ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Ailith
CategoryDemonDemon
Cannot be Knocked Back
Spectre
Tagsdemon, medium_movement, red_blood, Unarmed_onhit_audio
Life
100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Accuracy
100%
5%
Attack Distance
4 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ChayulaFarmerWild
Metadata
ChayulaFarmerWild
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MeleeAtAnimationSpeedChaosCombo70
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 186280
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Converts 70% of Physical damage to Chaos damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWild"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Ailith",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 21,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedChaosCombo70",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo70"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Cannot be Knocked Back
FamilyImmuneToKnockback
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • cannot be knocked back 1 1 Global Unscalable Value
  • Ailith
    CategoryDemonDemon
    Cannot be Knocked Back
    Spectre
    Tagsdemon, medium_movement, red_blood, Unarmed_onhit_audio
    Life
    100%
    Resistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    100%
    Accuracy
    100%
    5%
    Attack Distance
    4 ~ 21
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    ChayulaFarmerWild
    Metadata
    ChayulaFarmerWildFollow
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    233
    Spell Damage
    233
    Accuracy
    2,502
    Attack Time
    1.5
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeedChaosCombo70
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 186280
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Converts 70% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWildFollow"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ailith",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedChaosCombo70",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedChaosCombo70"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global Unscalable Value
  • Ailith
    CategoryDemonDemon
    Cannot be Knocked Back
    Spectre
    Tagsdemon, medium_movement, red_blood, Unarmed_onhit_audio
    Life
    100%
    Resistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    100%
    Accuracy
    100%
    5%
    Attack Distance
    4 ~ 21
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    ChayulaFarmerWild
    Metadata
    ChayulaFarmerWildFirstEncounter
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    233
    Spell Damage
    233
    Accuracy
    2,502
    Attack Time
    1.5
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeedChaosCombo70
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 186280
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Converts 70% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWildFirstEncounter"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ailith",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedChaosCombo70",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedChaosCombo70"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global Unscalable Value
  • Ailith
    CategoryDemonDemon
    Cannot be Knocked Back
    Spectre
    Tagsdemon, medium_movement, red_blood, Unarmed_onhit_audio
    Life
    100%
    Resistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    100%
    Accuracy
    100%
    5%
    Attack Distance
    4 ~ 21
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    ChayulaFarmerWild
    Metadata
    ChayulaFarmerWildFollowFirstHive
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    233
    Spell Damage
    233
    Accuracy
    2,502
    Attack Time
    1.5
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeedChaosCombo70
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 186280
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Converts 70% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWildFollowFirstHive"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ailith",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedChaosCombo70",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedChaosCombo70"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global Unscalable Value
  • Ailith
    CategoryDemonDemon
    Cannot be Knocked Back
    Spectre
    Tagsdemon, medium_movement, red_blood, Unarmed_onhit_audio
    Life
    100%
    Resistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    100%
    Accuracy
    100%
    5%
    Attack Distance
    4 ~ 21
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    ChayulaFarmerWild
    Metadata
    ChayulaFarmerWildFirstBossEncounter
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    233
    Spell Damage
    233
    Accuracy
    2,502
    Attack Time
    1.5
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeedChaosCombo70
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 186280
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Converts 70% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWildFirstBossEncounter"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ailith",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedChaosCombo70",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedChaosCombo70"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global Unscalable Value
  • Ailith Text Audio /278
    Name
    [DNT] Hello exile. I need you to stabilise 5 more Breaches.
    BreachAilithDoMoreBreaches
    Rejoice!
    Chayula_DreamersRebirth_B2
    Remain calm. You are but one of many on the Dreamer's path!
    Chayula_MonkTruthRevealed_B2
    It is done! Xesht... is no more!
    Chayula_XeshtsDefeat_A2
    Praise the Dreamer!
    Chayula_XeshtsDefeatCrowd_D5
    You there! I would speak with you.
    Ailith_Approach_FirstEncounter
    Is it {really} you? Approach!
    Ailith_Approach_FirstEncounter_DexInt4b
    You fight well!
    Ailith_Wild_FirstCombat_Random
    You fight well!
    Ailith_Wild_FirstCombat_2
    Yes! Drive them back!
    Ailith_Wild_FirstCombat_3
    Yes! Drive them back!
    Ailith_Wild_FirstCombat_4
    Yes! Drive them back!
    Ailith_Wild_FirstCombat_5
    Here they come!
    Ailith_Wild_FirstCombat_6
    Here they come!
    Ailith_Wild_FirstCombat_7
    Crush them!
    Ailith_Wild_FirstCombat_8
    Crush them!
    Ailith_Wild_FirstCombat_9
    Crush them!
    Ailith_Wild_FirstCombat_10
    They are unrelenting!
    Ailith_Wild_FirstCombat_11
    They are unrelenting!
    Ailith_Wild_FirstCombat_12
    No! Damn it!
    Ailith_Wild_FirstCombat_PlayerDead
    It is over!
    Ailith_Wild_FirstCombat_Completed
    See you there.
    Ailith_AfterFirstFight_D2wild
    Follow me.
    Ailith_AfterFirstFight_D2wild_DexInt4b
    You made it! Good.
    Ailith_ApproachFirstTime_Monastery
    You came! I am glad of it.
    Ailith_ApproachFirstTime_Monastery_DexInt4b
    Incredible! This is a most glorious gift!
    Ailith_VruunsHead_B2wild
    Do not underestimate the Keepers of the Flame... or yourself, for that matter. You see, we have a unique advantage.
    Ailith_MonasteryFirstInteract_C1a_Wild
    You mustn't underestimate your fellow Keepers of the Flame, or yourself. You know our unique advantage.
    Ailith_MonasteryFirstInteract_C1a_DexInt4b
    You made it! Good. Let's deal with the hive!
    Ailith_FirstGroundHive_A1wild
    Now... you must embrace our ways.
    Ailith_FirstGroundHive_A2wild
    Now... you must embrace the Dreamer's will.
    Ailith_FirstGroundHive_A2wild_DexInt4b
    We grow ever closer to bringing down the enemy!
    Ailith_FirstSkyHive_A1wild
    There's the entrance!
    Ailith_FirstSkyHive_A2wild
    We must reach the center!
    Ailith_FirstSkyHive_A3wild
    Hold them off!
    Ailith_FirstSkyHive_A4wild
    We've made it! The Depraved Lords, Esh and Tul, await!
    Ailith_FirstEshTulHive_A1wild
    Deal with the Lords! I will hold back the Hiveborn!
    Ailith_FirstEshTulHive_A2wild
    We did it! Incredible!
    Ailith_FirstEshTulHive_A3wild
    Make haste.
    Ailith_FirstEshTulHive_C2wild
    For the first time in a long while... I am nervous. But Xesht... must die.
    Ailith_FirstTwistedDomain_wild
    We made it. Xesht must be near.
    Ailith_FirstTwistedDomain_02wild
    No... I cannot... withstand them!
    Ailith_FirstTwistedDomain_03wild
    Ailith_FirstTwistedDomain_04wild
    Ailith_FirstTwistedDomain_04wild
    The tree hears you.
    Ailith_WombgiftSelected_Random
    The tree hears you.
    Ailith_WombgiftSelected_2
    The tree hears you.
    Ailith_WombgiftSelected_3
    She understands.
    Ailith_WombgiftSelected_4
    She understands.
    Ailith_WombgiftSelected_5
    She understands.
    Ailith_WombgiftSelected_6
    She will grow it well.
    Ailith_WombgiftSelected_7
    She will grow it well.
    Ailith_WombgiftSelected_8
    She will grow it well.
    Ailith_WombgiftSelected_9
    The Dreamer's gift provides.
    Ailith_WombgiftSelected_10
    The Dreamer's gift provides.
    Ailith_WombgiftSelected_11
    The Dreamer's gift provides.
    Ailith_WombgiftSelected_12
    She provides!
    Ailith_WombgiftSelected_13
    She provides!
