蘇った語り女
Risen Tale-woman
SpectreY
Area哀悼者の道, ジッグラトの避難所, 哀悼者の道
Tagsallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Packs
  • 哀悼者の道, 哀悼者の道: 蘇った語り女, マラケスの不死者
  • ジッグラトの避難所: 蘇った語り女, マラケスの不死者
  • ライフ
    150%
    Energy Shield From Life
    20%
    回避力
    +35%
    耐性
    0 30 0 0
    Damage
    150%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    5 ~ 32
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    UndeadMarakethPriest
    Metadata
    UndeadMarakethPriest
    レベル
    65
    ライフ
    7,816
    アーマー
    2,023
    回避力
    594
    エナジーシールド
    1,954
    Damage
    319
    スペルダメージ
    319
    命中力
    1,974
    アタックタイム
    1.5
    経験値
    32,261
    Minion Life
    7,538
    Minion Energy Shield
    1,885
    Minion Damage
    1,243
    Minion Armour
    2,023
    MeleeAtAnimationSpeedFire
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 255–382
    クリティカルヒット率: 5%
    アタックタイム: 1.5 秒
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MarakethUndeadPriestRollingMagma
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, UsableWhileMoving
    ローリングマグマ
    クリティカルヒット率: 7%
    キャストタイム: 0.7 秒
    地面に命中すると爆発する炎のオーブを投げる。このスキルは連鎖し、前に向かって複数回跳ねながら連続してダメージを与える。連鎖の回数はフレイムウォールを通った時に更新される。
    366.5から549.8ダメージを与える
    投射物スピードが150%増加する
    投射物を追加で個放つ
    2連鎖する
    衝撃の半径は1m
    base is projectile [1]
    can perform skill while moving [1]
    display projectiles chain when impacting ground [1]
    is area damage [1]
    magma orb base bounce range [7]
    magma orb base projectile range [25]
    magma orb minimum action distance [12]
    movement speed +% final while performing action [0]
    movement speed acceleration +% per second while performing action [50]
    no mana cost [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles refresh chains when passing a flame wall [1]
    should use additive aiming animation [1]
    MeleeAtAnimationSpeed40Dist
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 255–382
    クリティカルヒット率: 5%
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [40]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSUndeadMarakethPriestMagmaOrb
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    キャストタイム: 1 秒
    87.27から130.9ダメージを与える
    投射物を追加で個放つ
    3連鎖する
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [25]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1129]
    projectile ballistic angle from target distance [1]
    projectile spread radius [15]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    GSUndeadMarakethPriestMagmaOrbImpact
    Triggerable, Spell, Damage
    クリティカルヒット率: 5%
    キャストタイム: 1 秒
    87.27から130.9ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2233
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );
    	"
    }
    
    Life
    {
    	on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriest"] = {
        name = "Risen Tale-woman",
        life = 1.5,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 32,
        accuracy = 1,
        skillList = {
            "MarakethUndeadPriestRollingMagma",
            "MeleeAtAnimationSpeedFire",
            "MeleeAtAnimationSpeed40Dist",
            "MPSUndeadMarakethPriestMagmaOrb",
            "GSUndeadMarakethPriestMagmaOrbImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MarakethUndeadPriestRollingMagma"] = {
        name = "Rolling Magma",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of  [Chain|Chains] is refreshed when passing through a Flame Wall.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
        },
        statDescriptionScope = "fire_mortar",
        castTime = 0.7,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_chains",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "base_projectile_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "magma_orb_base_bounce_range",
            "magma_orb_base_projectile_range",
            "magma_orb_minimum_action_distance",
            "number_of_additional_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "display_projectiles_chain_when_impacting_ground",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "projectiles_refresh_chains_when_passing_a_flame_wall",
            "can_perform_skill_while_moving",
            "should_use_additive_aiming_animation",
            "no_mana_cost",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedFire"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed40Dist"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUndeadMarakethPriestMagmaOrb"] = {
        name = "MPSUndeadMarakethPriestMagmaOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "active_skill_projectile_speed_+%_variation_final",
            "number_of_chains",
            "base_is_projectile",
            "projectile_ballistic_angle_from_target_distance",
            "maintain_projectile_direction_when_using_contact_position",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_direction",
            "projectiles_not_offset",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSUndeadMarakethPriestMagmaOrbImpact"] = {
        name = "GSUndeadMarakethPriestMagmaOrbImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    蘇った語り女
    不死者
    Risen Tale-woman
    SpectreY
    Areaセケマの試練
    Tagsallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
    Packs
  • セケマの試練: 蘇った語り女, 蘇ったマラケス人
  • セケマの試練: 蘇った語り女, マー・アコライト
  • ライフ
    150%
    Energy Shield From Life
    20%
    回避力
    +35%
    耐性
    0 30 0 0
    Damage
    150%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    5 ~ 32
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    UndeadMarakethPriestSanctumTrial
