Corrupted Blood
Debuff inflicts [Physical] damage over time
base_physical_damage_taken_per_minute
Attribute /5

corrupted_blood

NameShow Full Descriptions
IsCharged1
BuffGroupsID31
MaxStacks10
IsBuffDefinition1
BuffMergeModesID1
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
CorruptedBlood Ref /7
Corrupted Blood
Corrupted Blood is a Debuff that deals Physical damage over time and can stack up to 10 times.

Corrupted Blood is not Bleeding and is not affected by any stats related to Bleeding.
Grants Skill: Parry
(10–15)% increased Block chance
+(13–17)% to Chaos Resistance
(5–10) Life Regeneration per second
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of
your maximum Life as Physical damage per second
Has (1–3) Charm Slot
(20–30)% increased Stun Threshold
+(10–30) to Strength
Corrupted Blood cannot be inflicted on you
(10–30)% increased Charm Charges used
50% of charges used by Charms granted to your Life Flasks
Supports Slam skills. Aftershocks caused by Supported Slam Skills always create patches of Jagged Ground.
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Supports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.
Immune to Corrupted Blood
40% reduced Duration of Bleeding on You
Corrupted Blood
Corrupted Blood is a Debuff that deals Physical damage over time and can stack up to 10 times.

Corrupted Blood is not Bleeding and is not affected by any stats related to Bleeding.
Skill Gem /1
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
Skill Gem Quality /1
+(0–1.5) seconds to Corrupted Blood duration
Support Gem /6
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Supports Slam skills. Aftershocks caused by Supported Slam Skills always create patches of Jagged Ground.
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Supports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.
Supports Skills which apply to Allies or Enemies within your Presence, causing effects applied in your Presence to linger.
Monsters mods /2
NameLevelPre/SufDescriptionWeight
Corrupted Bloodline1bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100] Damage
1corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [4000]
maim on hit % with at least 3 stacks of corrupted blood [100]
Damage Physical Ailment
Misc mods /4
NameLevelDomainPre/SufDescriptionWeight
of Sealing8FlaskGrants Immunity to Bleeding for (6–8) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (6–8) seconds if used while affected by Corrupted Blood
of the Lizard8Flask(45–49)% less Duration
Immunity to Bleeding and Corrupted Blood during Effect
1JewelCorrupted Blood cannot be inflicted on you Physical Ailmentjewel 1
of Ulaman65AbyssCorrupted Blood cannot be inflicted on you ulaman Physical Ailment
Unique /2
Grants Skill: Parry
(10–15)% increased Block chance
+(13–17)% to Chaos Resistance
(5–10) Life Regeneration per second
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of
your maximum Life as Physical damage per second
Has (1–3) Charm Slot
(20–30)% increased Stun Threshold
+(10–30) to Strength
Corrupted Blood cannot be inflicted on you
(10–30)% increased Charm Charges used
50% of charges used by Charms granted to your Life Flasks
Passive /1
Immune to Corrupted Blood
40% reduced Duration of Bleeding on You
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