Fire Damage
Fire damage is one of the five Damage Types. It is reduced by Fire Resistance. Fire Hits inflict Flammability based on how much Fire damage is dealt, which provides a chance to Ignite.
Skill Gem /4
Curse all targets in an area after a short delay, lowering their Lightning Resistance.
Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.
Targets an allied player to apply a buff which links you to them for a duration. While linked, they deal additional fire damage based on your life. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
Support Gem /4
Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.
Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds.
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
Supports Crossbow Ammunition Skills. Supported Skills have significantly higher Attack speed and bolt capacity, but deal less damage and have longer reload time.
Item mods /65
NameLevelPre/SufDescriptionWeight
Heated1PrefixAdds (1–2) to (3–5) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Smouldering8PrefixAdds (4–6) to (7–10) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Smoking16PrefixAdds (7–11) to (13–19) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Burning33PrefixAdds (13–19) to (21–29) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Flaming46PrefixAdds (20–24) to (32–37) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Scorching54PrefixAdds (25–33) to (38–54) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Incinerating60PrefixAdds (35–44) to (56–71) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Blasting65PrefixAdds (47–59) to (74–97) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Cremating75PrefixAdds (62–85) to (101–129) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Carbonising81PrefixAdds (88–101) to (133–154) Fire Damage Damage Elemental Fire Attackbow 1
two_hand_weapon 0
sword 1
axe 1
mace 1
spear 1
claw 1
dagger 1
flail 1
default 0
Heated1PrefixAdds (2–4) to (5–7) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Smouldering8PrefixAdds (6–9) to (10–16) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Smoking16PrefixAdds (11–17) to (19–28) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Burning33PrefixAdds (19–27) to (30–42) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Flaming46PrefixAdds (30–37) to (45–56) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Scorching54PrefixAdds (39–53) to (59–80) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Incinerating60PrefixAdds (56–70) to (84–107) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Blasting65PrefixAdds (73–97) to (112–149) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Cremating75PrefixAdds (102–130) to (155–198) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Carbonising81PrefixAdds (135–156) to (205–236) Fire Damage Damage Elemental Fire Attackone_hand_weapon 0
crossbow 1
sword 1
axe 1
mace 1
warstaff 1
default 0
Heated1PrefixAllies in your Presence deal (1–2) to (3–4) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Smouldering8PrefixAllies in your Presence deal (3–5) to (6–9) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Smoking16PrefixAllies in your Presence deal (6–8) to (10–13) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Burning33PrefixAllies in your Presence deal (9–11) to (14–17) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Flaming46PrefixAllies in your Presence deal (12–13) to (18–20) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Scorching54PrefixAllies in your Presence deal (14–16) to (21–26) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Incinerating60PrefixAllies in your Presence deal (17–19) to (27–30) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Blasting65PrefixAllies in your Presence deal (20–24) to (31–38) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Cremating75PrefixAllies in your Presence deal (25–29) to (39–45) added Attack Fire Damage Damage Elemental Fire Attacksceptre 1
default 0
Searing2Prefix(25–34)% increased Fire Damage Damage Elemental Firefocus 1
no_fire_spell_mods 0
wand 1
trap 1
default 0
Sizzling8Prefix(35–44)% increased Fire Damage Damage Elemental Firefocus 1
no_fire_spell_mods 0
wand 1
trap 1
default 0
Blistering16Prefix(45–54)% increased Fire Damage Damage Elemental Firefocus 1
no_fire_spell_mods 0
wand 1
trap 1
default 0
Cauterising33Prefix(55–64)% increased Fire Damage Damage Elemental Firefocus 1
no_fire_spell_mods 0
wand 1
trap 1
default 0
Smoldering46Prefix(65–74)% increased Fire Damage Damage Elemental Firefocus 1
no_fire_spell_mods 0
wand 1
trap 1
default 0
Magmatic60Prefix(75–89)% increased Fire Damage Damage Elemental Firefocus 1
no_fire_spell_mods 0
wand 1
trap 1
default 0
Volcanic70Prefix(90–104)% increased Fire Damage Damage Elemental Firefocus 1
no_fire_spell_mods 0
wand 1
trap 1
default 0
Pyromancer's81Prefix(105–119)% increased Fire Damage Damage Elemental Firefocus 1
no_fire_spell_mods 0
wand 1
trap 1
default 0
Searing2Prefix(35–49)% increased Fire Damage Damage Elemental Fireno_fire_spell_mods 0
staff 1
default 0
Sizzling8Prefix(50–64)% increased Fire Damage Damage Elemental Fireno_fire_spell_mods 0
staff 1
default 0
Blistering16Prefix(65–79)% increased Fire Damage Damage Elemental Fireno_fire_spell_mods 0
staff 1
default 0
Cauterising33Prefix(80–94)% increased Fire Damage Damage Elemental Fireno_fire_spell_mods 0
staff 1
default 0
Smoldering46Prefix(95–109)% increased Fire Damage Damage Elemental Fireno_fire_spell_mods 0
staff 1
default 0
Magmatic60Prefix(110–129)% increased Fire Damage Damage Elemental Fireno_fire_spell_mods 0
staff 1
default 0
Volcanic70Prefix(130–149)% increased Fire Damage Damage Elemental Fireno_fire_spell_mods 0
staff 1
default 0
Pyromancer's81Prefix(150–169)% increased Fire Damage Damage Elemental Fireno_fire_spell_mods 0
staff 1
default 0
Searing8Prefix(3–7)% increased Fire Damage Damage Elemental Firering 1
default 0
Sizzling16Prefix(8–12)% increased Fire Damage Damage Elemental Firering 1
default 0
Blistering33Prefix(13–17)% increased Fire Damage Damage Elemental Firering 1
default 0
Cauterising46Prefix(18–22)% increased Fire Damage Damage Elemental Firering 1
default 0
Volcanic65Prefix(23–26)% increased Fire Damage Damage Elemental Firering 1
default 0
Magmatic75Prefix(27–30)% increased Fire Damage Damage Elemental Firering 1
default 0
Fervent5PrefixGain (13–15)% of Damage as Extra Fire Damage Damage Elemental Firewand 1
default 0
Ardent16PrefixGain (16–18)% of Damage as Extra Fire Damage Damage Elemental Firewand 1
default 0
Fanatic's33PrefixGain (19–21)% of Damage as Extra Fire Damage Damage Elemental Firewand 1
default 0
Zealot's46PrefixGain (22–24)% of Damage as Extra Fire Damage Damage Elemental Firewand 1
default 0
Infernal60PrefixGain (25–27)% of Damage as Extra Fire Damage Damage Elemental Firewand 1
default 0
Flamebound80PrefixGain (28–30)% of Damage as Extra Fire Damage Damage Elemental Firewand 1
default 0
Fervent5PrefixGain (20–23)% of Damage as Extra Fire Damage Damage Elemental Firestaff 1
default 0
Ardent16PrefixGain (24–28)% of Damage as Extra Fire Damage Damage Elemental Firestaff 1
default 0
Fanatic's33PrefixGain (29–32)% of Damage as Extra Fire Damage Damage Elemental Firestaff 1
default 0
Zealot's46PrefixGain (33–37)% of Damage as Extra Fire Damage Damage Elemental Firestaff 1
default 0
Infernal60PrefixGain (38–41)% of Damage as Extra Fire Damage Damage Elemental Firestaff 1
default 0
Flamebound80PrefixGain (42–45)% of Damage as Extra Fire Damage Damage Elemental Firestaff 1
default 0
1CorruptedAdds (9–14) to (15–22) Fire Damage Damage Elemental Fire Attackbow 1
one_hand_weapon 1
1CorruptedAdds (13–20) to (21–31) Fire Damage Damage Elemental Fire Attackbow 0
two_hand_weapon 1
Monsters mods /35
NameLevelPre/SufDescriptionWeight
of the Inferno1SuffixGain 40% of Damage as Extra Fire Damage Damage Elemental Fire
of Flames1UniqueGain 25% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1Uniquebase fire damage % of maximum life plus maximum ES taken per minute [900] Damage Elemental Fire
1UniqueGain 25% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1Unique50% of Physical Damage Converted to Fire Damage Damage Physical Elemental Fire
1Unique100% of Physical Damage Converted to Fire Damage Damage Physical Elemental Fire
1UniqueGain 100% of Physical Damage as Extra Fire Damage
main hand base maximum attack distance [6]
off hand base maximum attack distance [6]
stance movement speed +% final [50]
Damage Physical Elemental Fire Attack Speed
1Unique80% of Physical Damage Converted to Fire Damage Damage Physical Elemental Fire
1UniqueGain 150% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 10% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1Unique300% increased Movement Speed
75% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
70% increased Character Size
Damage Physical Elemental Fire Attack Speed
1Unique50% chance to Ignite
Gain 20% of Physical Damage as Extra Fire Damage
Damage Physical Elemental Fire Ailment
1UniqueGain 50% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
Arsonist's Touch1Torment+25% to Fire Resistance
10% chance to Ignite
Gain 25% of Physical Damage as Extra Fire Damage
Damage Physical Elemental Fire Resistance Ailment
Arsonist's Grip1Torment+40% to Fire Resistance
25% chance to Ignite
Gain 60% of Physical Damage as Extra Fire Damage
Damage Physical Elemental Fire Resistance Ailment
Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [300] Damage Elemental Fire
Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [360] Damage Elemental Fire
Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [420] Damage Elemental Fire
Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [480] Damage Elemental Fire
Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [540] Damage Elemental Fire
Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [600] Damage Elemental Fire
Cult of the Elements1Bloodlinesbase fire damage % of maximum life plus maximum ES taken per minute [660] Damage Elemental Fire
1UniqueGain 20% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
Primal Skull Talisman1Talisman35% increased Movement Speed
Gain 35% of Physical Damage as Extra Fire Damage
Damage Physical Elemental Fire Speed
1UniqueGain 100% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 15% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 30% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 45% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 60% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1EssenceGain 10% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
Damage Physical Elemental Fire
1Unique35% increased Movement Speed
35% more Attack Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below base value
Damage Physical Elemental Fire Attack Speed
1UniqueAlways Ignite
Gain 50% of Physical Damage as Extra Fire Damage
All Damage from Hits Contributes to Flammability and Ignite Magnitudes
Damage Physical Elemental Fire Ailment
Boar-Touched1TormentGain 20% of Damage as Extra Fire Damage
Inflict Bleeding on Hit
Hunted by the Frenzied Boar1TormentGain 20% of Damage as Extra Fire Damage
Inflict Bleeding on Hit
dropped items are converted to str items [1]
Spirit Of The Boar1TormentGain 20% of Damage as Extra Fire Damage
Inflict Bleeding on Hit
Delve Area mods /1
NameLevelPre/SufDescriptionWeight
500DelveAreaUnique Boss drops an additional Unique Item
Unique Boss gains 50% of Physical Damage as Extra Cold Damage
