Sacrifice
Tier: 14
Level: (1—20)
Reservation: 60 Spirit
Requires: Level (1—90), (4—157) Int
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
Must be active in both Weapon Sets
Additional Effects From Quality:
Minions have (0—40)% increased maximum Life
Skills can be managed in the Skills Panel.
Recommended Support Gems /5
From /2
Portent Amulet · Uncut Spirit Gem Tier 14
Level Effect /40
| Implicit |
|---|
| Mana: 60 |
| Must be active in both Weapon Sets |
| Level | Requires Level | Int | Base Damage | Skills can use your undead Reviving Minions in place of Corpses Minions Revive 59% more slowly | Minion Level |
|---|---|---|---|---|---|
| 1 | 0 | 4 | 100%, 100%, 100% | 59 | 2 |
| 2 | 3 | 9 | 100%, 100%, 100% | 58 | 4 |
| 3 | 6 | 14 | 100%, 100%, 100% | 57 | 6 |
| 4 | 10 | 21 | 100%, 100%, 100% | 56 | 8 |
| 5 | 14 | 28 | 100%, 100%, 100% | 55 | 10 |
| 6 | 18 | 35 | 100%, 100%, 100% | 54 | 12 |
| 7 | 22 | 41 | 100%, 100%, 100% | 53 | 14 |
| 8 | 26 | 48 | 100%, 100%, 100% | 52 | 16 |
| 9 | 31 | 57 | 100%, 100%, 100% | 51 | 18 |
| 10 | 36 | 65 | 100%, 100%, 100% | 50 | 20 |
| 11 | 41 | 74 | 100%, 100%, 100% | 49 | 22 |
| 12 | 46 | 82 | 100%, 100%, 100% | 48 | 24 |
| 13 | 52 | 92 | 100%, 100%, 100% | 47 | 26 |
| 14 | 58 | 103 | 100%, 100%, 100% | 46 | 28 |
| 15 | 64 | 113 | 100%, 100%, 100% | 45 | 30 |
| 16 | 66 | 116 | 100%, 100%, 100% | 44 | 32 |
| 17 | 72 | 126 | 100%, 100%, 100% | 43 | 34 |
| 18 | 78 | 137 | 100%, 100%, 100% | 42 | 36 |
| 19 | 84 | 147 | 100%, 100%, 100% | 41 | 38 |
| 20 | 90 | 157 | 100%, 100%, 100% | 40 | 40 |
| 21 | 100%, 100%, 100% | 39 | 42 | ||
| 22 | 100%, 100%, 100% | 38 | 44 | ||
| 23 | 100%, 100%, 100% | 37 | 46 | ||
| 24 | 100%, 100%, 100% | 36 | 48 | ||
| 25 | 100%, 100%, 100% | 35 | 50 | ||
| 26 | 100%, 100%, 100% | 34 | 52 | ||
| 27 | 100%, 100%, 100% | 33 | 54 | ||
| 28 | 100%, 100%, 100% | 32 | 56 | ||
| 29 | 100%, 100%, 100% | 31 | 58 | ||
| 30 | 100%, 100%, 100% | 30 | 60 | ||
| 31 | 100%, 100%, 100% | 29 | 62 | ||
| 32 | 100%, 100%, 100% | 28 | 64 | ||
| 33 | 100%, 100%, 100% | 27 | 66 | ||
| 34 | 100%, 100%, 100% | 26 | 68 | ||
| 35 | 100%, 100%, 100% | 25 | 70 | ||
| 36 | 100%, 100%, 100% | 24 | 72 | ||
| 37 | 100%, 100%, 100% | 23 | 74 | ||
| 38 | 100%, 100%, 100% | 22 | 76 | ||
| 39 | 100%, 100%, 100% | 21 | 78 | ||
| 40 | 100%, 100%, 100% | 20 | 80 |
Attribute /8
Sacrifice
| Name | Show Full Descriptions |
|---|---|
| Acronym | Weapon, Minion, Corpses |
| Id | Sacrifice |
| BaseType | Sacrifice |
| Class | Skill Gems |
| TargetTypes | Ground |
| Type | OngoingSkill, HasReservation, Buff, Persistent, Minion, ReserveInAllSets, AttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemSacrifice |
| ActiveSkillsCode | sacrifice |
Version history /15
| Version | Changes |
|---|---|
| 0.5.5 | * The Escort the Statue, Sacrifice Monsters, and Implant the Soul Cores encounters now appear less often than the Slay all Monsters and Survive encounters. * Fixed a bug where the Invigorated Sacrifices Atlas Passive Skill was causing Ritual Monsters to grant much more Tribute than intended. |
| 0.5.4b | * The Orb of Sacrifice currency items have been added to the Currency Exchange. |
| 0.5.4 | * After killing Atziri, the Red Queen, her Vault now has a chance to drop 1 of 4 new Orb of Sacrifice currency items. These currencies upgrade Corrupted Enchantments on items, at the cost of randomly removing an Explicit Modifier. * Fixed a bug where the Ritual Foretold Proliferation Modifier that grants Increased Tribute for Sacrificed Monsters was instead increasing the amount of Tribute needed to buy favours. |
| 0.5.0 | * Any tribute not spent on rewards can now be sacrificed to gain An Audience with the King * Fixed a bug where the Ritualist's Ritual Sacrifice skill gained a cooldown at level 20 specifically. Information about using Ritual Sacrifice on yourself has now been folded into the skill's description rather than being described separately on the "As the Whispers Demand" passive. This is purely a description change. |