    Metadata
    UndeadMarakethPriestSanctumTrial
    レベル
    22
    ライフ
    366
    アーマー
    106
    回避力
    130
    エナジーシールド
    92
    Damage
    62
    スペルダメージ
    62
    命中力
    372
    アタックタイム
    1.5
    経験値
    1,194
    Minion Life
    1,208
    Minion Energy Shield
    302
    Minion Damage
    89
    Minion Armour
    106
    MeleeAtAnimationSpeedFire
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 50–74
    クリティカルヒット率: 5%
    アタックタイム: 1.5 秒
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MarakethUndeadPriestRollingMagma
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, UsableWhileMoving
    ローリングマグマ
    クリティカルヒット率: 7%
    キャストタイム: 0.7 秒
    地面に命中すると爆発する炎のオーブを投げる。このスキルは連鎖し、前に向かって複数回跳ねながら連続してダメージを与える。連鎖の回数はフレイムウォールを通った時に更新される。
    72.82から109.2ダメージを与える
    投射物スピードが150%増加する
    投射物を追加で個放つ
    2連鎖する
    衝撃の半径は1m
    base is projectile [1]
    can perform skill while moving [1]
    display projectiles chain when impacting ground [1]
    is area damage [1]
    magma orb base bounce range [7]
    magma orb base projectile range [25]
    magma orb minimum action distance [12]
    movement speed +% final while performing action [0]
    movement speed acceleration +% per second while performing action [50]
    no mana cost [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles refresh chains when passing a flame wall [1]
    should use additive aiming animation [1]
    MeleeAtAnimationSpeed40Dist
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 50–74
    クリティカルヒット率: 5%
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [40]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSUndeadMarakethPriestMagmaOrb
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    キャストタイム: 1 秒
    17.34から26.01ダメージを与える
    投射物を追加で個放つ
    3連鎖する
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [25]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1129]
    projectile ballistic angle from target distance [1]
    projectile spread radius [15]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    GSUndeadMarakethPriestMagmaOrbImpact
    Triggerable, Spell, Damage
    クリティカルヒット率: 5%
    キャストタイム: 1 秒
    17.34から26.01ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    WalkEmergeSanctumPortal
    walk emerge distance [225]
    EDSMarakethPriestSanctumFlameBlast
    Triggerable, Spell, Damage
    クリティカルヒット率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    242.7から364.1ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-60]
    SSMRagingFireSpiritsSanctum
    Spell, Multicastable, Triggerable
    キャストタイム: 1 秒
    alternate minion [1091]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTRagingFireSpiritsSanctum
    Triggerable
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2233
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );
    	"
    }
    
    Life
    {
    	on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrial"] = {
        name = "Risen Tale-woman",
        life = 1.5,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 32,
        accuracy = 1,
        skillList = {
            "MarakethUndeadPriestRollingMagma",
            "MeleeAtAnimationSpeedFire",
            "MeleeAtAnimationSpeed40Dist",
            "SSMRagingFireSpiritsSanctum",
            "MPSUndeadMarakethPriestMagmaOrb",
            "GSUndeadMarakethPriestMagmaOrbImpact",
            "WalkEmergeSanctumPortal",
            "GTRagingFireSpiritsSanctum",
            "EDSMarakethPriestSanctumFlameBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MarakethUndeadPriestRollingMagma"] = {
        name = "Rolling Magma",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of  [Chain|Chains] is refreshed when passing through a Flame Wall.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
        },
        statDescriptionScope = "fire_mortar",
        castTime = 0.7,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_chains",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "base_projectile_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "magma_orb_base_bounce_range",
            "magma_orb_base_projectile_range",
            "magma_orb_minimum_action_distance",
            "number_of_additional_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "display_projectiles_chain_when_impacting_ground",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "projectiles_refresh_chains_when_passing_a_flame_wall",
            "can_perform_skill_while_moving",
            "should_use_additive_aiming_animation",
            "no_mana_cost",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedFire"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed40Dist"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMRagingFireSpiritsSanctum"] = {
        name = "SSMRagingFireSpiritsSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUndeadMarakethPriestMagmaOrb"] = {
        name = "MPSUndeadMarakethPriestMagmaOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "active_skill_projectile_speed_+%_variation_final",
            "number_of_chains",
            "base_is_projectile",
            "projectile_ballistic_angle_from_target_distance",
            "maintain_projectile_direction_when_using_contact_position",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_direction",
            "projectiles_not_offset",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSUndeadMarakethPriestMagmaOrbImpact"] = {
        name = "GSUndeadMarakethPriestMagmaOrbImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSanctumPortal"] = {
