Ailith
DemonCannot be Knocked Back
| Spectre | |
|---|---|
| Tags | demon, medium_movement, red_blood, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ChayulaFarmerWild
Metadata
ChayulaFarmerWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosCombo70
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 186—280
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWild"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ailith",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedChaosCombo70",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo70"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ailith
DemonCannot be Knocked Back
| Spectre | |
|---|---|
| Tags | demon, medium_movement, red_blood, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ChayulaFarmerWild
Metadata
ChayulaFarmerWildFollow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosCombo70
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 186—280
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWildFollow"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ailith",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedChaosCombo70",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo70"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ailith
DemonCannot be Knocked Back
| Spectre | |
|---|---|
| Tags | demon, medium_movement, red_blood, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ChayulaFarmerWild
Metadata
ChayulaFarmerWildFirstEncounter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosCombo70
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 186—280
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWildFirstEncounter"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ailith",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedChaosCombo70",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo70"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ailith
DemonCannot be Knocked Back
| Spectre | |
|---|---|
| Tags | demon, medium_movement, red_blood, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ChayulaFarmerWild
Metadata
ChayulaFarmerWildFollowFirstHive
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosCombo70
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 186—280
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWildFollowFirstHive"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ailith",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedChaosCombo70",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo70"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ailith
DemonCannot be Knocked Back
| Spectre | |
|---|---|
| Tags | demon, medium_movement, red_blood, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ChayulaFarmerWild
Metadata
ChayulaFarmerWildFirstBossEncounter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosCombo70
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 186—280
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/NPC/ChayulaFarmerWildFirstBossEncounter"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ailith",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedChaosCombo70",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo70"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Ailith Text Audio /278
Ailith
Ailith on First Breach Completed /2
Ailith: You have advanced well. Please, you must rejoin the war effort! Ailith: Do not despair. If you rejoin the war effort, your training can continue from where you left off! Ailith: Impressive! I knew I sensed greatness in you! Ailith: You did well. With training, you could be a worthy Keeper! |
Ailith: As you know, the Keepers of the Flame are all that stands in the way of the Hiveborn consuming our world. Ailith: I am Ailith. Founder of the Keepers of the Flame. We are all that stands in the way of the Hiveborn consuming our world. |
Ailith on [DNT] After First Fight Post Reward /1
Ailith: The enemy left these behind. They are critical to our mission and will help us in the war ahead. |
Ailith on [DNT] After First Fight Post Reward Open Atlas /4
Ailith: On behalf of the Keepers of the Flame, I welcome you back to the Monastery. Ailith: On behalf of the Keepers of the Flame, I invite you to our monastery. |
Warrior: Hmm. I suppose I could pay a visit. Witch: This better not be another sort of cult... thing... Sorceress: As you wish. Ranger: Hmm... I'll consider it. Huntress: If these Hiveborn are as dangerous as you say, perhaps I should stop by. Mercenary: Twist my arm, why don't ya? Yeah, alright. Druid: A monastery, you say? Well, who am I to turn down a lass in distress? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: If it is the Dreamer's will to have me return, then so be it. |
Ailith: Of course not! I suggest you give us a chance. Ailith: [DNT] |
Ailith: Excellent. Ailith: You won't regret it. |
Ailith on Secrets /12
Ailith: It is peculiar to me, to fully understand what I feel right now. After... so long. |
Warrior: What is on your mind, Ailith? Witch: Uh oh. Are you about to get... emotional? Sorceress: What troubles you, Ailith? Ranger: Xesht is defeated. I thought you'd be happy. Huntress: Thought you'd be in for celebration, not introspection. Mercenary: Are you... okay, miss? Monk: I'm... not sure I understand. Druid: Oh, dear... there's great sorrow in you. You've hidden it well, lass. Dinnae hold back now. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: [DNT] |
Ailith: I do not have much time. Please, just listen. |
Ailith: The Dreamer is not truthful. At least... not wholly. |
Warrior: Chayula? Witch: Chayula? Sorceress: Chayula? Ranger: Chayula? Huntress: Chayula? Mercenary: Chayula? Monk: Ailith! You should not speak his true name aloud! Druid: Chayula? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: His true name. His Hive Lord name. |
Warrior: I... am at loss for words. We must stop him. Witch: I took one look at him and knew he was no good. Sorceress: Bah! So blinded by my fascination... I could not see him for what he truly was! Ranger: I knew I was right not to trust him! He is a snake, through and through. Huntress: Spirit's breath... I trusted you, Ailith. I trusted {him}. Mercenary: I knew it! I knew this shite was too good to be true. He's been pullin' the wool all along! Monk: And tell me... who are you to say his vision is not the world we deserve? Druid: I wish I were wrong about folk... but in the pit o' my stomach, I felt no sense o' goodness in him! Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: His power is immense. You have not seen it or... felt it like I have. Ailith: He has been within my every thought since I came into existence. Ailith: We were both fooled. As all the Keepers continue to be. Ailith: I'm sorry to have led you down this path. Ailith: I know... I'm sorry. I truly am. Ailith: It has cost me greatly to attain this knowledge. You can't imagine... the hold he has, and has {always had}, over my mind... Ailith: You must look inside yourself to answer that question. I cannot do it for you. Ailith: I could never see it clearly. Clues scattered through countless versions of myself... Only now do they finally make sense. Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Warrior: Then what do we do? There must be some way I can help you. Witch: A controlling master. And you... his puppet. There's a certain cruelty to enslaving the living that even I can't abide. Sorceress: And now all of Wraeclast will pay the price – unless he is brought to heel. Ranger: Doesn't matter now, does it? We're here either way. Huntress: Keep your bloody apologies. Ugh, what a wretched fool I've been. Mercenary: Sure, that's your excuse. What's mine? Just went along with it all like a good little soldier! Druid: I know what it means to reassemble your mind, dear lass. My heart breaks for ye. Just know that I'll be by yer side. Duelist: [DNT] Shadow: [DNT] |
Ailith: [DNT] |
Ailith: I feel... him... returning. Please. Remember what I have told you, but do not speak of it freely with She Who Comes Next. |
Ailith on Introduction /12
Ailith: ... I am surprised to see you out here. Ailith: Well... you appear quite capable. I seek your aid. The very world is at stake! |
Warrior: I grow tired of attempting to save the world... but go on. Witch: What is it this time? Sorceress: As ever. What threatens us now? Ranger: This is Wraeclast we're talking about. It'd be stranger if it wasn't. Huntress: Aye, love. It always is. Mercenary: You're tellin' me... Druid: What is it ye need? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: Ailith... it has been so long. |
Ailith: I can relate to that. Ailith: Does the end of the world bore you? Ailith: [DNT] Ailith: Composed in the face of danger. That's a good sign! |
Witch: Yes... but only because I'm not the one ending it. |
Ailith: I... see... |
Ailith: Your timing is fortuitous. I need your aid. Ailith: Before us is the grasping hand of our enemy. We call them the 'Hiveborn'. |
Warrior: What would you have me do? Witch: I admire their ambition if nothing else. How do we stop them? Sorceress: They will not eclipse us so easily. What must I do? Ranger: Then let's make them work for it. Huntress: Let's get to it, then. What needs doin'? Mercenary: Just what I wanted to hear. How do we stop 'em? Druid: Otherworldly creatures? How am I to deal with that? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: What is the will of the Dreamer? |
Ailith: Before us is the grasping hand of our enemy. The Hiveborn's threat has intensified. |
Monk: How can I serve? |
Ailith: I admire your enthusiasm! |
Ailith: Unfortunately, we must open their breaches to be able to drive them back. But it must be done! |
Ailith: When you are ready... step forth and open the breach. Remember your training! Ailith: Step forth and open the breach. Be ready to fight! |
Ailith on Esh and Tul Defeated /5
Ailith: You have done remarkably well. This may just change the course of history! |
Warrior: Something tells me there is more to be done. Witch: You're welcome. You and your Dreamer. Sorceress: There is still more to be done. I feel it. Ranger: Let's not count our rhoas before they hatch. Huntress: So... that's it? Mercenary: Alright! First drink's on me! Monk: Now, we must face the true threat. Druid: This old fool's enough wit left to know this isn't the end of it. What now, lass? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: I wish you were wrong. But yes. Ailith: He will be pleased, as am I. But we could still use your help. Ailith: Yes. There is. Ailith: We achieved a great victory today... but yes, you are right. Ailith: Well, no. This was a hard-fought victory, yes, but there is still more to be done. Ailith: Don't get ahead of yourself. We have won the battle, but not the war. Ailith: You have sensed it too? The Dreamer will reveal what is next. Ailith: Not an old fool at all, it seems. Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Witch: Of course. Huntress: Aye... I gathered as much. Lead on, then. Shadow: [DNT] |
Ailith: We must return to the Monastery with the flesh of the Depraved Lords. There, we shall seek the counsel of the Dreamer. |
Ailith on The Flame /4
Ailith: To deal with the fortifications of the enemy's realm, you must wield the Flame. Do you accept this gift? |
Warrior: I trust you, Ailith. Witch: Get on with it. Give it to me! Sorceress: Yes. I willingly accept. Ranger: What happens if I do? Huntress: No point turnin' back now. I'm ready. Mercenary: Sure. What's the worst that could happen? Monk: Yes. I am ready. Druid: Well... we've come this far, haven't we? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: No harm will befall you. The Flame will simply aid you against the Hiveborn's defenses. Ailith: [DNT] |
Ranger: Alright then. Guess we're doing this. |
Ailith on Keeper of the Flame /2
Ailith on [DNT] Introduction in Monastery 1 /46
Ailith: Well... you appear quite capable. I seek your aid. The very world is at stake! |
Warrior: I grow tired of attempting to save the world... but go on. |
Ailith: I can relate to that. |
Witch: What is it this time? |
Ailith: Does the end of the world bore you? |
Witch: Yes... but only because I'm not the one ending it. |
Ailith: I... see... |
Sorceress: As ever. What threatens us now? |
Ranger: This is Wraeclast we're talking about. It'd be stranger if it wasn't. |
Ailith: Composed in the face of danger. That's a good sign! |
Huntress: Aye, love. It always is. |
Mercenary: You're tellin' me... |
Druid: What is it ye need? |
Duelist: [DNT] |
Ailith: [DNT] |
Shadow: [DNT] |
Templar: [DNT] |
Marauder: [DNT] |
Ailith: We call them the 'Hiveborn'. |
Warrior: What would you have me do? |
Witch: I admire their ambition if nothing else. How do we stop them? |
Sorceress: They will not eclipse us so easily. What must I do? |
Ranger: Then let's make them work for it. |
Huntress: Let's get to it, then. What needs doin'? |
Mercenary: Just what I wanted to hear. How do we stop 'em? |
Druid: Otherworldly creatures? How am I to deal with that? |
Duelist: [DNT] |
Shadow: [DNT] |
Templar: [DNT] |
Marauder: [DNT] |
Ailith: I am Ailith. Founder of the Keepers of the Flame. We are all that stands in the way of the Hiveborn consuming our world. |
Ailith: The {Dreamer} is pleased. |
Warrior: The what? |
Witch: Am I supposed to know who that is? |
Sorceress: And who would that be? |
Ranger: You've mistaken me for someone who knows who that is. |
Huntress: Are they now? |
Mercenary: Who's this Dreamer fella, then? Sounds like he's sleepin' on the job! Heh heh! |
Ailith: He does not choose to sleep! He was forced to rest... to recover. |
Mercenary: Sorry, miss. Just a little joke. |
Druid: Ah, the man in charge here, yes? I would speak with this Dreamer of yours. Where is he? |
Ailith: He recovers, for now. Though I hold hope that you will have the chance to speak with him someday. |
Ailith: The Dreamer forgives via actions, not words. But I do have hope for you. Ailith: The Benevolent Dreamer guides us. He knows the enemy's weaknesses... and their strengths. |
Warrior: How can we take on such a foe? Given their sheer numbers... it seems hopeless. Witch: {We} must act? What is your Dreamer doing? Sorceress: Given that they are so many, and we are so few, his warning seems warranted. Ranger: 'Attempt' to breach our world? Huntress: Seems these Hiveborn have made quite a bit o' headway already. Mercenary: Call me pessimistic, but we seem pretty well breached as is, no? Druid: If this Dreamer of yours is so wise and powerful, why is he cooped up dreamin' in his bed while you're all riskin' your lives? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: The Hiveborn threat must be eliminated, but how? |
Ailith: He was... forced to rest, and now gathers his strength for the coming battle. Ailith: As I said, he is recovering. |
Witch: In other words, the war's barely begun – and you're already losing. Druid: Well in any case, what hope do we have against an enemy such as this... Hiveborn? |
Ailith on [DNT] Introduction in Monastery 1 /8
Ailith: You have returned! It is good to see you. I admit... I did not expect you would ever return. Ailith: I am relieved to see you. I wasn't sure you'd come, given what we faced. The {Dreamer} is pleased. |
Warrior: The what? Witch: Am I supposed to know who that is? Sorceress: And who would that be? Ranger: You've mistaken me for someone who knows who that is. Huntress: Are they now? Mercenary: Who's this Dreamer fella, then? Sounds like he's sleepin' on the job! Heh heh! Druid: Ah, the man in charge here, yes? I would speak with this Dreamer of yours. Where is he? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: It is good to see you too, Ailith. The Dreamer's path has led me here... and perhaps, it is time I make amends. |
Ailith: He does not choose to sleep! He was forced to rest... to recover. Ailith: He recovers, for now. Though I hold hope that you will have the chance to speak with him someday. Ailith: [DNT] |
Mercenary: Sorry, miss. Just a little joke. |
Ailith: The Dreamer forgives via actions, not words. But I do have hope for you. Ailith: The Benevolent Dreamer guides us. He knows the enemy's weaknesses... and their strengths. |
Warrior: How can we take on such a foe? Given their sheer numbers... it seems hopeless. Witch: {We} must act? What is your Dreamer doing? Sorceress: Given that they are so many, and we are so few, his warning seems warranted. Ranger: 'Attempt' to breach our world? Huntress: Seems these Hiveborn have made quite a bit o' headway already. Mercenary: Call me pessimistic, but we seem pretty well breached as is, no? Druid: If this Dreamer of yours is so wise and powerful, why is he cooped up dreamin' in his bed while you're all riskin' your lives? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: The Hiveborn threat must be eliminated, but how? |
Ailith: He was... forced to rest, and now gathers his strength for the coming battle. Ailith: As I said, he is recovering. |
Witch: In other words, the war's barely begun – and you're already losing. Druid: Well in any case, what hope do we have against an enemy such as this... Hiveborn? |
Ailith on [DNT] Introduction in Monastery 1b /7
Ailith: Here she stands... the Genesis Tree. Ailith: It stands before us... the Genesis Tree. |
Warrior: It is... an interesting looking tree. Witch: And what a tree it is. Sorceress: That term is not known to me. Ranger: Tree? Huntress: Not like any tree I've ever seen. Mercenary: Oh. So {that's} what this is. Druid: The bloody what now? I cannae remember a single tree so hideous in all my days! Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: She has grown greatly since last I saw her. |
Ailith: Well, its appearance does not alter its wondrous function! Ailith: [DNT] Ailith: [DNT] |
Ailith: Yes. We have continued to nourish her, and in return, she provides everything we need to sustain ourselves. Ailith: The Genesis Tree is a gift to us from the Dreamer himself. The tree provides everything we need to sustain ourselves and protect this world from the Hiveborn. |
Warrior: Fine. But... how can it aid us? It's a tree. Witch: War and gardening are quite different things... How could this possibly help? Sorceress: Curious. What precisely does it do? Ranger: Aren't all trees? Huntress: Dare I say, it reminds me o' the Spirit. Mercenary: Yeah, yeah... but what does it actually {do?} Druid: I ken a thing or two about trees. This is {not} a tree of any natural order. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: I worry she will reject me. Because of my absence... she may not recognise my imprint. |
Ailith: You misunderstand. Ailith: I wouldn't know anything about that. But... Ailith: Well... I... Allow me to explain. Ailith: [DNT] |
Ailith: She is not so fickle. She understands your heart. Let us see. Ailith: Nourish the tree and she will nourish you in return. I will show you. |
Ailith on [DNT] Introduction in Monastery 2 /10
Ailith: See? She does not reject you! Ailith: Now, it is time to place the Wombgift on the tree. |
Ailith: Now, the true test... give her the Wombgift. |
Warrior: A womb what? Witch: A what? Did you misspeak? Sorceress: Can you repeat that? I fear I misheard you. Ranger: The what? You say that like it's a normal thing. Huntress: Place the what? Mercenary: Eh? Womb {what?} You havin' a laugh? Druid: A womb what? Oh, aye... this is a true abomination! I can feel it in my bones! Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: She accepts. She is a wonder to behold. |
Ailith: Not at all. |
Ailith: A Wombgift. It {is} a fitting name... given all she means to us. |
Warrior: It sounds... monstrous. Witch: It {is} rather adorable... Sorceress: I... see... Ranger: I still don't understand what it {is}. Huntress: Aye. If you say so. Mercenary: Still think you could've called it somethin' less... strange. Druid: Fitting or not, I shan't be calling this... thing... a tree. Even if it is of some use! Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: [DNT] |
Marauder: [DNT] |
Ailith: The Dreamer captured her from the enemy... then gifted her to us. Ailith: Remember, the Genesis Tree is not of this world. The Dreamer captured her from the enemy... then gifted her to us. |
Ailith: Now, to grow the Wombgift, we must nourish it with the blood of the enemy. |
Ailith on [DNT] Introduction in Monastery 4 /6
Warrior: Strange. And yet... impressive. Witch: Ha! If it offers power, who am I to say no? Sorceress: Most peculiar. But undoubtedly useful. Ranger: Still feels wrong... but I suppose it's not hurting anybody. Huntress: I see what you mean. This here could come in handy. Mercenary: Not sure how I feel about this... Druid: Ahh! I knew it! It damn well drinks blood, doesn't it? Strange weapons for damned stranger foes! Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: Remarkable. Her potential is limitless! |
Ailith: It's perfectly safe, I assure you. Ailith: I understand it seems odd. But you will come to see her beauty. I promise you! Ailith: [DNT] |
Ailith: Yes. She will make all the difference in the war ahead! Ailith: Yes. She is vital to the war effort! |
Ailith: Now, the time comes for you to do your part. |
Warrior: How will I find more of them? Witch: You'll have to tell me where to find them first. Sorceress: Gladly. But where might I find these breaches? Ranger: Have to find them first. Huntress: Aye, that I can do. Any idea where to start? Mercenary: Anythin' to get me away from this 'tree'. Druid: How do I seek this foe? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] Monk: Forgive me... how will I seek out the enemy? |
Ailith: You will know when they are near. But... this may aid you in making a start. Ailith: They are difficult to miss. But... {this} might aid you in getting started. |
Ailith on Drive Back The Hiveborn /2
Ailith on Esh and Tul /6
Ailith: This Esh and Tul... they are not the original Lords. They are subordinates to a greater fiend. |
Warrior: Subordinates? Then who is {their} leader? Witch: Why not just cut the head off the snake? Sorceress: So regardless of how many we kill, more will always rise to replace them? Ranger: Surely there has to be {some} end to it all? Huntress: So we keep killin' 'em, and they keep growin' 'em back. When does it end? Mercenary: So they just come back? Then what's the bloody point? Monk: I will meet them in battle as many times as it takes. Druid: So... cut off one head, and another grows back? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: To do that, you'd have to {find} said snake first. Ailith: For the time being, yes. But... Ailith: I suspect you won't need to do so forever. Ailith: [DNT] Ailith: [DNT] |
Witch: Easier said than done, I assume? |
Ailith: It always is. |
Ailith: The Dreamer will reveal all in time. |
Ailith on The Hiveborn /6
Ailith: They come from another world... a barren world... and they crave our living land and sky. |
Warrior: It sounds like a miserable place. I almost feel sorry for them. Witch: Sounds like the kind of place I'd like to visit. Sorceress: This world – what do you know of it? Ranger: Was their world always this way? Huntress: If their world's so barren, how do they not die off? Mercenary: So they're all just mindless drones? What happens if one wants to break away... run away from home, you know? Monk: Yes. Life as we know it weighs upon the outcome. Druid: Wait... their sun is broken? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: There is no room for pity if we are to do what must be done. Ailith: If they are not stopped, they will subsume us... just as their Depraved Lords subsumed them. Ailith: Only what the Dreamer has shown me in his visions. What I have seen is... horrifying, to say the least. Ailith: It is hard to say for sure... but no, I don't believe so. Ailith: The Depraved Lords provide them what sustenance they need. Ailith: I'm not sure they are even capable of such a thought. Ailith: We accumulate Keepers much slower than they accumulate their brood. Ailith: I have only seen it in the Dreamer's visions. A vast horizon split in two. Heat distorting the air. Endless screams carrying on burning winds across empty plains. Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Warrior: Then there's no hope of redemption? For any of them? Sorceress: It is miserable. It is no wonder they wish to leave it. Druid: My skin crawls just hearin' of it. Duelist: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: I'm afraid not. Their minds are long since gone. Ailith: [DNT] Ailith: [DNT] |
Ailith: No matter what, we must stop them. It is the very reason why the Monastery exists. |
Ailith on Keepers of the Flame /6
Ailith: We wield his Flame. We honour his Will. We follow his Word. |
Warrior: How does this 'Dreamer' speak to you, if he is not present? Witch: And who interprets his Word? You? Sorceress: But he is resting, is he not? Ranger: How is that possible? You say he's been resting for a long time. Huntress: I've gone a long time without hearing the Spirit speak to me. It is difficult sometimes, to know what to do without their guidance. Mercenary: But he's asleep, ain't he? How's that work? Monk: Does he present himself to you in visions to this day? My dreams... are silent of late. Druid: So then, how does your sleeping master share his instructions with you? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: No. He speaks to us directly, not through any medium. Ailith: It's true that I long for the day the Dreamer returns, but that does not mean he is lost to us. Ailith: Yes. I still am guided in my dreams by his hand. Ailith: [DNT] |
Witch: Speaks to you how? Huntress: What do you mean? Monk: I did not turn away from him. If only he could see... I left because I wanted to understand him. |
Ailith: His wisdom will prevail. I know it. |
Ailith: Our duties do not end at dusk. As we rest, this is when he speaks to us. |
Ailith on The Monastery /5
Ailith: I founded the Keepers of the Flame long ago. |
Warrior: It's impressive, what you've assembled here. Witch: And you're all his obedient little pets. Sorceress: You have done well, to rally so many to your cause. Ranger: I'm surprised you've managed to keep all this a secret. Huntress: Hmm. Seems you've all found purpose here. Mercenary: Quite the crew you've put together here. Monk: It appears that since I left, many more have joined the cause. Druid: Genesis Tree... Benevolent Dreamer... ach. Does it not all feel rather... unnatural? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: You're kind to say so, but I don't do this for praise. Ailith: That is... a cynical interpretation. Ailith: They answer a calling to serve the Dreamer's will, just as I do. Ailith: It hasn't been easy. But it's vital that we are able to operate unimpeded. Ailith: We have. I don't know where I'd be without it. Ailith: I am fortunate to have them. All of Wraeclast is, whether they know it or not. Ailith: The Dreamer's influence has spread far and wide. Ailith: Unnatural as it may appear to you, for me... it gives me hope. Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Witch: But is it untrue? Monk: Indeed. I hope to hear him speak once more. Druid: I suppose I must learn more of this Dreamer and his monastery, before I can judge his methods. Shadow: [DNT] Templar: [DNT] |
Ailith: As long as the Monastery stands, the Keepers of the Flame hold the enemy at bay. That is all that matters. |
Ailith on Next Steps /4
Ailith: You've done well. The enemy was dealt a significant blow. May it give them pause. |
Warrior: I am ready. Let us strike while they remember their fear. Witch: I'm listening. Sorceress: What do you propose? Ranger: Raise the stakes, how? Huntress: Go on, then. What's next? Mercenary: Ooh, I like the sound of that! Monk: I am ready to prove myself. Druid: So be it. The ghoulish bastards willnae stand a chance. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: And prove yourself, you shall. Ailith: Not if the world is to survive! |
Ailith: The splintered pieces of the enemy's world, when brought to the Genesis Tree, can create a... tactical weapon of sorts. |
Ailith on Next Steps /1
Ailith: Here, you can see an area affected by the enemy. But... the reality of their presence is worse than it appears. |
Ailith on Next Steps /3
Warrior: Unbelievable... they were there all along. Witch: Dear me... I thought you were exaggerating when you said 'cities'. Sorceress: They are a scourge. An infestation. Something must be done. Ranger: They're even greater in number than I imagined. Huntress: Spirit's breath... All this belongs to the Hiveborn? Mercenary: Blimey! How long have those been there? Monk: A scourge laying in wait... horrifying. Druid: What in the Taisce's name is that?! A horror afore my very eyes! Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: My thoughts exactly. All along, there they've been... Ailith: It is hard to fathom the sheer scope of their invasion. There they've been... Ailith: I'm afraid so. And they've been there longer than you might think. Ailith: Too long. Ailith: Mindless and vile. Ailith: I'm glad you can appreciate the threat of this revelation. There they were... Ailith: [DNT] Ailith: [DNT] |
Ailith: Biding their time. Building their forces. But now, we catch them on the backfoot. |
Ailith on Next Steps /1
Ailith: First, we'll enter one of their Hives on the ground. I will aid you in destroying it. |
Ailith on Next Steps /1
Ailith: Next, we must assault their Hive Fortress, looming above. Bringing this down will cause chaos among them and get us closer to their core. |
Ailith on Next Steps /6
Ailith: Finally, we face their Depraved Lords within their Hive Colony. Esh and Tul. |
Ailith: Killing them will bring complete disorder and stall their invasion. |
Ailith: This will give us time to await the word of the Dreamer... for the next stage of his plan. |
Warrior: I understand. We must prevail! Witch: Sounds simple enough. Sorceress: So it shall be done. Ranger: Let's get one thing straight: your Dreamer doesn't tell me what to do. Huntress: Then let's get started! Mercenary: I do love me some depravity. Monk: I am ready. I shall not fail you. I shall not fail... him. Druid: Alright. Let us see what can be done. Then I'd have some words with your... Dreamer. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: It will not be easy. Esh and Tul are nothing if not formidable. Ailith: I doubt you will love this kind. But not to worry... |
Ailith: I will be with you. And the rest of the Keepers will be waging war against the enemy across other fronts. |
Ailith on Death /8
Warrior: Ailith? You're here? I... I saw you die. Witch: How is it that you're alive? You don't look mindless enough to be undead. Sorceress: Ailith! You're alive! How can this be? Ranger: What's going on? I saw you die. Huntress: Ailith? Is that really you? Mercenary: Wait... if you're alive, then who did I see die back there? Monk: Ailith... you're... alive? Druid: Lass! You're alive! How can it be? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: Ah... I apologise. I should have warned you. |
Warrior: One of many? How is that possible? Witch: You devote yourself to someone who sends you to your death, over and over? Sorceress: Then you are some kind of... duplication? Ranger: We? So there's multiple of you? Huntress: Then the Dreamer... remakes you? Mercenary: So you're, what, some kind of twin? Monk: I do not understand. How is this possible? Druid: You've been... remade somehow? Do you even remember me? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: You {did} see me die... but only the previous iteration of me. Ailith: It is not death. Not really. Focus instead on the life lived in between, and all that is accomplished therein. Ailith: In a sense. But please understand: as far as my memories are concerned, I have lived one continuous life, unbroken by the embrace of death. Ailith: As I say, we do not coexist. Rather, when one falls, another rises to take their... {my}... place. Ailith: In essence, yes. But do not think of me as any different. I am in every way the same person I was before. Ailith: I am myself. As was the Ailith before me. Ailith: I am myself. I am in every way the same Ailith that you know. Ailith: Yes, of course. Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Warrior: And you remember everything we've been through? As though you yourself were there? Witch: That's rather insane, you know. Sorceress: And you {choose} this life? Ranger: Awfully trusting of you. How do you know you're being remade as you were? Huntress: But you {are} different. How can you not be? Mercenary: Doesn't really answer my question, though, does it? I don't get it. Monk: Who... else is this way? Druid: Immortal... in a way. Yet another malefaction of the natural world. Why am I surprised? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: For all intents and purposes, I {was} there. The Dreamer ensures I retain my memories, save for the pain of death itself. Ailith: You're welcome to think that. But I am of sound mind, I assure you. Ailith: I have faith in the Dreamer. That is enough. Ailith: I have been with him since the beginning of his Dream. This is my charge. It is my burden to bear. And my joy to embrace. Ailith: [DNT] Ailith: [DNT] |
Warrior: This... will take some time to process... Ranger: For you, maybe. Not for me. |
Ailith: You must not dwell on this. I do not. It is simply another reality in the path we have been given. |
Ailith on Visions /6
Ailith: It may sound strange... but I live half in dream. |
Warrior: To me, this feels like a miserable reality. How do you cope with it? Witch: It sounds like you're deluding yourself. Sorceress: Hmm... There is some beauty in that. Ranger: But isn't that just numbing yourself to reality? Huntress: Do you miss it? Mercenary: I love a good kip as much as the next bloke, but that seems a little... unhealthy, don'tcha think? Druid: I've heard tongues twist in such a way before... Be careful letting conjurers into your mind. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: It is hard to explain it, but I feel I am lucky to be visited by the Dreamer in this way. Ailith: It's nothing of the sort. I appreciate that it's not the easiest thing to comprehend... but perhaps one day, you'll understand. Ailith: I am pleased you think so. Not everyone understands. Ailith: Not at all. I am not blind to what goes on in the 'real world'. I even fight to save it. Ailith: Miss what? Ailith: You may choose to see it that way. I do not. Ailith: He is no conjurer. He is the deliverer of truth. Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Warrior: Hm. As long as you are happy. Witch: I think I'll stick to the real world, but thanks all the same. Sorceress: But does this not cause you confusion? Between what is real, and what is not? Huntress: When you're awake, do you miss your 'other life'? Druid: All the same... truths and lies are never coherent in a dream. Templar: [DNT] Marauder: [DNT] |
Ailith: There is no distinction. It is {all} real. Just seen through different lenses. Ailith: I live only one life. I merely spend it flitting between dream and what you'd call reality. Ailith: Perhaps one day, you'll see. Ailith: [DNT] |
Huntress: I reckon I would too. Templar: [DNT] |
Ailith on Vruun /5
Ailith: Vruun... the Dread Marshal of the Depraved Lords. |
Warrior: A single creature, capable of such destruction by... {breeding?} Witch: A conqueror in every sense of the word. Sorceress: Conquest through copulation. A... {novel} tactic, I suppose. Ranger: Eugh. Of course it's a male. Huntress: Sounds like {he's} the depraved one. Mercenary: Sounds like he was having a bloody good time! Monk: Vruun's tale only further shows why the enemy must cease to be. Druid: You mean to say... this... fellow... went about having his way with everything and anything he could, leading to the fall of entire civilisations? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: I'm not sure I'd quite call it that. But in essence, I suppose so. Ailith: To say the least. Ailith: Eugh indeed. Ailith: A bloody time, yes. A good one? I very much doubt it. Ailith: Yes. There is no sense or reason to their actions. Alas... Ailith: More or less. Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Mercenary: Ah. Well... yeah. Heh. Druid: Oh, my head. I've had just about enough of all this nonsense. Duelist: [DNT] |
Ailith: His death is yet another blow to the enemy. You've done very well. |
Ailith on Wombgifts /9
Warrior: Can you explain where these Wombgifts came from? Witch: Care to explain these Wombgifts to me? Sorceress: From where did these Wombgifts originate? Ranger: Still not sure I trust these Wombgifts. What are they, exactly? Huntress: I sense there's nowt natural about these Wombgifts. Mercenary: These Wombgifts... do I wanna know? Monk: Though I am familiar with their function, I've never quite understood Wombgifts. Druid: I dare nae ask... but curiosity gets the best o' me. What are these... Wombgifts? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: They are not native to Wraeclast, if that's what you mean. Ailith: [DNT] |
Shadow: [DNT] |
Ailith: The enemy were not always as they are now. The Dreamer has shown us this. |
Warrior: You make them sound almost human. Witch: I understand the temptation. Sorceress: It is hard to imagine them as anything other than the ravenous horde they are now. Ranger: Meddling with things they don't understand. Huntress: Just like the Vaal. Mercenary: Ain't that always the way. Monk: I cannot imagine a time when the enemy was so... different. Druid: The fundamentals of existence... leave that to the Sisters Three to interpret. Only fools delve so deep! Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: I suggest you not dwell on it too deeply. Whatever they once were, they are something else entirely now. Ailith: Then take it as a cautionary tale. Ailith: I agree... but in any case... Ailith: I wouldn't go that far, but... Ailith: And we've seen how that ended up. Ailith: So it would seem. Ailith: Yet this is what the Dreamer has implied to us. In any case... Ailith: It appears so. Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Shadow: [DNT] |
Ailith: [DNT] |
Ailith: I choose to believe Wombgifts are remnants of better times in their history. |
Ailith on Vruun's Head /4
Ailith: So... you defeated Vruun. And were so kind as to... return with his head. |
Warrior: Hmm... it is strange when you put it that way. Witch: Yes. And? Sorceress: What better way to ensure he does not return? Ranger: He proved himself undeserving of it. Huntress: For every hunt, a trophy. Mercenary: A trophy fit for a queen, I reckon! Monk: I recall that the Genesis Tree values certain... ranks... of the enemy. Druid: I cannae keep track of what this damned tree wants or does not want to eat! Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Ailith: Not to worry. Your instincts were correct in this case. Ailith: I didn't expect to see it, that's all. Ailith: Hard to argue with that. Ailith: Yes, well... no arguments there. Ailith: And a fine trophy it is. Ailith: Ah, yes. The Genesis Tree will definitely enjoy this gift. Ailith: It is true, indeed. Ailith: You did well, rest assured! Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] Ailith: [DNT] |
Ailith: Gift Vruun's head to the Genesis Tree. I believe she will reward you quite well for this feat. |
Ailith on Breachlord Sac Reward /1
Ailith: You forgot this. |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













