroppedItemRarity
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster dropped item rarity +% Min: 1500 Max: 1500 Global
  • Edit

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