[DNT-UNUSED] Dominating Aura
Level: (1–20)
Reservation: 40 Spirit
Cast Time: Instant
Requires: Level (1–90)
[DNT-UNUSED] Zoomancer :D
Base
Minion
Skills can be managed in the Skills Panel.
Version 0.2.0
[DNT] Dominating Aura
Level: (1–20)
Reservation: 40 Spirit
Cast Time: Instant
Requires: Level (1–90)
[DNT-UNUSED] Zoomancer :D
Base
Minion
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 40
LevelRequires LevelBase DamageMinion Level
10100%, 100%, 100%2
23100%, 100%, 100%4
36100%, 100%, 100%6
410100%, 100%, 100%8
514100%, 100%, 100%10
618100%, 100%, 100%12
722100%, 100%, 100%14
826100%, 100%, 100%16
931100%, 100%, 100%18
1036100%, 100%, 100%20
1141100%, 100%, 100%22
1246100%, 100%, 100%24
1352100%, 100%, 100%26
1458100%, 100%, 100%28
1564100%, 100%, 100%30
1666100%, 100%, 100%32
1772100%, 100%, 100%34
1878100%, 100%, 100%36
1984100%, 100%, 100%38
2090100%, 100%, 100%40
21100%, 100%, 100%42
22100%, 100%, 100%44
23100%, 100%, 100%46
24100%, 100%, 100%48
25100%, 100%, 100%50
26100%, 100%, 100%52
27100%, 100%, 100%54
28100%, 100%, 100%56
29100%, 100%, 100%58
30100%, 100%, 100%60
31100%, 100%, 100%62
32100%, 100%, 100%64
33100%, 100%, 100%66
34100%, 100%, 100%68
35100%, 100%, 100%70
36100%, 100%, 100%72
37100%, 100%, 100%74
38100%, 100%, 100%76
39100%, 100%, 100%78
40100%, 100%, 100%80
Attribute /6

[DNT-UNUSED] Dominating Aura

NameShow Full Descriptions
BaseType [DNT-UNUSED] Dominating Aura
Class Skill Gems
TargetTypesAny
TypeMinion, Aura, Spell, Area, Duration, OngoingSkill, HasReservation, Persistent
ItemTypeMetadata/Items/Gems/SkillGemDominatingAura
ActiveSkillsCodedominating_aura
[DNT-UNUSED] Dominating Aura
Level: (1–20)
Reservation: 40 Spirit
Cast Time: Instant
Requires: Level (1–90)
[DNT-UNUSED] Zoomancer :D
Base
max number of dominating aura rare monsters [1]
Minion
base spirit reservation [-30]
max number of dominating aura rare monsters [1]
Skills can be managed in the Skills Panel.
Supported By /21
  • Active Type: Minion, Aura, Spell, Area, Duration, OngoingSkill, HasReservation, Persistent
  • Magnified Area I
    Supports any skill with an area of effect, making it larger.
    Magnified Area II
    Supports any skill with an area of effect, making it larger at the cost of damage.
    Rapid Casting I
    Supports Spells, causing them to cast faster.
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    Concentrated Area
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Hulking Minions
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Amanamu's Tithe
    Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
    [DNT-UNUSED] Dominating Aura
    player_dominating_aura
    Attribute /5

    player_dominating_aura

    NameShow Full Descriptions
    IsInvisible1
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    [DNT-UNUSED] Dominating Aura
    player_dominating_aura_self
    Attribute /5

    player_dominating_aura_self

    NameShow Full Descriptions
    IsInvisible1
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
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