Allies Ref /60
Allies
Your allies include other players, Minions, and any other entity that fights alongside you and has its own stats.

You do not count as your own Ally.
Grants Skill: Raise Shield
(20–25)% increased Block chance
(60–80)% increased Armour and Evasion
+(60–80) to Stun Threshold
Allies in your Presence have Block Chance equal to yours
(10–15)% increased Skill Speed
+(15–25) to Armour
+(40–60) to maximum Life
(10–15)% reduced maximum Mana
Share Charges with Allies in your Presence
+(5–7) to all Attributes
+100 to maximum Life
Allies in your Presence have (30–50)% increased Critical Hit Chance
Allies in your Presence have (30–50)% increased Critical Damage Bonus
Allies in your Presence have (10–20)% increased Attack Speed
Allies in your Presence have (10–20)% increased Cast Speed
50% reduced Presence Area of Effect
+(30–50) to maximum Life
+(30–50) to maximum Mana
Allies in your Presence deal 50% increased Damage
+(10–20) to Dexterity
25% reduced Damage
(7–10)% increased Cast Speed
+(60–100) to maximum Mana
Allies in your Presence Gain (15–25)% of Damage as Extra Chaos Damage
Enemies in your Presence Gain (6–12)% of Damage as Extra Chaos Damage
Grants Skill: Level 8 Purity of Fire
Gain (40–60)% of Damage as Extra Fire Damage
Allies in your Presence Regenerate (2–3)% of their Maximum Life per second
Allies in your Presence Gain (20–30)% of Damage as Extra Fire Damage
Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
Grants Skill: Level 8 Purity of Fire
Gain 25% of Damage as Extra Fire Damage
Allies in your Presence deal (15–23) to (28–35) added Attack Fire Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+(20–30) to Strength
25% increased Light Radius
Grants effect of Guided Meteoric Shrine
Grants Skill: Level 8 Purity of Ice
Gain 25% of Damage as Extra Cold Damage
Allies in your Presence deal (15–23) to (28–35) added Attack Cold Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+(20–30) to Intelligence
25% increased Light Radius
Grants effect of Guided Freezing Shrine
Grants Skill: Level 8 Purity of Lightning
Gain 25% of Damage as Extra Lightning Damage
Allies in your Presence deal 1 to (56–70) added Attack Lightning Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+(20–30) to Dexterity
25% increased Light Radius
Grants effect of Guided Tempest Shrine
Grants Skill: Level 8 Impurity
Allies in your Presence deal (13–17) to (25–37) added Attack Chaos Damage
+(7–13) to all Attributes
23% reduced Light Radius
(-13–13)% reduced Skill Effect Duration
Gain 27% of Damage as Extra Chaos Damage
Grants effect of Dreaming Gloom Shrine
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it.
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Rage which will Leech Rage to Allies within it.
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.
Supports Skills which apply to Allies or Enemies within your Presence, causing effects applied in your Presence to linger.
Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.
Lesser Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (35–44)% increased Damage
Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (55–64)% increased Damage
Greater Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (75–89)% increased Damage
Serpent Talisman
Stack Size: 1 / 10
Gloves: 5% increased Curse Magnitudes
Sceptres: Allies in your Presence have 8% increased Attack Speed
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Primate Talisman
Stack Size: 1 / 10
Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Owl Talisman
Stack Size: 1 / 10
Sceptres: Allies in your Presence have 8% increased Cast Speed
Place into an empty Rune Socket in a Focus or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Cat Talisman
Stack Size: 1 / 10
Gloves: 15% increased Accuracy Rating
Sceptres: Allies in your Presence have 14% increased Critical Hit Chance
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wolf Talisman
Stack Size: 1 / 10
Gloves: 10% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Stag Talisman
Stack Size: 1 / 10
Helmets: 50% increased Thorns Critical Hit Chance
Sceptres: Allies in your Presence deal 1 to 40 added Attack Lightning Damage
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Boar Talisman
Stack Size: 1 / 10
Gloves: Gain 1 Rage on Melee Hit
Sceptres: Allies in your Presence Regenerate 8 Life per second
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Bear Talisman
Stack Size: 1 / 10
Helmets: 8% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Ox Talisman
Stack Size: 1 / 10
Shields: 10% increased Block chance
Sceptres: Allies in your Presence have +8% to all Elemental Resistances
Place into an empty Rune Socket in a Shield or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Allies in your Presence Regenerate 1% of your Maximum Life per second
Regenerate 0.5% of maximum Life per second
Allies in your Presence have 6% increased Attack Speed
6% increased Attack Speed
Allies in your Presence have +100 to Accuracy Rating
35% increased Attack Damage while you have an Ally in your Presence
Allies in your Presence deal 40% increased Damage
40% increased Presence Area of Effect
40% reduced Presence Area of Effect
Rage you gain is also granted to Allies in your Presence
Aura Skills have 14% increased Magnitudes
Your Aura Buffs do not affect Allies
30% increased Presence Area of Effect
Allies in your Presence have 30% increased Glory generation
If you would gain a Charge, Allies in your Presence gain that Charge instead
Ascendancy: Infernalist
Character: Witch
All Damage from you and Allies in your Presence
contributes to Flammability and Ignite Magnitudes
Ascendancy: Infernalist
Character: Witch
While on High Infernal Flame, you and Allies in your
Presence Gain 50% of Damage as Fire Damage
Ascendancy: Lich
Character: Witch
Cursed Enemies Killed by you, or by Allies in your Presence, have a 33% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Ascendancy: Lich
Character: Witch
While you are not on Low Mana, you and Allies in your Presence have Unholy Might
Lose 5% of maximum Mana per Second
Ascendancy: Tactician
Character: Mercenary
Allies in your Presence gain added Attack Damage equal
to 25% of your main hand Weapon's Damage
100% increased chance for Essences found in your Maps to add Ally modifiers
100% increased chance for Essences found in your Maps to add Caster modifiers
100% increased chance for Essences found in your Maps to add Cold modifiers
100% increased chance for Essences found in your Maps to add Fire modifiers
100% increased chance for Essences found in your Maps to add Lightning modifiers
Consecrated Ground
You and Allies standing on your Consecrated Ground Regenerate 5% of their maximum Life per second, and Curses have 50% reduced effect on them.
Totems
Totems are allied constructs which use skills for you. Totems are not Minions and their skills benefit from your stats, though they have their own defensive stats and can be damaged or killed.

Totem Limit is shared between different types of Totem by default.
Sceptres
Sceptres are One-Handed weapons that require Strength and Intelligence to equip. Sceptres can be equipped in your main hand or off hand, but you cannot Dual Wield two Sceptres.

Sceptres cannot be used to Attack and do not grant bonuses to Spellcasting. Instead, they grant additional Spirit and can provide bonuses to your Allies.
Minions
Minions are summoned Allies which will accompany and fight alongside you. Persistent Minions will reserve a portion of Spirit while active.
Corpses
Corpses are left behind by slain Enemies and can be used or consumed by a number of different Skills or effects, though Corpses of Unique monsters cannot be destroyed or consumed. Generally, slain Allies do not leave usable Corpses.
Auras
Auras apply Buffs to Allies within a radius, or Debuffs to enemies within a radius of the source of the Aura.
Conduit
When you generate an Endurance, Frenzy or Power Charge, Allies in your Presence generate that Charge instead
Link Skills
Link Skills are Skills that allow you to link to your Allies to provide them with Buffs while you are within a certain distance of them.
Energy Shield Aura
Monster creates an Aura that grants 20% of Maximum life as added Energy Shield to Allies within 5 metres.
Heals Allies and Suppresses Foe Recovery
Monster releases a nova that reduces Enemy Life and Energy Shield Recovery Rate by 60% and causes Allies to Regenerate 5.5% of Maximum Life per second for 4 seconds within 5 metres every 8 seconds.
Periodic Invulnerability Aura
Monster releases a nova that makes Allies invulnerable for 5 seconds while the monster is alive within 5 metres every 12 seconds.
