Doran, el ágil


monster dropped item rarity +% [1500]
Doran, the Deft
Spectre | N |
---|---|
Tags | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
Vida
100%
Energy Shield From Life
45%
Evasión
+30%
Resistencia




Damage
175%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
4 ~ 12
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
250%
Model Size
100%
Type
ExileMonk2
Metadata
ExileMonk2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,266
2,413
920
3,491
Damage
408
Daño de hechizos
408
Precisión
2,464
Tiempo de ataque
1.005
Experiencia
71,585
Minion Life
3,812
Minion Energy Shield
3,119
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeQuarterstaffRogueExile
Attack, MeleeSingleTarget, Melee, Area, QuarterstaffSkill
Bastonazo
Base Damage: 326–490
Probabilidad de impacto crítico: 5%
Daño de ataque: 115%
Tiempo de ataque: 1.005 seg
Golpea con tu bastón.
Inflige un 15% más de daño de ataques
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]

CometRogueExileMonk2
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Unleashable, AreaSpell, Invokable, NoAttackInPlace
Cometa
Probabilidad de impacto crítico: 13%
Tiempo de lanzamiento: 1 seg
Invoca una masa de hielo que cae del cielo para infligir una gran cantidad de daño en la ubicación objetivo. Si apuntas cerca de ti, saltarás hacia atrás al lanzar el hechizo. Consume una infusión de fuego si es posible para provocar una explosión devastadora de hielo y fuego.
+1 segundo al tiempo de lanzamiento total
Se activa al alcanzar el máximo de energía
El radio del choque es de 2.8 metros
base skill show average damage instead of dps [1]
comet explosion delay ms [1470]
generic ongoing trigger 1 maximum energy per Xms total cast time [35]
is area damage [1]
range backflip conditional distance [30]

MetaCastOnDodgeRogueExileMonk2
HasReservation, OngoingSkill, Meta, Persistent, Buff, CanHaveMultipleOngoingSkillInstances, GeneratesEnergy, Triggers, NoAttackInPlace
Lanzar al esquivar
Mientras está activa, ganas energía cuando esquivas rodando y, cuando alcanzas el máximo de energía, se activan los hechizos engarzados.
Gana 20 de energía por metro recorrido mientras esquivas rodando
base deal no damage [1]
generic ongoing trigger maximum energy is total of socketed skills [1]
skill desired amount override [1]

LingeringIllusionRogueExileMonk2
HasReservation, OngoingSkill, Persistent, Buff, GeneratesCharges, Duration, NoAttackInPlace
Ilusión persistente
Mientras está activa, crea una copia ilusoria de corta duración de tu personaje cada vez que esquivas rodando. La copia puede recibir daño de los enemigos, y las copias destruidas por los enemigos te otorgan una carga de poder.
base deal no damage [1]
skill desired amount override [1]

LingeringIllusionSpawnRogueExileMonk2
OngoingSkill, Buff, GeneratesCharges, Duration
Las ilusiones tienen el 15% de tu vida máxima
base deal no damage [1]
base skill effect duration [1200]
hide minion frame [1]
triggered by lingering illusion [1]
FrostBombExileMonk2
Spell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb, Invokable, UsableWhileMoving, NoAttackInPlace, GeneratesInfusion, GeneratesRemnants, DetonatesAfterTime, Limit
Bomba de escarcha
Probabilidad de impacto crítico: 13%
Tiempo de lanzamiento: 2 seg
Creas un orbe pulsante de escarcha. Cada pulso aplica exposición elemental a los enemigos cercanos. Cuando termina la duración del orbe, este detona para infligir daño de hielo a los enemigos circundantes y deja tras de sí una infusión de hielo.
El tiempo de detonación es de 3 segundos
Las habilidades asistidas tienen un 30% menos de tiempo de detonación
Las habilidades asistidas tienen un 30% menos de duración del efecto de la habilidad
Se activa al alcanzar el máximo de energía
El radio de los pulsos y la explosión es de 1.7 metros
La duración de la exposición es de 5 segundos
No puedes aplicar exposición a los enemigos de nivel mayor a 20
base skill show average damage instead of dps [1]
can perform skill while moving [1]
cannot cancel skill before contact point [1]
generic ongoing trigger 1 maximum energy per Xms total cast time [35]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill cold exposure magnitude [20]
spell maximum action distance +% [400]

ShatteringPalmRogueExileMonk2
Attack, Melee, Area, Cold, MeleeSingleTarget, NoAttackInPlace, QuarterstaffSkill
Palma fragmentadora
Base Damage: 326–490
Probabilidad de impacto crítico: 5%
Daño de ataque: 35%
Tiempo de ataque: 1.005 seg
Te abalanzas sobre un enemigo y lo golpeas con un ataque que manifiesta una ola de frío que cubre a los enemigos cercanos con esquirlas de hielo. Si infliges el daño suficiente a estos enemigos, las esquirlas se harán añicos, lo que provocará una explosión helada que infligirá daño de ataques.
Inflige un 65% menos de daño de ataques
No se puede evadir
Adhiere esquirlas a los enemigos dentro de un radio de 3.8 m
base melee dash range [65]
base skill show average damage instead of dps [1]
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
shattering palm debuff damage threshold [30]

