渎神仪式
Tier: 7
等级: (1–20)
消耗: (7–74) Mana
施放间隔: 1.00 秒
需求: 等级 (1–90), Int
使用渎神符文标记一个[灵柩],持续对周围的敌人造成[混沌]伤害。仪式完成时消耗[灵柩],并使你获得一个暴击球
每秒造成 (13–352.3) 基础混沌伤害
最多 5 个激活的仪式
仪式范围为 1.8
仪式持续时间为 2

品质额外效果:
被辅助技能消耗的灵柩(0–20)% 的几率不被摧毁
Skills can be managed in the Skills Panel.
Profane Ritual
Level Effect /40
等级需求等级Int消耗每秒造成 13 基础混沌伤害
101713
239817.7
3616924.3
410251031.7
514341139.9
618431349
722521459.2
826611670.4
931721982.9
1036832196.7
11419524112.1
124610627129.1
135211931147.9
145813335168.8
156414640192
166615145217.7
177216451246.2
187817858277.9
198419165313.1
209020574352.3
2184395.8
2295444.3
23107498.2
24122558.3
25138625.4
26156700.2
27176783.7
28200877
29226981.4
302561098.2
312901229
323281375.6
333711540.1
344201724.7
354751932.2
365382165.6
376092428.2
386892724.1
397803057.7
408833434.2
Attribute /7

渎神仪式

KeyValue
关键字驱灵仪式
BaseType 渎神仪式
Class 技能宝石
TargetTypes尸体, ,
Type法术, 混沌, 持续时间, 范围, DoT, 法术可重复, 可秘能爆发, 可触发, DegenOnlySpellDamage, 可齐射, 范围法术, Nonpathing, TargetsDestructibleCorpses, Limit, GeneratesCharges, CreatesGroundRune
ItemTypeMetadata/Items/Gem/SkillGemProfaneRitual
ActiveSkillsCoderitual_of_power
渎神仪式
等阶: 7
等级: (1–20)
消耗: (7–74) Mana
施放间隔: 1.00 秒
需求: 等级 (1–90), (1–205) Int
使用渎神符文标记一个[灵柩],持续对周围的敌人造成[混沌]伤害。仪式完成时消耗[灵柩],并使你获得一个暴击球
每秒造成 (13–352.3) 基础混沌伤害
最多 5 个激活的仪式
仪式范围为 1.8
仪式持续时间为 2
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

品质额外效果:
被辅助技能消耗的灵柩(0–20)% 的几率不被摧毁
Skills can be managed in the Skills Panel.
Profane Ritual
Supported By /28
  • Active Type: 法术, 混沌, 持续时间, 范围, DoT, 法术可重复, 可秘能爆发, 可触发, DegenOnlySpellDamage, 可齐射, 范围法术, Nonpathing, TargetsDestructibleCorpses, Limit, GeneratesCharges, CreatesGroundRune
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Arcane Tempo
    Supports Spells, causing them to cast faster.
    集中效应
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    施法回响
    Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
    残暴
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other damage types.
    秘术增强
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    释出
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Overabundance
    Supports skills which can have a limited number of effects active at once, increasing that limit at the cost of their duration. Only applies to restrictions that use the word "limit".
    时之沙漏
    Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
    机动
    Supports skills that can be used while moving, allowing you to move faster while using them.
    灵柩留存
    Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.
    召唤契约
    Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
    Profusion
    Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Chaos Mastery
    Supports Chaos skills, granting them an additional level.
    Swift Affliction
    Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
    Intense Agony
    Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
    Drain Ailments
    Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
    Chaotic Freeze
    Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source.
    Hinder
    Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Spell Cascade
    Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
    Burning Inscription
    Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.