Sorcerune exhumé
Unearthed Runecaster
SpectreY
TagsLanceur de sorts, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Packs
  • Sorcerune exhumé, Soldat exhumé
  • Rejeton exhumé, Sorcerune exhumé, Soldat exhumé
  • Druide du Cercle brisé, Sorcerune exhumé, Soldat exhumé
  • Chevalier runique, Sorcerune exhumé, Soldat exhumé
  • Vie
    130%
    Armure
    +35%
    Résistance
    0 0 0 0
    Damage
    130%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    5 ~ 14
    Temps d'attaque
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    130%
    Model Size
    100%
    Type
    ExpeditionMercurialArmourCaster
    Metadata
    MercurialArmourCaster
    Niveau
    68
    Vie
    10,084
    Armure
    3,258
    Score d'Évasion
    477
    Damage
    303
    Dégâts des sorts
    303
    Précision
    2,180
    Temps d'attaque
    1.32
    Expérience
    37,224
    Minion Life
    8,620
    Minion Damage
    675
    Minion Armour
    4,947
    MPSMercurialCasterEnrage
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1.33 sec.
    Inflige 335.3 à 503 Dégâts de Feu
    base is projectile [1]
    disable visual hit effect [1]
    monster projectile variation [199]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    GSMercurialCasterBlast
    Triggerable, Spell, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 6 sec.
    40% d'Augmentation des chances d'Embrasement
    Inflige 459.1 à 688.7 Dégâts de Feu
    ignite art variation [4]
    is area damage [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		emergefix; death;
    	"
    }
    
    Stats
    {
    	 set_base_heavy_stun_duration_ms = 2450
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/alive.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/enraged.epk' );
    	"
    
    	on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );"
    }
    
    StateMachine
    {
    	on_state_emergefix_1 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/alive.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/enraged.epk' );
    	"
    }
    
    Actor
    {
    	on_start_GeometrySpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometrySpell = "SetStateTo( glowboost, 0 );"
    
    	on_end_Emerge =
    	"
    		IfState( emergefix, 1,
    		{
    			Delay( 0.5,
    			{
    				AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/alive.epk' );
    				AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/enraged.epk' );
    			} );
    		} );
    	"
    }
    
    StateMachine
    {
    	on_or_create_state_death_1 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/alive.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/enraged.epk' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/ao/flameblast_marker.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/MercurialArmour/MercurialArmourCaster"] = {
        name = "Unearthed Runecaster",
        life = 1.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSMercurialCasterEnrage",
            "GSMercurialCasterBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSMercurialCasterEnrage"] = {
        name = "MPSMercurialCasterEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 199, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMercurialCasterBlast"] = {
        name = "GSMercurialCasterBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_art_variation",
            "ignite_chance_+%",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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