ShatteringPalmExplosionRogueExileMonk2
Attack, Area, Triggerable, Cold, QuarterstaffSkill, Triggered
Explosión congelante
Base Damage: 326–490
Probabilidad de impacto crítico: 5%
Daño de ataque: 120%
Tiempo de ataque: 1.005 seg
Inflige un 20% más de daño de ataques
El radio de la explosión es de 1.6 metros
attack is not melee override [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
is area damage [1]
triggerable in any set [1]
triggered by freezing word bomb [1]

TemporalChainsRogueExileMonk2
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
Cadenas temporales
Tiempo de lanzamiento: 0.7 seg
Maldice a todos los enemigos en un área para ralentizarlos y hacer que los otros efectos que tengan expiren más despacio.
Las habilidades asistidas tienen el área de efecto aumentada un 50%
Las habilidades asistidas crean suelo maldito
Los enemigos que estén en el suelo maldito de una habilidad asistida estarán malditos mientras se encuentren sobre él
Los enemigos que estén en el suelo maldito de una habilidad asistida estarán malditos mientras se encuentren sobre él
Máximo de áreas de suelo maldito permitidas: 2
Las habilidades asistidas tienen un 40% más de área de efecto
La zona maldita erupciona después de una demora aumentada un 30%
La maldición se aplica tras una demora de 1.5 segundos
La maldición no se aplica a los enemigos de nivel mayor a 20
Más duración al consumir una carga de poder@80%
El radio de la maldición es de 2.1 metros
La duración de la maldición es de 7.4 segundos
La maldición hace que los otros efectos de los objetivos expiren un 25% más despacio
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+4.6 metros a la distancia de esquivar rodando
Inflige un 10% menos de daño de ataques
La velocidad de lanzamiento de hechizos de esta habilidad no se puede modificar
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Monk" }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Audio */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { combat_dialogue = " Roll( 1, 2, { PlayTextAudio( RogueExile_Doran_CombatGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' ); } ); " // this will have a chance to fire instead of the class specific lines when combat first starts player_engaged_random = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" dodge_dialogue = { Roll( 1, 1, (){ PlayTextAudio( RogueExile_Doran_CombatDodge_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' ); } ); } taken_big_hit = { PlayTextAudio( RogueExile_Doran_GetHitHeavy_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' ); } } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Doran_EngageWarrior, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Doran_EngageRanger, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Doran_EngageMerc, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Doran_EngageGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerWarrior, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Doran_KillPlayerRanger, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerMerc, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Doran_KillPlayerGeneral_Random, 'Metadata/Monsters/RogueExiles/DexInt/ExileMonk2' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/DexInt/ExileMonk2"] = { name = "Doran, the Deft", life = 1, energyShield = 0.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeQuarterstaffRogueExile", "TemporalChainsRogueExileMonk2", "DodgeRollRogueExileGeneric", "FrostBombExileMonk2", "CometRogueExileMonk2", "MetaCastOnDodgeRogueExileMonk2", "LingeringIllusionRogueExileMonk2", "LingeringIllusionSpawnRogueExileMonk2", "ShatteringPalmRogueExileMonk2", "ShatteringPalmExplosionRogueExileMonk2", "WalkEmergeRogueExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeQuarterstaffRogueExile"] = { name = "Quarterstaff Strike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Strike] with your Quarterstaff.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.QuarterstaffSkill] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "is_area_damage", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {10, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemporalChainsRogueExileMonk2"] = { name = "Temporal Chains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "temporal_chains", castTime = 0.7, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "base_skill_debuff_action_speed_+%_final_to_inflict", "base_temporal_chains_other_buff_time_passed_+%_to_apply", "skill_curses_cannot_apply_to_targets_above_level", "curse_delay_duration_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_curse_delay_+%", "curse_area_of_effect_+%", "support_area_of_effect_+%_final", "support_consume_power_charge_to_gain_curse_duration_+%_final", "maximum_curse_zones_allowed", "base_deal_no_damage", "can_perform_skill_while_moving", "curse_apply_as_curse_zone", }, levels = { [1] = {7400, 21, -28, -25, 20, 1500, -70, 160, 50, 30, 50, 40, 80, 2, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "dodge_roll_stun_threshold_+%_final", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrostBombExileMonk2"] = { name = "Frost Bomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Create a pulsing [Orb] of frost. Each pulse inflicts [ElementalDamage|Elemental] [Exposure|Exposure] on nearby enemies. When the [Orb]'s duration ends, it [DetonationTime|Detonates], dealing [Cold|Cold] damage to surrounding enemies and leaving behind a [Cold] [ElementalInfusion|Infusion].