Sacrifice
Tier: 14
Level: (1—20)
Reservation: 60 Spirit
Requires: Level (1—90), (4—157) Int
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
Must be active in both Weapon Sets
Skills can use your undead Reviving Minions in
place of Corpses
Minions Revive (40—59)% more slowly

Additional Effects From Quality:
Minions Revive +(0—5)% more quickly
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Mana: 60
Must be active in both Weapon Sets
LevelRequires LevelIntBase DamageSkills can use your undead Reviving Minions in
place of Corpses
Minions Revive 59% more slowly
Minion Level
104100%, 100%592
239100%, 100%584
3614100%, 100%576
41021100%, 100%568
51428100%, 100%5510
61835100%, 100%5412
72241100%, 100%5314
82648100%, 100%5216
93157100%, 100%5118
103665100%, 100%5020
114174100%, 100%4922
124682100%, 100%4824
135292100%, 100%4726
1458103100%, 100%4628
1564113100%, 100%4530
1666116100%, 100%4432
1772126100%, 100%4334
1878137100%, 100%4236
1984147100%, 100%4138
2090157100%, 100%4040
21100%, 100%3942
22100%, 100%3844
23100%, 100%3746
24100%, 100%3648
25100%, 100%3550
26100%, 100%3452
27100%, 100%3354
28100%, 100%3256
29100%, 100%3158
30100%, 100%3060
31100%, 100%2962
32100%, 100%2864
33100%, 100%2766
34100%, 100%2668
35100%, 100%2570
36100%, 100%2472
37100%, 100%2374
38100%, 100%2276
39100%, 100%2178
40100%, 100%2080
Attribute /7

Sacrifice

NameShow Full Descriptions
AcronymWeapon, Minion, Corpses
BaseType Sacrifice
Class Skill Gems
TargetTypesGround
TypeOngoingSkill, HasReservation, Buff, Persistent, Minion, ReserveInAllSets, AttackInPlace
ItemTypeMetadata/Items/Gem/SkillGemSacrifice
ActiveSkillsCodesacrifice
Version history /9
VersionChanges
Version_0.4.0
  • Now that corruption has returned to the land, the long-dead Vaal structures throughout Wraeclast are activating and affecting nearby creatures. Sacrifice the afflicted monsters to power the devices, and travel to Lira Vaal, the ancient temple of Atziri. Gather enough power to modify the Temple and create your desired layout. Each room in the Temple offers great rewards, from stashes of currency and equipment to something more interesting. Placing rooms next to other rooms that benefit them will level them up, adding new challenges and rewards to find. Complete more beacons to get more energy to fuel more additions to the temple. Explore the Queen of the Vaal's opulent temple during the height of her power in the capital of the ancient empire. With the power of the Beast, Atziri plans to risk her entire civilization in pursuit of eternal youth. Can she be stopped? Her Royal Architect and devoted followers will work against you, but perhaps the past is not set in stone…
    • Ritual Sacrifice Stolen Modifier duration is 82-120 seconds from Gem level 1-20 (previously 15-19.75). Quality is now +20 seconds to Stolen Modifier duration (previously +2).
  • Sacrifice: Now grants Minions Revive 46-40% more Slowly (previously 66-60%) at Gem levels 14-20.
  • The Last Lament unique crossbow now only prevents the final loaded bolt from being consumed if the character actually sacrifices life.
  • The Sacrifice of Blood Keystone granted by the Undying Hate Unique now grants Regenerate 1 Life per second per 16 Life spent in the past 4 seconds (previously 1 Life per second per 8 Life spent in the past 8 seconds). Now has 20% more Life Cost of Skills (previously 50%).
  • "of Sacrifice" now grants "Monsters Sacrificed at Ritual Altars in Map grant 18 to 30% increased Tribute" (previously 10 to 30%).
  • The Last Lament unique crossbow now only prevents the final loaded bolt from being consumed if the character actually sacrifices life.
  • Version_0.3.1
    * of Sacrifice: Now has a value of 10 to 30 (previously 5 to 10).
    Version_0.3.0
    • The As the Whispers Ask Notable Passive Skill has been removed, and the As the Whispers Demand Notable now also grants the Ritual Sacrifice Skill.
  • The Eldritch Empowerment Notable Passive Skill no longer provides Non-Channelling Spells cost an additional 3% of Maximum Energy Shield, Non-Channelling Spells deal 30% more Damage, or Spending Energy Shield does not interrupt Recharge. Instead, it now provides Spells deal 30% more Damage when Sacrificing Energy Shield, Sacrifice 5% of maximum Energy Shield when you Cast a Spell, and Sacrificing Energy Shield does not interrupt Recharge.
  • Blink, Convalescence and Sacrifice can no longer be activated in specific weapon sets. They are now required to be active in both weapon sets, and will fail to activate if this is not possible.
  • Version_0.2.0g
    * Fixed a bug where Ritual Sacrifice would not grant you modifiers from Sacrificed Rare Monsters if you used it while affected by Temporal Chains.
    Version_0.2.0e
    * Herald of Blood no longer destroys the corpses of Rare and Unique monsters when they explode, allowing you to use Ritual Sacrifice on the Rare monsters.
    Version_0.2.0
  • Sacrifice now has Minions Revive 66% more slowly at gem level 14 (previously 37%), scaling to 60% more slowly at gem level 20 (previously 31% more slowly).
  • The Mahuxotl's Machination Unique Shield now has 100% increased Effect of Socketed Soul Cores (from 333-666%). Now has the additional property of "Everlasting Sacrifice".
  • Version_0.1.1
    * Fixed a bug where enemies could cast detonate dead on players minions when the player was using the Sacrifice Gem.
    Version_0.1.0e
    * Fixed a bug where Unearth didn't work with the Sacrifice Spirit Gem.
    * Fixed a bug where the Sacrifice Spirit Gem couldn't target minions with Profane Ritual.
    Version_0.1.0d
    * Fixed a bug where Quality on the Sacrifice Skill was causing Minions to Revive 0-5% more slowly, instead of more quickly.
    Sacrifice
    Tier: 14
    Level: (1—20)
    Reservation: 60 Spirit
    Requires: Level (1—90), (4—157) Int
    While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
    Must be active in both Weapon Sets
    Skills can use your undead Reviving Minions in
    place of Corpses
    Minions Revive (40—59)% more slowly
    base deal no damage [1]

