Cuentacuentos levantada
Risen Tale-woman
Spectre | Y |
---|---|
Area | Camino del luto, El refugio del zigurat, Camino del luto |
Tags | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
Vida
150%
Energy Shield From Life
20%
Evasión
+35%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
UndeadMarakethPriest
Metadata
UndeadMarakethPriest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
13,074
Armadura
3,877
Evasión
678
Energy Shield
1,743
Damage
372
Daño de hechizos
372
Precisión
1,164
Attack Time
1.5
Experiencia
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 297–446
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
Convierte el 40% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
Bola de magma
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 0.7 seg
Lanza un orbe ardiente que inflige daño en área al chocar contra el suelo. Esta habilidad se encadena y rebota hacia delante para infligir daño varias veces. La cantidad de encadenamientos se actualiza si atraviesa un Muro de fuego.
Inflige de 54.02 a 81.03 de daño de fuego
Velocidad de los proyectiles aumentada un 150%
Dispara 2 proyectiles adicionales
Se encadena 2 veces
El radio del choque es de 1 metro
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
Velocidad de los proyectiles aumentada un 150%
Dispara 2 proyectiles adicionales
Se encadena 2 veces
El radio del choque es de 1 metro
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 297–446
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 3.108 a 4.662 de daño de fuego
Dispara 2 proyectiles adicionales
Se encadena 3 veces
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Dispara 2 proyectiles adicionales
Se encadena 3 veces
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriest"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Cuentacuentos levantada
Área: Prueba de las sekhemas
Risen Tale-woman
Spectre | Y |
---|---|
Area | Prueba de las sekhemas |
Tags | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
Vida
150%
Energy Shield From Life
20%
Evasión
+35%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
UndeadMarakethPriestSanctumTrial
Metadata
UndeadMarakethPriestSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
22
Vida
609
Armadura
152
Evasión
130
Energy Shield
81
Damage
62
Daño de hechizos
62
Precisión
186
Attack Time
1.5
Experiencia
1,194
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 50–74
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
Convierte el 40% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
Bola de magma
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 0.7 seg
Lanza un orbe ardiente que inflige daño en área al chocar contra el suelo. Esta habilidad se encadena y rebota hacia delante para infligir daño varias veces. La cantidad de encadenamientos se actualiza si atraviesa un Muro de fuego.
Inflige de 23.49 a 35.24 de daño de fuego
Velocidad de los proyectiles aumentada un 150%
Dispara 2 proyectiles adicionales
Se encadena 2 veces
El radio del choque es de 1 metro
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
Velocidad de los proyectiles aumentada un 150%
Dispara 2 proyectiles adicionales
Se encadena 2 veces
El radio del choque es de 1 metro
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 50–74
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 3.108 a 4.662 de daño de fuego
Dispara 2 proyectiles adicionales
Se encadena 3 veces
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Dispara 2 proyectiles adicionales
Se encadena 3 veces
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
WalkEmergeSanctumPortal
walk emerge distance [225]
EDSMarakethPriestSanctumFlameBlast
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de 78.3 a 117.5 de daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-60]
SSMRagingFireSpiritsSanctum
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [1091]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTRagingFireSpiritsSanctum
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrial"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "SSMRagingFireSpiritsSanctum", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", "WalkEmergeSanctumPortal", "GTRagingFireSpiritsSanctum", "EDSMarakethPriestSanctumFlameBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMRagingFireSpiritsSanctum"] = { name = "SSMRagingFireSpiritsSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSanctumPortal"] = { name = "WalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRagingFireSpiritsSanctum"] = { name = "GTRagingFireSpiritsSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSMarakethPriestSanctumFlameBlast"] = { name = "EDSMarakethPriestSanctumFlameBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Cuentacuentos levantada
Área: Prueba de las sekhemas
Risen Tale-woman
Spectre | Y |
---|---|
Area | Prueba de las sekhemas |
Tags | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Packs |
Vida
150%
Energy Shield From Life
20%
Evasión
+35%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 32
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
UndeadMarakethPriestSanctumTrial
Metadata
UndeadMarakethPriestSanctumTrialTime
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
22
Vida
609
Armadura
152
Evasión
130
Energy Shield
81
Damage
62
Daño de hechizos
62
Precisión
186
Attack Time
1.5
Experiencia
1,194
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 50–74
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
Convierte el 40% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethUndeadPriestRollingMagma
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Nonpathing
Bola de magma
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 0.7 seg
Lanza un orbe ardiente que inflige daño en área al chocar contra el suelo. Esta habilidad se encadena y rebota hacia delante para infligir daño varias veces. La cantidad de encadenamientos se actualiza si atraviesa un Muro de fuego.
Inflige de 23.49 a 35.24 de daño de fuego
Velocidad de los proyectiles aumentada un 150%
Dispara 2 proyectiles adicionales
Se encadena 2 veces
El radio del choque es de 1 metro
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
Velocidad de los proyectiles aumentada un 150%
Dispara 2 proyectiles adicionales
Se encadena 2 veces
El radio del choque es de 1 metro
base is projectile [1]
can perform skill while moving [1]
display projectiles chain when impacting ground [1]
is area damage [1]
magma orb base bounce range [7]
magma orb base projectile range [25]
magma orb minimum action distance [12]
movement speed +% final while performing action [0]
movement speed acceleration +% per second while performing action [50]
no mana cost [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles refresh chains when passing a flame wall [1]
should use additive aiming animation [1]
MeleeAtAnimationSpeed40Dist
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 50–74
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSUndeadMarakethPriestMagmaOrb
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 3.108 a 4.662 de daño de fuego
Dispara 2 proyectiles adicionales
Se encadena 3 veces
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Dispara 2 proyectiles adicionales
Se encadena 3 veces
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1129]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GSUndeadMarakethPriestMagmaOrbImpact
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2233 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/eye_glow.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' ); " } Life { on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MarakethPriest/epk/brazier_fire.epk', 'Metadata/Monsters/UndeadMarakethPriest/attachments/UMPIncenceChain.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UndeadMarakethPriest/UndeadMarakethPriestSanctumTrialTime"] = { name = "Risen Tale-woman", life = 1.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 32, accuracy = 1, skillList = { "MarakethUndeadPriestRollingMagma", "MeleeAtAnimationSpeed40Dist", "MeleeAtAnimationSpeedFire", "MPSUndeadMarakethPriestMagmaOrb", "GSUndeadMarakethPriestMagmaOrbImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MarakethUndeadPriestRollingMagma"] = { name = "Rolling Magma", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "fire_mortar", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_chains", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "magma_orb_base_bounce_range", "magma_orb_base_projectile_range", "magma_orb_minimum_action_distance", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "display_projectiles_chain_when_impacting_ground", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectiles_refresh_chains_when_passing_a_flame_wall", "can_perform_skill_while_moving", "should_use_additive_aiming_animation", "no_mana_cost", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed40Dist"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {40, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {40, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {40, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUndeadMarakethPriestMagmaOrb"] = { name = "MPSUndeadMarakethPriestMagmaOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_direction", "projectiles_not_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUndeadMarakethPriestMagmaOrbImpact"] = { name = "GSUndeadMarakethPriestMagmaOrbImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }