Fire Damage
Fire damage is one of the five Damage Types. It is reduced by Fire Resistance. Fire Hits inflict Flammability based on how much Fire damage is dealt, which provides a chance to Ignite.
Skill Gem /4
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
Targets an allied player to apply a buff which links you to them for a duration. While linked, they deal additional fire damage based on your life. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
Blows strong enough to Heavy Stun an enemy reverberate in an area around the enemy and heavily Break Armour.
Support Gem /1
Item mods /67
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Heated | 1 | Prefix | Adds (1—2) to (3—5) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Smouldering | 8 | Prefix | Adds (4—6) to (7—10) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Smoking | 16 | Prefix | Adds (7—11) to (13—19) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Burning | 33 | Prefix | Adds (13—19) to (21—29) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Flaming | 46 | Prefix | Adds (20—24) to (32—37) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Scorching | 54 | Prefix | Adds (25—33) to (38—54) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Incinerating | 60 | Prefix | Adds (35—44) to (56—71) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Blasting | 65 | Prefix | Adds (47—59) to (74—97) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Cremating | 75 | Prefix | Adds (62—85) to (101—129) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Carbonising | 81 | Prefix | Adds (88—101) to (133—154) Fire Damage Damage Elemental Fire Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Heated | 1 | Prefix | Adds (2—4) to (5—7) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Smouldering | 8 | Prefix | Adds (6—9) to (10—16) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Smoking | 16 | Prefix | Adds (11—17) to (19—28) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Burning | 33 | Prefix | Adds (19—27) to (30—42) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Flaming | 46 | Prefix | Adds (30—37) to (45—56) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Scorching | 54 | Prefix | Adds (39—53) to (59—80) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Incinerating | 60 | Prefix | Adds (56—70) to (84—107) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Blasting | 65 | Prefix | Adds (73—97) to (112—149) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Cremating | 75 | Prefix | Adds (102—130) to (155—198) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Carbonising | 81 | Prefix | Adds (135—156) to (205—236) Fire Damage Damage Elemental Fire Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Heated | 1 | Prefix | Allies in your Presence deal (1—2) to (3—4) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Smouldering | 8 | Prefix | Allies in your Presence deal (3—5) to (6—9) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Smoking | 16 | Prefix | Allies in your Presence deal (6—8) to (10—13) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Burning | 33 | Prefix | Allies in your Presence deal (9—11) to (14—17) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Flaming | 46 | Prefix | Allies in your Presence deal (12—13) to (18—20) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Scorching | 54 | Prefix | Allies in your Presence deal (14—16) to (21—26) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Incinerating | 60 | Prefix | Allies in your Presence deal (17—19) to (27—30) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Blasting | 65 | Prefix | Allies in your Presence deal (20—24) to (31—38) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Cremating | 75 | Prefix | Allies in your Presence deal (25—29) to (39—45) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Searing | 2 | Prefix | (25—34)% increased Fire Damage Damage Elemental Fire | focus 1 no_fire_spell_mods 0 wand 1 trap 1 default 0 |
| Sizzling | 8 | Prefix | (35—44)% increased Fire Damage Damage Elemental Fire | focus 1 no_fire_spell_mods 0 wand 1 trap 1 default 0 |
| Blistering | 16 | Prefix | (45—54)% increased Fire Damage Damage Elemental Fire | focus 1 no_fire_spell_mods 0 wand 1 trap 1 default 0 |
| Cauterising | 33 | Prefix | (55—64)% increased Fire Damage Damage Elemental Fire | focus 1 no_fire_spell_mods 0 wand 1 trap 1 default 0 |
| Smoldering | 46 | Prefix | (65—74)% increased Fire Damage Damage Elemental Fire | focus 1 no_fire_spell_mods 0 wand 1 trap 1 default 0 |
| Magmatic | 60 | Prefix | (75—89)% increased Fire Damage Damage Elemental Fire | focus 1 no_fire_spell_mods 0 wand 1 trap 1 default 0 |
| Volcanic | 70 | Prefix | (90—104)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 wand 1 trap 1 default 0 |
| Pyromancer's | 81 | Prefix | (105—119)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 wand 1 trap 1 default 0 |
| Searing | 2 | Prefix | (50—68)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 staff 1 default 0 |
| Sizzling | 8 | Prefix | (69—88)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 staff 1 default 0 |
| Blistering | 16 | Prefix | (89—108)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 staff 1 default 0 |
| Cauterising | 33 | Prefix | (109—128)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 staff 1 default 0 |
| Smoldering | 46 | Prefix | (129—148)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 staff 1 default 0 |
| Magmatic | 60 | Prefix | (149—188)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 staff 1 default 0 |
| Volcanic | 70 | Prefix | (189—208)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 staff 1 default 0 |
| Pyromancer's | 81 | Prefix | (209—238)% increased Fire Damage Damage Elemental Fire | no_fire_spell_mods 0 staff 1 default 0 |
| Searing | 8 | Prefix | (3—7)% increased Fire Damage Damage Elemental Fire | ring 1 default 0 |
| Sizzling | 16 | Prefix | (8—12)% increased Fire Damage Damage Elemental Fire | ring 1 default 0 |
| Blistering | 33 | Prefix | (13—17)% increased Fire Damage Damage Elemental Fire | ring 1 default 0 |
| Cauterising | 46 | Prefix | (18—22)% increased Fire Damage Damage Elemental Fire | ring 1 default 0 |
| Volcanic | 65 | Prefix | (23—26)% increased Fire Damage Damage Elemental Fire | ring 1 default 0 |
| Magmatic | 75 | Prefix | (27—30)% increased Fire Damage Damage Elemental Fire | ring 1 default 0 |
| Fervent | 5 | Prefix | Gain (13—15)% of Damage as Extra Fire Damage Damage Elemental Fire | wand 1 default 0 |
| Ardent | 16 | Prefix | Gain (16—18)% of Damage as Extra Fire Damage Damage Elemental Fire | wand 1 default 0 |
| Fanatic's | 33 | Prefix | Gain (19—21)% of Damage as Extra Fire Damage Damage Elemental Fire | wand 1 default 0 |
| Zealot's | 46 | Prefix | Gain (22—24)% of Damage as Extra Fire Damage Damage Elemental Fire | wand 1 default 0 |
| Infernal | 60 | Prefix | Gain (25—27)% of Damage as Extra Fire Damage Damage Elemental Fire | wand 1 default 0 |
| Flamebound | 80 | Prefix | Gain (28—30)% of Damage as Extra Fire Damage Damage Elemental Fire | wand 1 default 0 |
| Fervent | 5 | Prefix | Gain (26—30)% of Damage as Extra Fire Damage Damage Elemental Fire | staff 1 default 0 |
| Ardent | 16 | Prefix | Gain (31—36)% of Damage as Extra Fire Damage Damage Elemental Fire | staff 1 default 0 |
| Fanatic's | 33 | Prefix | Gain (37—42)% of Damage as Extra Fire Damage Damage Elemental Fire | staff 1 default 0 |
| Zealot's | 46 | Prefix | Gain (43—48)% of Damage as Extra Fire Damage Damage Elemental Fire | staff 1 default 0 |
| Infernal | 60 | Prefix | Gain (49—54)% of Damage as Extra Fire Damage Damage Elemental Fire | staff 1 default 0 |
| Flamebound | 80 | Prefix | Gain (55—60)% of Damage as Extra Fire Damage Damage Elemental Fire | staff 1 default 0 |
| 1 | Corrupted | Adds (9—14) to (15—22) Fire Damage Damage Elemental Fire Attack | bow 1 one_hand_weapon 1 default 0 | |
