Schauerliche Sirene
stance movement speed +% final [280]
Ghastly Siren
SpectreY
Tagsbeast, humanoid, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Leben
110%
Rüstung
+25%
Ausweichen
+50%
Widerstand
0 0 0 0
Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
5 ~ 13
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
TentacleWhipper
Metadata
TentacleWhipper
Stufe
68
Leben
8,533
Rüstung
3,016
Ausweichwert
716
Damage
256
Zauberschaden
256
Genauigkeit
2,180
Angriffszeit
1.5
Erfahrung
31,497
Minion Life
7,294
Minion Damage
571
Minion Armour
4,223
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 205–308
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 205–308
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSSirenArenaEmergeStalagmiteBreakInwardEG
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{    
    basic_action = "Emerge"
    basic_action = "ChangeToStance2"

    on_start_ChangeToStance2 =
    "
        AddOnActionEnd(
        {
            PlayAnimationType( Run, 1.0, 0, 0 );
        }, true );
    "
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TentacleDemonFemale/TentacleWhipper"] = {
    name = "Ghastly Siren",
    life = 1.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MeleeAtAnimationSpeedComboTEMP2",
        "GSSirenArenaEmergeStalagmiteBreakInwardEG",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
stance movement speed +% final [280]
IdStanceMovementSpeed280
FamilyStance
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • stance movement speed +% final Min: 280 Max: 280 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.