    Ailith_WombgiftSelected_14
    She provides!
    Ailith_WombgiftSelected_15
    It is time!
    Ailith_WombgiftSelected_16
    It is time!
    Ailith_WombgiftSelected_17
    It is time!
    Ailith_WombgiftSelected_18
    We thank you, Genesis Tree.
    Ailith_WombgiftSelected_19
    We thank you, Genesis Tree.
    Ailith_WombgiftSelected_20
    We thank you, Genesis Tree.
    Ailith_WombgiftSelected_21
    Behold!
    Ailith_WombgiftSelected_22
    Behold!
    Ailith_WombgiftSelected_23
    Behold!
    Ailith_WombgiftSelected_24
    We live in great times.
    Ailith_WombgiftSelected_25
    We live in great times.
    Ailith_WombgiftSelected_26
    We live in great times.
    Ailith_WombgiftSelected_27
    Tools of war!
    Ailith_WombgiftSelected_28
    Tools of war!
    Ailith_WombgiftSelected_29
    Tools of war!
    Ailith_WombgiftSelected_30
    That should help the war effort!
    Ailith_WombgiftSelected_31
    That should help the war effort!
    Ailith_WombgiftSelected_32
    That should help the war effort!
    Ailith_WombgiftSelected_33
    Speak, Keeper.
    Ailith_Banter_UnrelentingWar_A2
    Were the breaches stabilised?
    Ailith_Banter_UnrelentingWar_B2
    Then you've done well. But you must continue. Rally your Keepers. Return to the battlefield.
    Ailith_Banter_UnrelentingWar_C2
    Speak then, Keeper.
    Ailith_Banter_FaceOfEnemy_A2
    They are controlled by a powerful mind. You saw what that mind wanted you to see.
    Ailith_Banter_FaceOfEnemy_B2
    Do not despair. Await the Dreamer's instruction.
    Ailith_Banter_FaceOfEnemy_C2
    Yes, speak, Keeper.
    Ailith_Banter_MalfunctioningClones_A2
    Stricken by what? By fear?
    Ailith_Banter_MalfunctioningClones_B2
    I understand... this must have been troubling to see. How many have witnessed this?
    Ailith_Banter_MalfunctioningClones_C3
    They are to report to me as soon as they can. This is not to be spoken of any further. The Dreamer will guide us.
    Ailith_Banter_MalfunctioningClones_D2
    Your unique bond with the Dreamer is a true blessing.
    Ailith_Banter_Overshare_A1
    After the first left... I didn't imagine he'd remake you so quickly.
    Ailith_Banter_Overshare_B1
    I... misspoke. It is not important.
    Ailith_Banter_Overshare_C1
    Yes, yes. I should.
    Ailith_Banter_Overshare_D1
    Defend me while I close the breach!
    Ailith_Wild_FortFirstTimePortalIn_Random
    Guard me! I'll close this breach!
    Ailith_Wild_FortFirstTimePortalIn_2
    Keep them back while I handle this!
    Ailith_Wild_FortFirstTimePortalIn_3
    Defend me!
    Ailith_Wild_FortPortalIn_Random
    Defend me!
    Ailith_Wild_FortPortalIn_2
    Drive back the Hiveborn!
    Ailith_Wild_FortPortalIn_3
    Drive back the Hiveborn!
    Ailith_Wild_FortPortalIn_4
    Guard me!
    Ailith_Wild_FortPortalIn_5
    Guard me!
    Ailith_Wild_FortPortalIn_6
    Keep them back!
    Ailith_Wild_FortPortalIn_7
    Keep them back!
    Ailith_Wild_FortPortalIn_8
    Fight them off while I handle this!
    Ailith_Wild_FortPortalIn_9
    Fight them off while I handle this!
    Ailith_Wild_FortPortalIn_10
    None shall pass!
    Ailith_Wild_FortPortalIn_11
    None shall pass!
    Ailith_Wild_FortPortalIn_12
    None shall pass!
    Ailith_Wild_FortPortalIn_13
    I will slay every last one of you!
    Ailith_Wild_FortPortalIn_14
    I will slay every last one of you!
    Ailith_Wild_FortPortalIn_15
    I will slay every last one of you!
    Ailith_Wild_FortPortalIn_16
    This world isn't yours to conquer!
    Ailith_Wild_FortPortalIn_17
    This world isn't yours to conquer!
    Ailith_Wild_FortPortalIn_18
    This world is not yours!
    Ailith_Wild_FortPortalIn_19
    This world is not yours!
    Ailith_Wild_FortPortalIn_20
    Retreat, Hiveborn!
    Ailith_Wild_FortPortalIn_21
    Retreat, Hiveborn!
    Ailith_Wild_FortPortalIn_22
    Retreat, Hiveborn!
    Ailith_Wild_FortPortalIn_23
    Return to your barren world!
    Ailith_Wild_FortPortalIn_24
    Return to your barren world!
    Ailith_Wild_FortPortalIn_25
    Vile Hiveborn!
    Ailith_Wild_FortPortalIn_26
    Vile Hiveborn!
    Ailith_Wild_FortPortalIn_27
    I'm going to lose focus!
    Ailith_Wild_FortBeingHit_Random
    I'm going to lose focus!
    Ailith_Wild_FortBeingHit_2
    I'm going to lose focus!
    Ailith_Wild_FortBeingHit_3
    Help me!
    Ailith_Wild_FortBeingHit_4
    Help me!
    Ailith_Wild_FortBeingHit_5
    Help me!
    Ailith_Wild_FortBeingHit_6
    Aid me!
    Ailith_Wild_FortBeingHit_7
    Aid me!
    Ailith_Wild_FortBeingHit_8
    Aid me!
    Ailith_Wild_FortBeingHit_9
    They're swarming me!
    Ailith_Wild_FortBeingHit_10
    They're swarming me!
    Ailith_Wild_FortBeingHit_11
    Get them away from me!
    Ailith_Wild_FortBeingHit_12
    Get them away from me!
    Ailith_Wild_FortBeingHit_13
    Keep them back!
    Ailith_Wild_FortBeingHit_14
    Keep them back!
    Ailith_Wild_FortBeingHit_15
    Keep them back!
    Ailith_Wild_FortBeingHit_16
    No - !
    Ailith_Wild_FortDyingFail_Random
    I can't - !
    Ailith_Wild_FortDyingFail_2
    Not yet - !
    Ailith_Wild_FortDyingFail_3
    Bastards!
    Ailith_Wild_FortDyingFail_4
    Dreamer, save me - !
    Ailith_Wild_FortDyingFail_5
    Not enough - !
    Ailith_Wild_FortDyingFail_6
    Almost there!
    Ailith_Wild_FortNearSuccess_Random
    Almost there!
    Ailith_Wild_FortNearSuccess_2
    Almost there!
    Ailith_Wild_FortNearSuccess_3
    Not long now!
    Ailith_Wild_FortNearSuccess_4
    Not long now!
    Ailith_Wild_FortNearSuccess_5
    I nearly have it!
    Ailith_Wild_FortNearSuccess_6
    I nearly have it!
    Ailith_Wild_FortNearSuccess_7
    I nearly have it!
    Ailith_Wild_FortNearSuccess_8
    Nearly done!
    Ailith_Wild_FortNearSuccess_9
    Nearly done!
    Ailith_Wild_FortNearSuccess_10
    Nearly done!
    Ailith_Wild_FortNearSuccess_11
    I've almost got it!
    Ailith_Wild_FortNearSuccess_12
    I've almost got it!
    Ailith_Wild_FortNearSuccess_13
    I've almost got it!
    Ailith_Wild_FortNearSuccess_14
    We can win this...!
    Ailith_Wild_FortNearSuccess_15
    We can win this...!
    Ailith_Wild_FortNearSuccess_16
    We can win this...!
    Ailith_Wild_FortNearSuccess_17
    Be gone, foul enemy!
    Ailith_Wild_FortNearSuccess_18
    Be gone, foul enemy!
