多里亚尼


Doryani
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
生命
120%
Energy Shield From Life
25%
闪避
+50%
抗性




伤害
56%
命中
500%
暴击 Chance
5%
+30%
Attack Distance
4 ~ 10
攻击间隔
1.17 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
DoryaniShrikeIslandSummon
Metadata
DoryaniShrikeIslandSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,981
2,413
1,062
2,327
伤害
131
法术伤害
131
命中
7,392
攻击间隔
1.17
经验值
28,634
召唤物生命
6,237
Minion Energy Shield
2,079
召唤物伤害
543
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 104–157
暴击率: 5%
攻击间隔: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act4/DoryaniTown.ao" serialise_animation_progress = true } Positioned {} Transitionable {} Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " spawned; leave1; leave2; leave3; " per_player_quest_flag_state_leave1_1 = "Act4HoodedMentorSummonFirstPieceConvoSeen" per_player_quest_flag_state_leave2_1 = "Act4HoodedMentorSummonSecondPieceConvoSeen" per_player_quest_flag_state_leave3_1 = "Act4HoodedMentorSummonThirdPieceConvoSeen" per_player_quest_flag_state_spawned_3 = "Act4ShrikeIslandHoodedMentorSeenBefore" } MinimapIcon { force_temporary = true }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" BaseEvents {} StateMachine { on_or_create_state_spawned_1 = " DisableTargetable(); HideMinimapIcon(); " on_or_create_state_spawned_2 = " DisableTargetable(); HideMinimapIcon(); " on_state_spawned_3 = " Delay( 2.0, { IfState( leave1, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { IfState( leave2, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { IfState( leave3, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); } ); } ); } ); } ); " create_state_spawned_3 = " DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); " } Render { has_light = false } Animated { on_end_portal_leave_01 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/DoryaniShrikeIslandSummon"] = { name = "Doryani", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
多里亚尼


Doryani
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
生命
120%
Energy Shield From Life
25%
闪避
+50%
抗性




伤害
56%
命中
500%
暴击 Chance
5%
+30%
Attack Distance
4 ~ 10
攻击间隔
1.17 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
DoryaniSolitaryConfinementSummon
Metadata
DoryaniSolitaryConfinementSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,981
2,413
1,062
2,327
伤害
131
法术伤害
131
命中
7,392
攻击间隔
1.17
经验值
28,634
召唤物生命
6,237
Minion Energy Shield
2,079
召唤物伤害
543
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 104–157
暴击率: 5%
攻击间隔: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act4/DoryaniTown.ao" serialise_animation_progress = true } Positioned {} Transitionable {} Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " spawned; leave1; leave2; leave3; " per_player_quest_flag_state_leave1_1 = "Act4HoodedMentorSummonFirstPieceConvoSeen" per_player_quest_flag_state_leave2_1 = "Act4HoodedMentorSummonSecondPieceConvoSeen" per_player_quest_flag_state_leave3_1 = "Act4HoodedMentorSummonThirdPieceConvoSeen" per_player_quest_flag_state_spawned_3 = "Act4PrisonerHoodedMentorSeenBefore" } MinimapIcon { force_temporary = true }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" BaseEvents {} StateMachine { on_or_create_state_spawned_1 = " DisableTargetable(); HideMinimapIcon(); " on_or_create_state_spawned_2 = " DisableTargetable(); HideMinimapIcon(); " on_state_spawned_3 = " Delay( 2.0, { IfState( leave1, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { IfState( leave2, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { IfState( leave3, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); } ); } ); } ); } ); " create_state_spawned_3 = " DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); " } Render { has_light = false } Animated { on_end_portal_leave_01 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/DoryaniSolitaryConfinementSummon"] = { name = "Doryani", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
多里亚尼


Doryani
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
生命
120%
Energy Shield From Life
25%
闪避
+50%
抗性




伤害
56%
命中
500%
暴击 Chance
5%
+30%
Attack Distance
4 ~ 10
攻击间隔
1.17 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
DoryaniSingingCavernsSummon
Metadata
DoryaniSingingCavernsSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,981
2,413
1,062
2,327
伤害
131
法术伤害
131
命中
7,392
攻击间隔
1.17
经验值
28,634
召唤物生命
6,237
Minion Energy Shield
2,079
召唤物伤害
543
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 104–157
暴击率: 5%
攻击间隔: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act4/DoryaniTown.ao" serialise_animation_progress = true } Positioned {} Transitionable {} Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " spawned; leave1; leave2; leave3; " per_player_quest_flag_state_leave1_1 = "Act4HoodedMentorSummonFirstPieceConvoSeen" per_player_quest_flag_state_leave2_1 = "Act4HoodedMentorSummonSecondPieceConvoSeen" per_player_quest_flag_state_leave3_1 = "Act4HoodedMentorSummonThirdPieceConvoSeen" per_player_quest_flag_state_spawned_3 = "Act4SirenHoodedMentorSeenBefore" } MinimapIcon { force_temporary = true }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" BaseEvents {} StateMachine { on_or_create_state_spawned_1 = " DisableTargetable(); HideMinimapIcon(); " on_or_create_state_spawned_2 = " DisableTargetable(); HideMinimapIcon(); " on_state_spawned_3 = " Delay( 2.0, { IfState( leave1, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { IfState( leave2, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { IfState( leave3, >0, () { PlayAnimation( portal_leave_01 ); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); }, () { DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); } ); } ); } ); } ); " create_state_spawned_3 = " DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); " } Render { has_light = false } Animated { on_end_portal_leave_01 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/DoryaniSingingCavernsSummon"] = { name = "Doryani", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
多里亚尼


Doryani
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
生命
120%
Energy Shield From Life
25%
闪避
+50%
抗性




伤害
56%
命中
500%
暴击 Chance
5%
+30%
Attack Distance
4 ~ 10
攻击间隔
1.17 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
DoryaniCauchicVaultSummon
Metadata
DoryaniCauchicVaultSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,981
2,413
1,062
2,327
伤害
131
法术伤害
131
命中
7,392
攻击间隔
1.17
经验值
28,634
召唤物生命
6,237
Minion Energy Shield
2,079
召唤物伤害
543
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 104–157
暴击率: 5%
攻击间隔: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act4/DoryaniTown.ao" } Positioned {} Transitionable {} Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "spawned;" } MinimapIcon { force_temporary = true }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" BaseEvents {} Transitionable { on_transition = " EnableRendering(); ShowMinimapIcon(); ShowNPCMarker(); EnableTargetable(); " create_untransitioned = " DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); " } StateMachine { on_or_create_state_spawned_1 = " DisableTargetable(); HideMinimapIcon(); " } Animated { on_end_portal_arrive_01 = " PlayAnimation( clense_corruption_idle_01 ); EnableTargetable(); ShowMinimapIcon(); " } Render { has_light = false }
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Interlude/Part3/DoryaniCauchicVaultSummon"] = { name = "Doryani", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
多里亚尼 Topic /6
NPC | 名字 |
---|---|
阿尔瓦 | 在瓦尔人最后的岁月里,他们变成了一个竞争残酷、等级森严的帝国。顶层瓦尔人为了争夺资源无所不用其极,而多里亚尼是这些野心勃勃且缺乏道德的顶层人中的顶层人。 |
阿尔瓦 | 我很高兴能够放下彼此之间的争端。要不是多里亚尼,我们都会完蛋的。我看到了……天空……人民……他们都……唉。 |
多里亚尼的试作甲 | 宏伟计划终于迈出了第一步, 我们困惑已久,终于取得了进展。 ——神主多米纳斯 |
梦语之痕 | 多里亚尼误闯狂乱之境, 狂乱帝国之王因其苏醒。 |
重击之锤 | "富贵总是险中求, 但财货乃身外之物,哪会问去留。" - 瓦尔族多里亚尼 |
重击之锤 | “富贵总是险中求, 但财货乃身外之物,哪会问去留。” ——瓦尔族多里亚尼 |
Doryani FlavourText /486
name | flavour |
---|---|
StrDex4b_Gameplay_A3_93 CharacterTextAudio | Hmm, Doryani... I've heard that name somewhere. |
Str4b_Gameplay_A3_90 CharacterTextAudio | So, this is Doryani. How... arrogant. |
Dex4b_Wild_MapBossComplete_02_04 CharacterTextAudio | Even Doryani can't find fault with that. |
Dex4b_Wild_MapBossComplete_02_05 CharacterTextAudio | Even Doryani can't find fault with that. |
Dex4b_Wild_MapBossComplete_02_06 CharacterTextAudio | Even Doryani can't find fault with that. |
Int4_Gameplay_P3_21 CharacterTextAudio | As much as I'd love to kill you, Doryani and I need your help. |
Int4b_Gameplay_P3_17 CharacterTextAudio | Doryani lives. If you wish to as well - then {kneel}. |
Dex4b_Gameplay_I3_18 CharacterTextAudio | Enough fightin'. Doryani and I need your help. |
Str4b_Gameplay_I3_21 CharacterTextAudio | I am not your enemy! I stand with Doryani. |
Str4b_Gamplay_Abyss_13 CharacterTextAudio | This looks Vaal in origin. I should speak with Doryani. |
Dex4_Gameplay_P3_19 CharacterTextAudio | Your precious Doryani and I stand together. Join us - or die. |
StrDex4b_Gameplay_I3_21 CharacterTextAudio | Give it up. You, me, Doryani - temporary allies, like it or not. |
Doryani, Royal Thaumaturge MapPins | ...he would likely be in the depths of the Black Chambers... |
Doryani, Royal Thaumaturge MapPins | ...we'll see how this strange new alliance goes... |
Zolin and Zelina MapPins | The Cuachic now recognise Doryani's authority. |
TrialmasterGossipDoryani NPCTextAudio | 我也曾是个凡人,所以我也知道曾经作为凡人的我对某些事情有什么感觉。那个人痛恨多里亚尼,因为他让这个世界上最伟大的文明陨落。索性现在的我不会再被这些东西拖累。由于混沌之神的恩赐,我现在明白一切皆有可能发生。甚至现在,我都同时在测试另一个刚被冲上瓦尔克拉斯的幸存者有没有本事。而对她来说,你不存在。因此你的所有成就都毫无意义,被多里亚尼毁掉的同样没有意义。 |
CadiroOnDoryanisFist NPCTextAudio | 多里亚尼之拳,唔?这件武器似乎自己能在历史中开出一条路来…… |
CadiroOnDoryanisDelusion NPCTextAudio | 一讲起多里亚尼,伊席厄斯可有话要说。多里亚尼冷酷无情,工于算计,他唯一的愿望就是拯救他的人民……永生永世。这句话有何深意,你就自己琢磨吧。可惜,我们没能掘出乌扎尔。 |
Mentor_G3_On_Doryani_Return NPCTextAudio | Returning with Doryani was an inspired move. As the foremost expert on the Beast that ever lived, he is exactly the man we need. |
Alva_G3_Gossip_Device NPCTextAudio | It's hard to guess what the device inside the Temple might be. I do know that it was commissioned by Queen Atziri's Thaumaturge, Doryani himself. The project was given all the resources it needed, and the work was kept secret, even from Atziri. |
Alva_G3_Gossip_Doryani_Present NPCTextAudio | By their final days, the Vaal were a deeply tiered empire based on brutal competition. Those at the top vied with each other through any means necessary, and Doryani was the foremost among these ambitious and amoral men. |
Alva_G3_Doryani_ConversationOne NPCTextAudio | It's been a lot longer than that. |
Alva_G3_Doryani_ConversationTwo NPCTextAudio | It's been nearly two thousand years since the Cataclysm. |
Alva_G3_Doryani_ConversationThree NPCTextAudio | History recorded the number of survivors who made it to the Azmeri in the mountains... three thousand, one hundred, and twenty-six. |
Alva_G3_Doryani_ConversationFour NPCTextAudio | Release me, and we can talk about this. We'll figure something out. |
Alva_G3_Sanctum_four NPCTextAudio | You really need to speak with Doryani. I think you both want the same thing: to prevent a Cataclysm. |
Alva_G3_MidFightDoryani NPCTextAudio | You {know} why we're here! It happened! It cannot be stopped! |
Alva_G3_End_of_Act_Chat NPCTextAudio | Well... that was quite the adventure. I'll take you to Kingsmarch so you can charter a ship and search for the weapon that Doryani spoke of. We can leave whenever you're ready, just let me know. |
Alva_G3_Gossip_Doryani_Past NPCTextAudio | That man is a mystery. Though it appears he is on your side for now, you mustn't forget who he is and all he has done... There is something eerily cold and calculating about him. |
Alva_G3_Gossip_Doryani NPCTextAudio | History says Doryani disappeared just before the Cataclysm. Now we know why—he came with us to the present. It seems the choice has already been made. |
Alva_G3_Endgame_Go_To_Ziggurat NPCTextAudio | [DNT-UNUSED] Good work on capturing Doryani. Let's meet up inside The Ziggurat Refuge at the base of this encampment. |
UpperMachinariumGlyph01Text NPCTextAudio | Seventy-four shipments of Soul Cores in the span of three moons. Seventy-four shipments... and it still won't be enough, if our fears become realized. We have put our lives on the line because Doryani asked us to do so. I accept this and... I am not a traitor to the Queen, but, sometimes, loyalty requires protecting her from her own mistakes. We need more time. We just need more time! |
TwilightOrderInteractDoryani1 NPCTextAudio | That one reeks of Corruption! |
TwilightOrderInteractDoryani2 NPCTextAudio | That one reeks of Corruption! |
KingsmarchDoryaniIntro NPCTextAudio | [DNT-UNUSED] I do not recognise these 'Kalguurans,' but regardless of who inhabits the area, we must search the islands of this Archipelago. The pieces of the Weapon should still be radiating intense Corruption, even now. Look for unusual dangers... mutations, madness, and death. The pieces will make their presence known. |
KingsmarchDoryaniOnePieceFound NPCTextAudio | [DNT-UNUSED] Ah, so the pieces do still remain on these islands. Interesting.... the symbols engraved on this piece. I think they line up with... give me your map! |
KingsmarchDoryaniOnePieceFoundMap NPCTextAudio | [DNT-UNUSED] Yes. These symbols are some kind of map. Find the other two pieces of the weapon. There are further mysteries here that we must uncover. Meanwhile, I will attempt to join this piece with the one that I have. |
KingsmarchDoryaniEmptyHanded NPCTextAudio | [DNT-UNUSED] Argh! These weapon pieces! We have tried the forge, the anvil, even Kalguuran 'runesmithing.' Nothing! They simply refuse to be joined. There is something missing. Go! Find another of these confounded things. Perhaps then we will learn more. |
KingsmarchDoryaniSecondPieceNoEmptyHands NPCTextAudio | [DNT-UNUSED] Argh! These weapon pieces! We have tried the forge, the anvil, even Kalguuran 'runesmithing.' Nothing! They simply refuse to be joined. There is something missing... let me see the next piece. |
KingsmarchDoryaniTwoPiecesFound NPCTextAudio | [DNT-UNUSED] So... this piece contains more of these symbols. |
KingsmarchDoryaniTwoPiecesFoundMap NPCTextAudio | [DNT-UNUSED] It is clear now that the weapon is showing us a location. We can only hope that it will contain the key to reforging it. Find the last piece, and then I shall know more. |
KingsmarchDoryaniThreePiecesFound NPCTextAudio | [DNT-UNUSED] At last! We have all the pieces of the Weapon... Let us find out where it leads us. |
