Attack Damage
10% increased Attack Physical Damage
Attack Damage Attr /14
NameShow Full Descriptions
IDlife_leech6
IconArt/2DArt/SkillIcons/passives/damage.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash7251
Attack Damage
10% increased Attack Physical Damage
Attack Damage Attr /14
NameShow Full Descriptions
IDlife_leech7
IconArt/2DArt/SkillIcons/passives/damage.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash29270
Attack Damage
10% increased Attack Damage
Attack Damage Attr /14
NameShow Full Descriptions
IDattack1
IconArt/2DArt/SkillIcons/passives/damage.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash11057
Attack Damage
8% increased Attack Damage
Attack Damage Attr /14
NameShow Full Descriptions
IDattack4
IconArt/2DArt/SkillIcons/passives/damage.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash18545
Attack Damage
10% increased Attack Damage
Attack Damage Attr /14
NameShow Full Descriptions
IDattack6
IconArt/2DArt/SkillIcons/passives/damage.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash36576
Attack Damage
(7–12)% increased Attack Damage
Attack Damage Attr /6
NameValue
SourceTimeless Jewel
Codevaal_small_attack_damage
IconArt/2DArt/SkillIcons/passives/VaalOffensive.png
NameAttack Damage
Weight100
Stats
  • attack_damage_+% Min: 0 Max: 0