Ravenous Homunculus


Spectre | Y |
---|---|
Tags | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Packs |
生命
130%
[护甲]
+30%
抗性




伤害
130%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 11
攻击间隔
2.25 Second
Damage Spread
±20%
经验值
130%
Model Size
115%
Type
HellscapeFleshFodder1
Metadata
HellscapeFleshFodder1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,084
[护甲]
3,137
闪避值
477
伤害
303
法术伤害
303
命中
2,180
攻击间隔
2.25
经验值
37,224
Minion Life
9,009
Minion Damage
1,259
Minion Armour
4,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFireCombo35
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 242–364
暴击几率: 5%
攻击间隔: 2.25 秒
将物理伤害的 35% 转化为火焰伤害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTHellscapeFleshLeap
法术, 位移
施放间隔: 1.2 秒
冷却时间: 5 秒
leap slam minimum distance [40]
skill maximum travel distance [70]
spell maximum action distance +% [-48]
walk emerge extra distance [-8]
GAHellscapeFleshLeapImpact
可触发, 攻击
Base Damage: 242–364
暴击几率: 5%
攻击伤害: 115%
攻击间隔: 2.25 秒
攻击伤害总增 15%
将物理伤害的 40% 转化为火焰伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Stats { set_base_heavy_stun_duration_ms = 3300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Actor { on_event_leave_ground_for_DashToTarget = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_breaker/leap_slam_start.ao' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_breaker/leap_slam_start.ao" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder1_"] = { name = "Ravenous Homunculus", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 2.25, attackRange = 11, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedFireCombo35", "GAHellscapeFleshLeapImpact", "DTTHellscapeFleshLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireCombo35"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshLeapImpact"] = { name = "GAHellscapeFleshLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeFleshLeap"] = { name = "DTTHellscapeFleshLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-8, 40, 70, -48, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.