        name = "WalkEmergeSanctumPortal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTRagingFireSpiritsSanctum"] = {
        name = "GTRagingFireSpiritsSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSMarakethPriestSanctumFlameBlast"] = {
        name = "EDSMarakethPriestSanctumFlameBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    蘇った語り女
    不死者
    Risen Tale-woman
    SpectreY
    Areaセケマの試練
    Tagsallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
    Packs
  • セケマの試練: 蘇った語り女, サンドフレッシュ・メイジ
  • ライフ
    150%
    Energy Shield From Life
    20%
    回避力
    +35%
    耐性
    0 30 0 0
    Damage
    150%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    5 ~ 32
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    UndeadMarakethPriestSanctumTrial
    Metadata
    UndeadMarakethPriestSanctumTrialTime
    レベル
    22
    ライフ
    366
    アーマー
    106
    回避力
    130
    エナジーシールド
    92
    Damage
    62
    スペルダメージ
    62
    命中力
    372
    アタックタイム
    1.5
    経験値
    1,194
    Minion Life
    1,208
    Minion Energy Shield
    302
    Minion Damage
    89
    Minion Armour
    106
    MeleeAtAnimationSpeedFire
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 50–74
    クリティカルヒット率: 5%
    アタックタイム: 1.5 秒
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MarakethUndeadPriestRollingMagma
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, UsableWhileMoving
    ローリングマグマ
    クリティカルヒット率: 7%
    キャストタイム: 0.7 秒
    地面に命中すると爆発する炎のオーブを投げる。このスキルは連鎖し、前に向かって複数回跳ねながら連続してダメージを与える。連鎖の回数はフレイムウォールを通った時に更新される。
    72.82から109.2ダメージを与える
    投射物スピードが150%増加する
    投射物を追加で個放つ
    2連鎖する
    衝撃の半径は1m
    base is projectile [1]
    can perform skill while moving [1]
    display projectiles chain when impacting ground [1]
    is area damage [1]
    magma orb base bounce range [7]
    magma orb base projectile range [25]
    magma orb minimum action distance [12]
    movement speed +% final while performing action [0]
    movement speed acceleration +% per second while performing action [50]
    no mana cost [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles refresh chains when passing a flame wall [1]
    should use additive aiming animation [1]
    MeleeAtAnimationSpeed40Dist
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 50–74
    クリティカルヒット率: 5%
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [40]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSUndeadMarakethPriestMagmaOrb
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    キャストタイム: 1 秒
    17.34から26.01ダメージを与える
    投射物を追加で個放つ
    3連鎖する
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [25]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1129]
    projectile ballistic angle from target distance [1]
    projectile spread radius [15]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    GSUndeadMarakethPriestMagmaOrbImpact
    Triggerable, Spell, Damage
    クリティカルヒット率: 5%
    キャストタイム: 1 秒
    17.34から26.01ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2233
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );
    	"
    }
    
    Life
    {
    	on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrialTime"] = {
        name = "Risen Tale-woman",
        life = 1.5,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 32,
        accuracy = 1,
        skillList = {
            "MarakethUndeadPriestRollingMagma",
            "MeleeAtAnimationSpeedFire",
            "MeleeAtAnimationSpeed40Dist",
            "MPSUndeadMarakethPriestMagmaOrb",
            "GSUndeadMarakethPriestMagmaOrbImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MarakethUndeadPriestRollingMagma"] = {
        name = "Rolling Magma",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of  [Chain|Chains] is refreshed when passing through a Flame Wall.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
        },
        statDescriptionScope = "fire_mortar",
        castTime = 0.7,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_chains",
            "movement_speed_+%_final_while_performing_action",
            "movement_speed_acceleration_+%_per_second_while_performing_action",
            "base_projectile_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "magma_orb_base_bounce_range",
            "magma_orb_base_projectile_range",
            "magma_orb_minimum_action_distance",
            "number_of_additional_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "display_projectiles_chain_when_impacting_ground",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "projectiles_refresh_chains_when_passing_a_flame_wall",
            "can_perform_skill_while_moving",
            "should_use_additive_aiming_animation",
            "no_mana_cost",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedFire"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed40Dist"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUndeadMarakethPriestMagmaOrb"] = {
        name = "MPSUndeadMarakethPriestMagmaOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "active_skill_projectile_speed_+%_variation_final",
            "number_of_chains",
            "base_is_projectile",
            "projectile_ballistic_angle_from_target_distance",
            "maintain_projectile_direction_when_using_contact_position",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_direction",
            "projectiles_not_offset",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSUndeadMarakethPriestMagmaOrbImpact"] = {
        name = "GSUndeadMarakethPriestMagmaOrbImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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