烈焰之墙
等阶: 1
等级: (1–20)
消耗: (12–127) 点魔力
施放间隔: 1.00 秒
需求: 等级 (1–90), (1–205) Int
产生一面火焰之墙,持续一段时间,对其中的一切造成燃烧伤害。每个进入火墙的敌人在离开时都会获得一个持续很短时间的次级燃烧减益效果。你和友军发射的投射物只要穿过火墙都会附加火焰伤害,并且击中附加次级燃烧减益效果。
Wall
火墙持续时间为 (4.5–6.4)
点燃,视作造成 (9–299) - (14–448) 火焰伤害

品质额外效果:
造成的点燃强度总增 (0–20)%
Projectile Damage
穿越墙壁的投射物附加 (2–32) - (3–48) 火焰伤害
隐藏
Skills can be managed in the Skills Panel.
Flame Wall
Version 0.1.0
Flame Wall
Tier: 1
Level: (1–20)
Cost: (12–127) Mana
Cast Time: 1.00 sec
需求: Level (1–90), (1–205) Int
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.
Wall duration is (4.5–6.4) seconds
Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage
Ignites as though dealing (13–364) to (20–545) Fire damage

品质额外效果:
(0–20)% more Magnitude of Ignite inflicted
Skills can be managed in the Skills Panel.
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      Level Effect /40
      等级需求等级Int消耗Base Damage点燃,视作造成 9 - 14 火焰伤害火墙持续时间为 4.5穿越墙壁的投射物附加 2 - 3 火焰伤害
      10112100%, 100%, 100%, 100%9, 144.52, 3
      23913100%, 100%, 100%, 100%13, 194.63, 4
      361615100%, 100%, 100%, 100%18, 264.73, 5
      4102517100%, 100%, 100%, 100%23, 354.84, 7
      5143419100%, 100%, 100%, 100%29, 444.95, 8
      6184322100%, 100%, 100%, 100%36, 5457, 10
      7225225100%, 100%, 100%, 100%44, 665.18, 12
      8266128100%, 100%, 100%, 100%53, 795.29, 13
      9317232100%, 100%, 100%, 100%63, 945.310, 16
      10368336100%, 100%, 100%, 100%74, 1115.412, 18
      11419541100%, 100%, 100%, 100%86, 1305.513, 20
      124610647100%, 100%, 100%, 100%100, 1515.615, 23
      135211953100%, 100%, 100%, 100%116, 1745.717, 25
      145813360100%, 100%, 100%, 100%134, 2015.819, 28
      156414668100%, 100%, 100%, 100%154, 2315.921, 31
      166615177100%, 100%, 100%, 100%176, 264623, 34
      177216487100%, 100%, 100%, 100%202, 3026.125, 37
      187817899100%, 100%, 100%, 100%230, 3456.227, 41
      1984191112100%, 100%, 100%, 100%262, 3936.330, 44
      2090205127100%, 100%, 100%, 100%299, 4486.432, 48
      21144100%, 100%, 100%, 100%340, 5106.535, 53
      22163100%, 100%, 100%, 100%386, 5796.638, 57
      23184100%, 100%, 100%, 100%439, 6586.741, 62
      24209100%, 100%, 100%, 100%499, 7486.844, 66
      25236100%, 100%, 100%, 100%566, 8496.948, 72
      26267100%, 100%, 100%, 100%643, 965751, 77
      27303100%, 100%, 100%, 100%731, 10967.155, 83
      28343100%, 100%, 100%, 100%830, 12457.259, 89
      29388100%, 100%, 100%, 100%943, 14157.363, 95
      30439100%, 100%, 100%, 100%1073, 16097.468, 102
      31497100%, 100%, 100%, 100%1220, 18307.4573, 109
      32562100%, 100%, 100%, 100%1389, 20837.578, 116
      33636100%, 100%, 100%, 100%1581, 23727.5583, 124
      34720100%, 100%, 100%, 100%1802, 27037.688, 133
      35815100%, 100%, 100%, 100%2055, 30837.6594, 141
      36922100%, 100%, 100%, 100%2345, 35187.7100, 151
      371044100%, 100%, 100%, 100%2679, 40197.75107, 161
      381182100%, 100%, 100%, 100%3063, 45957.8114, 171
      391337100%, 100%, 100%, 100%3505, 52587.85121, 182
      401513100%, 100%, 100%, 100%4015, 60237.9129, 193
      Attribute /7

      烈焰之墙

      KeyValue
      关键字Ignite
      BaseType 烈焰之墙
      Class 技能宝石
      TargetTypes地面, 敌人, , ,
      Type法术, DoT, 范围, 持续时间, 陷阱技能, 地雷技能, 可触发, 范围法术, 图腾技能, 火焰, DegenOnlySpellDamage, 可齐射, 法术可重复, 可秘能爆发, 造成燃烧, Wall, UsableWhileMoving
      ItemTypeMetadata/Items/Gems/SkillGemFlameWall
      ActiveSkillsCodefirewall
      烈焰之墙
      等阶: 1
      等级: (1–20)
      消耗: (12–127) 点魔力
      施放间隔: 1.00 秒
      需求: 等级 (1–90), (1–205) Int
      产生一面火焰之墙,持续一段时间,对其中的一切造成燃烧伤害。每个进入火墙的敌人在离开时都会获得一个持续很短时间的次级燃烧减益效果。你和友军发射的投射物只要穿过火墙都会附加火焰伤害,并且击中附加次级燃烧减益效果。
      Wall
      火墙持续时间为 (4.5–6.4)
      点燃,视作造成 (9–299) - (14–448) 火焰伤害
      active skill energy generated +% final [-92]
      can perform skill while moving [1]
      firewall attached projectile effect mtx [1]
      is area damage [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]
      number of allowed firewalls [3]
      wall maximum length [50,69]

      品质额外效果:
      造成的点燃强度总增 (0–20)%
      Projectile Damage
      active skill energy generated +% final [-92]
      can perform skill while moving [1]
      display statset hide usage stats [1]
      firewall attached projectile effect mtx [1]
      is area damage [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]
      number of allowed firewalls [3]
      穿越墙壁的投射物附加 (2–32) - (3–48) 火焰伤害
      隐藏
      active skill energy generated +% final [-92]
      can perform skill while moving [1]
      display statset hide usage stats [1]
      firewall attached projectile effect mtx [1]
      is area damage [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]
      number of allowed firewalls [3]
      Skills can be managed in the Skills Panel.
      Flame Wall
      商城 /4
      Chaotic Ethercraft Weapon Effect
      Adds the Chaotic Ethercraft Weapon Effect to any equipped weapon.
      Apollyon Gloves
      Changes the appearance of any equipped gloves to the Apollyon Gloves.
      Myrmidon Lightning Strike Effect
      Your Lightning Strike becomes a Myrmidon Effect.
      Synthesis Golem Parts
      Creates an object in your hideout
      Supported By /29
    • Active Type: 法术, DoT, 范围, 持续时间, 陷阱技能, 地雷技能, 可触发, 范围法术, 图腾技能, 火焰, DegenOnlySpellDamage, 可齐射, 法术可重复, 可秘能爆发, 造成燃烧, Wall, UsableWhileMoving
    • Magnified Effect
      Supports any skill with an area of effect, making it larger.
      Arcane Tempo
      Supports Spells, causing them to cast faster.
      集中效应
      Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
      施法回响
      Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.
      残暴
      Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
      秘术增强
      Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
      释出
      Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
      Fast Forward
      Supports any skill that has a duration making that duration shorter.
      Persistence
      Supports any skill that has a duration, making that duration longer.
      Fortress
      Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.
      时之沙漏
      Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
      机动
      Supports skills that can be used while moving, allowing you to move faster while using them.
      召唤契约
      Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
      Demolisher
      Supports any skill, causing Armour Break it inflicts to be stronger.
      Fire Mastery
      Supports Fire skills, granting them an additional level.
      Swift Affliction
      Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
      Intense Agony
      Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
      Drain Ailments
      Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
      Encumbrance
      Supports any skill, causing inflicted Slows to be more powerful.
      Spell Cascade
      Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
      Strip Away
      Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
      Considered Casting
      Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
      Expanse
      Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
      Zenith
      Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not Support Skills used by Minions.
      Derange
      Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
      Acrimony
      Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
      Unbending
      Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
      Deliberation
      Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
      Inhibitor
      Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.
      烈焰之墙
      你正在烈焰之墙中承受火焰伤害。
      Flame Wall
      Attribute /4

      firewall_debuff

      KeyValue
      IsInvisible1
      BuffGroupsID29
      IsBuffDefinition1
      BuffMergeModesID1
      Flame Wall
      You are taking Fire Damage while inside a Flame Wall.
      base_fire_damage_taken_per_minute
      Attribute /3

      generic_monster_flame_wall_dot

      KeyValue
      BuffGroupsID29
      IsBuffDefinition1
      BuffMergeModesID3
      Codebase fire damage taken per minute
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemanticsDiscrete
      Flame Wall
      You are taking Fire Damage while inside a Flame Wall.
      base_fire_damage_taken_per_minute
      Attribute /3

      ignagduk_firewall_degen

      KeyValue
      BuffGroupsID29
      IsBuffDefinition1
      BuffMergeModesID3
      Codebase fire damage taken per minute
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemanticsDiscrete
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