| 0.4.0d | * Fixed a bug where Devour could not consume your minions when Sacrifice was active. |
| 0.4.0b | * Fixed a bug where the Lich's Eldritch Empowerment Passive Skill was displaying the amount of life sacrificed as if it was the amount of damage granted when sacrificing life (i.e. it displayed as granting 5% more damage instead of 30% more damage). This is purely a description update. |
| 0.4.0 | - Now that corruption has returned to the land, the long-dead Vaal structures throughout Wraeclast are activating and affecting nearby creatures. Sacrifice the afflicted monsters to power the devices, and travel to Lira Vaal, the ancient temple of Atziri. Gather enough power to modify the Temple and create your desired layout. Each room in the Temple offers great rewards, from stashes of currency and equipment to something more interesting. Placing rooms next to other rooms that benefit them will level them up, adding new challenges and rewards to find. Complete more beacons to get more energy to fuel more additions to the temple. Explore the Queen of the Vaal's opulent temple during the height of her power in the capital of the ancient empire. With the power of the Beast, Atziri plans to risk her entire civilization in pursuit of eternal youth. Can she be stopped? Her Royal Architect and devoted followers will work against you, but perhaps the past is not set in stone… - Ritual Sacrifice Stolen Modifier duration is 82-120 seconds from Gem level 1-20 (previously 15-19.75). Quality is now +20 seconds to Stolen Modifier duration (previously +2). - Sacrifice: Now grants Minions Revive 46-40% more Slowly (previously 66-60%) at Gem levels 14-20. - The Last Lament unique crossbow now only prevents the final loaded bolt from being consumed if the character actually sacrifices life. - The Sacrifice of Blood Keystone granted by the Undying Hate Unique now grants Regenerate 1 Life per second per 16 Life spent in the past 4 seconds (previously 1 Life per second per 8 Life spent in the past 8 seconds). Now has 20% more Life Cost of Skills (previously 50%). - "of Sacrifice" now grants "Monsters Sacrificed at Ritual Altars in Map grant 18 to 30% increased Tribute" (previously 10 to 30%). |
| 0.3.1 | * of Sacrifice: Now has a value of 10 to 30 (previously 5 to 10). |
| 0.3.0 | - The As the Whispers Ask Notable Passive Skill has been removed, and the As the Whispers Demand Notable now also grants the Ritual Sacrifice Skill. - The Eldritch Empowerment Notable Passive Skill no longer provides Non-Channelling Spells cost an additional 3% of Maximum Energy Shield, Non-Channelling Spells deal 30% more Damage, or Spending Energy Shield does not interrupt Recharge. Instead, it now provides Spells deal 30% more Damage when Sacrificing Energy Shield, Sacrifice 5% of maximum Energy Shield when you Cast a Spell, and Sacrificing Energy Shield does not interrupt Recharge. - Blink, Convalescence and Sacrifice can no longer be activated in specific weapon sets. They are now required to be active in both weapon sets, and will fail to activate if this is not possible. |
| 0.2.0g | * Fixed a bug where Ritual Sacrifice would not grant you modifiers from Sacrificed Rare Monsters if you used it while affected by Temporal Chains. |
| 0.2.0e | * Herald of Blood no longer destroys the corpses of Rare and Unique monsters when they explode, allowing you to use Ritual Sacrifice on the Rare monsters. |
| 0.2.0 | - Sacrifice now has Minions Revive 66% more slowly at gem level 14 (previously 37%), scaling to 60% more slowly at gem level 20 (previously 31% more slowly). - The Mahuxotl's Machination Unique Shield now has 100% increased Effect of Socketed Soul Cores (from 333-666%). Now has the additional property of "Everlasting Sacrifice". |
| 0.1.1 | * Fixed a bug where enemies could cast detonate dead on players minions when the player was using the Sacrifice Gem. |