    Ailith_Wild_FortNearSuccess_19
    Be gone, foul enemy!
    Ailith_Wild_FortNearSuccess_20
    For the Dreamer!
    Ailith_Wild_FortExplodeSuccess_Random
    For the Dreamer!
    Ailith_Wild_FortExplodeSuccess_2
    For the Dreamer!
    Ailith_Wild_FortExplodeSuccess_3
    For Wraeclast!
    Ailith_Wild_FortExplodeSuccess_4
    For Wraeclast!
    Ailith_Wild_FortExplodeSuccess_5
    For Wraeclast!
    Ailith_Wild_FortExplodeSuccess_6
    For victory!
    Ailith_Wild_FortExplodeSuccess_7
    For victory!
    Ailith_Wild_FortExplodeSuccess_8
    For victory!
    Ailith_Wild_FortExplodeSuccess_9
    Let's get it done! Cover me!
    Ailith_Wild_HivePortalIn_Random
    Let's get it done! Cover me!
    Ailith_Wild_HivePortalIn_2
    Let's get it done! Cover me!
    Ailith_Wild_HivePortalIn_3
    No! Not here, not now!
    Ailith_Wild_HiveBeingHit_Random
    No! Not here, not now!
    Ailith_Wild_HiveBeingHit_2
    No! Not here, not now!
    Ailith_Wild_HiveBeingHit_3
    I refuse to die!
    Ailith_Wild_HiveBeingHit_4
    I refuse to die!
    Ailith_Wild_HiveBeingHit_5
    I refuse to die!
    Ailith_Wild_HiveBeingHit_6
    Get them off of me!
    Ailith_Wild_HiveBeingHit_7
    Get them off of me!
    Ailith_Wild_HiveBeingHit_8
    I'll take you all down with me!
    Ailith_Wild_HiveNearSuccess_Random
    I'll take you all down with me!
    Ailith_Wild_HiveNearSuccess_2
    I'll take you all down with me!
    Ailith_Wild_HiveNearSuccess_3
    I won't fail!
    Ailith_Wild_HiveNearSuccess_4
    I won't fail!
    Ailith_Wild_HiveNearSuccess_5
    I won't fail!
    Ailith_Wild_HiveNearSuccess_6
    I almost have it!
    Ailith_Wild_HiveNearSuccess_7
    I almost have it!
    Ailith_Wild_HiveNearSuccess_8
    I almost have it!
    Ailith_Wild_HiveNearSuccess_9
    It's done! Get out of here!
    Ailith_Wild_HiveSuccess_Random
    It's done! Get out of here!
    Ailith_Wild_HiveSuccess_2
    It's done! Get out of here!
    Ailith_Wild_HiveSuccess_3
    I'll have to stay behind. You must escape!
    Ailith_Wild_HiveSuccess_4
    I'll have to stay behind. You must escape!
    Ailith_Wild_HiveSuccess_5
    I'll have to stay behind. You must escape!
    Ailith_Wild_HiveSuccess_6
    Go! I'll handle it from here!
    Ailith_Wild_HiveSuccess_7
    Go! I'll handle it from here!
    Ailith_Wild_HiveSuccess_8
    Go! I'll handle it from here!
    Ailith_Wild_HiveSuccess_9
    Unleash destruction!
    Ailith_AbilityMeteorRain_Random
    Unleash destruction!
    Ailith_AbilityMeteorRain_2
    Annihilation!
    Ailith_AbilityMeteorRain_3
    Annihilation!
    Ailith_AbilityMeteorRain_4
    Destroy them all!
    Ailith_AbilityMeteorRain_5
    Destroy them all!
    Ailith_AbilityMeteorRain_6
    Existence is stilled!
    Ailith_AbilityFreezeHinder_Random
    Existence is stilled!
    Ailith_AbilityFreezeHinder_2
    Dream not!
    Ailith_AbilityFreezeHinder_3
    Dream not!
    Ailith_AbilityFreezeHinder_4
    Silence falls!
    Ailith_AbilityFreezeHinder_5
    Silence falls!
    Ailith_AbilityFreezeHinder_6
    Easy distraction!
    Ailith_AbilityDecoy_Random
    Easy distraction!
    Ailith_AbilityDecoy_2
    This'll buy us some time!
    Ailith_AbilityDecoy_3
    This'll buy us some time!
    Ailith_AbilityDecoy_4
    I'll shadow my essence!
    Ailith_AbilityDecoy_5
    I'll shadow my essence!
    Ailith_AbilityDecoy_6
    Regenerating!
    Ailith_AbilityHeal_Random
    Regenerating!
    Ailith_AbilityHeal_2
    I can do this!
    Ailith_AbilityHeal_3
    I can do this!
    Ailith_AbilityHeal_4
    I won't die so easily!
    Ailith_AbilityHeal_5
    I won't die so easily!
    Ailith_AbilityHeal_6
    Proof against the swarm!
    Ailith_AbilityProxShield_Random
    Proof against the swarm!
    Ailith_AbilityProxShield_2
    That's better!
    Ailith_AbilityProxShield_3
    That's better!
    Ailith_AbilityProxShield_4
    Now I can focus!
    Ailith_AbilityProxShield_5
    Now I can focus!
    Ailith_AbilityProxShield_6
    Burn it all to the ground!
    Ailith_AbilityFlameAura_Random
    Burn it all to the ground!
    Ailith_AbilityFlameAura_2
    Dance with the flame!
    Ailith_AbilityFlameAura_3
    Dance with the flame!
    Ailith_AbilityFlameAura_4
    Dreamer's will!
    Ailith_AbilityFlameAura_5
    Dreamer's will!
    Ailith_AbilityFlameAura_6
    Treacherous earth!
    Ailith_AbilityGraspingMines_Random
    Treacherous earth!
    Ailith_AbilityGraspingMines_2
    The hands of death!
    Ailith_AbilityGraspingMines_3
    The hands of death!
    Ailith_AbilityGraspingMines_4
    Foolish swarm!
    Ailith_AbilityGraspingMines_5
    Foolish swarm!
    Ailith_AbilityGraspingMines_6
    Begone, fiends!
    Ailith_AbilityPurpleFlameWall_Random
    Begone, fiends!
    Ailith_AbilityPurpleFlameWall_2
    Let's see you get through this!
    Ailith_AbilityPurpleFlameWall_3
    Let's see you get through this!
    Ailith_AbilityPurpleFlameWall_4
    Dreamer protect me!
    Ailith_AbilityPurpleFlameWall_5
    Dreamer protect me!
    Ailith_AbilityPurpleFlameWall_6

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    Ailith

    Ailith on First Breach Completed /2
    Ailith: You have advanced well. Please, you must rejoin the war effort!
    Ailith: Do not despair. If you rejoin the war effort, your training can continue from where you left off!
    Ailith: Impressive! I knew I sensed greatness in you!
    Ailith: You did well. With training, you could be a worthy Keeper!
    Ailith: As you know, the Keepers of the Flame are all that stands in the way of the Hiveborn consuming our world.
    Ailith: I am Ailith. Founder of the Keepers of the Flame. We are all that stands in the way of the Hiveborn consuming our world.
    Ailith on [DNT] After First Fight Post Reward /1
    Ailith: The enemy left these behind. They are critical to our mission and will help us in the war ahead. Collect all that you find. But first...
    Ailith on [DNT] After First Fight Post Reward Open Atlas /4
    Ailith: On behalf of the Keepers of the Flame, I welcome you back to the Monastery.It has... changed somewhat since you left. Travel there. Then I can reveal more about our next steps.
    Ailith: On behalf of the Keepers of the Flame, I invite you to our monastery. There, I can reveal more about our cause and how we can aid each other.
    Warrior: Hmm. I suppose I could pay a visit.
    Witch: This better not be another sort of cult... thing...
    Sorceress: As you wish.
    Ranger: Hmm... I'll consider it.
    Huntress: If these Hiveborn are as dangerous as you say, perhaps I should stop by.
    Mercenary: Twist my arm, why don't ya? Yeah, alright.
    Druid: A monastery, you say? Well, who am I to turn down a lass in distress?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: If it is the Dreamer's will to have me return, then so be it.
    Ailith: Of course not! I suggest you give us a chance.
    Ailith: [DNT]
    Ailith: Excellent.
    Ailith: You won't regret it.
    Ailith on Secrets /12
    Ailith: It is peculiar to me, to fully understand what I feel right now. After... so long.
    Warrior: What is on your mind, Ailith?
    Witch: Uh oh. Are you about to get... emotional?
    Sorceress: What troubles you, Ailith?
    Ranger: Xesht is defeated. I thought you'd be happy.
    Huntress: Thought you'd be in for celebration, not introspection.
    Mercenary: Are you... okay, miss?
    Monk: I'm... not sure I understand.
    Druid: Oh, dear... there's great sorrow in you. You've hidden it well, lass. Dinnae hold back now.
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: [DNT]
    Ailith: I do not have much time. Please, just listen.
    Ailith: The Dreamer is not truthful. At least... not wholly. Over countless lives, I have pieced together fragments of the truth, and finally, I know his real nature. It is true, he seeks to protect life itself... but to do so, he would subjugate us all. He is both unlike his brethren and alike them. While they seek to consume us, he seeks to dominate us. Unthinking drones. Smiling peacefully. Our very humanity ripped from us. Thriving, but not living, within his version of a perfected world. That... is Chayula's perverse dream.
    Warrior: Chayula?
    Witch: Chayula?
    Sorceress: Chayula?
    Ranger: Chayula?
    Huntress: Chayula?
    Mercenary: Chayula?
    Monk: Ailith! You should not speak his true name aloud!
    Druid: Chayula?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: His true name. His Hive Lord name.
    Warrior: I... am at loss for words. We must stop him.
    Witch: I took one look at him and knew he was no good. How did you not see it? He fell out of a sac!
    Sorceress: Bah! So blinded by my fascination... I could not see him for what he truly was!
    Ranger: I knew I was right not to trust him! He is a snake, through and through.
    Huntress: Spirit's breath... I trusted you, Ailith. I trusted {him}.
    Mercenary: I knew it! I knew this shite was too good to be true. He's been pullin' the wool all along!
    Monk: And tell me... who are you to say his vision is not the world we deserve?
    Druid: I wish I were wrong about folk... but in the pit o' my stomach, I felt no sense o' goodness in him!
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: His power is immense. You have not seen it or... felt it like I have.
    Ailith: He has been within my every thought since I came into existence. Waking... sleeping... he's always been there.
    Ailith: We were both fooled. As all the Keepers continue to be.
    Ailith: I'm sorry to have led you down this path.
    Ailith: I know... I'm sorry. I truly am.
    Ailith: It has cost me greatly to attain this knowledge. You can't imagine... the hold he has, and has {always had}, over my mind...
    Ailith: You must look inside yourself to answer that question. I cannot do it for you.
    Ailith: I could never see it clearly. Clues scattered through countless versions of myself... Only now do they finally make sense.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Warrior: Then what do we do? There must be some way I can help you.
    Witch: A controlling master. And you... his puppet. There's a certain cruelty to enslaving the living that even I can't abide.
    Sorceress: And now all of Wraeclast will pay the price – unless he is brought to heel.
    Ranger: Doesn't matter now, does it? We're here either way.
    Huntress: Keep your bloody apologies. Ugh, what a wretched fool I've been.
    Mercenary: Sure, that's your excuse. What's mine? Just went along with it all like a good little soldier! Bloody idiot.
    Druid: I know what it means to reassemble your mind, dear lass. My heart breaks for ye. Just know that I'll be by yer side.
    Duelist: [DNT]
    Shadow: [DNT]
    Ailith: [DNT]
    Ailith: I feel... him... returning. Please. Remember what I have told you, but do not speak of it freely with She Who Comes Next.
    Ailith on Introduction /12
    Ailith: ... I am surprised to see you out here.
    Ailith: Well... you appear quite capable. I seek your aid. The very world is at stake!
    Warrior: I grow tired of attempting to save the world... but go on.
    Witch: What is it this time?
    Sorceress: As ever. What threatens us now?
    Ranger: This is Wraeclast we're talking about. It'd be stranger if it wasn't.
    Huntress: Aye, love. It always is. But you'll have to be a smidge more specific.
    Mercenary: You're tellin' me...What exactly are we talkin' about here?
    Druid: What is it ye need?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: Ailith... it has been so long.
    Ailith: I can relate to that.
    Ailith: Does the end of the world bore you?
    Ailith: [DNT]
    Ailith: Composed in the face of danger. That's a good sign!
    Witch: Yes... but only because I'm not the one ending it.
    Ailith: I... see...Well, your fearlessness is admirable!
    Ailith: Your timing is fortuitous. I need your aid.
    Ailith: Before us is the grasping hand of our enemy. We call them the 'Hiveborn'. They are creatures from another world, intent on invading Wraeclast. They operate under one mind... and they mean our doom.
    Warrior: What would you have me do?
    Witch: I admire their ambition if nothing else. How do we stop them?
    Sorceress: They will not eclipse us so easily. What must I do?
    Ranger: Then let's make them work for it.
    Huntress: Let's get to it, then. What needs doin'?
    Mercenary: Just what I wanted to hear. How do we stop 'em?
    Druid: Otherworldly creatures? How am I to deal with that?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: What is the will of the Dreamer?
    Ailith: Before us is the grasping hand of our enemy. The Hiveborn's threat has intensified. Their numbers continue to grow and they are intent on invading Wraeclast. These are dire times...
    Monk: How can I serve?
    Ailith: I admire your enthusiasm!
    Ailith: Unfortunately, we must open their breaches to be able to drive them back. But it must be done!
    Ailith: When you are ready... step forth and open the breach. Remember your training!
    Ailith: Step forth and open the breach. Be ready to fight!
    Ailith on Esh and Tul Defeated /5
    Ailith: You have done remarkably well. This may just change the course of history!
    Warrior: Something tells me there is more to be done.
    Witch: You're welcome. You and your Dreamer.
    Sorceress: There is still more to be done. I feel it.
    Ranger: Let's not count our rhoas before they hatch. It's not like the Hiveborn are dead and gone.
    Huntress: So... that's it?
    Mercenary: Alright! First drink's on me!
    Monk: Now, we must face the true threat.
    Druid: This old fool's enough wit left to know this isn't the end of it. What now, lass?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: I wish you were wrong. But yes.
    Ailith: He will be pleased, as am I. But we could still use your help.
    Ailith: Yes. There is.
    Ailith: We achieved a great victory today... but yes, you are right.
    Ailith: Well, no. This was a hard-fought victory, yes, but there is still more to be done.
    Ailith: Don't get ahead of yourself. We have won the battle, but not the war.
    Ailith: You have sensed it too? The Dreamer will reveal what is next.
    Ailith: Not an old fool at all, it seems.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Witch: Of course.
    Huntress: Aye... I gathered as much. Lead on, then.
    Shadow: [DNT]
    Ailith: We must return to the Monastery with the flesh of the Depraved Lords. There, we shall seek the counsel of the Dreamer.
    Ailith on The Flame /4
    Ailith: To deal with the fortifications of the enemy's realm, you must wield the Flame. Do you accept this gift?
    Warrior: I trust you, Ailith.
    Witch: Get on with it. Give it to me!
    Sorceress: Yes. I willingly accept.
    Ranger: What happens if I do?
    Huntress: No point turnin' back now. I'm ready.
    Mercenary: Sure. What's the worst that could happen?
    Monk: Yes. I am ready.
    Druid: Well... we've come this far, haven't we?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: No harm will befall you. The Flame will simply aid you against the Hiveborn's defenses.
    Ailith: [DNT]
    Ranger: Alright then. Guess we're doing this.
    Ailith on Keeper of the Flame /2
    Ailith: Your training is complete. You are chosen. Burn bright, Keeper of the Flame!
    Ailith: You are now one of us... a Keeper of the Flame! History will remember this moment!
    Ailith: Now, we've no time to waste. Approach the wall!
    Ailith on [DNT] Introduction in Monastery 1 /46
    Ailith: Well... you appear quite capable. I seek your aid. The very world is at stake!
    Warrior: I grow tired of attempting to save the world... but go on.
    Ailith: I can relate to that.
    Witch: What is it this time?
    Ailith: Does the end of the world bore you?
    Witch: Yes... but only because I'm not the one ending it.
    Ailith: I... see...Well, your fearlessness is admirable!
    Sorceress: As ever. What threatens us now?
    Ranger: This is Wraeclast we're talking about. It'd be stranger if it wasn't.
    Ailith: Composed in the face of danger. That's a good sign!
    Huntress: Aye, love. It always is. But you'll have to be a smidge more specific.
    Mercenary: You're tellin' me...What exactly are we talkin' about here?
    Druid: What is it ye need?
    Duelist: [DNT]
    Ailith: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: We call them the 'Hiveborn'. They are creatures from another world, intent on invading Wraeclast. They operate under one mind... and they mean our doom.
    Warrior: What would you have me do?
    Witch: I admire their ambition if nothing else. How do we stop them?
    Sorceress: They will not eclipse us so easily. What must I do?
    Ranger: Then let's make them work for it.
    Huntress: Let's get to it, then. What needs doin'?
    Mercenary: Just what I wanted to hear. How do we stop 'em?
    Druid: Otherworldly creatures? How am I to deal with that?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: I am Ailith. Founder of the Keepers of the Flame. We are all that stands in the way of the Hiveborn consuming our world.
    Ailith: The {Dreamer} is pleased.
    Warrior: The what?
    Witch: Am I supposed to know who that is?
    Sorceress: And who would that be?
    Ranger: You've mistaken me for someone who knows who that is.
    Huntress: Are they now? Who's this dreamer then?
    Mercenary: Who's this Dreamer fella, then? Sounds like he's sleepin' on the job! Heh heh!
    Ailith: He does not choose to sleep! He was forced to rest... to recover.
    Mercenary: Sorry, miss. Just a little joke.
    Druid: Ah, the man in charge here, yes? I would speak with this Dreamer of yours. Where is he?
    Ailith: He recovers, for now. Though I hold hope that you will have the chance to speak with him someday.But yes... the Benevolent Dreamer is indeed who we serve here.
    Ailith: The Dreamer forgives via actions, not words. But I do have hope for you. As you can see, the monastery has... changed since you left. But our cause has not. Our enemy grows in number. As we speak, they attempt to breach our world and the Dreamer warns us we must act now.
    Ailith: The Benevolent Dreamer guides us. He knows the enemy's weaknesses... and their strengths.As we speak, they attempt to breach our world and the Dreamer warns us we must act now.
    Warrior: How can we take on such a foe? Given their sheer numbers... it seems hopeless.
    Witch: {We} must act? What is your Dreamer doing?
    Sorceress: Given that they are so many, and we are so few, his warning seems warranted.
    Ranger: 'Attempt' to breach our world? If that fight was any indication, I'd say they're succeeding.
    Huntress: Seems these Hiveborn have made quite a bit o' headway already.
    Mercenary: Call me pessimistic, but we seem pretty well breached as is, no?
    Druid: If this Dreamer of yours is so wise and powerful, why is he cooped up dreamin' in his bed while you're all riskin' your lives?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: The Hiveborn threat must be eliminated, but how?What can be done?
    Ailith: He was... forced to rest, and now gathers his strength for the coming battle. In the meantime, we carry out his will.
    Ailith: As I said, he is recovering. He does not sleep safely in a warm bed!
    Witch: In other words, the war's barely begun – and you're already losing.
    Druid: Well in any case, what hope do we have against an enemy such as this... Hiveborn? They'll surely overwhelm us all.
    Ailith on [DNT] Introduction in Monastery 1 /8
    Ailith: You have returned! It is good to see you. I admit... I did not expect you would ever return.
    Ailith: I am relieved to see you. I wasn't sure you'd come, given what we faced. The {Dreamer} is pleased.
    Warrior: The what?
    Witch: Am I supposed to know who that is?
    Sorceress: And who would that be?
    Ranger: You've mistaken me for someone who knows who that is.
    Huntress: Are they now? Who's this dreamer then?
    Mercenary: Who's this Dreamer fella, then? Sounds like he's sleepin' on the job! Heh heh!
    Druid: Ah, the man in charge here, yes? I would speak with this Dreamer of yours. Where is he?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: It is good to see you too, Ailith. The Dreamer's path has led me here... and perhaps, it is time I make amends.
    Ailith: He does not choose to sleep! He was forced to rest... to recover.
    Ailith: He recovers, for now. Though I hold hope that you will have the chance to speak with him someday.But yes... the Benevolent Dreamer is indeed who we serve here.
    Ailith: [DNT]
    Mercenary: Sorry, miss. Just a little joke.
    Ailith: The Dreamer forgives via actions, not words. But I do have hope for you. As you can see, the monastery has... changed since you left. But our cause has not. Our enemy grows in number. As we speak, they attempt to breach our world and the Dreamer warns us we must act now.
    Ailith: The Benevolent Dreamer guides us. He knows the enemy's weaknesses... and their strengths.As we speak, they attempt to breach our world and the Dreamer warns us we must act now.
    Warrior: How can we take on such a foe? Given their sheer numbers... it seems hopeless.
    Witch: {We} must act? What is your Dreamer doing?
    Sorceress: Given that they are so many, and we are so few, his warning seems warranted.
    Ranger: 'Attempt' to breach our world? If that fight was any indication, I'd say they're succeeding.
    Huntress: Seems these Hiveborn have made quite a bit o' headway already.
    Mercenary: Call me pessimistic, but we seem pretty well breached as is, no?
    Druid: If this Dreamer of yours is so wise and powerful, why is he cooped up dreamin' in his bed while you're all riskin' your lives?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: The Hiveborn threat must be eliminated, but how?What can be done?
    Ailith: He was... forced to rest, and now gathers his strength for the coming battle. In the meantime, we carry out his will.
    Ailith: As I said, he is recovering. He does not sleep safely in a warm bed!
    Witch: In other words, the war's barely begun – and you're already losing.
    Druid: Well in any case, what hope do we have against an enemy such as this... Hiveborn? They'll surely overwhelm us all.
    Ailith on [DNT] Introduction in Monastery 1b /7
    Ailith: Here she stands... the Genesis Tree.
    Ailith: It stands before us... the Genesis Tree.
    Warrior: It is... an interesting looking tree.
    Witch: And what a tree it is.
    Sorceress: That term is not known to me.
    Ranger: Tree?
    Huntress: Not like any tree I've ever seen.
    Mercenary: Oh. So {that's} what this is.
    Druid: The bloody what now? I cannae remember a single tree so hideous in all my days!
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: She has grown greatly since last I saw her.
    Ailith: Well, its appearance does not alter its wondrous function!
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: Yes. We have continued to nourish her, and in return, she provides everything we need to sustain ourselves. She is... life. In its most essential form.
    Ailith: The Genesis Tree is a gift to us from the Dreamer himself. The tree provides everything we need to sustain ourselves and protect this world from the Hiveborn. She is... life. In its most essential form.
    Warrior: Fine. But... how can it aid us? It's a tree.
    Witch: War and gardening are quite different things... How could this possibly help?
    Sorceress: Curious. What precisely does it do?
    Ranger: Aren't all trees?
    Huntress: Dare I say, it reminds me o' the Spirit.
    Mercenary: Yeah, yeah... but what does it actually {do?}
    Druid: I ken a thing or two about trees. This is {not} a tree of any natural order. What must I do? Pour blood on it? Feed it some offal?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: I worry she will reject me. Because of my absence... she may not recognise my imprint.
