Tireur d'élite goémoneux
Searot Sniper
Spectre | N |
---|---|
Area | La Baie des Ancres, Naufrage, Le Refuge de la Ziggourat |
Tags | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Packs |
Vie
100%
+30%
Résistance




Damage
110%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 55
Temps d'attaque
1.5 Second
Damage Spread
±30%
Expérience
100%
Model Size
100%
Type
KelpDregCrossbow
Metadata
KelpDregCrossbowIceShot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
6,513
2,630
Damage
234
Dégâts des sorts
234
Précision
2,214
Temps d'attaque
1.5
Expérience
21,507
Minion Life
6,282
Minion Damage
912
Minion Armour
3,844
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MASKelpDregCrossbowIce
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 164–304
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
arrow projectile variation [1005]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWKelpDregPunctureIce
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 164–304
Chances de Touche critique: 5%
Dégâts d'Attaque: 150%
Temps d'attaque: 1.5 sec.
50% Davantage de Dégâts d'Attaque
100% Davantage d'Accumulation de Gel
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1173]
projectile speed variation +% [25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2466 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/KelpDreg/KelpDregHelmetAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/KelpDreg/KelpDregHelmetAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KelpDreg/KelpDregCrossbowIceShot"] = { name = "Searot Sniper", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.3, attackTime = 1.5, attackRange = 55, accuracy = 1, weaponType1 = "Bow", skillList = { "MASKelpDregCrossbowIce", "MPWKelpDregPunctureIce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MASKelpDregCrossbowIce"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {1005, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWKelpDregPunctureIce"] = { name = "MPWKelpDregPunctureIce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_hit_damage_freeze_multiplier_+%_final", "projectile_speed_variation_+%", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1173, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.