Unique Boss gains 50% of Physical Damage as Extra Fire Damage
Unique Boss gains 50% of Physical Damage as Extra Lightning Damage
Area contains a Unique Boss
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
Heated1Prefix(11–15) to (18–21) added Fire Damage
Players and their Minions have (11–15) to (18–21) added Fire Damage
Damage Elemental Fire
Smouldering45Prefix(16–20) to (22–25) added Fire Damage
Players and their Minions have (16–20) to (22–25) added Fire Damage
Damage Elemental Fire
Smoking75Prefix(20–25) to (26–35) added Fire Damage
Players and their Minions have (20–25) to (26–35) added Fire Damage
Damage Elemental Fire
Burning83Prefix(26–30) to (36–42) added Fire Damage
Players and their Minions have (26–30) to (36–42) added Fire Damage
Damage Elemental Fire
Misc mods /15
NameLevelDomainPre/SufDescriptionWeight
1FlaskUniqueUsed when you take Fire damage from a Hit
Flaming1JewelPrefix(5–15)% increased Fire Damage Damage Elemental Firestrjewel 1
default 0
Flaming1JewelPrefix(1–2)% increased Fire Damage Damage Elemental Firestr_radius_jewel 1
default 0
1JewelUniqueGain (2–4)% of Damage as Extra Fire Damage Damage Elemental Fire
1JewelUniqueGain (6–10)% of Fire Damage as Extra Chaos Damage Damage Elemental Fire Chaos
Flaming1JewelUnique(14–16)% increased Fire Damage Damage Elemental Fire
1JewelUniqueIncreases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage
local jewel effect base radius [1200]
Damage Elemental Fire
1JewelUniqueWith 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire
local jewel effect base radius [1200]
Damage Elemental Fire Attack
1AtlasPrefixPlayers and Monsters take 12% increased Fire Damage
Your Maps contain 6 additional packs of Monsters that deal Fire Damage
3 uses remaining
Damage Elemental Fire
1AtlasPrefixPlayers and Monsters take 14% increased Fire Damage
Your Maps contain 8 additional packs of Monsters that deal Fire Damage
15 uses remaining
Damage Elemental Fire
1AbyssUniqueGain (9–15)% of Damage as Extra Fire Damage Damage Elemental Fire
Lightless1AbyssPrefix(4–8)% increased Fire Damage
Damage Penetrates (4–7)% Fire Resistance
Elemental Fire
Amanamu's65AbyssPrefix(86–99)% increased Fire Damage
(14–23)% increased Ignite Magnitude
amanamu Elemental Fire Ailment
1ExpeditionRelicPrefixMonsters are Immune to Fire Damage
1ExpeditionRelicPrefixMonsters Gain 35% of Damage as Extra Fire Damage
Item /1
Ruby Charm
Lasts 4 Second
Consumes 20 of 40 Charges on use
Currently has 40 Charges
Requires: Level 5
Used when you take Fire damage from a Hit
Unique /23
+(30–50)% to Fire Resistance
(30–50)% reduced Ignite Duration on you
40% of Physical Damage taken as Fire Damage
25 to 35 Fire Thorns damage
local weapon implicit hidden % base damage is fire [50]
Adds (4–6) to (8–10) Physical Damage
Adds (4–6) to (8–10) Fire Damage
+(10–20) to Strength
+(20–30)% to Fire Resistance
Hits Break (30–50) Armour
Inflicts Fire Exposure when this Weapon Fully Breaks Armour
Grants Skill: Level 5 Solar Orb
(80–120)% increased Fire Damage
(10–20)% increased Cast Speed
100% increased Flammability Magnitude
100% increased Ignite Magnitude
(80–100)% increased Evasion Rating
+(15–25)% to Fire Resistance
30% increased Light Radius
Enemies in your Presence are Ignited as though dealt 100 Base Fire Damage
+(10–15) to Spirit
(10–15)% increased Rarity of Items found
(15–30)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+(1–4) to Level of all Fire Skills
(100–150)% increased Evasion Rating
+300 to maximum Life
25% reduced Attribute Requirements
100% of Fire Damage from Hits taken as Physical Damage
20% increased Movement Speed
+(40–60) to maximum Life
+(20–30)% to Fire Resistance
Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life
Gain (5–10)% of Elemental Damage as Extra Cold Damage
Gain (5–10)% of Elemental Damage as Extra Fire Damage