| 1 | Corrupted | Adds (13—20) to (21—31) Fire Damage Damage Elemental Fire Attack | bow 0 two_hand_weapon 1 default 0 | |
| 1 | Unique | Adds (30—44) to (55—72) Fire Damage Damage Elemental Fire Attack | bow 1 one_hand_weapon 1 default 0 | |
| 1 | Unique | Adds (73—80) to (91—101) Fire Damage Damage Elemental Fire Attack | bow 0 two_hand_weapon 1 default 0 |
Monsters mods /24
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Inferno | 1 | Suffix | Gain 40% of Damage as Extra Fire Damage Damage Elemental Fire | fire_affinity 1 default 1 |
| of Flames | 1 | Unique | Gain 25% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | Caster 0 default 1 |
| 1 | Unique | Gain 25% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | 50% of Physical Damage Converted to Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | 100% of Physical Damage Converted to Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | Gain 100% of Physical Damage as Extra Fire Damage main hand base maximum attack distance [6] off hand base maximum attack distance [6] stance movement speed +% final [50] Damage Physical Elemental Fire Attack Speed | ||
| 1 | Unique | 80% of Physical Damage Converted to Fire Damage Damage Physical Elemental Fire | ||
| Arsonist's Touch | 1 | Torment | +25% to Fire Resistance Gain 25% of Physical Damage as Extra Fire Damage base chance to ignite % [10] Damage Physical Elemental Fire Resistance Ailment | default 1 |
| Arsonist's Grip | 1 | Torment | +40% to Fire Resistance Gain 60% of Physical Damage as Extra Fire Damage base chance to ignite % [25] Damage Physical Elemental Fire Resistance Ailment | default 1 |
| 1 | Unique | Gain 10% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | Gain 20% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| Primal Skull Talisman | 1 | Talisman | 35% increased Movement Speed Gain 35% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire Speed | |
| 1 | Unique | Gain 50% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | Gain 100% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | Gain 15% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | Gain 30% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | Gain 45% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | Gain 60% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire | ||
| 1 | Essence | Gain 10% of Physical Damage as Extra Fire Damage 20% of Physical Damage Converted to Fire Damage Damage Physical Elemental Fire | ||
| 1 | Unique | 35% increased Movement Speed 35% more Attack Speed Gain 125% of Physical Damage as Extra Fire Damage 80% reduced Damage taken Action Speed cannot be modified to below base value Damage Physical Elemental Fire Attack Speed | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Fire Damage All Damage from Hits Contributes to Flammability and Ignite Magnitudes base chance to ignite % [100] Damage Physical Elemental Fire Ailment | ||
| Boar-Touched | 1 | Torment | Gain 10% of Damage as Extra Fire Damage Inflict Bleeding on Hit | |
| Hunted by the Frenzied Boar | 1 | Torment | Gain 20% of Damage as Extra Fire Damage Inflict Bleeding on Hit dropped items are converted to str items [1] | |
| Spirit Of The Boar | 1 | Torment | Gain 20% of Damage as Extra Fire Damage Inflict Bleeding on Hit |
Delve Area mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Item Unique Boss gains 50% of Physical Damage as Extra Cold Damage Unique Boss gains 50% of Physical Damage as Extra Fire Damage Unique Boss gains 50% of Physical Damage as Extra Lightning Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | delve_city_biome 1 default 0 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Heated | 1 | Prefix | (11—15) to (18—21) added Fire Damage Players and their Minions have (11—15) to (18—21) added Fire Damage Damage Elemental Fire | heist_equipment_weapon 1 default 0 |
