Life Remnants
Level: (1–20)
Requires: Level (1–90)
Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.
Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy
Spawn a Remnant on Hitting a target, no more than once every 3 seconds
Each Remnant grants (11–410) Life

Additional Effects From Quality:
(0–10)% chance to spawn a Remnant on killing an enemy
Skills can be managed in the Skills Panel.
Version 0.2.0
Life Remnants
Level: (1–20)
Requires: Level (1–90)
Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Critically Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.
Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy
Spawn a Remnant on Critically Hitting a target, no more than once every 2 seconds
Each Remnant grants (11–410) Life

Additional Effects From Quality:
(0–10)% chance to spawn a Remnant on killing an enemy
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
25% chance to spawn a Remnant on killing an enemy
Spawn a Remnant on Hitting a target, no more than once every 3 seconds
Remnants last for 8 seconds
LevelRequires LevelBase DamageEach Remnant grants 11 Life
10100%, 100%11
23100%, 100%14
36100%, 100%23
410100%, 100%31
514100%, 100%41
618100%, 100%52
722100%, 100%65
826100%, 100%81
931100%, 100%95
1036100%, 100%112
1141100%, 100%131
1246100%, 100%157
1352100%, 100%176
1458100%, 100%205
1564100%, 100%232
1666100%, 100%263
1772100%, 100%301
1878100%, 100%337
1984100%, 100%374
2090100%, 100%410
21100%, 100%448
22100%, 100%490
23100%, 100%531
24100%, 100%574
25100%, 100%616
26100%, 100%657
27100%, 100%706
28100%, 100%752
29100%, 100%799
30100%, 100%851
31100%, 100%900
32100%, 100%952
33100%, 100%1004
34100%, 100%1062
35100%, 100%1114
36100%, 100%1172
37100%, 100%1229
38100%, 100%1287
39100%, 100%1350
40100%, 100%1408
Attribute /7

Life Remnants

NameShow Full Descriptions
AcronymMinion, Ailment, Command
BaseType Life Remnants
Class Skill Gems
TargetTypesAny
TypeBuff, HasReservation, OngoingSkill, Persistent, GeneratesRemnants
ItemTypeMetadata/Items/Gem/SkillGemAscendancyLifeRemnants
ActiveSkillsCodelife_remnants
Life Remnants
Level: (1–20)
Requires: Level (1–90)
Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.
Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy
Spawn a Remnant on Hitting a target, no more than once every 3 seconds
Each Remnant grants (11–410) Life
base deal no damage over time [1]
skill desired amount override [1]

Additional Effects From Quality:
(0–10)% chance to spawn a Remnant on killing an enemy
Skills can be managed in the Skills Panel.
Supported By /27
  • Active Type: Buff, HasReservation, OngoingSkill, Persistent, GeneratesRemnants
  • Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Harmonic Remnants I
    Supports Skills which create Remnants, allowing those Remnants to be collected from further away.
    Harmonic Remnants II
    Supports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.
    Selfless Remnants
    Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.
    Remnant Potency I
    Supports Skills which create Remnants, making those Remnants more powerful.
    Remnant Potency II
    Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
    Remnant Potency III
    Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Life Remnants
    You create Life Remnants when you kill or Hit enemies. Walking over a Life Remnant consumes it to restore your Life.
    Attribute /5

    life_remnants_visual

    NameShow Full Descriptions
    AcronymHit, Glory, Projectile, Hits, Banner
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID2
    Edit

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