KingsmarchDoryaniThreePiecesFoundMap NPCTextAudio | [DNT-UNUSED] Yes. The fools likely have no idea what resides beneath their feet. We should ask them if they have seen any signs of precursor ruins on the island. |
KingsmarchDoryaniSacrifices NPCTextAudio | [DNT-UNUSED] It seems that Gems have changed since my time. Yours are notably weaker, but do not require the collection and expenditure of souls. I see, too, a connection between the abilities the gems of this era offer, and the beliefs of the currently dominant cultures of Wraeclast. Did our gems require the sacrifice of peasants simply because of the nature of our religion? Such a waste... it was always the critical flaw in our Empire's growth. |
KingsmarchDoryaniKalguurans NPCTextAudio | [DNT-UNUSED] These Kalguurans have a strange heritage. They are, apparently, unable to use Gems in any way. What makes them different? Should I have the opportunity, I shall dissect one. |
KingsmarchDoryaniOnPrecursorIsland NPCTextAudio | [DNT-UNUSED] I should have assumed the Precursors would not be so easy to find. These islands have been inhabited for thousands of years, after all... but the power to sink and raise entire landscapes? To have such might, and to still succumb to the long entropy of history... how can any civilisation hope to endure? |
KingsmarchDoryaniOnHoko NPCTextAudio | [DNT-UNUSED] So, the Karui are still just as obsessed with strength as they were in my era. The fool! Track this 'Hoko' down and take the Weapon back by any means necessary. A word of warning. The effects on anyone exposed to it could be..... volatile. |
KingsmarchDoryaniEndOfAct NPCTextAudio | [DNT-UNUSED] The plan is sound, and the Weapon will work. It's on you to make sure nothing goes wrong. A word of warning. The effects on anyone exposed to it could be..... volatile. |
Oswald_G3_End_of_Act_Commentary NPCTextAudio | I can't pretend to guess the consequences of what you've done here. I'm not one to give lectures. If you think it's the best course of action, I can only hope that you are right. |
ServiOnDoryaniAndFarewell NPCTextAudio | You bring someone we only talk 'bout in our darkest tale. That man is not just a myth - him a monster from the shadows of the past. His arrogance helped crack the world. And now you bring him here, to us, and expect him to help you? You would doom us all. |
ViperNapuatzi_Emerge NPCTextAudio | Bring her to Doryani! As for you, I will pay back every drop of Vaal Blood you have spilled. |
DoryaniPastPostFight NPCTextAudio | Stop! Stop... I can contain the Beast...! |
DoryaniPastDefeatedOne NPCTextAudio | If only I had more time... |
DoryaniPastDefeatedTwo NPCTextAudio | I suppose I must... It is too late for us here. This era is over. I pleaded with Atziri for her patience... but she would not abide me. She will attempt her communion with the Beast, and utter devastation will ravage our people. |
DoryaniPresentUtzaalReaction NPCTextAudio | Utzaal... my people... they're all long dead. It is one thing to hear it, but... another to see it. This city is nothing but a grave. |
DoryaniPresentOnUtzaal NPCTextAudio | I gathered the greatest minds of our era in one place. We embarked on journeys of discovery that mankind could never before conceive. No ethical bounds. No moral limits! |
DoryaniPresentOnBeast NPCTextAudio | Study of the Beast was my life's work, and the work of many Vaal scientists before me. Despite its danger, I still consider it a thing of beauty. A work of genius. It is capable of changing something fundamental about the nature of our existence. |
DoryaniCataclysmFirstTalk NPCTextAudio | Now then—it is time we departed. Activate the portal, and we will see about the- |
DoryaniGodVoiceStopIntruderMale NPCTextAudio | The intruder is {here?} What of Napuatzi...? I see. No mercy then! Kill him on sight! |
DoryaniGodVoiceStopIntruderFemale NPCTextAudio | The intruder is {here?} What of Napuatzi...? I see. No mercy then! Kill her on sight! |
DoryaniGodVoiceCeaseAssault NPCTextAudio | Fool! There's no time for this! Atziri will soon commune with the Beast! Cease your assault! |
DoryaniGodVoiceStopAtOnce NPCTextAudio | Stop this at once! I take no pleasure in harming one of my own, but if you persist, I will do with her what I must. |
DoryaniWildCataclysmBegins NPCTextAudio | It begins... |
DoryaniEndgameOnZiggurat NPCTextAudio | You're finally awake. That's a small consolation. We have lost so much. |
DoryaniEndgameOnWhatNow NPCTextAudio | We {are} living the worst possible outcome, but I did anticipate {every} contingency... |
DoryaniEndgameOnOurWork NPCTextAudio | There was some damage but while you were unconscious, we worked to repair the machine. I believe it will function as desired... But it must be tested. That is where you come in. |
DoryaniEndgameSeekCorruptedBiome NPCTextAudio | Wraeclast is wounded and broken. We must reshape its future, and heal it anew. |
DoryaniEndgameFindSourceOfCorruption NPCTextAudio | So, these densely Corrupted regions contain an active source. Despite the risks, you must venture within. |
DoryaniEndgameSeeTower NPCTextAudio | This is the first Precursor tower we've seen. You should take control of it, so that we may research its properties. |
DoryaniEndgameSeeMonolith NPCTextAudio | There is a tremendous amount of energy radiating from that new structure. If it was Corruption, I would understand, but it's like nothing I have ever seen before. |
DoryaniEndgameFirstMapComplete NPCTextAudio | The device still functions, despite the damage the Cataclysm caused. Good. |
DoryaniEndgameFirstMapFail NPCTextAudio | The device still functions, despite the damage the Cataclysm caused, but that is little solace if you are not up to the task. |
DoryaniEndgameFirstCorruptMapComplete NPCTextAudio | You have done well. That area has been cleansed, and the land may now return to its original state. By all means, continue. |
DoryaniEndgameFirstCorruptMapFail NPCTextAudio | You do know the fate of humanity rests upon your shoulders? Make whatever adjustments you require for success. Get back out there. Do better. |
DoryaniEndgameAssignFirstAtlasPassive NPCTextAudio | Using the cleansed Corruption you retrieved, I was able to modify the device to accommodate your request. You should find things somewhat different next time you venture out. |
DoryaniEndgameFirstTimeHideout NPCTextAudio | I believe it unwise to base our operations outside of the Ziggurat. This seems like an unnecessary risk to take. |
DoryaniEndgameTowerQuestStart NPCTextAudio | Ah, a Tower has been secured? Timely. |
DoryaniEndgameTowerTabletUse NPCTextAudio | The tower... the surrounding landscape has indeed been altered. This could be of great use to us. |
DoryaniEndgameFirstFaction NPCTextAudio | The source of Corruption was a creature? I wish I could perform a detailed autopsy of its corpse, but its passive emanations alone would quickly kill us. |
DoryaniEndgameSecondFaction NPCTextAudio | This creature is far different from the type you defeated before. It looks to be the center of a hive mind. |
DoryaniEndgameThirdFaction NPCTextAudio | A third stratum of creatures, different yet again... |
DoryaniEndgameFinishCorruptionQuest NPCTextAudio | The current situation is finally stable. We have done enough to ensure humanity's survival, however meager our dignity may be. |
