反刍秃鹫
Regurgitating Vulture
Spectre | Y |
---|---|
Area | 仪葬墓塔, The Ziggurat Refuge, Deshar |
Tags | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
Packs |
生命
135%
抗性




伤害
135%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
8 ~ 16
攻击间隔
1.725 Second
Damage Spread
±20%
经验值
135%
Model Size
100%
Type
VultureRegurgitator
Metadata
VultureRegurgitator_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
65
生命
8,793
[护甲]
2,023
闪避值
440
伤害
287
法术伤害
287
命中
1,974
攻击间隔
1.725
经验值
29,034
Minion Life
8,481
Minion Damage
1,119
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 229–344
暴击几率: 5%
攻击间隔: 1.725 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

VultureRegurgitatorMortar
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 229–344
暴击几率: 5%
攻击间隔: 1.725 秒
冷却时间: 2 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1144]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
GAVultureRegurgitateImpact
可触发, 攻击
Base Damage: 229–344
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 1.725 秒
中毒几率提高 50%
攻击伤害总增 30%
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
MDDVultureRegurgDecompose
范围, 伤害, 可触发
造成 139.6 - 209.4 物理伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-60]
base skill effect duration [3500]
corpse skill has triggers [1]
is area damage [1]
upheaval number of spikes [2]
CGEVultureRegurgGasCloud
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 303 基础混沌伤害
active skill area of effect radius +% final [-15]
base skill effect duration [8000]
ground caustic art variation [1028]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { has_quadruped_head_control = 1 quadruped_head_turn_duration_ms = 200 set_base_heavy_stun_duration_ms = 2800 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } StateMachine { define_state = "consumed_corpse;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VultureRegurgitator/VultureRegurgitatorAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VultureRegurgitator/VultureRegurgitatorAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureRegurgitator/VultureRegurgitator_"] = { name = "Regurgitating Vulture", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.725, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEVultureRegurgGasCloud", "GAVultureRegurgitateImpact", "VultureRegurgitatorMortar", "MDDVultureRegurgDecompose", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVultureRegurgGasCloud"] = { name = "CGEVultureRegurgGasCloud", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "ground_caustic_art_variation", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, -15, 1028, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVultureRegurgitateImpact"] = { name = "GAVultureRegurgitateImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "poison_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureRegurgitatorMortar"] = { name = "VultureRegurgitatorMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1144, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDDVultureRegurgDecompose"] = { name = "MDDVultureRegurgDecompose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 3500, 2, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [80]
Id | StanceMovementSpeed80_ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.