Auferstandene Geschichtenhüterin
Gebiet: Pfad der Trauernden, Die Zikkurat-Zuflucht
Risen Tale-woman
Spectre | Y |
---|---|
Area | Pfad der Trauernden, Die Zikkurat-Zuflucht, Pfad der Trauernden |
Tags | allows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
Leben
150%
Energy Shield From Life
20%
Ausweichen
+35%
Ailment Threshold
%
Widerstand
0
30
0
0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
UndeadMarakethPriest
Metadata
UndeadMarakethPriest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
13,074
Rüstung
3,877
Ausweichen
502
Energieschild
0
Damage
372
Zauberschaden
372
Genauigkeit
0
Attack Time
1.5
Erfahrung
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 297–446
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
Magmakugel
Kritische Trefferchance: 7%
Zauberzeit: 0.7 Sek.
Werft eine feurige Kugel, die Flächenschaden verursacht, wenn sie den Boden trifft. Die springende Fertigkeit verkettet sich nach vorne und verursacht dabei mehrfach Schaden. Die Anzahl der Verkettungen wird beim Durchqueren eines Feuerwalls aufgefrischt.
Verursacht 54.02 bis 81.03 Feuerschaden
150% erhöhte Projektilgeschwindigkeit
Feuert 2 zusätzliche Projektile
Verkettet sich 2 Mal
Wirkungsradius beträgt 1 Meter
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
150% erhöhte Projektilgeschwindigkeit
Feuert 2 zusätzliche Projektile
Verkettet sich 2 Mal
Wirkungsradius beträgt 1 Meter
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 297–446
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Verursacht 3.108 bis 4.662 Feuerschaden
Feuert 2 zusätzliche Projektile
Verkettet sich 3 Mal
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Feuert 2 zusätzliche Projektile
Verkettet sich 3 Mal
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriest"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Auferstandene Geschichtenhüterin
Gebiet: Prüfung der Sekhemas
Risen Tale-woman
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas |
Tags | allows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
Leben
150%
Energy Shield From Life
20%
Ausweichen
+35%
Ailment Threshold
%
Widerstand
0
30
0
0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
UndeadMarakethPriestSanctumTrial
Metadata
UndeadMarakethPriestSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
609
Rüstung
152
Ausweichen
96
Energieschild
0
Damage
62
Zauberschaden
62
Genauigkeit
0
Attack Time
1.5
Erfahrung
1,194
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 50–74
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
Magmakugel
Kritische Trefferchance: 7%
Zauberzeit: 0.7 Sek.
Werft eine feurige Kugel, die Flächenschaden verursacht, wenn sie den Boden trifft. Die springende Fertigkeit verkettet sich nach vorne und verursacht dabei mehrfach Schaden. Die Anzahl der Verkettungen wird beim Durchqueren eines Feuerwalls aufgefrischt.
Verursacht 23.49 bis 35.24 Feuerschaden
150% erhöhte Projektilgeschwindigkeit
Feuert 2 zusätzliche Projektile
Verkettet sich 2 Mal
Wirkungsradius beträgt 1 Meter
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
150% erhöhte Projektilgeschwindigkeit
Feuert 2 zusätzliche Projektile
Verkettet sich 2 Mal
Wirkungsradius beträgt 1 Meter
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 50–74
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Verursacht 3.108 bis 4.662 Feuerschaden
Feuert 2 zusätzliche Projektile
Verkettet sich 3 Mal
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Feuert 2 zusätzliche Projektile
Verkettet sich 3 Mal
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
WalkEmergeSanctumPortal
walk emerge distance [225]
EDSMarakethPriestSanctumFlameBlast
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
Verursacht 78.3 bis 117.5 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
SSMRagingFireSpiritsSanctum
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [1091]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTRagingFireSpiritsSanctum
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrial"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "SSMRagingFireSpiritsSanctum", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", "WalkEmergeSanctumPortal", "GTRagingFireSpiritsSanctum", "EDSMarakethPriestSanctumFlameBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMRagingFireSpiritsSanctum"] = { name = "SSMRagingFireSpiritsSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSanctumPortal"] = { name = "WalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRagingFireSpiritsSanctum"] = { name = "GTRagingFireSpiritsSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSMarakethPriestSanctumFlameBlast"] = { name = "EDSMarakethPriestSanctumFlameBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Auferstandene Geschichtenhüterin
Gebiet: Prüfung der Sekhemas
Risen Tale-woman
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas |
Tags | allows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
Leben
150%
Energy Shield From Life
20%
Ausweichen
+35%
Ailment Threshold
%
Widerstand
0
30
0
0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
UndeadMarakethPriestSanctumTrial
Metadata
UndeadMarakethPriestSanctumTrialTime
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
609
Rüstung
152
Ausweichen
96
Energieschild
0
Damage
62
Zauberschaden
62
Genauigkeit
0
Attack Time
1.5
Erfahrung
1,194
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 50–74
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
Magmakugel
Kritische Trefferchance: 7%
Zauberzeit: 0.7 Sek.
Werft eine feurige Kugel, die Flächenschaden verursacht, wenn sie den Boden trifft. Die springende Fertigkeit verkettet sich nach vorne und verursacht dabei mehrfach Schaden. Die Anzahl der Verkettungen wird beim Durchqueren eines Feuerwalls aufgefrischt.
Verursacht 23.49 bis 35.24 Feuerschaden
150% erhöhte Projektilgeschwindigkeit
Feuert 2 zusätzliche Projektile
Verkettet sich 2 Mal
Wirkungsradius beträgt 1 Meter
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
150% erhöhte Projektilgeschwindigkeit
Feuert 2 zusätzliche Projektile
Verkettet sich 2 Mal
Wirkungsradius beträgt 1 Meter
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 50–74
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Verursacht 3.108 bis 4.662 Feuerschaden
Feuert 2 zusätzliche Projektile
Verkettet sich 3 Mal
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Feuert 2 zusätzliche Projektile
Verkettet sich 3 Mal
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrialTime"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }