Spectre | Y |
---|---|
Area | 통곡의 길, 지구라트 피난처, 통곡의 길 |
Tags | allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
생명력
150%
Energy Shield From Life
20%
회피
+35%
Ailment Threshold
%
저항
0
30
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
UndeadMarakethPriest
Metadata
UndeadMarakethPriest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
70
생명력
13,074
방어도
3,877
회피
502
에너지 보호막
0
Damage
372
주문 피해
372
정확도
0
Attack Time
1.5
경험치
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 297–446
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
물리 피해의 40%를 화염 피해로 전환
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
몰려오는 마그마
치명타 확률: 7%
시전 속도: 0.7 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다. 화염 벽을 통과하는 연쇄 횟수가 초기화됩니다.
54.02~81.03 화염 피해
투사체 속도 150% 증가
투사체 2개 추가 발사
2회 연쇄
충격 반경 1미터
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
투사체 속도 150% 증가
투사체 2개 추가 발사
2회 연쇄
충격 반경 1미터
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 297–446
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
시전 속도: 1 초
3.108~4.662 화염 피해
투사체 2개 추가 발사
3회 연쇄
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
투사체 2개 추가 발사
3회 연쇄
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriest"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
일어난 이야기꾼
지역: 세케마의 시련
Risen Tale-woman
Spectre | Y |
---|---|
Area | 세케마의 시련 |
Tags | allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
생명력
150%
Energy Shield From Life
20%
회피
+35%
Ailment Threshold
%
저항
0
30
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
UndeadMarakethPriestSanctumTrial
Metadata
UndeadMarakethPriestSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
22
생명력
609
방어도
152
회피
96
에너지 보호막
0
Damage
62
주문 피해
62
정확도
0
Attack Time
1.5
경험치
1,194
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 50–74
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
물리 피해의 40%를 화염 피해로 전환
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
몰려오는 마그마
치명타 확률: 7%
시전 속도: 0.7 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다. 화염 벽을 통과하는 연쇄 횟수가 초기화됩니다.
23.49~35.24 화염 피해
투사체 속도 150% 증가
투사체 2개 추가 발사
2회 연쇄
충격 반경 1미터
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
투사체 속도 150% 증가
투사체 2개 추가 발사
2회 연쇄
충격 반경 1미터
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 50–74
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
시전 속도: 1 초
3.108~4.662 화염 피해
투사체 2개 추가 발사
3회 연쇄
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
투사체 2개 추가 발사
3회 연쇄
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
WalkEmergeSanctumPortal
walk emerge distance [225]
EDSMarakethPriestSanctumFlameBlast
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 8 초
78.3~117.5 화염 피해
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
SSMRagingFireSpiritsSanctum
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [1091]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTRagingFireSpiritsSanctum
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrial"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "SSMRagingFireSpiritsSanctum", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", "WalkEmergeSanctumPortal", "GTRagingFireSpiritsSanctum", "EDSMarakethPriestSanctumFlameBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMRagingFireSpiritsSanctum"] = { name = "SSMRagingFireSpiritsSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSanctumPortal"] = { name = "WalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRagingFireSpiritsSanctum"] = { name = "GTRagingFireSpiritsSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSMarakethPriestSanctumFlameBlast"] = { name = "EDSMarakethPriestSanctumFlameBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
일어난 이야기꾼
지역: 세케마의 시련
Risen Tale-woman
Spectre | Y |
---|---|
Area | 세케마의 시련 |
Tags | allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
생명력
150%
Energy Shield From Life
20%
회피
+35%
Ailment Threshold
%
저항
0
30
0
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
UndeadMarakethPriestSanctumTrial
Metadata
UndeadMarakethPriestSanctumTrialTime
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
22
생명력
609
방어도
152
회피
96
에너지 보호막
0
Damage
62
주문 피해
62
정확도
0
Attack Time
1.5
경험치
1,194
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 50–74
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
물리 피해의 40%를 화염 피해로 전환
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
몰려오는 마그마
치명타 확률: 7%
시전 속도: 0.7 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다. 화염 벽을 통과하는 연쇄 횟수가 초기화됩니다.
23.49~35.24 화염 피해
투사체 속도 150% 증가
투사체 2개 추가 발사
2회 연쇄
충격 반경 1미터
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
투사체 속도 150% 증가
투사체 2개 추가 발사
2회 연쇄
충격 반경 1미터
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 50–74
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
시전 속도: 1 초
3.108~4.662 화염 피해
투사체 2개 추가 발사
3회 연쇄
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
투사체 2개 추가 발사
3회 연쇄
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrialTime"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }