Bows Unique /9
(150–250)% increased bonuses gained from Equipped Quiver
(120–160)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
Bow Attacks fire an additional Arrow
+(20–25)% to Critical Damage Bonus
Bow Attacks fire 3 additional Arrows
Gain (20–30) Life per Enemy Killed
Gain (12–18) Mana per Enemy Killed
+(4–6)% to Critical Hit Chance
Arrows Fork

50% reduced Projectile Range
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
local weapon implicit hidden added maximum chaos damage [71]
local weapon implicit hidden added minimum chaos damage [43]
local weapon implicit hidden added minimum chaos damage [43]
(10–15)% increased Attack Speed
Bows Item /26
Bows
Bows are Two-Handed ranged weapons that require Dexterity to equip. Equipping a Bow allows you to also equip a Quiver in the off hand slot.
Bows can Attack from long range and with high mobility using a variety of skills, but generally deal less damage than other two-handed weapon types.
Bows can Attack from long range and with high mobility using a variety of skills, but generally deal less damage than other two-handed weapon types.
Warden Bow
Physical Damage: 12-18
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 11, 23 Dex
(20–30)% chance to Chain an additional time
Dualstring Bow
Physical Damage: 16-31
Critical Hit Chance: 5%
Attacks per Second: 1.1
Requires: Level 28, 52 Dex
Bow Attacks fire an additional Arrow
Cultist Bow
Physical Damage: 10-17
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 33, 60 Dex
local weapon implicit hidden added maximum chaos damage [37]
local weapon implicit hidden added minimum chaos damage [19]
local weapon implicit hidden added minimum chaos damage [19]
Artillery Bow
Physical Damage: 40-74
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 46, 82 Dex
50% reduced Projectile Range
Greatbow
Physical Damage: 40-82
Critical Hit Chance: 6.5%
Attacks per Second: 1.15
Requires: Level 52, 92 Str, 92 Dex
Protector Bow
Physical Damage: 35-53
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 48, 86 Dex
(20–30)% chance to Chain an additional time
Twin Bow
Physical Damage: 29-53
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 54, 96 Dex
Bow Attacks fire an additional Arrow
Adherent Bow
Physical Damage: 21-34
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 59, 104 Dex
local weapon implicit hidden added maximum chaos damage [59]
local weapon implicit hidden added minimum chaos damage [31]
local weapon implicit hidden added minimum chaos damage [31]
Guardian Bow
Physical Damage: 53-80
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 77, 163 Dex
(20–30)% chance to Chain an additional time
Gemini Bow
Physical Damage: 39-72
Critical Hit Chance: 5%
Attacks per Second: 1.1
Requires: Level 78, 163 Dex
Bow Attacks fire an additional Arrow
Fanatic Bow
Physical Damage: 42-70
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 79, 163 Dex
local weapon implicit hidden added maximum chaos damage [71]
local weapon implicit hidden added minimum chaos damage [43]
local weapon implicit hidden added minimum chaos damage [43]
Obliterator Bow
Physical Damage: 62-115
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: Level 78, 163 Dex
50% reduced Projectile Range
Weight information cannot be obtained. According to the information compiled by Krakenbul, the author of Prohibited Library Discord Channel #poe2-recombinator-chat Weight SpreadSheets. Desecrated Mods on different Item Class was queried from Trade.
Vaal Orb Corrupted Enchantment /12
111#% chance to Blind Enemies on hit
121Total
Bow Gem/33
Name | |
---|---|
![]() | Herald of Ash (1) |
![]() | Shockwave Totem (3) |
![]() | Herald of Ash (4) |
Name | |
---|---|
![]() | Herald of Thunder (1) |
![]() | Escape Shot (1) |
![]() | Lightning Arrow (1) |
![]() | Lightning Rod (1) |
![]() | Poisonburst Arrow (1) |
![]() | Ice-Tipped Arrows (3) |
![]() | Snipe (3) |
![]() | Stormcaller Arrow (3) |
![]() | Vine Arrow (3) |
![]() | Herald of Thunder (4) |
![]() | Wind Dancer (4) |
![]() | Barrage (5) |
![]() | Electrocuting Arrow (5) |
![]() | Freezing Salvo (5) |
![]() | Toxic Growth (5) |
![]() | Gas Arrow (7) |
![]() | Herald of Plague (8) |
![]() | Mirage Archer (8) |
![]() | Detonating Arrow (9) |
![]() | Ice Shot (9) |
![]() | Rain of Arrows (9) |
![]() | Shockchain Arrow (11) |
![]() | Tornado Shot (11) |
![]() | Magnetic Salvo (13) |
![]() | Spiral Volley (13) |
Name | |
---|---|
![]() | Bow Shot (1) |
![]() | Herald of Ice (1) |
![]() | Void Illusion (1) |
![]() | Herald of Blood (4) |
![]() | Herald of Ice (4) |
Bow Ref /21
Bows
Bows are Two-Handed ranged weapons that require Dexterity to equip. Equipping a Bow allows you to also equip a Quiver in the off hand slot.
Bows can Attack from long range and with high mobility using a variety of skills, but generally deal less damage than other two-handed weapon types.
Bows can Attack from long range and with high mobility using a variety of skills, but generally deal less damage than other two-handed weapon types.
Cholotl's Soul Core of War
Stack Size: 1 / 10
Requires: Level 50
Place into an empty Rune Socket in a Bow to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Increases and Reductions to Projectile Speed also apply to Damage with Bows
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.