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, [SkillType.GeneratesInfusion] = true, [SkillType.GeneratesRemnants] = true, [SkillType.DetonatesAfterTime] = true, [SkillType.Limit] = true, }, statDescriptionScope = "frost_bomb", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "frost_bomb_exposure_does_not_apply_to_enemies_of_level_higher_than_X", "active_skill_base_area_of_effect_radius", "base_skill_detonation_time", "base_secondary_skill_effect_duration", "skill_cold_exposure_magnitude", "spell_maximum_action_distance_+%", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "generic_ongoing_trigger_1_maximum_energy_per_Xms_total_cast_time", "support_reduced_duration_skill_effect_duration_+%_final", "support_fast_forward_detonation_time_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "cannot_cancel_skill_before_contact_point", "can_perform_skill_while_moving", "triggered_by_generic_ongoing_trigger", "generic_ongoing_trigger_triggers_at_maximum_energy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 20, 17, 3000, 5000, 20, 400, -70, 160, 50, 35, -30, -30, critChance = 13, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CometRogueExileMonk2"] = { name = "Comet", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.Invokable] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "comet", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "range_backflip_conditional_distance", "total_cast_time_+_ms", "comet_explosion_delay_ms", "active_skill_base_area_of_effect_radius", "generic_ongoing_trigger_1_maximum_energy_per_Xms_total_cast_time", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "triggered_by_generic_ongoing_trigger", "generic_ongoing_trigger_triggers_at_maximum_energy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 1000, 1470, 28, 35, critChance = 13, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MetaCastOnDodgeRogueExileMonk2"] = { name = "Cast on Dodge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, gains [Energy|Energy] when you dodge roll and triggers socketed spells on reaching maximum [Energy|Energy].", skillTypes = { [SkillType.HasReservation] = true, [SkillType.OngoingSkill] = true, [SkillType.Meta] = true, [SkillType.Persistent] = true, [SkillType.Buff] = true, [SkillType.CanHaveMultipleOngoingSkillInstances] = true, [SkillType.GeneratesEnergy] = true, [SkillType.Triggers] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "energy_generated_+%", "cast_on_dodge_roll_gain_X_centienergy_per_unit_travelled_while_dodge_rolling", "skill_desired_amount_override", "generic_ongoing_trigger_triggers_at_maximum_energy", "generic_ongoing_trigger_maximum_energy_is_total_of_socketed_skills", "base_deal_no_damage", }, levels = { [1] = {0, 2000, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LingeringIllusionRogueExileMonk2"] = { name = "Lingering Illusion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a [Charges|Power Charge].", skillTypes = { [SkillType.HasReservation] = true, [SkillType.OngoingSkill] = true, [SkillType.Persistent] = true, [SkillType.Buff] = true, [SkillType.GeneratesCharges] = true, [SkillType.Duration] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_desired_amount_override", "base_deal_no_damage", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LingeringIllusionSpawnRogueExileMonk2"] = { name = "LingeringIllusionSpawnRogueExileMonk2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.OngoingSkill] = true, [SkillType.Buff] = true, [SkillType.GeneratesCharges] = true, [SkillType.Duration] = true, }, statDescriptionScope = "create_illusion", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "chance_to_gain_1_more_charge_%", "base_skill_effect_duration", "lingering_illusion_clone_base_maximum_life_%_of_owner_maximum_life", "triggered_by_lingering_illusion", "hide_minion_frame", "quality_display_lingering_illusion_is_gem", "base_deal_no_damage", }, levels = { [1] = {0, 1200, 15, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShatteringPalmRogueExileMonk2"] = { name = "Shattering Palm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dash to an enemy and [Strike] them with an [Attack|Attack] that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals [Attack] damage.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Cold] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.NoAttackInPlace] = true, [SkillType.QuarterstaffSkill] = true, }, statDescriptionScope = "shattering_palm", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shattering_palm_debuff_damage_threshold", "melee_conditional_step_distance", "base_melee_dash_range", "active_skill_base_area_of_effect_radius", "active_skill_base_physical_damage_%_to_convert_to_cold", "global_always_hit", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {30, 10, 65, 38, 60, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShatteringPalmExplosionRogueExileMonk2"] = { name = "Freezing Explosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.QuarterstaffSkill] = true, [SkillType.Triggered] = true, }, statDescriptionScope = "triggered_freezing_word_explosion", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "attack_is_not_melee_override", "triggered_by_freezing_word_bomb", "display_statset_hide_usage_stats", "triggerable_in_any_set", "base_skill_show_average_damage_instead_of_dps", }, levels = { [1] = {16, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeRogueExile"] = { name = "WalkEmergeRogueExile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.272, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1500]
Family | MonsterDroppedItemRarity |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.