Saurierdiener
Saurian Servant
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Packs |
Leben
220%
Energy Shield From Life
22%
Ailment Threshold
%
Widerstand
0
0
0
0
Damage
220%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
220%
Model Size
100%
Type
ChaosGodTriHeadLizard
Metadata
ChaosGodTriHeadLizard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
17,065
Rüstung
3,451
Ausweichen
477
Energieschild
0
Damage
513
Zauberschaden
513
Genauigkeit
0
Attack Time
1.5
Erfahrung
62,995
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSChaosGodTriHeadLizardBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Verursacht 29.81 bis 44.72 Chaosschaden
Feuert 2 zusätzliche Projektile
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1370]
projectile ballistic angle from target distance [1]
projectile speed variation +% [10]
projectile spread radius [16]
projectile uses contact position [1]
spell maximum action distance +% [-30]
Feuert 2 zusätzliche Projektile
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1370]
projectile ballistic angle from target distance [1]
projectile speed variation +% [10]
projectile spread radius [16]
projectile uses contact position [1]
spell maximum action distance +% [-30]
EDSChaosLizardBreathe
Triggerable, Spell, Damage
Kritische Trefferchance: 6%
Zauberzeit: 1 Sek.
Verursacht 49.69 bis 74.54 Chaosschaden
is area damage [1]
is area damage [1]
GTChaosTriHeadLizardThing
Triggerable
Abklingzeit: 12.5 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-33]
spell maximum action distance +% [-33]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Stats { set_base_heavy_stun_duration_ms = 3483 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/ChaosGodTriHeadLizard/ChaosGodTriHeadLizardAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/ChaosGodTriHeadLizard/ChaosGodTriHeadLizardAggroAudio.ao" } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/chaosgod_lizard/epk/idle_fx.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/chaosgod_lizard/epk/idle_fx.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodTriHeadLizard/ChaosGodTriHeadLizard"] = { name = "Saurian Servant", life = 2.2, energyShield = 0.22, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSChaosGodTriHeadLizardBasicProjectile", "GTChaosTriHeadLizardThing", "EDSChaosLizardBreathe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSChaosGodTriHeadLizardBasicProjectile"] = { name = "MPSChaosGodTriHeadLizardBasicProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1370, -30, 2, 16, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTChaosTriHeadLizardThing"] = { name = "GTChaosTriHeadLizardThing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSChaosLizardBreathe"] = { name = "EDSChaosLizardBreathe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }