Skill Gem /16
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.
[DNT-UNUSED] Create a storm of deathly energies that Empowers your Mana-costing Spells with Cold damage while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. As the storm persists it creates slowly expanding Chilled Ground. Enemies that enter the eye of the storm are [Blinded]. When you leave the storm, or run out of Mana, the storm ends and unleashes a death-wave, damaging enemies on the Chilled Ground.
Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Augment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
[DNT-UNUSED] Ring ring, RING
Augment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.
Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.
Skill Gem Quality /17
(0—20)% increased Cooldown Recovery Rate
(0—20)% increased Cooldown Recovery Rate
(0—20)% increased Cooldown Recovery Rate
(0—20)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
(0—20)% increased Cooldown Recovery Rate
(0—20)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
(0—20)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
(0—20)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
(0—10)% increased Cooldown Recovery Rate
Support Gem /6
Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.
Item mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | (8—12)% increased Cooldown Recovery Rate | helmet 1 |
Monsters mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown Caster Gem | ||
| 1 | Unique | 50% increased Cooldown Recovery Rate |
Map mods /11
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Fatigue | 1 | Suffix | Players have (15—20)% less Cooldown Recovery Rate 19% increased Rarity of Items found in this Area 15% increased Waystones found in Area | low_tier_map 1 default 0 |
| of Fatigue | 1 | Suffix | Players have (20—25)% less Cooldown Recovery Rate 19% increased Rarity of Items found in this Area 15% increased Waystones found in Area | mid_tier_map 1 default 0 |
| of Fatigue | 1 | Suffix | Players have (25—30)% less Cooldown Recovery Rate 19% increased Rarity of Items found in this Area 15% increased Waystones found in Area | top_tier_map 1 default 0 |
| of Fatigue | 1 | Unique | Players have 20% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 low_tier_map 1 default 0 |
| of Fatigue | 1 | Unique | Players have 30% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 mid_tier_map 1 default 0 |
| of Fatigue | 1 | Unique | Players have 40% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 top_tier_map 1 default 0 |
| of Fatigue | 1 | Unique | Players have 40% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | maven_map 1 primordial_map 1 default 0 |
| of Fatigue | 1 | Unique | Players have 15% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 1 default 0 |
| of Fatigue | 68 | Unique | Players have 20% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 1 default 0 |
| of Fatigue | 73 | Unique | Players have 30% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 1 default 0 |
| of Fatigue | 78 | Unique | Players have 40% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 1 default 0 |
Heist Area mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Fatigue | 46 | Suffix | Players have 15% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1 |
| of Fatigue | 68 | Suffix | Players have 20% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1 |
| of Fatigue | 73 | Suffix | Players have 30% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1 |
| of Fatigue | 78 | Suffix | Players have 40% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1 |
Misc mods /14
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Chronomancy | 1 | Jewel | Suffix | (3—5)% increased Cooldown Recovery Rate | dexjewel 1 default 0 |
| of Rallying | 1 | Jewel | Suffix | (5—15)% increased Warcry Cooldown Recovery Rate | strjewel 1 default 0 |
| of Chronomancy | 1 | Jewel | Suffix | Notable Passive Skills in Radius also grant (1—3)% increased Cooldown Recovery Rate | dex_radius_jewel 1 default 0 |
| of Rallying | 1 | Jewel | Suffix | Notable Passive Skills in Radius also grant (3—7)% increased Warcry Cooldown Recovery Rate | str_radius_jewel 1 default 0 |
| 1 | Jewel | Unique | Golem Skills have (20—30)% increased Cooldown Recovery Rate | ||
| 1 | Jewel | Unique | Summoned Golems have (30—45)% increased Cooldown Recovery Rate Minion | ||
| 1 | Jewel | Unique | +1 second to Summon Skeleton Cooldown Minion | ||
| 1 | Abyss | Unique | (10—18)% increased Cooldown Recovery Rate | heart_unique_jewel_prefix 1 default 0 | |
| 1 | Abyss | Unique | (2—3)% increased Cooldown Recovery Rate | heart_unique_jewel_suffix 1 default 0 | |
| of Kurgal | 65 | Abyss | Suffix | (8—12)% increased Cooldown Recovery Rate kurgal | ring 1 amulet 1 default 0 kurgal_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | Minions have (12—20)% increased Cooldown Recovery Rate kurgal Minion | amulet 1 default 0 kurgal_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (17—25)% increased Warcry Cooldown Recovery Rate kurgal | two_hand_weapon 0 mace 1 default 0 ulaman_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (25—31)% increased Warcry Cooldown Recovery Rate kurgal | one_hand_weapon 0 mace 1 talisman 1 default 0 ulaman_mod 1 |
| Amanamu's | 65 | Abyss | Prefix | Grenade Skills have +1 Cooldown Use amanamu | crossbow 1 default 0 amanamu_mod 1 |
Item /3
Incense Trap
Throw Time: 0.80 Sec
Detonation Type: Manual
Requires: Level 22
(20—30)% increased Cooldown Recovery Rate for throwing Traps
Quipolatl's Soul Core of Flow
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Owl Idol
Stack Size: 1 / 10
Unique /3
(50—100)% increased Evasion Rating
+(50—80) to maximum Mana
+(10—20) to Dexterity
+(10—20) to Intelligence
+(10—15)% to Fire Resistance
(15—30)% increased Cooldown Recovery Rate
unique blink sand [1]
+(10—20) to Intelligence
(30—50)% increased Mana Regeneration Rate
(30—50)% increased Cooldown Recovery Rate
+(100—150) to maximum Energy Shield
(5—30)% of Damage taken Recouped as Life
(5—30)% of Damage taken Recouped as Mana
Skills have (-2—-1) seconds to Cooldown
Passive /13
25% increased Warcry Cooldown Recovery Rate
Minions have 20% increased Area of Effect
Minions have 20% increased Cooldown Recovery Rate
16% reduced Skill Effect Duration
10% increased Cooldown Recovery Rate
15% increased Area of Effect for Attacks
10% increased Cooldown Recovery Rate
10% increased Cooldown Recovery Rate
Enemies in your Presence have 10% reduced Cooldown Recovery Rate
15% increased Skill Effect Duration
12% increased Cooldown Recovery Rate
Ascendancy Passive /3
Ascendancy: Chronomancer
Character: Sorceress
Skills have 33% chance to not consume a Cooldown when used
Timeless Jewel Passive /3
One for the Road
Kalguuran Notable
30% increased Flask Effect Duration
15% increased Warcry Cooldown Recovery Rate
Ambivalent Command
Abyss Notable
Unrestrained Intellect
Abyss Notable
1% increased Cooldown Recovery Rate per 10 Tribute
+2 to Intelligence per 25 Tribute
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


