Azak-Bastardmeister
Azak Mongrelmaster
Spectre | Y |
---|---|
Area | Die Matlan-Wasserwege |
Tags | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Packs |
Leben
150%
+30%
Ausweichen
+30%
Widerstand




Damage
150%
Genauigkeit
100%
Kritische Treffer Chance
6%
Attack Distance
4 ~ 25
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
115%
Type
VaalSavageBrute
Metadata
VaalSavageBeastMaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
39
Leben
1,740
508
438
Damage
130
Zauberschaden
130
Genauigkeit
796
Angriffszeit
1.5
Erfahrung
5,937
Minion Life
3,579
Minion Damage
288
Minion Armour
743
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 104–156
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GABruteSpearThrust
Triggerable, Attack
Base Damage: 104–156
Angriffsschaden: 135%
Angriffszeit: 1.5 Sek.
Verursacht 35% mehr Angriffsschaden
attack maximum action distance + [15]
EASSavageBeastMasterMark
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" // interrupt the drag if needed on_start_ChangeToStance1 = "StopMoving();" on_effect_start_EASSavageBeastMasterMark = "StopMoving();" } Functions { // arg1: location to be dragged to get_dragged = "StopMoving(); MoveToOverTime( arg1, 0.2, true, false );" } Stats { set_base_heavy_stun_duration_ms = 2333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/VaalSavage/BogTribeMaleAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/VaalSavageBeastMaster"] = { name = "Azak Mongrelmaster", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 25, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeed", "GABruteSpearThrust", "EASSavageBeastMasterMark", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABruteSpearThrust"] = { name = "GABruteSpearThrust", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {15, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSavageBeastMasterMark"] = { name = "EASSavageBeastMasterMark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.23, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [-90]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.