裏切り者、バルバラ
Balbala, the Traitor
Spectre | N |
---|---|
Area | 裏切り者の通路 |
Tags | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ライフ
188%
回避力
+80%
耐性




Damage
250%
命中力
100%
クリティカルヒット Chance
7%
+30%
Attack Distance
6 ~ 13
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
140%
Type
Balbala
Metadata
Balbala
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
19
ライフ
421
81
274
Damage
88
スペルダメージ
88
命中力
284
アタックタイム
1.5
経験値
1,373
Minion Life
1,557
Minion Damage
116
Minion Armour
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BalbalaTeleportStrike1
Spell, Movement
キャストタイム: 1.5 秒
クールダウン時間: 10 秒
アタックダメージが30%上昇する
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [3]
BalbalaTeleportStrike2
Spell, Movement
キャストタイム: 1.5 秒
クールダウン時間: 10 秒
アタックダメージが30%上昇する
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [3]
BalbalaFlickerCloneStrike
クールダウン時間: 26 秒
スキルは追加で8回繰り返す
アタックダメージが30%上昇する
skill cannot be knocked back [1]
skill cannot be stunned [1]
BalbalaSpawnClone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1 秒
alternate minion [1013]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BalbalaMinionFinisher
Spell, Movement
キャストタイム: 2 秒
アタックダメージが30%上昇する
skill cannot be knocked back [1]
skill cannot be stunned [1]
BalbalaWhirl
Attack, Melee, Movement, Travel
ワーリングブレード
Base Damage: 71–106
クリティカルヒット率: 5%
アタックダメージ: 280%
アタックタイム: 1.5 秒
クールダウン時間: 13.5 秒
敵に向かって飛び込み、武器ダメージを与える。使用するには短剣、鉤爪または片手剣を装備する必要がある。マルチストライクでサポートすることができない。
アタックダメージが180%上昇する
attack maximum action distance + [15]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]

BalbalaAttack1TriggeredSlash1
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
monster penalty against minions damage +% final vs player minions [100]
BalbalaAttack1TriggeredSlash2
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
monster penalty against minions damage +% final vs player minions [100]
BalbalaAttack1TriggeredSlash3
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
monster penalty against minions damage +% final vs player minions [100]
BalbalaAttack2TriggeredSlash1
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
monster penalty against minions damage +% final vs player minions [100]
BalbalaAttack2TriggeredSlash2
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
monster penalty against minions damage +% final vs player minions [100]
BalbalaAttack3TriggeredSlash1
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
monster penalty against minions damage +% final vs player minions [100]
BalbalaAttack3TriggeredSlash2
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
monster penalty against minions damage +% final vs player minions [100]
BalbalaAttack3TriggeredSlash3
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
monster penalty against minions damage +% final vs player minions [100]
BalbalaHideAndSeekDisappear
クールダウン時間: 40 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
BalbalaHideAndSeekSlam
action attack or cast time uses animation length [1]
BalbalaHideAndSeekSlamImpact
BalbalaDetonateClone
Area, Damage, Triggerable
base skill effect duration [50]
is area damage [1]
upheaval number of spikes [1]
BalbalaTeleportToClone
クールダウン時間: 6.5 秒
action attack or cast time uses animation length [1]
BalbalaDetonateCloneGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒74.3の基礎火ダメージを与える
active skill area of effect radius +% final [-24]
base skill effect duration [11000]
ground fire art variation [1001]
EGBalbalaDeathShockwave
Triggerable
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

FaceLastTarget
フェイスラストターゲット

BalbalaCloneMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 71–106
クリティカルヒット率: 5%
アタックダメージ: 70%
アタックタイム: 1.5 秒
アタックダメージが30%低下する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

BalbalaFlickerCloneStrikeEnd
Spell, Movement
キャストタイム: 1 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSBalbalaCoin
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 16 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1102]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]

SOBalbalaRune
Triggerable
BalbalaGlaiveProjectileLeft
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 6 秒
投射物を追加で個放つ
action attack or cast time uses animation length [1]
animation effect variation [1]
attack maximum action distance + [40]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [1700]
lunaris glaive angle [-20]
projectile uses contact position [1]

BalbalaGlaiveProjectileRight
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 6 秒
投射物を追加で個放つ
action attack or cast time uses animation length [1]
animation effect variation [1]
attack maximum action distance + [40]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [1700]
lunaris glaive angle [-20]
projectile uses contact position [1]

GABalbalaFlickerStrikeTriggeredAttack1
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GABalbalaFlickerStrikeTriggeredAttack2
Triggerable, Attack
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
EAABalbalaDaggerSummonMultiThrow
クールダウン時間: 26 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
MPWBalbalaKnifeSummon
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 71–106
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
投射物を追加で個放つ
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1131]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
BalbalaReverseKnifeFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, Unleashable, AreaSpell, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
ファイヤーストーム
クリティカルヒット率: 6%
キャストタイム: 1 秒
炎のボルトを対象の範囲に降り注がせる。全ての属性のエレメンタルインフュージョンを消費}でき、[ElementalInfusion|火のインフュージョンを受けた場合にはより巨大になり、雷のインフュージョンを受けた場合には雷のボルトを降らせるようになり、冷気のインフュージョンを受けた場合には氷のボルトを降り注がせる。
嵐の持続時間は0.2秒
0.03秒ごとに一回の衝撃
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]

EAABalbalaCombo
クールダウン時間: 26 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
MPWBalbalaPoisonKnife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 71–106
クリティカルヒット率: 5%
アタックダメージ: 80%
アタックタイム: 1.5 秒
アタックダメージが20%低下する
ヒット時に敵に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [80]
monster projectile variation [1132]
projectile uses contact position [1]
use scaled contact offset [1]
EAABalbalaMultiStab
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" extends "Metadata/Monsters/BossBase" Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } StateMachine { define_shared_state = " visible = 1; hiding; multi_stab; knives_visible = 1; collidable = 1; " on_state_visible_0 = "RemoveCollidability();" on_state_visible_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" on_or_create_state_collidable_1 = "MakeCollidable();" } Transitionable {} Animated { on_event_rotate_for_whirlingblades_01 = " TurnToOverTime( GetOrientation() + 180, 0.8f ); QueueAnimation( idle_no_blend_01 ); " on_event_contact_for_disappear_slam_01 = "ForceSkillIntoCooldown( BalbalaHideAndSeekDisappear );" } Stats { set_base_heavy_stun_duration_ms = 5600 set_monster_delay_item_drops_millis = 7500 } Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); /* PlayAnimationType( Idle, 1.0, 0, 0 ); */ }, true ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/bladegrass_slam.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { create_state_visible_0 = " RemoveCollidability(); HideAllMeshSegments(); HideAllMeshColliders(); " create_state_visible_1 = "MakeCollidable();" on_state_visible_0 = " HideAllMeshSegments(); HideAllMeshColliders(); " on_state_visible_1 = " ShowAllMeshSegments(); ShowAllMeshColliders(); IfState( knives_visible, 0, (){HideMeshSegments( knife02Shape );}); " on_or_create_state_hiding_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/fade_by_player_dist.epk' );" on_state_hiding_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/fade_by_player_dist.epk' );" on_or_create_state_knives_visible_1 = " IfState( visible, 1, (){ ShowMeshSegments( knife02Shape ); } ); " on_or_create_state_knives_visible_0 = "HideMeshSegments( knife02Shape );" } Transitionable { create_untransitioned = " IfAlive( (){ PlayAnimation( impaled_idle_01 ); } ); HideMeshSegment( knife02Shape ); " create_transitioned = " EnableTargetable(); ShowMeshSegment( knife02Shape ); " on_transition = "EnableTargetable();" } Actor { on_event_epkout_for_Teleport = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_out.epk', 1.0 ); DisableHighlighting(); " on_event_epkin_for_Teleport = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_out.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_in.epk', 1.0 ); Delay( 1.0, { EnableHighlighting(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_in.epk' ); } ); " on_event_epkin_for_EmptyActionAttack2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_out.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_in.epk', 1.0 ); Delay( 1.0, { EnableHighlighting(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_in.epk' ); } ); " } Life { on_death = " //PlayTextAudio( BalbalaDeath, 'Metadata/Monsters/Balbala/Balbala' ); " } Animated { on_event_showweapons_for_impaled_activate_01 = "ShowMeshSegment( knife02Shape );" on_end_death_01 = "DisableRendering( );" on_disappear_01 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/fade_away.epk' ); PlayTextAudio( BalbalaDisappearRandom, 'Metadata/Monsters/Balbala/Balbala' ); Delay( 1.0, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/fade_away.epk' ); } ); " on_rune_detonate_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_in.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_in.epk', 1.0 ); PlayTextAudio( BalbalaCoinAmbushRandom, 'Metadata/Monsters/Balbala/Balbala', 800 ); Delay( 1.0, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/epks/teleport_in.epk' ); } ); " on_whirlingblades_01 = "PlayTextAudio( BalbalaWhirlingBladesRandom, 'Metadata/Monsters/Balbala/Balbala' );" on_flicker_strike_end_01 = "PlayTextAudio( BalbalaFinalStrikeRandom, 'Metadata/Monsters/Balbala/Balbala' );" on_coin_toss_01 = "PlayTextAudio( BalbalaCoinTossRandom, 'Metadata/Monsters/Balbala/Balbala' );" on_heavy_stun_01 = "PlayTextAudio( BalbalaHeavyStunRandom, 'Metadata/Monsters/Balbala/Balbala' );" on_disappear_slam_01 = "PlayTextAudio( BalbalaFlickerStrikeSkillRandom, 'Metadata/Monsters/Balbala/Balbala' );" on_disappear_01 = "PlayTextAudio( BalbalaDisappearRandom, 'Metadata/Monsters/Balbala/Balbala' );" on_clone_strike_finisher_01 = "PlayTextAudio( BalbalaAmbushRandom, 'Metadata/Monsters/Balbala/Balbala' );" on_pedestal_emerge_01 = "PlayTextAudio( BalbalaSpiritReleasedFromCoin, 'Metadata/Monsters/Balbala/Balbala' );" //on_multi_throw_01 = "PlayTextAudio( BalbalaDekharRandom, 'Metadata/Monsters/Balbala/Balbala', 200);" } Preload { preload_environment = "G2_2_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Balbala/Balbala"] = { name = "Balbala, the Traitor", life = 1.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "GPABalbalaHoveringKnife", "MPSBalbalaCoin", "MPWBalbalaKnifeSummon", "MPWBalbalaPoisonKnife", "FaceLastTarget", "BalbalaGlaiveProjectileLeft", "BalbalaGlaiveProjectileRight", "GSBalbalaRuneExplode", "GABalbalaFlickerStrikeTriggeredAttack1", "GABalbalaFlickerStrikeTriggeredAttack2", "EAABalbalaDaggerSummonMultiThrow", "EAABalbalaCombo", "EAABalbalaMultiStab", "BalbalaTeleportStrike1", "BalbalaTeleportStrike2", "SOBalbalaRune", "BalbalaFlickerCloneStrike", "BalbalaFlickerCloneStrikeEnd", "BalbalaTeleportToClone", "BalbalaAttack1TriggeredSlash1", "BalbalaAttack1TriggeredSlash2", "BalbalaAttack1TriggeredSlash3", "BalbalaAttack2TriggeredSlash1", "BalbalaAttack2TriggeredSlash2", "BalbalaAttack3TriggeredSlash1", "BalbalaAttack3TriggeredSlash2", "BalbalaAttack3TriggeredSlash3", "BalbalaSpawnClone", "BalbalaDetonateClone", "BalbalaDetonateCloneGround", "BalbalaMinionFinisher", "BalbalaWhirl", "BalbalaHideAndSeekSlam", "BalbalaHideAndSeekSlamImpact", "BalbalaHideAndSeekDisappear", "BalbalaCloneMelee", "BalbalaCloneKnifeThrow", "EGBalbalaDeathShockwave", "BalbalaReverseKnifeFirestorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPABalbalaHoveringKnife"] = { name = "GPABalbalaHoveringKnife", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBalbalaCoin"] = { name = "MPSBalbalaCoin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1102, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWBalbalaKnifeSummon"] = { name = "MPWBalbalaKnifeSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {1131, -30, 2, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWBalbalaPoisonKnife"] = { name = "MPWBalbalaPoisonKnife", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "global_poison_on_hit", }, levels = { [1] = {1132, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaGlaiveProjectileLeft"] = { name = "BalbalaGlaiveProjectileLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "attack_maximum_action_distance_+", "animation_effect_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaGlaiveProjectileRight"] = { name = "BalbalaGlaiveProjectileRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "attack_maximum_action_distance_+", "animation_effect_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBalbalaRuneExplode"] = { name = "GSBalbalaRuneExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 100, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABalbalaFlickerStrikeTriggeredAttack1"] = { name = "GABalbalaFlickerStrikeTriggeredAttack1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABalbalaFlickerStrikeTriggeredAttack2"] = { name = "GABalbalaFlickerStrikeTriggeredAttack2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABalbalaDaggerSummonMultiThrow"] = { name = "EAABalbalaDaggerSummonMultiThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABalbalaCombo"] = { name = "EAABalbalaCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABalbalaMultiStab"] = { name = "EAABalbalaMultiStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaTeleportStrike1"] = { name = "BalbalaTeleportStrike1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaTeleportStrike2"] = { name = "BalbalaTeleportStrike2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBalbalaRune"] = { name = "SOBalbalaRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaFlickerCloneStrike"] = { name = "BalbalaFlickerCloneStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {8, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaFlickerCloneStrikeEnd"] = { name = "BalbalaFlickerCloneStrikeEnd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaTeleportToClone"] = { name = "BalbalaTeleportToClone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.065, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaAttack1TriggeredSlash1"] = { name = "BalbalaAttack1TriggeredSlash1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaAttack1TriggeredSlash2"] = { name = "BalbalaAttack1TriggeredSlash2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaAttack1TriggeredSlash3"] = { name = "BalbalaAttack1TriggeredSlash3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaAttack2TriggeredSlash1"] = { name = "BalbalaAttack2TriggeredSlash1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaAttack2TriggeredSlash2"] = { name = "BalbalaAttack2TriggeredSlash2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaAttack3TriggeredSlash1"] = { name = "BalbalaAttack3TriggeredSlash1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaAttack3TriggeredSlash2"] = { name = "BalbalaAttack3TriggeredSlash2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaAttack3TriggeredSlash3"] = { name = "BalbalaAttack3TriggeredSlash3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaSpawnClone"] = { name = "BalbalaSpawnClone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {1, 1013, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaDetonateClone"] = { name = "BalbalaDetonateClone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaDetonateCloneGround"] = { name = "BalbalaDetonateCloneGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 1001, 11000, -24, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaMinionFinisher"] = { name = "BalbalaMinionFinisher", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaWhirl"] = { name = "Whirling Blades", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_flurry", "attack_maximum_action_distance_+", "ignores_proximity_shield", "cast_time_overrides_attack_duration", }, levels = { [1] = {1, 15, baseMultiplier = 2.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaHideAndSeekSlam"] = { name = "BalbalaHideAndSeekSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaHideAndSeekSlamImpact"] = { name = "BalbalaHideAndSeekSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {40, 150, 30, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaHideAndSeekDisappear"] = { name = "BalbalaHideAndSeekDisappear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaCloneMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaCloneKnifeThrow"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGBalbalaDeathShockwave"] = { name = "EGBalbalaDeathShockwave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BalbalaReverseKnifeFirestorm"] = { name = "Firestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "fire_storm/statset_0", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fire_storm_fireball_delay_ms", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 200, 120, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
裏切り者、バルバラ Topic /2
NPC | 名前 |
---|---|
シャンブリン | お前のアカーラにはこの物語は伝わっていないのか?私のお気に入りの一つだ。 |
シャンブリン | 遥か昔、ケスがヴァスティリの輝ける宝石であり、我々の交易路が既知の世界の羨望の的だった頃、バルバラという意思の弱きセケマが『ウェラカス』という大きな力を与えると言われる伝説の霊薬のために己のアカーラを裏切ったのだ。 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.