Azak Fledgling
Spectre | Y |
---|---|
Area | The Azak Bog, The Ziggurat Refuge |
Tags | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
生命
100%
闪避值
+50%
抗性




伤害
100%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 14
攻击间隔
1.995 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
VaalSavageDelinquent
Metadata
VaalSavageDelinquent
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWVaalSavageBlowDart
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 170–255
暴击几率: 5%
攻击伤害: 75%
攻击间隔: 1.995 秒
攻击伤害总降 25%
+35 近战打击范围
击中敌人造成中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1031]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/VaalSavageDelinquent"] = { name = "Azak Fledgling", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 14, accuracy = 1, weaponType1 = "Bow", skillList = { "MPWVaalSavageBlowDart", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWVaalSavageBlowDart"] = { name = "MPWVaalSavageBlowDart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "spell_maximum_action_distance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "global_poison_on_hit", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1031, 35, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.