DoryaniEndgameOnCleansedAreas NPCTextAudio | Cleansed regions of Wraeclast are still dangerous, but only in the ways with which we are familiar. The demon you know, as they say. |
DoryaniEndgameOnCrystallinePower NPCTextAudio | Corruption, at a fundamental level, is a form of energy. |
DoryaniEndgameOnWeaponPiece NPCTextAudio | On its own, my piece of the Precursor Weapon can only neutralise {passive} Corruption. |
DoryaniEndgameOnBosses NPCTextAudio | There is something... a secret horror that hides in the broken puzzle pieces we possess... a pattern that even my intellect cannot quite grasp. |
DoryaniEndgameOnDream NPCTextAudio | Yes, that strange voice torments me in my sleep... so I more or less avoid sleeping. |
DoryaniMapOnRealmgate NPCTextAudio | The Realmgate was the sister project to the Timegate that brought you to us. The Realmgate can, theoretically, give us access to other planes of existence. Unfortunately, it has never been activated, if it works at all. |
DoryaniMapOnHideout NPCTextAudio | You have located a... {relatively safe} hideaway. |
DoryaniMapOnReliquary NPCTextAudio | The disciples of Kamasa stockpiled a great many things in their modern lust for wealth. The right key may open doors long forgotten... |
DoryaniMapOnZiggurat NPCTextAudio | The Ziggurat is the heart of our operations, the only truly safe place on Wraeclast. From here, we can reclaim the world for humanity. |
DoryaniEndgameOnTheFortress NPCTextAudio | There is a tremendous amount of energy radiating from that new structure. If it was Corruption, I would understand, but it is like nothing I have ever seen before. |
DoryaniEndgameOnFlameSeed NPCTextAudio | From what you've told me, the guardian of the Flame Seed seems to have been purposely molded for his task. The Precursors created him, but he is not one of them. I can only theorise as to his purpose... |
DoryaniEndgameOnDefeatFlameSeedGuardian NPCTextAudio | I understand that... something... stole the Flame Seed as your battle drew to a close. This is concerning. There is little we can do until we know more. |
DoryaniEndgameTier1Task NPCTextAudio | You must start with the areas of least Corruption. They are still deadly, but should be survivable for short spans. Cleanse enough of them to give us an outside foothold. |
DoryaniEndgameGiveTasksOne NPCTextAudio | Keep up your work. It is a long and dangerous task, but there is an end in sight. |
DoryaniEndgameGiveTasksTwo NPCTextAudio | Continue clearing Corruption. It is the only thing we can do right now. |
DoryaniEndgameGiveTasksThree NPCTextAudio | Why are you wasting time here? Continue clearing Corruption! |
DoryaniEndgameGiveTasksFour NPCTextAudio | You don't look sick or injured. Why are you lingering here? Continue your work. |
DoryaniEndgameReceiveRewardOne NPCTextAudio | The space you cleared allowed us to reclaim several important tools. We can now upgrade our machine. |
DoryaniEndgameReceiveRewardTwo NPCTextAudio | We found a handful of survivors in the area you cleared. We'll put them to work. |
DoryaniEndgameReceiveRewardThree NPCTextAudio | A renowned scientist was... recovered... from the area you cleared. His acumen will add to our own. |
DoryaniEndgameReceiveRewardFour NPCTextAudio | Valuable resources were located in the area you cleared. We can augment our capabilities. |
DoryaniEndgameReceiveRewardFive NPCTextAudio | I have had time to increase the capabilities of the machine. We have a few choices to make. |
DoryaniEndgameReceiveRewardSix NPCTextAudio | With each success, we grow closer to our goal. |
DoryaniEndgameTier15TaskComplete NPCTextAudio | The current situation is finally stable. We have done enough to ensure humanity's survival, however meager their dignity may be. |
DoryaniEndgameFirstMapCompleted NPCTextAudio | The device still functions, despite the damage the Cataclysm caused. Good. |
DoryaniEndgameDefeatBreachBoss NPCTextAudio | I had a suspicion that the Cult of the Purple Flame was dangerous. They did not know the true nature of the forces they beseeched. |
DoryaniEndgamePrecursorGossip NPCTextAudio | I have invested considerable resources and many years of effort in the search, but my knowledge of the Precursors still remains scarce. They are as ancient to us as we are to you. On such time scales, geological events tend to obscure remnants of civilisation. There is evidence of great fires. Eruptions. Impacts from the sky. |
DoryaniEndgameUberBossGossip NPCTextAudio | Out in the Corrupted wastelands, you will no doubt encounter 'survivors.' Do not fall victim to the trap of empathy. Though their bodies do not yet know it, they are {dead.} They sicken and taint everything they touch. They would slowly kill us by their very presence. They have no future. It would have been a mercy for them to die in the initial devastation. |
DoryaniEndgameUberBossGossipTwo NPCTextAudio | In the wake of the Cataclysm, reality is not what it used to be. There are far fewer of us now, and the mad outnumber the sane. You will see things out there that you will not understand. |
DoryaniEndgameUberBossTask NPCTextAudio | As I predicted, the Corrupted 'survivors' out in the wastelands have banded together like primal animals. They refuse to accept their own doom. |
DoryaniEndgameOnUberDoryani NPCTextAudio | I should warn you... in my search for ways to stop the Cataclysm, I entreated the ultimate wisdom in this world, and I paid a terrible price. |
DoryaniEndgameOnPrecursorTowers NPCTextAudio | The sheer force of the Cataclysm scoured away much of the surface, and disrupted what remained. Sturdier than most, ancient Precursor towers have been left exposed. You should find one, and secure it for our research. |
DoryaniEndgameOnPrecursorTowersGossip NPCTextAudio | I believe that the Precursor towers are part of a network created specifically to alter terrain and biomes. This may have been to make Wraeclast more habitable initially... or perhaps it had a larger purpose, later in their era. |
DoryaniEndgameOnSecuringTower NPCTextAudio | Now that you have secured a Precursor tower, it has quickly become clear that it requires some sort of tablet to activate. |
DoryaniEndgameOnActivatingFirstTower NPCTextAudio | The tower... the surrounding landscape has been altered! This could be of great use to us. These towers are part of some long ago experiment, perhaps... or a contingency... I will do more research while you continue to explore. |
DoryaniEndgameOnEndgameMapCorruption NPCTextAudio | In a time of minimal sentience—and most of it mad—what you encounter out there can be quite malleable. What we expect to find can shape things. The energies we use in our translocation device can influence outcomes. |
DoryaniEndgameOnPatron NPCTextAudio | I was told many cryptic things. I was asked to—no, I shouldn't say. I don't understand, at least not yet. |
DoryaniBossConversationOne NPCTextAudio | You're of Vaal descent, but I do not recognise your features, or your clothing. How can things have changed so much after only ten years? |
DoryaniBossConversationTwo NPCTextAudio | What?! How long has it been? |
DoryaniBossConversationThree NPCTextAudio | Unbelievable!... The Cataclysm... How many of us survived? |