    Ailith: You misunderstand.
    Ailith: I wouldn't know anything about that. But...
    Ailith: Well... I... Allow me to explain.You're not yet understanding what she is capable of!
    Ailith: [DNT]
    Ailith: She is not so fickle. She understands your heart. Let us see. Take this... and go to her.
    Ailith: Nourish the tree and she will nourish you in return. I will show you. Take this... and go to her.
    Ailith on [DNT] Introduction in Monastery 2 /10
    Ailith: See? She does not reject you!
    Ailith: Now, it is time to place the Wombgift on the tree.
    Ailith: Now, the true test... give her the Wombgift.
    Warrior: A womb what?
    Witch: A what? Did you misspeak?
    Sorceress: Can you repeat that? I fear I misheard you.
    Ranger: The what? You say that like it's a normal thing.
    Huntress: Place the what?
    Mercenary: Eh? Womb {what?} You havin' a laugh?
    Druid: A womb what? Oh, aye... this is a true abomination! I can feel it in my bones!
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: She accepts. She is a wonder to behold.
    Ailith: Not at all.
    Ailith: A Wombgift. It {is} a fitting name... given all she means to us.
    Warrior: It sounds... monstrous.
    Witch: It {is} rather adorable...
    Sorceress: I... see...
    Ranger: I still don't understand what it {is}. But maybe I don't want to.
    Huntress: Aye. If you say so.
    Mercenary: Still think you could've called it somethin' less... strange.
    Druid: Fitting or not, I shan't be calling this... thing... a tree. Even if it is of some use!
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: [DNT]
    Marauder: [DNT]
    Ailith: The Dreamer captured her from the enemy... then gifted her to us.
    Ailith: Remember, the Genesis Tree is not of this world. The Dreamer captured her from the enemy... then gifted her to us.
    Ailith: Now, to grow the Wombgift, we must nourish it with the blood of the enemy.
    Ailith on [DNT] Introduction in Monastery 4 /6
    Warrior: Strange. And yet... impressive.
    Witch: Ha! If it offers power, who am I to say no?
    Sorceress: Most peculiar. But undoubtedly useful.
    Ranger: Still feels wrong... but I suppose it's not hurting anybody. Besides the Hiveborn, that is.
    Huntress: I see what you mean. This here could come in handy. Even if it does make me skin crawl.
    Mercenary: Not sure how I feel about this...
    Druid: Ahh! I knew it! It damn well drinks blood, doesn't it? Strange weapons for damned stranger foes!
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: Remarkable. Her potential is limitless!
    Ailith: It's perfectly safe, I assure you.
    Ailith: I understand it seems odd. But you will come to see her beauty. I promise you!
    Ailith: [DNT]
    Ailith: Yes. She will make all the difference in the war ahead!
    Ailith: Yes. She is vital to the war effort!
    Ailith: Now, the time comes for you to do your part. First, you must find more of the enemies' breaches. Stabilise them. Drive them back!
    Warrior: How will I find more of them?
    Witch: You'll have to tell me where to find them first.
    Sorceress: Gladly. But where might I find these breaches?
    Ranger: Have to find them first.
    Huntress: Aye, that I can do. Any idea where to start?
    Mercenary: Anythin' to get me away from this 'tree'. Where do I start?
    Druid: How do I seek this foe?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Monk: Forgive me... how will I seek out the enemy?
    Ailith: You will know when they are near. But... this may aid you in making a start.
    Ailith: They are difficult to miss. But... {this} might aid you in getting started.
    Ailith on Drive Back The Hiveborn /2
    Ailith: The Dreamer observes you. He holds hope for your redemption. As do I.
    Ailith: The Dreamer observes you. He believes in you. As do I.
    Ailith: Return to me once you have faced the enemy breaches. Do not fail us!
    Ailith: Return to me once you have faced the enemy's breaches.
    Ailith on Esh and Tul /6
    Ailith: This Esh and Tul... they are not the original Lords. They are subordinates to a greater fiend. However, they are still immense threats. The Hiveborn heed their call. Follow their every thought. They must be destroyed. No matter how many more are grown in their place.
    Warrior: Subordinates? Then who is {their} leader?
    Witch: Why not just cut the head off the snake?
    Sorceress: So regardless of how many we kill, more will always rise to replace them?
    Ranger: Surely there has to be {some} end to it all?
    Huntress: So we keep killin' 'em, and they keep growin' 'em back. When does it end?
    Mercenary: So they just come back? Then what's the bloody point?
    Monk: I will meet them in battle as many times as it takes.
    Druid: So... cut off one head, and another grows back? Am I to be stuck here doing your master's dirty work the rest o' my days?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: To do that, you'd have to {find} said snake first.
    Ailith: For the time being, yes. But...
    Ailith: I suspect you won't need to do so forever.
    Ailith: [DNT]
    Ailith: [DNT]
    Witch: Easier said than done, I assume?
    Ailith: It always is.
    Ailith: The Dreamer will reveal all in time.
    Ailith on The Hiveborn /6
    Ailith: They come from another world... a barren world... and they crave our living land and sky. Our unbroken sun. They cannot be allowed to gain a foothold here, or they will poison Wraeclast the same way they poisoned themselves.
    Warrior: It sounds like a miserable place. I almost feel sorry for them.
    Witch: Sounds like the kind of place I'd like to visit. Perhaps not {live}, though.
    Sorceress: This world – what do you know of it?
    Ranger: Was their world always this way?
    Huntress: If their world's so barren, how do they not die off?
    Mercenary: So they're all just mindless drones? What happens if one wants to break away... run away from home, you know?
    Monk: Yes. Life as we know it weighs upon the outcome. But why has the enemy's threat worsened of late?
    Druid: Wait... their sun is broken?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: There is no room for pity if we are to do what must be done.
    Ailith: If they are not stopped, they will subsume us... just as their Depraved Lords subsumed them. Their hunger is ravenous. It is all they know.
    Ailith: Only what the Dreamer has shown me in his visions. What I have seen is... horrifying, to say the least. A lifeless land, devoid of hope or happiness. In the absence of these things, hate and hunger proliferate.
    Ailith: It is hard to say for sure... but no, I don't believe so. A hivemind, by its very nature, leaves no room for diversity of thought. When an entire people become possessed of a singular purpose, at the expense of all else... nothing good follows.
    Ailith: The Depraved Lords provide them what sustenance they need. As to how they do that, I'm not entirely sure. But something tells me that in giving up their individuality, the Hiveborn become... easier to satiate.
    Ailith: I'm not sure they are even capable of such a thought. It would be like swimming against an endless tide, when every fibre of your being is willing you to follow the current. If such a thing is possible, I am yet to see it.
    Ailith: We accumulate Keepers much slower than they accumulate their brood. We've grown year to year, but... we can't outpace them.
    Ailith: I have only seen it in the Dreamer's visions. A vast horizon split in two. Heat distorting the air. Endless screams carrying on burning winds across empty plains. It is... horrifying.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Warrior: Then there's no hope of redemption? For any of them?
    Sorceress: It is miserable. It is no wonder they wish to leave it.
    Druid: My skin crawls just hearin' of it.
    Duelist: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: I'm afraid not. Their minds are long since gone. At this point, killing them is the only mercy we can offer.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: No matter what, we must stop them. It is the very reason why the Monastery exists.
    Ailith on Keepers of the Flame /6
    Ailith: We wield his Flame. We honour his Will. We follow his Word.
    Warrior: How does this 'Dreamer' speak to you, if he is not present?
    Witch: And who interprets his Word? You?
    Sorceress: But he is resting, is he not?
    Ranger: How is that possible? You say he's been resting for a long time.
    Huntress: I've gone a long time without hearing the Spirit speak to me. It is difficult sometimes, to know what to do without their guidance. I imagine you must feel summat similar.
    Mercenary: But he's asleep, ain't he? How's that work?
    Monk: Does he present himself to you in visions to this day? My dreams... are silent of late.