    Additional Effects From Quality:
    Minions Revive +(0—5)% more quickly
    Skills can be managed in the Skills Panel.
    Supported By /28
  • Active Type: OngoingSkill, HasReservation, Buff, Persistent, Minion, ReserveInAllSets, AttackInPlace
  • Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Hulking Minions
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Atziri's Communion
    [DNT] Supports Buff skills which reserve Spirit. Spirit costs from Supported Skills are converted to reserve a percentage of your Life.
    Amanamu's Tithe
    Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
    Sacrifice Monster /1
    NameModifiersSpectre
    Ciara, the Curse Weavermonster dropped item rarity +% [1500]Y
    Sacrifice Ref /9
    Sacrifice
    Sacrificing is loss of a resource (commonly Life, Mana or Energy Shield) that does not count as taking damage. You cannot Sacrifice a resource you do not have. Sacrificing Life cannot reduce you below 1 Life, but Sacrifices you cause on others (such as Sacrificing Minion Life) can lead to their death.
    (60—100)% increased Energy Shield
    +(10—30) to Intelligence
    +(10—20)% to Cold Resistance
    Damage over Time bypasses your Energy Shield
    While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
    +(40—60) to maximum Energy Shield
    +(80—120) to maximum Life
    (6—12)% increased Cast Speed
    Sacrifice (5—15)% of Life to gain that much Energy Shield when you Cast a Spell
    Grants Skill: Level 5 Malice
    (30—50)% increased Spirit
    +(40—60) to maximum Mana
    (20—30)% increased Mana Regeneration Rate
    When a Party Member in your Presence Casts a Spell, you
    Sacrifice 20% of Mana and they Leech that Mana
    Grants Skill: Level 13 Requiem
    (250—300)% increased Physical Damage
    (10—20)% increased Attack Speed
    (40—60)% reduced Reload Speed
    Leeches (5—10)% of Physical Damage as Life
    (10—20)% chance to load a bolt into all Crossbow skills on Kill
    Sacrifice 300 Life to not consume the last bolt when firing
    enable grand design clip handling [1]
    Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
    Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.
    Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use. While Offering spikes from Supported Skills persist, you are periodically granted a Power Charge. When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted.
    Ascendancy: Lich
    Character: Witch
    Spells deal 30% more Damage when Sacrificing Energy Shield
    Sacrifice 5% of maximum Energy Shield when you Cast a Spell
    Everlasting Sacrifice
    When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.