DoryaniBossConversationFour NPCTextAudio | That cannot be true. It can't! I've laid so many plans... Spent everything I have, trying to stop this... trying to stop Atziri... |
DoryaniBossConversationFive NPCTextAudio | Perhaps... I just need a moment to think... To make a new plan... There must be a way... |
DoryaniBossConversationSix NPCTextAudio | The intruder! Where is Napuatzi?! Ah... then I'll have to handle you myself. |
DoryaniPastBoss_Intro NPCTextAudio | So... at the eve of the end, the demon of Atzoatl has finally come for me! |
DoryaniPastBoss_Flamethrower_Random NPCTextAudio | Simple! |
DoryaniPastBoss_Flamethrower_2 NPCTextAudio | Simple! |
DoryaniPastBoss_Flamethrower_3 NPCTextAudio | Simple! |
DoryaniPastBoss_Flamethrower_4 NPCTextAudio | Ignition! |
DoryaniPastBoss_Flamethrower_5 NPCTextAudio | Ignition! |
DoryaniPastBoss_Flamethrower_6 NPCTextAudio | Ignition! |
DoryaniPastBoss_Flamethrower_7 NPCTextAudio | Flame! |
DoryaniPastBoss_Flamethrower_8 NPCTextAudio | Flame! |
DoryaniPastBoss_Flamethrower_9 NPCTextAudio | Flame! |
DoryaniPastBoss_LightningTendrils_Random NPCTextAudio | Behold! |
DoryaniPastBoss_LightningTendrils_2 NPCTextAudio | Behold! |
DoryaniPastBoss_LightningTendrils_3 NPCTextAudio | Behold! |
DoryaniPastBoss_LightningTendrils_4 NPCTextAudio | Unleashed! |
DoryaniPastBoss_LightningTendrils_5 NPCTextAudio | Unleashed! |
DoryaniPastBoss_LightningTendrils_6 NPCTextAudio | Unleashed! |
DoryaniPastBoss_LightningTendrils_7 NPCTextAudio | Sheer power! |
DoryaniPastBoss_LightningTendrils_8 NPCTextAudio | Sheer power! |
DoryaniPastBoss_LightningTendrils_9 NPCTextAudio | Sheer power! |
DoryaniPastBoss_CrystalToss_Random NPCTextAudio | 无处可逃! |
DoryaniPastBoss_CrystalToss_2 NPCTextAudio | 无处可逃! |
DoryaniPastBoss_CrystalToss_3 NPCTextAudio | 无处可逃! |
DoryaniPastBoss_CrystalToss_4 NPCTextAudio | 观察! |
DoryaniPastBoss_CrystalToss_5 NPCTextAudio | 观察! |
DoryaniPastBoss_CrystalToss_6 NPCTextAudio | 观察! |
DoryaniPastBoss_UberFireball_Random NPCTextAudio | Pathetic! |
DoryaniPastBoss_UberFireball_2 NPCTextAudio | Pathetic! |
DoryaniPastBoss_UberFireball_3 NPCTextAudio | Pathetic! |
DoryaniPastBoss_UberFireball_4 NPCTextAudio | 放手吧! |
DoryaniPastBoss_UberFireball_5 NPCTextAudio | 放手吧! |
DoryaniPastBoss_UberFireball_6 NPCTextAudio | 放手吧! |
DoryaniPastBoss_Knockdown_Random NPCTextAudio | Ugh! A minor setback! |
DoryaniPastBoss_Knockdown_2 NPCTextAudio | Agh! I've had... enough of this! |
DoryaniPastBoss_LightningClap_Random NPCTextAudio | Nothing can stand against us! |
DoryaniPastBoss_LightningClap_2 NPCTextAudio | I bear the burden of our future! |
DoryaniPastBoss_LightningClap_3 NPCTextAudio | The ends justify the means! |
DoryaniPastBoss_LightningClap_4 NPCTextAudio | Survival requires brutal choices! |
DoryaniPastBoss_Flameblast_Random NPCTextAudio | You will burn! |
DoryaniPastBoss_Flameblast_2 NPCTextAudio | You will burn! |
DoryaniPastBoss_Flameblast_3 NPCTextAudio | Let's see how you handle {this!} |
DoryaniPastBoss_Flameblast_4 NPCTextAudio | Let's see how you handle {this!} |
DoryaniPastBoss_Flameblast_5 NPCTextAudio | You will burn! |
DoryaniPastBoss_SolarOrb_Random NPCTextAudio | Catalyse fusion! |
DoryaniPastBoss_SolarOrb_2 NPCTextAudio | Channel the reactor! |
DoryaniPastBoss_SolarOrb_3 NPCTextAudio | Inferno! |
DoryaniPastBoss_SolarOrb_4 NPCTextAudio | Channel the reactor! |
DoryaniPastBoss_SolarOrb_5 NPCTextAudio | Inferno! |
DoryaniPastBoss_ActivateLaser_Random NPCTextAudio | Sacrifice is the only path to survival! |
DoryaniPastBoss_ActivateLaser_2 NPCTextAudio | Progress comes with a heavy price! |
DoryaniPastBoss_ActivateLaser_3 NPCTextAudio | You are blind to the greater good! |
DoryaniPastBoss_FrontalLaser_Random NPCTextAudio | The power of the Vaal! |
DoryaniPastBoss_FrontalLaser_2 NPCTextAudio | The power of the Vaal! |
DoryaniPastBoss_FrontalLaser_3 NPCTextAudio | This ends now! |
DoryaniPastBoss_FrontalLaser_4 NPCTextAudio | This ends now! |
DoryaniPastBoss_FrontalLaser_5 NPCTextAudio | This ends now! |
DoryaniPastBoss_BringSoulCore_Random NPCTextAudio | The best laid plans... |
DoryaniPastBoss_BringSoulCore_2 NPCTextAudio | The best laid plans... |
DoryaniPastBoss_BringSoulCore_3 NPCTextAudio | Five moves ahead! |
DoryaniPastBoss_BringSoulCore_4 NPCTextAudio | Five moves ahead! |
DoryaniPastBoss_PlasmaArcDance_Random NPCTextAudio | The Vaal will endure! |
DoryaniPastBoss_PlasmaArcDance_2 NPCTextAudio | You are a meaningless obstacle! |
DoryaniPastBoss_PlasmaArcDance_3 NPCTextAudio | The Vaal will endure! |
DoryaniPastBoss_PlasmaArcDance_4 NPCTextAudio | You are a meaningless obstacle! |
DoryaniPastBoss_PlasmaArcDance_5 NPCTextAudio | You think you can stop progress? |
DoryaniPastBoss_PlasmaArcDance_6 NPCTextAudio | You think you can stop progress? |
DoryaniPastBoss_PlayerDeath_Random NPCTextAudio | You didn't stand a chance. |
DoryaniPastBoss_PlayerDeath_2 NPCTextAudio | You didn't stand a chance. |
DoryaniPastBoss_PlayerDeath_3 NPCTextAudio | You were warned. |
DoryaniPastBoss_PlayerDeath_4 NPCTextAudio | You were warned. |
DoryaniPastBoss_MechComboSlam_Random NPCTextAudio | I've been preparing for you for years! |
DoryaniPastBoss_MechComboSlam_2 NPCTextAudio | I've been preparing for you for years! |
DoryaniPastBoss_MechComboSlam_3 NPCTextAudio | The destruction at Atzoatl will be repaid a thousand-fold! |
DoryaniPastBoss_MechComboSlam_4 NPCTextAudio | The destruction at Atzoatl will be repaid a thousand-fold! |
DoryaniPastBoss_MechPlayerDeath_Random NPCTextAudio | You didn't stand a chance. |
DoryaniPastBoss_MechPlayerDeath_2 NPCTextAudio | You didn't stand a chance. |
DoryaniPastBoss_MechPlayerDeath_3 NPCTextAudio | You didn't stand a chance. |
DoryaniPastBoss_MechPlayerDeath_4 NPCTextAudio | You were warned. |
DoryaniPastBoss_MechPlayerDeath_5 NPCTextAudio | You were warned. |
DoryaniPastBoss_MechPlayerDeath_6 NPCTextAudio | You were warned. |
DoryaniPastBoss_MechSuitTransform_Random NPCTextAudio | I can't give up! I must save my people! |
DoryaniPastBoss_MechSuitTransformEnd_Random NPCTextAudio | No! I {will} succeed! |
DoryaniPastBoss_MechKnockdown_Random NPCTextAudio | Ugh... inconceivable... You will pay for this! |
DoryaniPastBoss_MechKnockdown_2 NPCTextAudio | Agh... what...? How? Get up, get up! |
DoryaniPastBoss_MechKnockdown_3 NPCTextAudio | Ugh! Unexpected... but non-critical! |
DoryaniPastBoss_MechClawLaser_Random NPCTextAudio | I cannot let my efforts be in vain! |
DoryaniPastBoss_MechClawLaser_2 NPCTextAudio | I cannot let my efforts be in vain! |
DoryaniPastBoss_MechClawLaser_3 NPCTextAudio | The end of the world is nigh! |
DoryaniPastBoss_MechClawLaser_4 NPCTextAudio | The end of the world is nigh! |
DoryaniPastBoss_MechClawLaser_5 NPCTextAudio | Do you truly think you can match me? |
DoryaniPastBoss_MechClawLaser_6 NPCTextAudio | Do you truly think you can match me? |
DoryaniPastBoss_MechFlamethrower_Random NPCTextAudio | I will burn you alive! |
DoryaniPastBoss_MechFlamethrower_2 NPCTextAudio | I will burn you alive! |
DoryaniPastBoss_MechFlamethrower_3 NPCTextAudio | I cannot allow you to interfere! |
DoryaniPastBoss_MechFlamethrower_4 NPCTextAudio | I cannot allow you to interfere! |
DoryaniPastBoss_MechFlamethrower_5 NPCTextAudio | Burn to ash, Demon of Atzoatl! |
DoryaniPastBoss_MechFlamethrower_6 NPCTextAudio | Burn to ash, Demon of Atzoatl! |
