Corrupted Blood
Debuff inflicts [Physical] damage over time
base_physical_damage_taken_per_minute
Attribute /5
corrupted_blood
Key | Value |
---|---|
IsCharged | 1 |
BuffGroupsID | 29 |
MaxStacks | 10 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | base physical damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Corrupted Blood
Corrupted Blood is a Debuff that deals Physical damage over time and can stack up to 10 times.
Corrupted Blood is not Bleeding and is not affected by any stats related to Bleeding.
Corrupted Blood is not Bleeding and is not affected by any stats related to Bleeding.
Skill Gem /1
Name |
---|
Blood Boil |
Skill Gem Quality /1
Item | Stats |
---|---|
Blood Boil | +(0–1.5) seconds to Corrupted Blood duration |
Support Gem /1
Name |
---|
Corrupting Cry |
Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Corrupted Bloodline | 1 | Bloodlines | bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100] damage | |
1 | Unique | corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] bleed damage physical ailment |
Misc mods /3
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Sealing | 8 | Flask | Suffix | Grants Immunity to Bleeding for (6–8) seconds if used while Bleeding Grants Immunity to Corrupted Blood for (6–8) seconds if used while affected by Corrupted Blood | |
of the Lizard | 8 | Flask | Suffix | (45–49)% less Duration Immunity to Bleeding and Corrupted Blood during Effect | |
1 | Jewel | Corrupted | Corrupted Blood cannot be inflicted on you bleed physical ailment |
Unique /2

(20–30)% increased Block chance
+(13–17)% to Chaos Resistance
(5–10) Life Regeneration per second
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of
your maximum Life as Physical damage per second
your maximum Life as Physical damage per second
(20–30)% increased Stun Threshold
+(10–30) to Strength
Corrupted Blood cannot be inflicted on you
50% of charges used by Charms granted to your Life Flasks
(10–30)% increased Charm Charges used
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.