| Smouldering | 45 | Prefix | (16—20) to (22—25) added Fire Damage Players and their Minions have (16—20) to (22—25) added Fire Damage Damage Elemental Fire | heist_equipment_weapon 1 default 0 |
| Smoking | 75 | Prefix | (20—25) to (26—35) added Fire Damage Players and their Minions have (20—25) to (26—35) added Fire Damage Damage Elemental Fire | heist_equipment_weapon 1 default 0 |
| Burning | 83 | Prefix | (26—30) to (36—42) added Fire Damage Players and their Minions have (26—30) to (36—42) added Fire Damage Damage Elemental Fire | heist_equipment_weapon 1 default 0 |
Misc mods /17
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | Used when you take Fire damage from a Hit | ||
| Flaming | 1 | Jewel | Prefix | (5—15)% increased Fire Damage Damage Elemental Fire | strjewel 1 default 0 |
| Flaming | 1 | Jewel | Prefix | Small Passive Skills in Radius also grant (1—2)% increased Fire Damage Damage Elemental Fire | str_radius_jewel 1 default 0 |
| 1 | Jewel | Unique | Notable Passive Skills in Radius also grant Gain (2—4)% of Damage as Extra Fire Damage Damage Elemental Fire | ||
| 1 | Jewel | Unique | Gain (6—10)% of Fire Damage as Extra Chaos Damage Damage Elemental Fire Chaos | ||
| Flaming | 1 | Jewel | Unique | (14—16)% increased Fire Damage Damage Elemental Fire | not_str 1 default 1 |
| 1 | Jewel | Unique | Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage local jewel effect base radius [1200] Damage Elemental Fire | ||
| 1 | Jewel | Unique | With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire local jewel effect base radius [1200] Damage Elemental Fire Attack | ||
| 1 | Atlas | Prefix | Players and Monsters take 12% increased Fire Damage Your Maps contain 6 additional packs of Monsters that deal Fire Damage 3 uses remaining Damage Elemental Fire | no_monster_packs 0 default 1 | |
| 1 | Atlas | Prefix | Players and Monsters take 14% increased Fire Damage Your Maps contain 8 additional packs of Monsters that deal Fire Damage 15 uses remaining Damage Elemental Fire | no_monster_packs 0 default 1 | |
| 1 | Abyss | Unique | Gain (9—15)% of Damage as Extra Fire Damage Damage Elemental Fire | heart_unique_jewel_prefix 1 default 0 | |
| Lightless | 1 | Abyss | Prefix | (4—8)% increased Fire Damage Damage Penetrates (4—7)% Fire Resistance Damage Elemental Fire | strjewel 1 intjewel 1 dexjewel 1 default 0 |
| Amanamu's | 65 | Abyss | Prefix | (86—99)% increased Fire Damage (14—23)% increased Ignite Magnitude amanamu Elemental Fire Ailment | warstaff 1 default 0 amanamu_mod 1 |
| Fire Breather's | 1 | Abyss | Prefix | Gain (8—12)% of Damage as Extra Fire Damage with Spells Damage Elemental Fire | amulet 0 belt 0 breach_desecration 1 default 0 |
| Erupting | 1 | Abyss | Prefix | (41—59)% increased Fire Damage if you've collected a Fire Infusion in the last 8 seconds Elemental Fire | amulet 0 ring 0 breach_desecration 1 default 0 |
| 1 | ExpeditionRelic | Prefix | Monsters are Immune to Fire Damage | expedition_atoll_remnant_logbook 1 expedition_tundra_remnant_logbook 1 default 0 | |
| 1 | ExpeditionRelic | Prefix | Monsters Gain 20% of Damage as Extra Fire Damage | expedition_atoll_remnant_logbook 1 expedition_tundra_remnant_logbook 1 default 0 |
Item /18
Ruby Charm
Lasts 4 Second
Consumes 20 of 40 Charges on use
Currently has 40 Charges
+25% to Fire Resistance
Requires: Level 5
Desert Rune
Stack Size: 1 / 10
Requires: Level 15
Armour: +14% to Fire Resistance
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Desert Rune
Greater Desert Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +18% to Fire Resistance
Armour: +20 to maximum Life, +20 to maximum Mana
Perfect Desert Rune
Stack Size: 1 / 10
Requires: Level 50
Armour: +22% to Fire Resistance
Armour: +20 to maximum Life, +20 to maximum Mana
Stack Size: 1 / 10
 
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Legacy of Candlemaker
Legacy of Chernobog's Pillar
Unique /29
Requires: Level 22, 37 Int
+(30—50) to maximum Energy Shield