DoryaniPastBoss_MechFlamethrower_7 NPCTextAudio | One death is nothing for the greater good! |
DoryaniPastBoss_MechFlamethrower_8 NPCTextAudio | One death is nothing for the greater good! |
DoryaniPastBoss_MechLightningArc_Random NPCTextAudio | Overload the reactor! |
DoryaniPastBoss_MechLightningArc_2 NPCTextAudio | Overload the reactor! |
DoryaniPastBoss_MechLightningArc_3 NPCTextAudio | Overload the reactor! |
DoryaniPastBoss_MechLightningArc_4 NPCTextAudio | The power of the storm! |
DoryaniPastBoss_MechLightningArc_5 NPCTextAudio | The power of the storm! |
DoryaniPastBoss_MechLightningArc_6 NPCTextAudio | The power of the storm! |
DoryaniPastBoss_MechLightningArc_7 NPCTextAudio | You are wasting precious time! |
DoryaniPastBoss_MechLightningArc_8 NPCTextAudio | You are wasting precious time! |
DoryaniPastBoss_MechDiscoLaser_Random NPCTextAudio | Let me show you what true intellect looks like! |
DoryaniPastBoss_MechDiscoLaser_2 NPCTextAudio | Let me show you what true intellect looks like! |
DoryaniPastBoss_MechDiscoLaser_3 NPCTextAudio | Existence is merely energy... |
DoryaniPastBoss_MechDiscoLaser_4 NPCTextAudio | Existence is merely energy... |
DoryaniPastBoss_MechDiscoLaser_5 NPCTextAudio | Atziri will soon begin her Ascension. Out of my way, or die! |
DoryaniPastBoss_MechSlam_Random NPCTextAudio | Face the might of the Vaal! |
DoryaniPastBoss_MechSlam_2 NPCTextAudio | Face the might of the Vaal! |
DoryaniPastBoss_MechSlam_3 NPCTextAudio | 我会碾碎你! |
DoryaniPastBoss_MechSlam_4 NPCTextAudio | 我会碾碎你! |
DoryaniPastBoss_MechSlam2_Random NPCTextAudio | Full power! |
DoryaniPastBoss_MechSlam2_2 NPCTextAudio | Full power! |
DoryaniPastBoss_MechSlam2_3 NPCTextAudio | I've had enough of you! |
DoryaniPastBoss_MechSlam2_4 NPCTextAudio | I've had enough of you! |
DoryaniPastBoss_MechSlam2_5 NPCTextAudio | You think you can stand in my way? |
DoryaniPastBoss_MechSlam2_6 NPCTextAudio | You think you can stand in my way? |
DoryaniPastBoss_MechBodySlam_Random NPCTextAudio | How foolish! |
DoryaniPastBoss_MechBodySlam_2 NPCTextAudio | How foolish! |
DoryaniPastBoss_MechBodySlam_3 NPCTextAudio | Let's see you survive this! |
DoryaniPastBoss_MechBodySlam_4 NPCTextAudio | Let's see you survive this! |
DoryaniPastBoss_MechBodySlam_5 NPCTextAudio | There is no escape! |
DoryaniPastBoss_MechBodySlam_6 NPCTextAudio | There is no escape! |
DoryaniPastBoss_MechSpiderLegAttack_Random NPCTextAudio | You think you can run?! |
DoryaniPastBoss_MechSpiderLegAttack_2 NPCTextAudio | You think you can run?! |
DoryaniPastBoss_MechSpiderLegAttack_3 NPCTextAudio | Now, you're within my grasp! |
DoryaniPastBoss_MechSpiderLegAttack_4 NPCTextAudio | Now, you are within my grasp! |
DoryaniPastBoss_MechDetatchPlatform_Random NPCTextAudio | I plan for every contingency... |
DoryaniPastBoss_MechDetatchPlatform_2 NPCTextAudio | Nothing will stand in my way! |
DoryaniPastBoss_MechLightningStorm_Random NPCTextAudio | Ravaging power! |
DoryaniPastBoss_MechLightningStorm_2 NPCTextAudio | Reverse the polarity! |
DoryaniPastBoss_MechLightningStorm_3 NPCTextAudio | Face the might of the mind! |
DoryaniPastBoss_MechIonCannon_Random NPCTextAudio | Fire the main cannon! |
DoryaniPastBoss_MechIonCannon_2 NPCTextAudio | Orbital strike! |
DoryaniPastBoss_MechSelfDestruct_Random NPCTextAudio | Self-destruction! |
DoryaniPastBoss_MechSelfDestruct_2 NPCTextAudio | Fatal ambition! |
DoryaniPastBoss_MechSelfDestruct_3 NPCTextAudio | You leave me no choice! |
DoryaniPastBoss_MechReassemble_Random NPCTextAudio | This is not over yet. |
DoryaniPastBoss_WildFreeAlva NPCTextAudio | Wait... I will free her. |
DoryaniPastBoss_MechDeathDoNotFailMe NPCTextAudio | Gah! No! Do not fail me... Not now! |
DoryaniPastBoss_MechDeathHowCouldThisHappen NPCTextAudio | Ugh... how could this happen...? All I have done. All that I sacrificed... |
DoryaniPastBoss_MechDeathContainBeast NPCTextAudio | Hmm... the legacy of the Vaal must be protected... I do know of a way to contain the Beast. |
Napuatzi_IntroFour NPCTextAudio | Bring her to Doryani! |
AlvaEndgamePlayerWakeUp NPCTextAudio | You're awake! I thought you might not make it.. There's a lot to go over.. When you've pulled yourself together, go speak to Doryani |
AlvaEndgameOnWakeUp NPCTextAudio | You're awake! Oh, I thought you might not make it... |
AlvaEndgameOnDoryani NPCTextAudio | It's a good thing we resolved our differences when we did. Without Doryani, we'd have died out there. I saw... the sky... the people... they were... well... |
Alva_G3_DoryaniSaveResponse NPCTextAudio | Your people cannot be saved. History is already written. You can stay here and die... or come with us and help save the future. |
Alva_G3_DoryaniStartTalkingResponse NPCTextAudio | Best you start talking then. My friend here isn't exactly the peacemaking type... |
Alva_G3_DoryaniDefeatedOne NPCTextAudio | So you will help us? |
Alva_G3_DoryaniDefeatedTwo NPCTextAudio | It's settled then. Let's hurry back to the time portal. |
KetzuliOnKillingXeshtFinal NPCTextAudio | You've dealt Xesht a serious defeat. |
ZolinNewIntroduction NPCTextAudio | I am Zolin. I will assist you in any way I can, for Doryani has ordered me to do so. |
DoryaniMapWildFirst NPCTextAudio | So, this is the source of Corruption in this region... |
DoryaniMapWild_General_Random NPCTextAudio | We move ever forward. |
DoryaniMapWild_General_2 NPCTextAudio | We move ever forward. |
DoryaniMapWild_General_3 NPCTextAudio | We move ever forward. |
DoryaniMapWild_General_4 NPCTextAudio | Wraeclast heals one piece at a time. |
DoryaniMapWild_General_5 NPCTextAudio | Wraeclast heals one piece at a time. |
DoryaniMapWild_General_6 NPCTextAudio | Wraeclast heals one piece at a time. |
DoryaniMapWild_General_7 NPCTextAudio | Our grisly work continues. |
DoryaniMapWild_General_8 NPCTextAudio | Our grisly work continues. |
DoryaniMapWild_General_9 NPCTextAudio | Our grisly work continues. |
DoryaniMapWild_General_10 NPCTextAudio | I'm almost starting to recognise this world again. |
DoryaniMapWild_General_11 NPCTextAudio | I'm almost starting to recognise this world again. |
DoryaniMapWild_General_12 NPCTextAudio | I'm almost starting to recognise this world again. |
DoryaniMapWild_General_13 NPCTextAudio | The cleansing continues. |
DoryaniMapWild_General_14 NPCTextAudio | The cleansing continues. |
DoryaniMapWild_General_15 NPCTextAudio | The cleansing continues. |
DoryaniMapWild_General_16 NPCTextAudio | Our task never ends... |
DoryaniMapWild_General_17 NPCTextAudio | Our task never ends... |
DoryaniMapWild_General_18 NPCTextAudio | Our task never ends... |
DoryaniMapWild_General_19 NPCTextAudio | Doryani and the Demon at the end of the world... |
DoryaniMapWild_General_20 NPCTextAudio | Doryani and the Demon at the end of the world... |
DoryaniMapWild_Ghorr_Random NPCTextAudio | Let's hope they haven't eaten everything. |
DoryaniMapWild_Ghorr_2 NPCTextAudio | Let's hope they haven't eaten everything. |
DoryaniMapWild_Ghorr_3 NPCTextAudio | Let's hope they haven't eaten everything. |
DoryaniMapWild_Ghorr_4 NPCTextAudio | Remarkably efficient creatures... |
DoryaniMapWild_Ghorr_5 NPCTextAudio | Remarkably efficient creatures... |
DoryaniMapWild_Ghorr_6 NPCTextAudio | Remarkably efficient creatures... |
