Gaivota Shrike
Gull Shrike
Spectre | N |
---|---|
Area | Baía Ancoreta, Náufrago, O Refúgio Zigurate |
Tags | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Packs |
Vida
125%
+25%
Evasão
+50%
Resistência




Damage
125%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 10
Tempo de Ataque
1.665 Second
Damage Spread
±20%
Experiência
125%
Model Size
100%
Type
HarpyMonster
Metadata
GullHarpy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
8,141
2,529
995
Damage
265
Dano Mágico
265
Precisão
2,214
Tempo de Ataque
1.665
Experiência
26,884
Minion Life
7,853
Minion Damage
1,036
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 212–319
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.665 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" basic_action = "Emerge2" } StateMachine { define_shared_state = "glide;" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/HarpyMonster/HarpyGullAggroAudio.ao' ); } ); " } Preload { preload_animated_object = "Metadata/Monsters/HarpyMonster/HarpyGullAggroAudio.ao" } StateMachine { on_state_glide_1 = "SetRenderDampenHeightSpeed( 10 );" on_state_glide_0 = "SetRenderDampenHeightSpeed( 1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HarpyMonster/GullHarpy"] = { name = "Gull Shrike", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.665, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
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Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
stance movement speed +% final [100]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.