    Druid: So then, how does your sleeping master share his instructions with you?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: No. He speaks to us directly, not through any medium.
    Ailith: It's true that I long for the day the Dreamer returns, but that does not mean he is lost to us.
    Ailith: Yes. I still am guided in my dreams by his hand. You observed an alternate path. Perhaps, not the one he chose for you. I am certain he will return to you, if you allow it.
    Ailith: [DNT]
    Witch: Speaks to you how?
    Huntress: What do you mean?
    Monk: I did not turn away from him. If only he could see... I left because I wanted to understand him. But to do so... I needed to understand myself.
    Ailith: His wisdom will prevail. I know it.
    Ailith: Our duties do not end at dusk. As we rest, this is when he speaks to us. Visions. Portents. In doing so, he has long prepared us for this war. I would be without purpose at dawn, if not for his messages in my dreams.
    Ailith on The Monastery /5
    Ailith: I founded the Keepers of the Flame long ago. The monastery serves as a sacrosanct location where we care for the Genesis Tree and await the will of the Benevolent Dreamer. His teachings and gifts keep us on the path of discipline and truth.
    Warrior: It's impressive, what you've assembled here.
    Witch: And you're all his obedient little pets.
    Sorceress: You have done well, to rally so many to your cause.
    Ranger: I'm surprised you've managed to keep all this a secret.
    Huntress: Hmm. Seems you've all found purpose here.
    Mercenary: Quite the crew you've put together here.
    Monk: It appears that since I left, many more have joined the cause.
    Druid: Genesis Tree... Benevolent Dreamer... ach. Does it not all feel rather... unnatural?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: You're kind to say so, but I don't do this for praise.
    Ailith: That is... a cynical interpretation.
    Ailith: They answer a calling to serve the Dreamer's will, just as I do.
    Ailith: It hasn't been easy. But it's vital that we are able to operate unimpeded.
    Ailith: We have. I don't know where I'd be without it.
    Ailith: I am fortunate to have them. All of Wraeclast is, whether they know it or not.
    Ailith: The Dreamer's influence has spread far and wide. He speaks to us now, in a voice clearer than ever before. You, I imagine, would appreciate that.
    Ailith: Unnatural as it may appear to you, for me... it gives me hope.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Witch: But is it untrue?
    Monk: Indeed. I hope to hear him speak once more.
    Druid: I suppose I must learn more of this Dreamer and his monastery, before I can judge his methods.
    Shadow: [DNT]
    Templar: [DNT]
    Ailith: As long as the Monastery stands, the Keepers of the Flame hold the enemy at bay. That is all that matters.
    Ailith on Next Steps /4
    Ailith: You've done well. The enemy was dealt a significant blow. May it give them pause. Now... we must raise the stakes.
    Warrior: I am ready. Let us strike while they remember their fear.
    Witch: I'm listening.
    Sorceress: What do you propose?
    Ranger: Raise the stakes, how?
    Huntress: Go on, then. What's next?
    Mercenary: Ooh, I like the sound of that!
    Monk: I am ready to prove myself.
    Druid: So be it. The ghoulish bastards willnae stand a chance.
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: And prove yourself, you shall.
    Ailith: Not if the world is to survive!
    Ailith: The splintered pieces of the enemy's world, when brought to the Genesis Tree, can create a... tactical weapon of sorts. We have already successfully birthed one from the Tree. Let us see what it can do.
    Ailith on Next Steps /1
    Ailith: Here, you can see an area affected by the enemy. But... the reality of their presence is worse than it appears. Using these weapons against them, we can uncover their pending invasion. Take the stone. Use it to reveal the truth.
    Ailith on Next Steps /3
    Warrior: Unbelievable... they were there all along.
    Witch: Dear me... I thought you were exaggerating when you said 'cities'. What are they doing in there?
    Sorceress: They are a scourge. An infestation. Something must be done.
    Ranger: They're even greater in number than I imagined.
    Huntress: Spirit's breath... All this belongs to the Hiveborn?
    Mercenary: Blimey! How long have those been there?
    Monk: A scourge laying in wait... horrifying.
    Druid: What in the Taisce's name is that?! A horror afore my very eyes!
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: My thoughts exactly. All along, there they've been...
    Ailith: It is hard to fathom the sheer scope of their invasion. There they've been...
    Ailith: I'm afraid so. And they've been there longer than you might think.
    Ailith: Too long.
    Ailith: Mindless and vile.
    Ailith: I'm glad you can appreciate the threat of this revelation. There they were...
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: Biding their time. Building their forces. But now, we catch them on the backfoot.
    Ailith on Next Steps /1
    Ailith: First, we'll enter one of their Hives on the ground. I will aid you in destroying it.
    Ailith on Next Steps /1
    Ailith: Next, we must assault their Hive Fortress, looming above. Bringing this down will cause chaos among them and get us closer to their core.
    Ailith on Next Steps /6
    Ailith: Finally, we face their Depraved Lords within their Hive Colony. Esh and Tul.
    Ailith: Killing them will bring complete disorder and stall their invasion.
    Ailith: This will give us time to await the word of the Dreamer... for the next stage of his plan.
    Warrior: I understand. We must prevail!
    Witch: Sounds simple enough.
    Sorceress: So it shall be done.
    Ranger: Let's get one thing straight: your Dreamer doesn't tell me what to do. But it seems our interests are aligned, for now.
    Huntress: Then let's get started!
    Mercenary: I do love me some depravity.
    Monk: I am ready. I shall not fail you. I shall not fail... him.
    Druid: Alright. Let us see what can be done. Then I'd have some words with your... Dreamer.
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: It will not be easy. Esh and Tul are nothing if not formidable.
    Ailith: I doubt you will love this kind. But not to worry...
    Ailith: I will be with you. And the rest of the Keepers will be waging war against the enemy across other fronts. Remember, you are not alone!
    Ailith on Death /8
    Warrior: Ailith? You're here? I... I saw you die.
    Witch: How is it that you're alive? You don't look mindless enough to be undead.
    Sorceress: Ailith! You're alive! How can this be?
    Ranger: What's going on? I saw you die.
    Huntress: Ailith? Is that really you?
    Mercenary: Wait... if you're alive, then who did I see die back there?
    Monk: Ailith... you're... alive?
    Druid: Lass! You're alive! How can it be?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: Ah... I apologise. I should have warned you. I am one of many in my line. Only one shall serve at any given time, but we all share the knowledge that the Dreamer gives to us.
    Warrior: One of many? How is that possible?
    Witch: You devote yourself to someone who sends you to your death, over and over?
    Sorceress: Then you are some kind of... duplication?
    Ranger: We? So there's multiple of you?
    Huntress: Then the Dreamer... remakes you?
    Mercenary: So you're, what, some kind of twin?
    Monk: I do not understand. How is this possible? So you're... no longer yourself?
    Druid: You've been... remade somehow? Do you even remember me?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: You {did} see me die... but only the previous iteration of me. By the Dreamer's will I am restored, as whole and as healthy as I was before.
    Ailith: It is not death. Not really. Focus instead on the life lived in between, and all that is accomplished therein. Every time that I return, I am as whole as I was before.
    Ailith: In a sense. But please understand: as far as my memories are concerned, I have lived one continuous life, unbroken by the embrace of death.I am no imposter, no pale imitation. I am merely... Ailith.
    Ailith: As I say, we do not coexist. Rather, when one falls, another rises to take their... {my}... place.
    Ailith: In essence, yes. But do not think of me as any different. I am in every way the same person I was before. Same memories. Same conviction. Same Ailith.
    Ailith: I am myself. As was the Ailith before me. There is no distinction.
    Ailith: I am myself. I am in every way the same Ailith that you know. The Dreamer makes sure of it.
    Ailith: Yes, of course. The Dreamer provides us with all we should remember, without the pain we must forget.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Warrior: And you remember everything we've been through? As though you yourself were there?
    Witch: That's rather insane, you know.
    Sorceress: And you {choose} this life?
