Spectre | Y |
---|---|
Area | 悼念之路, 高地神塔庇護所, 悼念之路 |
Tags | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
生命
150%
Energy Shield From Life
20%
閃避
+35%
抗性




傷害
150%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 32
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
UndeadMarakethPriest
Metadata
UndeadMarakethPriest
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
7,816
護甲值
2,023
閃避值
594
能量護盾
1,954
傷害
319
法術傷害
319
命中
1,974
攻擊時間
1.5
經驗值
32,261
Minion Life
7,538
Minion Energy Shield
1,885
Minion Damage
1,243
Minion Armour
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedFire
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 255–382
暴擊率: 5%
攻擊時間: 1.5 秒
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MarakethUndeadPriestRollingMagma
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 可齊射, 範圍法術, UsableWhileMoving
熔岩翻騰
暴擊率: 7%
施放時間: 0.7 秒
拋投出一顆擊中地面時會造成範圍傷害的火焰球。此技能可以連鎖,向前彈造成多次傷害。穿過火焰牆時,連鎖的次數會刷新。
造成 366.5 至 549.8 火焰傷害
增加 150% 投射物速度
發射 個額外投射物
連鎖 2 次
衝擊範圍為 1 公尺
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]

MeleeAtAnimationSpeed40Dist
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 255–382
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSUndeadMarakethPriestMagmaOrb
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 1 秒
造成 87.27 至 130.9 火焰傷害
發射 個額外投射物
連鎖 3 次
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GSUndeadMarakethPriestMagmaOrbImpact
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 87.27 至 130.9 火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriest"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeedFire", "MeleeAtAnimationSpeed40Dist", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
喚起的說書女
Risen Tale-woman
Spectre | Y |
---|---|
Area | 絲克瑪試煉 |
Tags | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
生命
150%
Energy Shield From Life
20%
閃避
+35%
抗性




傷害
150%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 32
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
UndeadMarakethPriestSanctumTrial
Metadata
UndeadMarakethPriestSanctumTrial
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
22
生命
366
護甲值
106
閃避值
130
能量護盾
92
傷害
62
法術傷害
62
命中
372
攻擊時間
1.5
經驗值
1,194
Minion Life
1,208
Minion Energy Shield
302
Minion Damage
89
Minion Armour
106
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedFire
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 50–74
暴擊率: 5%
攻擊時間: 1.5 秒
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MarakethUndeadPriestRollingMagma
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 可齊射, 範圍法術, UsableWhileMoving
熔岩翻騰
暴擊率: 7%
施放時間: 0.7 秒
拋投出一顆擊中地面時會造成範圍傷害的火焰球。此技能可以連鎖,向前彈造成多次傷害。穿過火焰牆時,連鎖的次數會刷新。
造成 72.82 至 109.2 火焰傷害
增加 150% 投射物速度
發射 個額外投射物
連鎖 2 次
衝擊範圍為 1 公尺
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]

MeleeAtAnimationSpeed40Dist
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 50–74
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSUndeadMarakethPriestMagmaOrb
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 1 秒
造成 17.34 至 26.01 火焰傷害
發射 個額外投射物
連鎖 3 次
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GSUndeadMarakethPriestMagmaOrbImpact
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 17.34 至 26.01 火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
WalkEmergeSanctumPortal
walk emerge distance [225]
EDSMarakethPriestSanctumFlameBlast
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 8 秒
造成 242.7 至 364.1 火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
SSMRagingFireSpiritsSanctum
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [1091]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTRagingFireSpiritsSanctum
可觸發
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrial"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeedFire", "MeleeAtAnimationSpeed40Dist", "SSMRagingFireSpiritsSanctum", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", "WalkEmergeSanctumPortal", "GTRagingFireSpiritsSanctum", "EDSMarakethPriestSanctumFlameBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMRagingFireSpiritsSanctum"] = { name = "SSMRagingFireSpiritsSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSanctumPortal"] = { name = "WalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRagingFireSpiritsSanctum"] = { name = "GTRagingFireSpiritsSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSMarakethPriestSanctumFlameBlast"] = { name = "EDSMarakethPriestSanctumFlameBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
喚起的說書女
Risen Tale-woman
Spectre | Y |
---|---|
Area | 絲克瑪試煉 |
Tags | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
生命
150%
Energy Shield From Life
20%
閃避
+35%
抗性




傷害
150%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 32
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
UndeadMarakethPriestSanctumTrial
Metadata
UndeadMarakethPriestSanctumTrialTime
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
22
生命
366
護甲值
106
閃避值
130
能量護盾
92
傷害
62
法術傷害
62
命中
372
攻擊時間
1.5
經驗值
1,194
Minion Life
1,208
Minion Energy Shield
302
Minion Damage
89
Minion Armour
106
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedFire
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 50–74
暴擊率: 5%
攻擊時間: 1.5 秒
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MarakethUndeadPriestRollingMagma
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 可齊射, 範圍法術, UsableWhileMoving
熔岩翻騰
暴擊率: 7%
施放時間: 0.7 秒
拋投出一顆擊中地面時會造成範圍傷害的火焰球。此技能可以連鎖,向前彈造成多次傷害。穿過火焰牆時,連鎖的次數會刷新。
造成 72.82 至 109.2 火焰傷害
增加 150% 投射物速度
發射 個額外投射物
連鎖 2 次
衝擊範圍為 1 公尺
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]

MeleeAtAnimationSpeed40Dist
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 50–74
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSUndeadMarakethPriestMagmaOrb
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 1 秒
造成 17.34 至 26.01 火焰傷害
發射 個額外投射物
連鎖 3 次
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GSUndeadMarakethPriestMagmaOrbImpact
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 17.34 至 26.01 火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrialTime"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeedFire", "MeleeAtAnimationSpeed40Dist", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.