+(30—50)% to Fire Resistance
(30—50)% reduced Ignite Duration on you
Requires: Level 4, 11 Str
local weapon implicit hidden % base damage is fire [50]
+(10—20) to Strength
+(20—30)% to Fire Resistance
Requires: Level 16, 25 Dex
(80—100)% increased Evasion Rating
+(15—25)% to Fire Resistance
30% increased Light Radius
Requires: Level 1, 6 Int
(80—120)% increased Spell Damage
Gain (5—10) Life per enemy killed
25% increased Mana Regeneration Rate
Requires: Level 52
+(10—15) to Spirit
(10—15)% increased Rarity of Items found
+(1—4) to Level of all Fire Skills
(30—40)% increased Mana Regeneration Rate
Requires: Level 33, 45 Str
20% increased Movement Speed
+(40—60) to maximum Life
+(20—30)% to Fire Resistance
Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life
Requires: Level 1
Requires: Level 12, 17 Int
(50—80)% increased Energy Shield
(20—40)% increased Fire Damage
(10—20)% reduced Cold Damage
+(20—40)% to Fire Resistance
(-20—-10)% to Cold Resistance
Flammability Magnitude is doubled
Requires: Level 52, 74 Dex
(50—70)% increased Evasion Rating
+(60—100) to maximum Mana
+(20—30)% to Fire Resistance
+(20—30)% to Cold Resistance
Requires: Level 45, 36 Dex, 36 Int
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
Requires: Level 11, 18 Dex, 9 Int
No Physical Damage
+(30—50) to Accuracy Rating
+20% to Fire Resistance
30% increased Light Radius
Requires: Level 8
+(20—30)% to Fire Resistance
(20—30)% increased Fire Damage
(3.1—6) Life Regeneration per second
(20—30)% increased Mana Regeneration Rate
Requires: Level 8
+(20—30)% to Fire Resistance
+(40—60) to maximum Life
+(20—30)% to Fire Resistance
(-15—-10)% to Cold Resistance
Requires: Level 65, 91 Str
(100—150)% increased Armour
+(30—40)% to Fire Resistance
+(23—29)% to Chaos Resistance
+(150—200) to Stun Threshold
Requires: Level 45, 41 Str, 41 Dex
Enemies in your Presence are Intimidated
Requires: Level 26, 17 Str, 38 Int
Requires: Level 33, 24 Str, 24 Int
+20 to maximum Energy Shield
+(10—20) to Intelligence
+(5—15)% to Fire Resistance
+(5—15)% to Cold Resistance
Requires: Level 65, 17 Str, 38 Int
+(20—30) to Strength
25% increased Light Radius
Grants effect of Guided Meteoric Shrine
Requires: Level 33, 20 Str, 47 Dex
Bleeding you inflict deals Damage (10—20)% faster
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
Requires: Level 32
Used when you become Ignited
(20—25)% Chance to gain a Charge when you kill an enemy
Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Requires: Level 45, 32 Str, 32 Dex
(5—10)% increased Attack Speed
+(20—30) to Strength
+(20—30) to Dexterity
+(30—50)% to Lightning Resistance
Requires: Level 45, 80 Dex
50% reduced Projectile Range
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Requires: Level 72, 94 Str, 67 Int
(15—20)% reduced Attack Speed
+(30—40) to Strength
exposure art variation [1]
Requires: Level 72, 46 Str, 115 Dex
(100—120)% increased Physical Damage
(10—16)% increased Attack Speed
(60—80)% increased Presence Area of Effect
Spear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target
Requires: Level 45, 80 Str
Hits with this Weapon have 5% chance to Trigger Molten Shower per 25 Strength
(80—120)% increased Physical Damage
(5—10)% increased Attack Speed
+(15—25) to Strength
local display grants level X molten shower [1]
Requires: Level 67, 134 Dex
(8—14)% increased Attack Speed
Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance
Requires: Level 70, 163 Str
(80—100)% increased Physical Damage
+(300—400) to maximum Mana
+(4—6)% to Critical Hit Chance
(10—20)% of Damage is taken from Mana before Life
mace fire skills are blue [1]
Timeless Jewel Passive /2
Lethal Pride: Rakiata
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance
50% less Cold Resistance
50% less Lightning Resistance
80% increased Fire Damage with Attack Skills
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


























