    Ranger: Awfully trusting of you. How do you know you're being remade as you were?
    Huntress: But you {are} different. How can you not be?
    Mercenary: Doesn't really answer my question, though, does it? I don't get it.
    Monk: Who... else is this way?
    Druid: Immortal... in a way. Yet another malefaction of the natural world. Why am I surprised? But... I am glad to see you living.
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: For all intents and purposes, I {was} there. The Dreamer ensures I retain my memories, save for the pain of death itself.
    Ailith: You're welcome to think that. But I am of sound mind, I assure you.
    Ailith: I have faith in the Dreamer. That is enough.
    Ailith: I have been with him since the beginning of his Dream. This is my charge. It is my burden to bear. And my joy to embrace.
    Ailith: [DNT]
    Ailith: [DNT]
    Warrior: This... will take some time to process...
    Ranger: For you, maybe. Not for me.
    Ailith: You must not dwell on this. I do not. It is simply another reality in the path we have been given. Life... goes on.
    Ailith on Visions /6
    Ailith: It may sound strange... but I live half in dream. Truth lies beyond the wall of sleep. It is the very foundation of our faith. Dreams are more real to me now than the waking world is to you.
    Warrior: To me, this feels like a miserable reality. How do you cope with it?
    Witch: It sounds like you're deluding yourself.
    Sorceress: Hmm... There is some beauty in that.
    Ranger: But isn't that just numbing yourself to reality?
    Huntress: Do you miss it?
    Mercenary: I love a good kip as much as the next bloke, but that seems a little... unhealthy, don'tcha think?
    Druid: I've heard tongues twist in such a way before... Be careful letting conjurers into your mind.
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: It is hard to explain it, but I feel I am lucky to be visited by the Dreamer in this way. In my dreams, he speaks to me. In my waking life, I carry out his will. I have purpose.
    Ailith: It's nothing of the sort. I appreciate that it's not the easiest thing to comprehend... but perhaps one day, you'll understand.
    Ailith: I am pleased you think so. Not everyone understands.
    Ailith: Not at all. I am not blind to what goes on in the 'real world'. I even fight to save it. I just have a foot in both camps, so to speak.
    Ailith: Miss what?
    Ailith: You may choose to see it that way. I do not. In a sense, when I lay my head down to sleep at night... that is when I truly wake.
    Ailith: He is no conjurer. He is the deliverer of truth.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Warrior: Hm. As long as you are happy.
    Witch: I think I'll stick to the real world, but thanks all the same.
    Sorceress: But does this not cause you confusion? Between what is real, and what is not?
    Huntress: When you're awake, do you miss your 'other life'?
    Druid: All the same... truths and lies are never coherent in a dream.
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: There is no distinction. It is {all} real. Just seen through different lenses.
    Ailith: I live only one life. I merely spend it flitting between dream and what you'd call reality. But yes... sometimes I do miss it.
    Ailith: Perhaps one day, you'll see.
    Ailith: [DNT]
    Huntress: I reckon I would too.
    Templar: [DNT]
    Ailith on Vruun /5
    Ailith: Vruun... the Dread Marshal of the Depraved Lords. The Dreamer showed us that he was vital in the enemy's path to unending rage. He led countless invasions. Tirelessly rampaging across worlds unknown. His mindless lust beset upon them, leaving behind a trail... A trail that would become his brood, supplanting entire populations.
    Warrior: A single creature, capable of such destruction by... {breeding?}
    Witch: A conqueror in every sense of the word.
    Sorceress: Conquest through copulation. A... {novel} tactic, I suppose.
    Ranger: Eugh. Of course it's a male.
    Huntress: Sounds like {he's} the depraved one.
    Mercenary: Sounds like he was having a bloody good time!
    Monk: Vruun's tale only further shows why the enemy must cease to be.
    Druid: You mean to say... this... fellow... went about having his way with everything and anything he could, leading to the fall of entire civilisations?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: I'm not sure I'd quite call it that. But in essence, I suppose so.
    Ailith: To say the least.
    Ailith: Eugh indeed.
    Ailith: A bloody time, yes. A good one? I very much doubt it.
    Ailith: Yes. There is no sense or reason to their actions. Alas...
    Ailith: More or less.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Mercenary: Ah. Well... yeah. Heh.
    Druid: Oh, my head. I've had just about enough of all this nonsense.
    Duelist: [DNT]
    Ailith: His death is yet another blow to the enemy. You've done very well.
    Ailith on Wombgifts /9
    Warrior: Can you explain where these Wombgifts came from?
    Witch: Care to explain these Wombgifts to me?
    Sorceress: From where did these Wombgifts originate?
    Ranger: Still not sure I trust these Wombgifts. What are they, exactly?
    Huntress: I sense there's nowt natural about these Wombgifts.
    Mercenary: These Wombgifts... do I wanna know?
    Monk: Though I am familiar with their function, I've never quite understood Wombgifts.
    Druid: I dare nae ask... but curiosity gets the best o' me. What are these... Wombgifts?
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: They are not native to Wraeclast, if that's what you mean.
    Ailith: [DNT]
    Shadow: [DNT]
    Ailith: The enemy were not always as they are now. The Dreamer has shown us this. They once carried each other across vast plains. Held each other through immense storms.They faced all manner of perils together. The Genesis Tree... Wombgifts... even the blood of the enemy, are traces of what they once were. I do not know how they became what they are now. But I suspect they dabbled with intrinsic details of life best left untouched.
    Warrior: You make them sound almost human. It's hard to fathom that they were once something like us.
    Witch: I understand the temptation.
    Sorceress: It is hard to imagine them as anything other than the ravenous horde they are now.
    Ranger: Meddling with things they don't understand. Perhaps they're more human than they look.
    Huntress: Just like the Vaal.
    Mercenary: Ain't that always the way.
    Monk: I cannot imagine a time when the enemy was so... different. Their rage... their hunger. It feels core to their existence.
    Druid: The fundamentals of existence... leave that to the Sisters Three to interpret. Only fools delve so deep!
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: I suggest you not dwell on it too deeply. Whatever they once were, they are something else entirely now.
    Ailith: Then take it as a cautionary tale.
    Ailith: I agree... but in any case...
    Ailith: I wouldn't go that far, but...
    Ailith: And we've seen how that ended up.
    Ailith: So it would seem.
    Ailith: Yet this is what the Dreamer has implied to us. In any case...
    Ailith: It appears so.
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Shadow: [DNT]
    Ailith: [DNT]
    Ailith: I choose to believe Wombgifts are remnants of better times in their history.
    Ailith on Vruun's Head /4
    Ailith: So... you defeated Vruun. And were so kind as to... return with his head.
    Warrior: Hmm... it is strange when you put it that way.
    Witch: Yes. And?
    Sorceress: What better way to ensure he does not return?
    Ranger: He proved himself undeserving of it.
    Huntress: For every hunt, a trophy.
    Mercenary: A trophy fit for a queen, I reckon!
    Monk: I recall that the Genesis Tree values certain... ranks... of the enemy.
    Druid: I cannae keep track of what this damned tree wants or does not want to eat!
    Duelist: [DNT]
    Shadow: [DNT]
    Templar: [DNT]
    Marauder: [DNT]
    Ailith: Not to worry. Your instincts were correct in this case.
    Ailith: I didn't expect to see it, that's all.
    Ailith: Hard to argue with that.
    Ailith: Yes, well... no arguments there.
    Ailith: And a fine trophy it is.
    Ailith: Ah, yes. The Genesis Tree will definitely enjoy this gift.
    Ailith: It is true, indeed.
    Ailith: You did well, rest assured!
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: [DNT]
    Ailith: Gift Vruun's head to the Genesis Tree. I believe she will reward you quite well for this feat.
    Ailith on Breachlord Sac Reward /1
    Ailith: You forgot this.
    Ailith on Training Area /2
    Ailith: Now, before you leave, fellow Keeper... I wish to celebrate with you.
    Ailith: Please join me at the training area in the Monastery proper.
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