Empowered Periodic Invulnerability Aura
Monster releases a nova that makes Allies invulnerable for 5 seconds while the monster is alive within 5 metres every 12 seconds.
Haste Aura
Monster creates an Aura that grants 20% increased Attack and Cast speed and 10% increased Movement speed to Allies within 5 metres.
Extra Physical Damage Aura
Monster creates an Aura that grants 40% increased Physical Damage to Allies within 5 metres.
Elemental Resistance Aura
Monster creates an Aura that grants +35% to all Elemental Resistances to Allies within 5 metres.
Allies
Your allies include other players, Minions, and any other entity that fights alongside you and has its own stats.

You do not count as your own Ally.
Skill Gem /14
Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.
Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.
Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.
Load your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.
Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.
Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.
Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit.
While active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time.
Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
Support Gem /7
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it.
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Rage which will Leech Rage to Allies within it.
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed. Cannot support Triggered Skills or Reservation Skills.
[DNT-UNUSED] Supports Skills which cause Damaging Hits. Supported Skills reduce Freeze Buildup on targets they hit instead of building it up, substantially debuffing the target after consuming enough Freeze Buildup.
Supports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.
Supports Attack Skills you use yourself. When Supported Attacks are Empowered, they have significantly lowered cost and raised Accuracy.
Item mods /84
NameLevelPre/SufDescriptionWeight
of Adjustment12SuffixAllies in your Presence have +(3–5)% to all Elemental Resistances Elemental Resistancesceptre 1
default 0
of Acclimatisation26SuffixAllies in your Presence have +(6–8)% to all Elemental Resistances Elemental Resistancesceptre 1
default 0
of Adaptation40SuffixAllies in your Presence have +(9–11)% to all Elemental Resistances Elemental Resistancesceptre 1
default 0
of Evolution54SuffixAllies in your Presence have +(12–14)% to all Elemental Resistances Elemental Resistancesceptre 1
default 0
of Progression68SuffixAllies in your Presence have +(15–16)% to all Elemental Resistances Elemental Resistancesceptre 1
default 0
of Metamorphosis80SuffixAllies in your Presence have +(17–18)% to all Elemental Resistances Elemental Resistancesceptre 1
default 0
Glinting1PrefixAllies in your Presence deal (1–2) to (3–4) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Burnished8PrefixAllies in your Presence deal (2–3) to (4–6) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Polished16PrefixAllies in your Presence deal (2–4) to (5–8) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Honed33PrefixAllies in your Presence deal (4–6) to (8–11) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Gleaming46PrefixAllies in your Presence deal (5–7) to (9–13) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Annealed54PrefixAllies in your Presence deal (6–10) to (12–17) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Razor-sharp60PrefixAllies in your Presence deal (7–11) to (14–20) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Tempered65PrefixAllies in your Presence deal (10–15) to (18–26) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Flaring75PrefixAllies in your Presence deal (12–19) to (22–32) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Heated1PrefixAllies in your Presence deal (1–2) to (3–4) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Smouldering8PrefixAllies in your Presence deal (3–5) to (6–9) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Smoking16PrefixAllies in your Presence deal (6–8) to (10–13) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Burning33PrefixAllies in your Presence deal (9–11) to (14–17) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Flaming46PrefixAllies in your Presence deal (12–13) to (18–20) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Scorching54PrefixAllies in your Presence deal (14–16) to (21–26) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Incinerating60PrefixAllies in your Presence deal (17–19) to (27–30) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Blasting65PrefixAllies in your Presence deal (20–24) to (31–38) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Cremating75PrefixAllies in your Presence deal (25–29) to (39–45) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Frosted1PrefixAllies in your Presence deal (1–2) to (3–4) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Chilled8PrefixAllies in your Presence deal (3–4) to (5–8) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Icy16PrefixAllies in your Presence deal (5–6) to (9–11) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Frigid33PrefixAllies in your Presence deal (7–8) to (12–14) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Freezing46PrefixAllies in your Presence deal (9–10) to (15–17) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Frozen54PrefixAllies in your Presence deal (11–13) to (18–21) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Glaciated60PrefixAllies in your Presence deal (14–15) to (22–24) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Polar65PrefixAllies in your Presence deal (16–20) to (25–31) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Entombing75PrefixAllies in your Presence deal (21–24) to (32–37) added Attack Cold Damage Damage Elemental Cold Attacksceptre 1
default 0
Humming1PrefixAllies in your Presence deal 1 to (5–7) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Buzzing8PrefixAllies in your Presence deal 1 to (10–15) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Snapping16PrefixAllies in your Presence deal 1 to (16–22) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Crackling33PrefixAllies in your Presence deal 1 to (23–27) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Sparking46PrefixAllies in your Presence deal 1 to (28–32) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Arcing54PrefixAllies in your Presence deal (1–2) to (33–40) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Shocking60PrefixAllies in your Presence deal (1–2) to (41–47) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Discharging65PrefixAllies in your Presence deal (1–3) to (48–59) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Electrocuting75PrefixAllies in your Presence deal (1–4) to (60–71) added Attack Lightning Damage Damage Elemental Lightning Attacksceptre 1
default 0
Coercive1PrefixAllies in your Presence deal (25–34)% increased Damage Damagesceptre 1
default 0
Agitative8PrefixAllies in your Presence deal (35–44)% increased Damage Damagesceptre 1
default 0
Instigative16PrefixAllies in your Presence deal (45–54)% increased Damage Damagesceptre 1
default 0
Provocative33PrefixAllies in your Presence deal (55–64)% increased Damage Damagesceptre 1
default 0
Persuasive46PrefixAllies in your Presence deal (65–74)% increased Damage Damagesceptre 1
default 0
Motivating60PrefixAllies in your Presence deal (75–89)% increased Damage Damagesceptre 1
default 0
Inspirational70PrefixAllies in your Presence deal (90–104)% increased Damage Damagesceptre 1
default 0
Empowering82PrefixAllies in your Presence deal (105–119)% increased Damage Damagesceptre 1
default 0
of the Newt1SuffixAllies in your Presence Regenerate (1–2) Life per second Lifesceptre 1
default 0
of the Lizard5SuffixAllies in your Presence Regenerate (2.1–3) Life per second Lifesceptre 1
default 0
of the Flatworm11SuffixAllies in your Presence Regenerate (3.1–4) Life per second Lifesceptre 1
default 0
of the Starfish17SuffixAllies in your Presence Regenerate (4.1–6) Life per second Lifesceptre 1
default 0
of the Hydra26SuffixAllies in your Presence Regenerate (6.1–9) Life per second Lifesceptre 1
default 0
of the Troll35SuffixAllies in your Presence Regenerate (9.1–13) Life per second Lifesceptre 1
default 0
of Convalescence47SuffixAllies in your Presence Regenerate (13.1–18) Life per second Lifesceptre 1
default 0
of Recuperation58SuffixAllies in your Presence Regenerate (18.1–23) Life per second Lifesceptre 1
default 0
of Resurgence68SuffixAllies in your Presence Regenerate (23.1–29) Life per second Lifesceptre 1
default 0
of Immortality75SuffixAllies in your Presence Regenerate (29.1–33) Life per second Lifesceptre 1
default 0
of Skill5SuffixAllies in your Presence have (5–7)% increased Attack Speed Attack Speedsceptre 1
default 0
of Ease20SuffixAllies in your Presence have (8–10)% increased Attack Speed Attack Speedsceptre 1
default 0
of Mastery35SuffixAllies in your Presence have (11–13)% increased Attack Speed Attack Speedsceptre 1
default 0
of Renown55SuffixAllies in your Presence have (14–16)% increased Attack Speed Attack Speedsceptre 1
default 0
of Talent6SuffixAllies in your Presence have (5–8)% increased Cast Speed Caster Speedsceptre 1
default 0
of Nimbleness21SuffixAllies in your Presence have (9–12)% increased Cast Speed Caster Speedsceptre 1
default 0
of Expertise36SuffixAllies in your Presence have (13–16)% increased Cast Speed Caster Speedsceptre 1
default 0
of Sortilege56SuffixAllies in your Presence have (17–20)% increased Cast Speed Caster Speedsceptre 1
default 0
of Menace11SuffixAllies in your Presence have (10–14)% increased Critical Hit Chance Criticalsceptre 1
default 0
of Havoc21SuffixAllies in your Presence have (15–19)% increased Critical Hit Chance Criticalsceptre 1
default 0
of Disaster28SuffixAllies in your Presence have (20–24)% increased Critical Hit Chance Criticalsceptre 1
default 0
of Calamity41SuffixAllies in your Presence have (25–29)% increased Critical Hit Chance Criticalsceptre 1
default 0
of Ruin59SuffixAllies in your Presence have (30–34)% increased Critical Hit Chance Criticalsceptre 1
default 0
of Unmaking76SuffixAllies in your Presence have (35–38)% increased Critical Hit Chance Criticalsceptre 1
default 0
of Ire8SuffixAllies in your Presence have (10–14)% increased Critical Damage Bonus Damage Criticalsceptre 1
default 0
of Anger21SuffixAllies in your Presence have (15–19)% increased Critical Damage Bonus Damage Criticalsceptre 1
default 0
of Rage30SuffixAllies in your Presence have (20–24)% increased Critical Damage Bonus Damage Criticalsceptre 1
default 0
of Fury44SuffixAllies in your Presence have (25–29)% increased Critical Damage Bonus Damage Criticalsceptre 1
default 0
of Ferocity59SuffixAllies in your Presence have (30–34)% increased Critical Damage Bonus Damage Criticalsceptre 1
default 0
of Destruction73SuffixAllies in your Presence have (35–39)% increased Critical Damage Bonus Damage Criticalsceptre 1
default 0
1CorruptedAllies in your Presence deal (20–30)% increased Damage Damagesceptre 1
1CorruptedAllies in your Presence have (5–10)% increased Attack Speed Attack Speedsceptre 1
1CorruptedAllies in your Presence have (5–10)% increased Cast Speed Caster Speedsceptre 1
1CorruptedAllies in your Presence have (10–15)% increased Critical Damage Bonus Damage Criticalsceptre 1
Monsters mods /7
NameLevelPre/SufDescriptionWeight
TBD7Prefixmonster allies cannot take damage pulse owner [1]
TBD1Prefixmonster allies cannot take damage pulse owner [1]
TBD45Prefixmonster allies cannot take damage pulse owner [1]
Vengeful1Uniquemonster grants frenzy charges to allies within distance on death [50]
1Uniquemonster grants frenzy charges to allies within distance on death [50]
Martyr's Touch1Tormentbase monster will be deleted on death [1]
monster grants frenzy charges to allies within distance on death [55]
Damage Elemental Fire
Benevolent Guardian15Nemesismonster allies cannot take damage pulse owner [1]
Misc mods /4
NameLevelDomainPre/SufDescriptionWeight
1AbyssSuffixAllies in your Presence have (8–15)% increased Cast Speed Caster Aura
1AbyssSuffixAllies in your Presence have +(11–18)% to all Elemental Resistances Elemental Resistance Aura
1AbyssSuffixAllies in your Presence Regenerate (29.1–33) Life per second Life Aura
1AbyssSuffixAllies in your Presence have (26–41)% increased Critical Hit Chance Critical Aura
Unique /11
Grants Skill: Raise Shield
(20–25)% increased Block chance
(60–80)% increased Armour and Evasion
+(60–80) to Stun Threshold
Allies in your Presence have Block Chance equal to yours
(10–15)% increased Skill Speed
+(15–25) to Armour
+(40–60) to maximum Life
(10–15)% reduced maximum Mana
Share Charges with Allies in your Presence
+(5–7) to all Attributes
+100 to maximum Life
Allies in your Presence have (30–50)% increased Critical Hit Chance
Allies in your Presence have (30–50)% increased Critical Damage Bonus
Allies in your Presence have (10–20)% increased Attack Speed
Allies in your Presence have (10–20)% increased Cast Speed
50% reduced Presence Area of Effect
+(30–50) to maximum Life
+(30–50) to maximum Mana
Allies in your Presence deal 50% increased Damage
+(10–20) to Dexterity
25% reduced Damage
+(100–150) to Accuracy Rating
+(60–80) to maximum Life
+(20–25)% to Fire Resistance
25% increased Light Radius
Leeching Life from your Hits causes Allies in your Presence to also Leech the same amount of Life
(7–10)% increased Cast Speed
+(60–100) to maximum Mana
Allies in your Presence Gain (15–25)% of Damage as Extra Chaos Damage
Enemies in your Presence Gain (6–12)% of Damage as Extra Chaos Damage
Grants Skill: Level 8 Purity of Fire
Gain (40–60)% of Damage as Extra Fire Damage
Allies in your Presence Regenerate (2–3)% of their Maximum Life per second
Allies in your Presence Gain (20–30)% of Damage as Extra Fire Damage
Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
Grants Skill: Level 8 Purity of Fire
Gain 25% of Damage as Extra Fire Damage
Allies in your Presence deal (15–23) to (28–35) added Attack Fire Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+(20–30) to Strength
25% increased Light Radius
Grants effect of Guided Meteoric Shrine
Grants Skill: Level 8 Purity of Ice
Gain 25% of Damage as Extra Cold Damage
Allies in your Presence deal (15–23) to (28–35) added Attack Cold Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+(20–30) to Intelligence
25% increased Light Radius
Grants effect of Guided Freezing Shrine
Grants Skill: Level 8 Purity of Lightning
Gain 25% of Damage as Extra Lightning Damage
Allies in your Presence deal 1 to (56–70) added Attack Lightning Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+(20–30) to Dexterity
25% increased Light Radius
Grants effect of Guided Tempest Shrine
Grants Skill: Level 8 Impurity
Allies in your Presence deal (13–17) to (25–37) added Attack Chaos Damage
+(7–13) to all Attributes
23% reduced Light Radius
(-13–13)% reduced Skill Effect Duration
Gain 27% of Damage as Extra Chaos Damage
Grants effect of Dreaming Gloom Shrine
Passive /11
Allies in your Presence Regenerate 1% of your Maximum Life per second
Regenerate 0.5% of maximum Life per second
Allies in your Presence have 6% increased Attack Speed
6% increased Attack Speed
Allies in your Presence have +100 to Accuracy Rating
35% increased Attack Damage while you have an Ally in your Presence
Allies in your Presence deal 40% increased Damage
40% increased Presence Area of Effect
40% reduced Presence Area of Effect
Rage you gain is also granted to Allies in your Presence
Aura Skills have 14% increased Magnitudes
Your Aura Buffs do not affect Allies
Leeching Life from your Hits causes your Companion to also Leech the same amount of Life
30% increased Presence Area of Effect
Allies in your Presence have 30% increased Glory generation
If you would gain a Charge, Allies in your Presence gain that Charge instead
Ascendancy Passive /5
Ascendancy: Infernalist
Character: Witch
All Damage from you and Allies in your Presence
contributes to Flammability and Ignite Magnitudes
Ascendancy: Infernalist
Character: Witch
While on High Infernal Flame, you and Allies in your
Presence Gain 50% of Damage as Fire Damage
Ascendancy: Lich
Character: Witch
Cursed Enemies Killed by you, or by Allies in your Presence, have a 33% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Ascendancy: Lich
Character: Witch
While you are not on Low Mana, you and Allies in your Presence have Unholy Might
Lose 5% of maximum Mana per Second
Ascendancy: Tactician
Character: Mercenary
Allies in your Presence gain added Attack Damage equal
to 25% of your main hand Weapon's Damage
Timeless Jewel Passive /1
Supreme Grandstanding
Eternal Keystone
Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge
Your fiery passion inspires everyone around you - especially your foes.
Elegant Hubris: Victario
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