Convalescence
Tier: 4
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (4–157) Int
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
Convalescence
Convalescence
Cost: 20 Mana
Cooldown Time: 30.00 s
Cast Time: 0.50 sec
Cooldown is 30 seconds
Buff duration is (3–3.95) seconds
Cooldown does not recover during Buff effect

Additional Effects From Quality:
+(0–0.5) seconds to Buff duration
Skills can be managed in the Skills Panel.
Version 0.2.0
Convalescence
Tier: 4
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (2–205) Int
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
Hidden
Cost: 20 Mana
Cooldown Time: 30.00 s
Cast Time: 0.50 sec
Buff duration is (3–3.95) seconds
Cooldown does not recover during Buff effect

Additional Effects From Quality:
+(0–0.5) seconds to Buff duration
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 30
LevelRequires LevelIntBase Damage
104100%, 100%, 100%
239100%, 100%, 100%
3614100%, 100%, 100%
41021100%, 100%, 100%
51428100%, 100%, 100%
61835100%, 100%, 100%
72241100%, 100%, 100%
82648100%, 100%, 100%
93157100%, 100%, 100%
103665100%, 100%, 100%
114174100%, 100%, 100%
124682100%, 100%, 100%
135292100%, 100%, 100%
1458103100%, 100%, 100%
1564113100%, 100%, 100%
1666116100%, 100%, 100%
1772126100%, 100%, 100%
1878137100%, 100%, 100%
1984147100%, 100%, 100%
2090157100%, 100%, 100%
21100%, 100%, 100%
22100%, 100%, 100%
23100%, 100%, 100%
24100%, 100%, 100%
25100%, 100%, 100%
26100%, 100%, 100%
27100%, 100%, 100%
28100%, 100%, 100%
29100%, 100%, 100%
30100%, 100%, 100%
31100%, 100%, 100%
32100%, 100%, 100%
33100%, 100%, 100%
34100%, 100%, 100%
35100%, 100%, 100%
36100%, 100%, 100%
37100%, 100%, 100%
38100%, 100%, 100%
39100%, 100%, 100%
40100%, 100%, 100%
Attribute /7

Convalescence

NameShow Full Descriptions
BaseType Convalescence
Class Skill Gems
TargetTypesGround
TypeBuff, OngoingSkill, HasReservation, Persistent, ReserveInAllSets
BuffIcon
ItemTypeMetadata/Items/Gem/SkillGemConvalescence
ActiveSkillsCodeconvalescence
Convalescence
Tier: 4
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (4–157) Int
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
Convalescence
base deal no damage [1]
Convalescence
Cost: 20 Mana
Cooldown Time: 30.00 s
Cast Time: 0.50 sec
Cooldown is 30 seconds
Buff duration is (3–3.95) seconds
Cooldown does not recover during Buff effect
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

Additional Effects From Quality:
+(0–0.5) seconds to Buff duration
Skills can be managed in the Skills Panel.
Convalescence Attr /4
NameShow Full Descriptions
IDenergy_shield_recovery22
IconArt/2DArt/SkillIcons/passives/EnergyShieldNode.png
PassiveSkillsHash36623
TagsisKeystone: false isNotable: true isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Supported By /21
  • Active Type: Buff, OngoingSkill, HasReservation, Persistent, ReserveInAllSets
  • Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Convalescence
    [ESRecharge|Energy Shield Recharge] cannot be interrupted. This [Buff] is removed at maximum [EnergyShield|Energy Shield].
    Attribute /3

    convalescence_energy_shield

    NameShow Full Descriptions
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID9
    Convalescence Monster /1
    NameModifiersSpectre
    Vasa, of the Death Akharamonster dropped item rarity +% [1500]Y
    Edit

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