ガル・シュライク
悪魔
stance movement speed +% final [100]
Gull Shrike
SpectreN
Areaケッジ湾, 難破, ジッグラトの避難所
Tagsavian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Packs
  • ケッジ湾, 難破: ガル・シュライク
  • ジッグラトの避難所: ガル・シュライク
  • ライフ
    125%
    回避力
    +50%
    耐性
    -30 30 0 0
    Damage
    125%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 10
    アタックタイム
    1.665 Second
    Damage Spread
    ±20%
    経験値
    125%
    Model Size
    100%
    Type
    HarpyMonster
    Metadata
    GullHarpy
    レベル
    65
    ライフ
    8,141
    Damage
    265
    スペルダメージ
    265
    命中力
    2,214
    アタックタイム
    1.665
    経験値
    26,884
    Minion Life
    7,853
    Minion Damage
    1,036
    Minion Armour
    3,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 212–319
    アタックタイム: 1.665 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    StateMachine
    {
    	define_shared_state = "glide;"
    }
    
    Transitionable {}
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2033
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/HarpyMonster/HarpyGullAggroAudio.ao' ); } );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/HarpyMonster/HarpyGullAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_state_glide_1 = "SetRenderDampenHeightSpeed( 10 );"
    	on_state_glide_0 = "SetRenderDampenHeightSpeed( 1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HarpyMonster/GullHarpy"] = {
        name = "Gull Shrike",
        life = 1.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.665,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.