Skill Gem /144
Name
Firebolt
Ice Nova
Leap Slam
Detonate Dead
Volatile Dead
Raise Zombie
Spark
Spark
Ice Spear
Frost Wall
Shock Nova
Temporal Chains
Enfeeble
Sniper's Mark
Despair
Lightning Warp
Rain of Arrows
Firestorm
Power Siphon
Lightning Arrow
Shockwave Totem
Arc
Flammability
Hypothermia
Conductivity
Incinerate
Flameblast
Barrage
Ball Lightning
Bone Offering
Infernal Cry
Rolling Magma
Frost Bomb
Orb of Storms
Earthquake
Contagion
Wither
Essence Drain
Sunder
Frostbolt
Dark Pact
Vulnerability
Soulrend
Artillery Ballista
Seismic Cry
Earthshatter
Sigil of Power
Flame Wall
Hexblast
Exsanguinate
Reap
Boneshatter
Eye of Winter
Tornado
Volcanic Fissure
Storm Spear
Rolling Slam
Wind Blast
Glacial Cascade
Consecrate
Ripwire Ballista
Mana Tempest
Volcano
Summon Wolf
[DNT] Spiral Throw
Lightning Bolt
Unleash
Lightning Storm
Explosive Grenade
Flash Grenade
Gas Grenade
Oil Grenade
Voltaic Grenade
Pain Offering
Chaos Bolt
Bonestorm
Bone Cage
Unearth
Poisonburst Arrow
Stormcaller Arrow
Lightning Rod
Solar Orb
Fireball
Cold Snap
Perfect Strike
Raise Shield
Resonating Shield
Freezing Shards
Vine Arrow
Decompose
[DNT] Spear Mine
Storm Surge
Profane Ritual
Soul Offering
Dark Effigy
Mana Drain
Bone Blast
Molten Blast
Hammer of the Gods
Living Bomb
Stampede
Shielding Cry
Ember Fusillade
High Velocity Rounds
Fragmentation Rounds
Siege Cascade
Armour Piercing Rounds
Explosive Shot
Incendiary Shot
Rapid Shot
Glacial Bolt
Permafrost Bolts
Hailstorm Rounds
Ice Shards
Plasma Blast
Galvanic Shards
Stormblast Bolts
Shockburst Rounds
Sword Slash
Axe Slash
Mace Strike
Claw Stab
Dagger Stab
Bow Shot
Crossbow Shot
Explosive Concoction
Fulminating Concoction
Shattering Concoction
Poisonous Concoction
Bleeding Concoction
Meditate
Shockchain Arrow
Storm Wave
Mantra of Destruction
Decompose
Ice Shot
Freezing Mark
Voltaic Mark
Cluster Grenade
Tornado Shot
Freezing Salvo
[DNT] Detonation
Ember Fusillade
Greater Lightning Bolt
Support Gem /1
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1Uniqueroyale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Trinket mods /3
NameLevelPre/SufDescriptionWeight
of Superstition1Suffix(4–5)% chance to receive additional Weapons when opening a Reward Chest in a Heist
of Superstition50Suffix(6–7)% chance to receive additional Weapons when opening a Reward Chest in a Heist
of Superstition70Suffix(8–10)% chance to receive additional Weapons when opening a Reward Chest in a Heist
Misc mods /16
NameLevelDomainPre/SufDescriptionWeight
1ChestUniqueContained Weapons are Animated
1ChestUniqueContains (6–10) additional Rare Maraketh Weapons
of Swapping1JewelSuffix(15–25)% increased Weapon Swap Speed attack speed
of Swapping1JewelSuffix(2–4)% increased Weapon Swap Speed attack speed
Soldier's1JewelUnique(12–14)% increased Damage with One Handed Weapons damage attack
Champion's1JewelUnique(12–14)% increased Damage with Two Handed Weapons damage attack
Bandit's1JewelUnique(4–6)% increased Attack Speed with One Handed Melee Weapons attack speed
Warrior's1JewelUnique(4–6)% increased Attack Speed with Two Handed Melee Weapons attack speed
Harming1JewelUnique(14–18)% increased Critical Hit Chance with One Handed Melee Weapons attack critical
Sundering1JewelUnique(14–18)% increased Critical Hit Chance with Two Handed Melee Weapons attack critical
Piercing1JewelUnique(15–18)% increased Critical Damage Bonus with One Handed Melee Weapons damage attack critical
Rupturing1JewelUnique+(15–18)% to Critical Damage Bonus with Two Handed Melee Weapons damage attack critical
1JewelUniqueMelee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
local jewel effect base radius [1200]
attack
of Armaments1SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [4]
of Armaments45SentinelSuffix(3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [6]
of Armaments75SentinelSuffix(3.6–5)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [8]
Item /17
Blacksmith's Whetstone
Stack Size: 1 / 20
Improves the quality of a martial weapon
Artificer's Orb
Stack Size: 1 / 20
Adds a Rune Socket to a Martial Weapon or Armour
Celestial Blacksmith's Incubator
Adds an incubated Shaper or Elder Weapon item to an equippable item
Item drops after killing {0} monsters
Celestial Blacksmith's Incubator
Stack Size: 1 / 10
Adds an incubated Shaper or Elder Weapon item to an equippable item
Item drops after killing {0} monsters
Ember Greataxe
Fire Damage: 58-154
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3
Requires: Level 50, 89 Str, 36 Dex
local weapon implicit hidden % base damage is fire [100]
Expert Smithing Hammer
Physical Damage: 30.5-50.5
Fire Damage: 30.5-50.5
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 77, 212 Str
local weapon implicit hidden % base damage is fire [50]
Advanced Smithing Hammer
Physical Damage: 19-32
Fire Damage: 19-32
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 45, 104 Str
local weapon implicit hidden % base damage is fire [50]
Smithing Hammer
Physical Damage: 4.5-7.5
Fire Damage: 4.5-7.5
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 4, 11 Str
local weapon implicit hidden % base damage is fire [50]
Striking Spear
Lightning Damage: 23-91
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 55, 39 Str, 98 Dex
local weapon implicit hidden % base damage is lightning [100]
Moon Dagger
Cold Damage: 11-26
Critical Hit Chance: 15%
Attacks per Second: 1.55
Weapon Range: 1
Requires: Level 20, 27 Dex, 27 Int
local weapon implicit hidden % base damage is cold [100]
Icicle Flail
Cold Damage: 24-55
Critical Hit Chance: 10%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: 84 Str, 34 Int
local weapon implicit hidden % base damage is cold [100]
Expert Crackling Quarterstaff
Lightning Damage: 43-172
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 78, 165 Dex, 64 Int
local weapon implicit hidden % base damage is lightning [100]
Advanced Crackling Quarterstaff
Lightning Damage: 30-57
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 51, 91 Dex, 36 Int
local weapon implicit hidden % base damage is lightning [100]
Crackling Quarterstaff
Lightning Damage: 13-54
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 16, 30 Dex, 14 Int
local weapon implicit hidden % base damage is lightning [100]
Expert Cultist Bow
Chaos Damage: 52-87
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 79, 212 Dex
local weapon implicit hidden % base damage is chaos [100]
Advanced Cultist Bow
Chaos Damage: 41-69
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 59, 135 Dex
local weapon implicit hidden % base damage is chaos [100]
Cultist Bow
Chaos Damage: 36-59
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 33, 76 Dex
local weapon implicit hidden % base damage is chaos [100]
Unique /6
Adds (8–12) to (16–20) Physical Damage
Adds (8–12) to (16–20) Cold Damage
+5% to Critical Hit Chance
All Damage from Hits with this Weapon Contributes to Freeze Buildup
Culling Strike against Frozen Enemies
+(15–25) to Evasion Rating
Adds (3–5) to (8–10) Physical Damage to Attacks
(20–30)% increased Critical Damage Bonus
Base Critical Hit Chance for Attacks with Weapons is 8%
50% increased Armour and Evasion
Adds (2–3) to (5–6) Physical Damage to Attacks
+(60–80) to maximum Life
(4–8)% increased Attack Speed
Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills
16% increased Range
2% increased Area of Effect for Attacks per 5 Intelligence
2% increased Attack Speed per 5 Dexterity
10% increased Weapon Damage per 5 Strength
Adds (18–22) to (24–28) Physical Damage
Adds 1 to (50–55) Lightning Damage
(10–15)% increased Attack Speed
All damage with this Weapon causes Electrocution buildup
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
(100–150)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
Passive /13
6% increased Attack Speed with One Handed Melee Weapons
15% increased Accuracy Rating with One Handed Melee Weapons
+10 to Strength and Dexterity
40% increased Critical Damage Bonus with One Handed Melee Weapons
25% increased Damage with One Handed Weapons
Attacks have 10% chance to Maim on Hit
25% increased Damage with One Handed Weapons
20% increased Chance to inflict Ailments with One-Handed Attacks
5% reduced Attack Speed
20% increased Stun Buildup
40% increased Damage with Two Handed Weapons
30% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
5% reduced Attack Speed
20% increased Stun Buildup
40% increased Damage with Two Handed Weapons
8% increased Attack Speed with One Handed Weapons
+15 to Dexterity
32% increased Spell Damage while wielding a Melee Weapon
+10 to Dexterity
10% increased Accuracy Rating with One Handed Melee Weapons
10% increased Accuracy Rating with Two Handed Melee Weapons
+2 to Melee Strike Range
50% increased Weapon Swap Speed
You can wield Two-Handed Axes, Maces and Swords in one hand
Triple Attribute requirements of weapons
25% more Skill Speed while Off Hand is empty and you have
a One-Handed Martial Weapon equipped in your Main Hand
Ascendancy Passive /1
Ascendancy: Witchhunter
Character: Mercenary
20 Passive Skill Points become Weapon Set Skill Points
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