Gain (5–10)% of Elemental Damage as Extra Lightning Damage
(50–80)% increased Energy Shield
(20–40)% increased Fire Damage
(10–20)% reduced Cold Damage
+(20–40)% to Fire Resistance
(-20–-10)% to Cold Resistance
(50–70)% increased Evasion Rating
+(60–100) to maximum Mana
+(20–30)% to Fire Resistance
+(20–30)% to Cold Resistance
Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemy
(40–60)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Flammability and Ignite Magnitudes
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
No Physical Damage
Adds (25–32) to (40–50) Fire Damage
+(30–50) to Accuracy Rating
100% increased Flammability Magnitude
30% increased Light Radius
+(20–30)% to Fire Resistance
(20–30)% increased Fire Damage
(3.1–6) Life Regeneration per second
(20–30)% increased Mana Regeneration Rate
Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second
+(20–30)% to Fire Resistance
+(40–60) to maximum Life
+(20–30)% to Fire Resistance
(-15–-10)% to Cold Resistance
You take Fire Damage instead of Physical Damage from Bleeding
Grants Skill: Raise Shield
(100–150)% increased Armour
+(30–40)% to Fire Resistance
+(23–29)% to Chaos Resistance
+(150–200) to Stun Threshold
Gain 1% of damage as Fire damage per 1% Chance to Block
Grants Skill: Level 8 Purity of Fire
Gain (40–60)% of Damage as Extra Fire Damage
Allies in your Presence Gain (20–30)% of Damage as Extra Fire Damage
Allies in your Presence Regenerate (2–3)% of their Maximum Life per second
Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
+20 to maximum Energy Shield
+(10–20) to Intelligence
+(5–15)% to Fire Resistance
+(5–15)% to Cold Resistance
100% of Fire Damage Converted to Cold Damage
+(7–13)% to Chaos Resistance
(15–30)% increased Mana Regeneration Rate
50% increased Ignite Magnitude
50% reduced Ignite Duration on Enemies
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
use unique blackflame ignite effect [1]
Grants Skill: Level 8 Purity of Fire
Gain 25% of Damage as Extra Fire Damage
Allies in your Presence deal (15–23) to (28–35) added Attack Fire Damage
50% of your Base Life Regeneration is granted to Allies in your Presence
+(20–30) to Strength
25% increased Light Radius
Grants effect of Guided Meteoric Shrine
Grants Skill: Spear Throw
Adds (14–26) to (27–32) Physical Damage
Adds (33–41) to (47–53) Fire Damage
(15–25)% chance to cause Bleeding on Hit
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
(25–40)% chance to Aggravate Bleeding on Hit
Used when you become Ignited
(20–25)% Chance to gain a Charge when you Kill an Enemy
Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
(50–100)% increased Armour and Evasion
(5–10)% increased Attack Speed
+(20–30) to Strength
+(20–30) to Dexterity
+(30–50)% to Lightning Resistance
100% of Fire damage Converted to Lightning damage
Grants Skill: Level 11 Phantasmal Arrow
50% reduced Projectile Range
Adds (76–98) to (126–193) Fire Damage
(30–50)% increased Flammability Magnitude
(10–20)% increased Ignite Magnitude
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Attack Hits inflict Spectral Fire for 8 seconds
Passive /3
+30% of Armour also applies to Fire Damage
30% reduced Magnitude of Ignite on you
75% of Damage Converted to Fire Damage
Deal no Non-Fire Damage
Ascendancy Passive /2
Ascendancy: Infernalist
Character: Witch
20% of Cold Damage taken as Fire Damage
Ascendancy: Infernalist
Character: Witch
While on High Infernal Flame, you and Allies in your
Presence Gain 50% of Damage as Fire Damage
Timeless Jewel Passive /2
Tempered by War
Karui Keystone
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance
Tasalio and Valako test you, child of the volcano. Prove yourself worthy.
Lethal Pride: Rakiata
Night of a Thousand Ribbons
Eternal Notable
80% increased Fire Damage with Attack Skills
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.