Mangeur ylth
Bête
Ylth Eater
| Spectre | |
|---|---|
| Tags | beast, cold_affinity, expedition_monster, MonsterStab_onhit_audio, not_int, not_str, slow_movement |
| Packs |
Vie
130%
Évasion
+33%
Résistance
Damage
130%
Précision
100%
Touches critiques Chance
5%
Attack Distance
8 ~ 17
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
85%
Type
Expedition2MantaRayParasite
Metadata
MantaRayParasiteExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,734
2,413
Damage
303
Dégâts des sorts
303
Précision
2,502
Temps d'attaque
1.5
Expérience
37,224
Minion Life
9,009
Minion Damage
1,259
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 242—364
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/ParasiteFaction/MantaRayParasiteExpedition"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ylth Eater",
life = 1.3,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 17,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