DoryaniMapWild_Ghorr_7 NPCTextAudio | Remarkably efficient creatures... |
DoryaniMapWild_Ghorr_8 NPCTextAudio | Nothing but living stomachs... |
DoryaniMapWild_Ghorr_9 NPCTextAudio | Nothing but living stomachs... |
DoryaniMapWild_Ghorr_10 NPCTextAudio | Nothing but living stomachs... |
DoryaniMapWild_Ktash_Random NPCTextAudio | I will dissect some of its drones... |
DoryaniMapWild_Ktash_2 NPCTextAudio | I will dissect some of its drones... |
DoryaniMapWild_Ktash_3 NPCTextAudio | I will dissect some of its drones... |
DoryaniMapWild_Ktash_4 NPCTextAudio | A hive mind... curious... |
DoryaniMapWild_Ktash_5 NPCTextAudio | A hive mind... curious... |
DoryaniMapWild_Ktash_6 NPCTextAudio | A hive mind... curious... |
DoryaniMapWild_Ktash_7 NPCTextAudio | So this one acted as a vast brain... |
DoryaniMapWild_Ktash_8 NPCTextAudio | So this one acted as a vast brain... |
DoryaniMapWild_Ktash_9 NPCTextAudio | So this one acted as a vast brain... |
DoryaniMapWild_Beidat_Random NPCTextAudio | This one was sentient... |
DoryaniMapWild_Beidat_2 NPCTextAudio | This one was sentient... |
DoryaniMapWild_Beidat_3 NPCTextAudio | This one was sentient... |
DoryaniMapWild_Beidat_4 NPCTextAudio | I wonder if we could have made a deal... |
DoryaniMapWild_Beidat_5 NPCTextAudio | I wonder if we could have made a deal... |
DoryaniMapWild_Beidat_6 NPCTextAudio | I wonder if we could have made a deal... |
DoryaniMapWild_White_Random NPCTextAudio | We must learn more... |
DoryaniMapWild_White_2 NPCTextAudio | We must learn more... |
DoryaniMapWild_White_3 NPCTextAudio | We must learn more... |
DoryaniMapWild_White_4 NPCTextAudio | We must learn more... |
DoryaniMapWild_White_5 NPCTextAudio | There is a very long road ahead. |
DoryaniMapWild_White_6 NPCTextAudio | There is a very long road ahead. |
DoryaniMapWild_White_7 NPCTextAudio | There is a very long road ahead. |
DoryaniMapWild_Yellow_Random NPCTextAudio | They're getting more dangerous with time... |
DoryaniMapWild_Yellow_2 NPCTextAudio | They're getting more dangerous with time... |
DoryaniMapWild_Yellow_3 NPCTextAudio | They're getting more dangerous with time... |
DoryaniMapWild_Yellow_4 NPCTextAudio | We may actually be turning the tide. |
DoryaniMapWild_Yellow_5 NPCTextAudio | We may actually be turning the tide. |
DoryaniMapWild_Yellow_6 NPCTextAudio | We may actually be turning the tide. |
DoryaniMapWild_Red_Random NPCTextAudio | We are deep into the most dangerous areas now. |
DoryaniMapWild_Red_2 NPCTextAudio | We are deep into the most dangerous areas now. |
DoryaniMapWild_Red_3 NPCTextAudio | It feels as if Corruption is surging against us. |
DoryaniMapWild_Red_4 NPCTextAudio | It feels as if Corruption is surging against us. |
DoryaniMapWild_Red_5 NPCTextAudio | It feels as if Corruption is surging against us. |
Doryani_Vendor_BuyCasterWeapon_Random NPCTextAudio | Mind over muscle. |
Doryani_Vendor_BuyCasterWeapon_2 NPCTextAudio | Mind over muscle. |
Doryani_Vendor_BuyCasterWeapon_3 NPCTextAudio | Mind over muscle. |
Doryani_Vendor_BuyCasterWeapon_4 NPCTextAudio | Mind over muscle. |
Doryani_Vendor_BuyCasterWeapon_5 NPCTextAudio | A wise choice. |
Doryani_Vendor_BuyCasterWeapon_6 NPCTextAudio | A wise choice. |
Doryani_Vendor_BuyCasterWeapon_7 NPCTextAudio | A wise choice. |
Doryani_Vendor_BuyCasterWeapon_8 NPCTextAudio | Its all about synergy. |
Doryani_Vendor_BuyCasterWeapon_9 NPCTextAudio | Its all about synergy. |
Doryani_Vendor_BuyCasterWeapon_10 NPCTextAudio | Its all about synergy. |
Doryani_Vendor_BuyCasterWeapon_11 NPCTextAudio | Its all about synergy. |
Doryani_Vendor_BuyGeneric_Random NPCTextAudio | Done. |
Doryani_Vendor_BuyGeneric_2 NPCTextAudio | Done. |
Doryani_Vendor_BuyGeneric_3 NPCTextAudio | Done. |
Doryani_Vendor_BuyGeneric_4 NPCTextAudio | Done. |
Doryani_Vendor_BuyGeneric_5 NPCTextAudio | 好。 |
Doryani_Vendor_BuyGeneric_6 NPCTextAudio | 好。 |
Doryani_Vendor_BuyGeneric_7 NPCTextAudio | 好。 |
Doryani_Vendor_BuyGeneric_8 NPCTextAudio | 好。 |
Doryani_Vendor_BuyGeneric_9 NPCTextAudio | Wise. |
Doryani_Vendor_BuyGeneric_10 NPCTextAudio | Wise. |
Doryani_Vendor_BuyGeneric_11 NPCTextAudio | Wise. |
Doryani_Vendor_BuyGeneric_12 NPCTextAudio | Wise. |
Doryani_Vendor_BuyGeneric_13 NPCTextAudio | This gold will one day have a use again. |
Doryani_Vendor_BuyGeneric_14 NPCTextAudio | This gold will one day have a use again. |
Doryani_Vendor_BuyGeneric_15 NPCTextAudio | This gold will one day have a use again. |
Doryani_Vendor_BuyGeneric_16 NPCTextAudio | This gold will one day have a use again. |
Doryani_Vendor_BuyJewellery_Random NPCTextAudio | Adorn yourself. |
Doryani_Vendor_BuyJewellery_2 NPCTextAudio | Adorn yourself. |
Doryani_Vendor_BuyJewellery_3 NPCTextAudio | Adorn yourself. |
Doryani_Vendor_BuyJewellery_4 NPCTextAudio | Adorn yourself. |
Doryani_Vendor_BuyJewellery_5 NPCTextAudio | The Vaal enjoy their trinkets, too. |
Doryani_Vendor_BuyJewellery_6 NPCTextAudio | The Vaal enjoy their trinkets, too. |
Doryani_Vendor_BuyJewellery_7 NPCTextAudio | The Vaal enjoy their trinkets, too. |
Doryani_Vendor_BuyJewellery_8 NPCTextAudio | The Vaal enjoy their trinkets, too. |
Doryani_Vendor_BuyJewellery_9 NPCTextAudio | A useful piece. |
Doryani_Vendor_BuyJewellery_10 NPCTextAudio | A useful piece. |
Doryani_Vendor_BuyJewellery_11 NPCTextAudio | A useful piece. |
Doryani_Vendor_BuyJewellery_12 NPCTextAudio | A useful piece. |
Doryani_Vendor_BuyJewellery_13 NPCTextAudio | Interesting choice. |
Doryani_Vendor_BuyJewellery_14 NPCTextAudio | Interesting choice. |
Doryani_Vendor_BuyJewellery_15 NPCTextAudio | Interesting choice. |
Doryani_Vendor_BuyJewellery_16 NPCTextAudio | Interesting choice. |
Doryani_Vendor_BuyWaystone_Random NPCTextAudio | See what you can achieve with that. |
Doryani_Vendor_BuyWaystone_2 NPCTextAudio | See what you can achieve with that. |
Doryani_Vendor_BuyWaystone_3 NPCTextAudio | See what you can achieve with that. |
Doryani_Vendor_BuyWaystone_4 NPCTextAudio | See what you can achieve with that. |
Doryani_Vendor_BuyWaystone_5 NPCTextAudio | A good priority. |
Doryani_Vendor_BuyWaystone_6 NPCTextAudio | A good priority. |
Doryani_Vendor_BuyWaystone_7 NPCTextAudio | A good priority. |
Doryani_Vendor_BuyWaystone_8 NPCTextAudio | A good priority. |
Doryani_Vendor_BuyWaystone_9 NPCTextAudio | That may be a difficult battle. |
Doryani_Vendor_BuyWaystone_10 NPCTextAudio | That may be a difficult battle. |
Doryani_Vendor_BuyWaystone_11 NPCTextAudio | That may be a difficult battle. |
Doryani_Vendor_BuyWaystone_12 NPCTextAudio | That may be a difficult battle. |
Doryani_Vendor_BuyWaystone_13 NPCTextAudio | The right choice. |
Doryani_Vendor_BuyWaystone_14 NPCTextAudio | The right choice. |
Doryani_Vendor_BuyWaystone_15 NPCTextAudio | The right choice. |
Doryani_Vendor_BuyWaystone_16 NPCTextAudio | The right choice. |
Doryani_Vendor_CloseNoBuy_Random NPCTextAudio | Stop wasting time. |
Doryani_Vendor_CloseNoBuy_2 NPCTextAudio | Stop wasting time. |
Doryani_Vendor_CloseNoBuy_3 NPCTextAudio | Stop wasting time. |
Doryani_Vendor_CloseNoBuy_4 NPCTextAudio | Stop wasting time. |
Doryani_Vendor_CloseNoBuy_5 NPCTextAudio | Get moving. |
Doryani_Vendor_CloseNoBuy_6 NPCTextAudio | Get moving. |
Doryani_Vendor_CloseNoBuy_7 NPCTextAudio | Get moving. |
Doryani_Vendor_CloseNoBuy_8 NPCTextAudio | Get moving. |
Doryani_Vendor_CloseNoBuy_9 NPCTextAudio | What are you still doing here? |
Doryani_Vendor_CloseNoBuy_10 NPCTextAudio | What are you still doing here? |
Doryani_Vendor_CloseNoBuy_11 NPCTextAudio | What are you still doing here? |
Doryani_Vendor_CloseNoBuy_12 NPCTextAudio | What are you still doing here? |
Doryani_Vendor_CloseNoBuy_13 NPCTextAudio | There is no time for this. |
Doryani_Vendor_CloseNoBuy_14 NPCTextAudio | There is no time for this. |
Doryani_Vendor_CloseNoBuy_15 NPCTextAudio | There is no time for this. |
Doryani_Vendor_CloseNoBuy_16 NPCTextAudio | There is no time for this. |
Doryani_Vendor_Disenchant_Random NPCTextAudio | I will disassemble it. |
Doryani_Vendor_Disenchant_2 NPCTextAudio | I will disassemble it. |
Doryani_Vendor_Disenchant_3 NPCTextAudio | I will disassemble it. |
Doryani_Vendor_Disenchant_4 NPCTextAudio | I will disassemble it. |
Doryani_Vendor_Disenchant_5 NPCTextAudio | Better as scrap. |
Doryani_Vendor_Disenchant_6 NPCTextAudio | Better as scrap. |
Doryani_Vendor_Disenchant_7 NPCTextAudio | Better as scrap. |
Doryani_Vendor_Disenchant_8 NPCTextAudio | 是的。 |
Doryani_Vendor_Disenchant_9 NPCTextAudio | 是的。 |
Doryani_Vendor_Disenchant_10 NPCTextAudio | 是的。 |
Doryani_Vendor_Disenchant_11 NPCTextAudio | 是的。 |
Doryani_Vendor_Disenchant_12 NPCTextAudio | I wouldnt use that, either. |
Doryani_Vendor_Disenchant_13 NPCTextAudio | I wouldnt use that, either. |
Doryani_Vendor_Disenchant_14 NPCTextAudio | I wouldnt use that, either. |
Doryani_Vendor_Disenchant_15 NPCTextAudio | I wouldnt use that, either. |
Doryani_Vendor_OpenShop_Random NPCTextAudio | Choose what you need. |
Doryani_Vendor_OpenShop_2 NPCTextAudio | Choose what you need. |
Doryani_Vendor_OpenShop_3 NPCTextAudio | Choose what you need. |
Doryani_Vendor_OpenShop_4 NPCTextAudio | Choose what you need. |
Doryani_Vendor_OpenShop_5 NPCTextAudio | These are our supplies. |
Doryani_Vendor_OpenShop_6 NPCTextAudio | These are our supplies. |
Doryani_Vendor_OpenShop_7 NPCTextAudio | These are our supplies. |
Doryani_Vendor_OpenShop_8 NPCTextAudio | These are our supplies. |
Doryani_Vendor_OpenShop_9 NPCTextAudio | This is all we have. |
Doryani_Vendor_OpenShop_10 NPCTextAudio | This is all we have. |
Doryani_Vendor_OpenShop_11 NPCTextAudio | This is all we have. |
Doryani_Vendor_OpenShop_12 NPCTextAudio | This is all we have. |
Doryani_Vendor_OpenShop_13 NPCTextAudio | Quickly. |
Doryani_Vendor_OpenShop_14 NPCTextAudio | Quickly. |
Doryani_Vendor_OpenShop_15 NPCTextAudio | Quickly. |
Doryani_Vendor_OpenShop_16 NPCTextAudio | Quickly. |
Doryani_Vendor_SellGeneric_Random NPCTextAudio | A useful trade. |
Doryani_Vendor_SellGeneric_2 NPCTextAudio | A useful trade. |
Doryani_Vendor_SellGeneric_3 NPCTextAudio | A useful trade. |
Doryani_Vendor_SellGeneric_4 NPCTextAudio | A useful trade. |
Doryani_Vendor_SellGeneric_5 NPCTextAudio | Gold is useless to me. Take it. |
Doryani_Vendor_SellGeneric_6 NPCTextAudio | Gold is useless to me. Take it. |
Doryani_Vendor_SellGeneric_7 NPCTextAudio | Gold is useless to me. Take it. |
Doryani_Vendor_SellGeneric_8 NPCTextAudio | Gold is useless to me. Take it. |
Doryani_Vendor_SellGeneric_9 NPCTextAudio | 跟预料一样。 |
Doryani_Vendor_SellGeneric_10 NPCTextAudio | 跟预料一样。 |
Doryani_Vendor_SellGeneric_11 NPCTextAudio | 跟预料一样。 |
Doryani_Vendor_SellGeneric_12 NPCTextAudio | 跟预料一样。 |
Doryani_Vendor_SellGeneric_13 NPCTextAudio | I will make use of this. |
Doryani_Vendor_SellGeneric_14 NPCTextAudio | I will make use of this. |
Doryani_Vendor_SellGeneric_15 NPCTextAudio | I will make use of this. |
Doryani_Vendor_SellGeneric_16 NPCTextAudio | I will make use of this. |
Doryani_Vendor_SellWaystone_Random NPCTextAudio | What should I do with this? |
Doryani_Vendor_SellWaystone_2 NPCTextAudio | What should I do with this? |
Doryani_Vendor_SellWaystone_3 NPCTextAudio | What should I do with this? |
Doryani_Vendor_SellWaystone_4 NPCTextAudio | What should I do with this? |
Doryani_Vendor_SellWaystone_5 NPCTextAudio | Hmm... this is better in your hands, but sure. |
Doryani_Vendor_SellWaystone_6 NPCTextAudio | Hmm... this is better in your hands, but sure. |
Doryani_Vendor_SellWaystone_7 NPCTextAudio | Hmm... this is better in your hands, but sure. |
Doryani_Vendor_SellWaystone_8 NPCTextAudio | Hmm... this is better in your hands, but sure. |
Doryani_Vendor_SellWaystone_9 NPCTextAudio | Ill hold onto it. |
Doryani_Vendor_SellWaystone_10 NPCTextAudio | Ill hold onto it. |
Doryani_Vendor_SellWaystone_11 NPCTextAudio | Ill hold onto it. |
Doryani_Vendor_SellWaystone_12 NPCTextAudio | Ill hold onto it. |
Doryani_Vendor_SellWaystone_13 NPCTextAudio | You should be using it, not selling it. |
Doryani_Vendor_SellWaystone_14 NPCTextAudio | You should be using it, not selling it. |
Doryani_Vendor_SellWaystone_15 NPCTextAudio | You should be using it, not selling it. |
Doryani_Vendor_SellWaystone_16 NPCTextAudio | You should be using it, not selling it. |
多里亚尼的试作甲 UniqueItems | "This was the first step in some grand design, lost to the ages, now ours to decipher." - Dominus, High Templar |
梦语之痕 UniqueItems | 多里亚尼误闯狂乱之境, 狂乱帝国之王因其苏醒。 |
重击之锤 UniqueItems | "富贵总是险中求, 但财货乃身外之物,哪会问去留。" - 瓦尔族多里亚尼 |
多里亚尼 Text Audio /465
多里亚尼
Doryani

多里亚尼 Doryani /3
名字 | 显示物品素质 |
---|---|
Path of Exile 1 | 0 |
Path of Exile 2 | 1 |
Metadata | Metadata/Items/HideoutNPCs/Doryani |
多里亚尼
多里亚尼 on 尖塔 /2
多里亚尼 on 第三敕令 /5
战士: 你认为那些敕令是什么? 女巫: 那么这些……敕令呢? 魔巫: 这些“敕令”是什么? 游侠: 你知道这些敕令是什么吗? 女猎手: 这些“敕令”究竟是什么? 行者: 我们对敕令有任何了解吗? 佣兵: 知道那些“敕令”的情况吗? |
多里亚尼: 我们掌握的信息寥寥无几,但如果腐化之种是第二敕令的器具…… |
兜帽密师: 我看到的第一幅壁画已经破损……但肯定曾有内容。 |
多里亚尼: 嗯。每当瓦尔人建造危险物品时,我们也会同步开展相应的项目…… |
兜帽密师: 那我们就这样决定了。 |
多里亚尼 on 先行者熔炉 /4
战士: 这个先驱熔炉可能是什么模样? 女巫: 先驱熔炉……我们要找的是什么? 魔巫: 关于这个熔炉我们知道些什么? 游侠: 我们对熔炉有什么了解吗? 女猎手: 告诉我熔炉的情况。 行者: 我们要追寻何物?这熔炉什么模样? 佣兵: 我们要找熔炉?什么类型的? |
多里亚尼: 它比瓦尔克拉斯上任何文明都要久远。只有石制结构能保存至今。 |
战士: 可我们怎么认出来?到处都是石头建筑。 女巫: 先驱的手艺还有别的显著特征吗? 魔巫: 我不知道该如何识别目标。 游侠: 关于他们的建筑风格,还有什么我需要注意的? 女猎手: 我见过不少石制建筑。怎么分辨哪些是他们的作品? 行者: 线索太少了。我如何知道眼前的是先驱设计的? 佣兵: 我怎么判断某样东西是先驱制造的? |
多里亚尼: 他们曾是那个世界的霸主。他们建造的结构,哪怕只剩残骸也足以震撼人心……连我也深受震撼。 |
多里亚尼 on 君锋镇 /7
多里亚尼: 就是这里?这……就是君锋镇?我怀疑科学文明根本没能在这里复苏。 |
兜帽密师: 你们那个年代是不同,但也别小看卡古兰人。他们深具潜力。 |
多里亚尼: 哼……走着瞧吧。 |
女猎手: 喂,阿尔瓦去哪儿了? 行者: 所以……阿尔瓦去哪了? 战士: 阿尔瓦呢? 女巫: 那个乐观过头的家伙呢? 魔巫: 阿尔瓦去哪儿了? 游侠: 阿尔瓦往这边来了吗? 佣兵: 话说……阿尔瓦人呢? |
兜帽密师: 她先一步去见本地联络人了。 |
多里亚尼: 我们得弄艘船游览群岛。必须要开始寻找武器碎片了。 |
女猎手: 安分点行不行? 行者: 那么,我不在的时候也请保持克制。 战士: 我不在时,你们俩好好相处。 女巫: 要决斗也请等我回来再说……随便你们了。 魔巫: 拜托,我走后请你们俩暂且放下分歧。 游侠: 我不在的时候,尽量别吵得太凶,可以吗? 佣兵: 行了,我走后你们别打起来,我还想看热闹呢。 |
多里亚尼 on 壁画 /3
多里亚尼 on 武器 /3
多里亚尼 on 瓦尔人 /2
战士: 这件事了结之后……你想要那把武器,对不对?你想回去阻止你们那里的灾变? 女巫: 得了吧,多里亚尼。你显然想带着武器回去拯救你的子民。我又不是傻子。 魔巫: 你是不是打算回去阻止你们那里的灾变? 游侠: 总有一天,你会带着武器回去拯救你的子民吗? 女猎手: 一切结束后你准备做什么?回到你的子民那里试图拯救他们? 行者: 你的子民呢?事了之后你会试图用武器拯救他们吗? 佣兵: 那瓦尔人怎么办?我们有这个第三敕令,能救救他们吗? |
多里亚尼: 我办不到。遗憾的是,时间法则不是这样运转的。 |
多里亚尼 on 同盟 /1
多里亚尼: 瓦尔将与瓦尔克拉斯联手对抗邪兽。 |
多里亚尼 on 库阿奇克宝库 /4
多里亚尼: 眼前矗立着克里亚山,阿兹莫里山脉最孤立的峰顶。山巅之上,你将找到库阿奇克宝库。 |
战士: “麻雀的时刻已至。”我记下了。 女巫: 他们听到这话就会乖乖投降?你可别搞错了。 魔巫: 我会将这个口信传达给他们…… 游侠: 麻雀的时刻已至。明白了,记住了。 女猎手: 或许你该跟我一块去…… 行者: 我会找到这些宝库守护者并传达你的话。 佣兵: 万一我忘了怎么办? |
多里亚尼: {千万}别忘……不过…… |
多里亚尼: 若他们拒绝配合,我会前来相助。 |
多里亚尼 on 意外 /1
多里亚尼: 年少时我只渴望权力。我是最聪慧的。最敏锐的。我凭借纯粹的意志力平步青云。 |
多里亚尼 on 活着的瓦尔人 /1
多里亚尼: 听你说起那个时代沉没的乌扎尔城里的{居民……},我现在很不安。 |
多里亚尼 on 招兵买马 /1
多里亚尼: 灾变爆发得比预期要早。原定的居住者配置无法完成。 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.