| 0.1.0e | * Fixed a bug where Unearth didn't work with the Sacrifice Spirit Gem. * Fixed a bug where the Sacrifice Spirit Gem couldn't target minions with Profane Ritual. |
| 0.1.0d | * Fixed a bug where Quality on the Sacrifice Skill was causing Minions to Revive 0-5% more slowly, instead of more quickly. |
Sacrifice
Tier: 14
Level: (1—20)
Reservation: 60 Spirit
Requires: Level (1—90), (4—157) Int
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
Must be active in both Weapon Sets
base deal no damage [1]
Additional Effects From Quality:
Minions have (0—40)% increased maximum Life
Skills can be managed in the Skills Panel.
Supported By /34
Vitality I
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Vitality II
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism I
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Herbalism II
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Thornskin I
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Thornskin II
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Direstrike I
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Direstrike II
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Cool Headed
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
Uhtred's Exodus
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Omen
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Augury
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Amanamu's Tithe
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
Warm Blooded
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Minion Mastery
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Hulking Minions
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Mysticism I
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Mysticism II
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Upwelling I
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Upwelling II
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Strong Hearted
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
Atziri's Communion
Supports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions.
Her Declaration
Supports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.
Seraph's Heart
Supports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.
Arbiter's Reach
Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active.
Healing Runes
Supports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life.
Sacrifice Monster /1
| Name | Damage% | Life% | Spectre |
|---|---|---|---|
| Ciara, the Curse Weaver |
Sacrifice Ref /11
Sacrifice
Sacrificing is loss of a resource (commonly Life, Mana or Energy Shield) that does not count as taking damage. You cannot Sacrifice a resource you do not have. Sacrificing Life cannot reduce you below 1 Life, but Sacrifices you cause on others (such as Sacrificing Minion Life) can lead to their death.
Requires: Level 11, 21 Int
(60—100)% increased Energy Shield
+(10—30) to Intelligence
+(10—20)% to Cold Resistance
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
Requires: Level 33, 42 Int
+(40—60) to maximum Energy Shield
+(80—120) to maximum Life
(6—12)% increased Cast Speed
Requires: Level 77, 89 Str, 89 Dex
(250—300)% increased Physical Damage
(10—20)% increased Attack Speed
(40—60)% reduced Reload Speed
(10—20)% chance to load a bolt into all Crossbow skills on Kill
Sacrifice 300 Life to not consume the last bolt when firing
enable grand design clip handling [1]
Citaqualotl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use. While Offering spikes from Supported Skills persist, you are periodically granted a Power Charge. When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted.
Sacrifice a portion of your Life to recover Runic Ward. Runic Ward recovered by this Skill can Overflow.
Everlasting Sacrifice
When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















