Treuer Krieger
Faithful Warrior
| Spectre | Y |
|---|---|
| Area | Arastas, Die Ausgrabungsstätte, Klippe, Die Zikkurat-Zuflucht |
| Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| Packs |
Leben
110%
+50%
Ausweichen
+15%
Widerstand
Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 11
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
110%
Type
TwilightOrderStigmataMace
Metadata
TwilightOrderStigmataMace_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
7,164
3,035
762
Damage
234
Zauberschaden
234
Genauigkeit
2,228
Angriffszeit
1.5
Erfahrung
23,658
Minion Life
6,910
Minion Damage
912
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 187–280
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASExtraAttackDistance4
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 187–280
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [4]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GATwilightKaruiEarthquakeImpact
Triggerable, Attack
Base Damage: 187–280
Angriffszeit: 1.5 Sek.
is area damage [1]
GATwilightKaruiEarthquakeAftershock
Triggerable, Attack
Base Damage: 187–280
Angriffszeit: 1.5 Sek.
is area damage [1]
SOTwilightKaruiEarthquake
Triggerable
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
}
Animated
{
on_guarding_turn_left_01 = "UnlockOrientation();"
on_end_guarding_turn_left_01 = "LockOrientation();"
on_guarding_turn_right_01 = "UnlockOrientation();"
on_end_guarding_turn_right_01 = "LockOrientation();"
}
Preload
{
preload_misc_object = "TwilightKaruiVolcanicFissure"
preload_misc_object = "TwilightKaruiVolcanicFissurePath"
preload_misc_object = "TwilightKaruiVolcanicFissurePathStart"
preload_misc_object = "TwilightKaruiVolcanicFissurePathEnd"
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TwilightOrderStigmata/TwilightOrderStigmataMace_"] = {
name = "Faithful Warrior",
life = 1.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeed",
"MASExtraAttackDistance4",
"GATwilightKaruiEarthquakeAftershock",
"GATwilightKaruiEarthquakeImpact",
"SOTwilightKaruiEarthquake",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MASExtraAttackDistance4"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATwilightKaruiEarthquakeAftershock"] = {
name = "GATwilightKaruiEarthquakeAftershock",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATwilightKaruiEarthquakeImpact"] = {
name = "GATwilightKaruiEarthquakeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOTwilightKaruiEarthquake"] = {
name = "SOTwilightKaruiEarthquake",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Treuer Krieger
HumanoidGebiet: Arastas
stance movement speed +% final [100]
Kann nicht zurückgestoßen werden
stance movement speed +% final [-84]
Kann nicht zurückgestoßen werden
stance movement speed +% final [-84]
Faithful Warrior
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/TwilightOrderStigmata/TwilightOrderStigmataMace_ |
| Area | Arastas |
| Tags | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| Packs |
Leben
110%
+50%
Ausweichen
+15%
Widerstand
Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 11
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
110%
Type
TwilightOrderStigmataMace
Metadata
TwilightOrderStigmataMacePatrol
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
52
Leben
3,200
1,376
559
Damage
153
Zauberschaden
153
Genauigkeit
1,318
Angriffszeit
1.5
Erfahrung
10,605
Minion Life
4,395
Minion Damage
452
Minion Armour
2,293
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 122–183
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASExtraAttackDistance4
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 122–183
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [4]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GATwilightKaruiEarthquakeImpact
Triggerable, Attack
Base Damage: 122–183
Angriffszeit: 1.5 Sek.
is area damage [1]
GATwilightKaruiEarthquakeAftershock
Triggerable, Attack
Base Damage: 122–183
Angriffszeit: 1.5 Sek.
is area damage [1]
SOTwilightKaruiEarthquake
Triggerable
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
}
Animated
{
on_guarding_turn_left_01 = "UnlockOrientation();"
on_end_guarding_turn_left_01 = "LockOrientation();"
on_guarding_turn_right_01 = "UnlockOrientation();"
on_end_guarding_turn_right_01 = "LockOrientation();"
}
Preload
{
preload_misc_object = "TwilightKaruiVolcanicFissure"
preload_misc_object = "TwilightKaruiVolcanicFissurePath"
preload_misc_object = "TwilightKaruiVolcanicFissurePathStart"
preload_misc_object = "TwilightKaruiVolcanicFissurePathEnd"
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TwilightOrderStigmata/TwilightOrderStigmataMacePatrol"] = {
name = "Faithful Warrior",
life = 1.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeed",
"MASExtraAttackDistance4",
"GATwilightKaruiEarthquakeAftershock",
"GATwilightKaruiEarthquakeImpact",
"SOTwilightKaruiEarthquake",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MASExtraAttackDistance4"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATwilightKaruiEarthquakeAftershock"] = {
name = "GATwilightKaruiEarthquakeAftershock",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATwilightKaruiEarthquakeImpact"] = {
name = "GATwilightKaruiEarthquakeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOTwilightKaruiEarthquake"] = {
name = "SOTwilightKaruiEarthquake",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
Kann nicht zurückgestoßen werden
stance movement speed +% final [-84]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.